I forgot to mention, I assumed no scramble into SZ81, since no dice had to be rolled, and my odds were very high. If you want to scramble the 2 US fighters, we can roll it on the forum.
16L G40 Snigg (Allies +22) vs cyanight (Axis)
-
No problem :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Midway to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 21 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in Norway
Battle in Denmark
Battle in Iwo Jima
Battle in 21 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Iwo Jima from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from 16 Sea Zone to 17 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 artilleries and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
43 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports
21 Sea Zone : 1 destroyer
10 Sea Zone : 2 transports
19 Sea Zone : 1 destroyer
17 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Central America : 1 armour and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
United Kingdom : 1 bomber
French West Africa : 1 artillery and 1 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Denmark : 1 flag, 1 artillery and 1 infantry
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 transports
87 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Brazil : 1 flag, 3 infantry -
Assumed the scrambling of a single fighter against the fleet in 112 would be pointless. There was no bombardment to try and stop, so just did the walk ins. If you wish to try it, please let me know.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Hunan, round 2 : 1/5 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Hunan, round 2 : 2/3 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits
Japanese roll dice for 2 armour in Hunan, round 3 : 1/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 4 : 1/2 hits
Japanese roll dice for 1 armour in Hunan, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 armour and 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery, 1 fighter and 5 infantry
Hunan : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 artilleries and 6 infantry moved from Yunnan to Kwangsi
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from India to Persia
1 bomber moved from Belgian Congo to EgyptCombat - British
Air Battle in Egypt
British attacks with 1 units heading to Egypt
Italians launches 2 interceptors out of Egypt
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Persia
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 factory_minor
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 42 Sea Zone
British attack with 1 destroyer
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 42 Sea Zone
British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kwangsi
British attack with 2 artilleries and 6 infantry
Japanese defend with 1 armour
British roll dice for 2 artilleries and 6 infantry in Kwangsi, round 2 : 5/8 hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Cleaning up after air battlesNon Combat Move - British
2 aaGuns, 2 artilleries and 6 infantry moved from Shan State to Yunnan
1 aaGun moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter moved from 41 Sea Zone to India
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to Denmark
1 tactical_bomber moved from Gibraltar to United KingdomPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 aaGun, 2 artilleries and 5 infantry
Siam : 1 flag, 1 infantry
Yunnan : 2 aaGuns, 2 artilleries and 6 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Malaya : 1 harbour and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour and 2 artilleries
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 2 armour, 2 infantry and 4 mech_infantrys
Denmark : 2 artilleries, 2 fighters and 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Eastern Persia : 1 flag, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield and 3 armour; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to CaucasusCombat - Italians
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Southern France to France
3 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Bulgaria to Yugoslavia
1 cruiser and 1 submarine moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Germany
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 armour moved from Southern Italy to Greater Southern Germany
2 artilleries moved from Southern Italy to Northern Italy
3 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 armour placed in Egypt
1 airfield placed in BryanskTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
Italians collect 23 PUs (2 lost to blockades); end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 cruiser moved from 46 Sea Zone to 33 Sea Zone
1 carrier and 1 fighter moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 destroyer
33 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport
62 Sea Zone : 2 destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from Alexandria to 81 Sea ZoneCombat - French
Battle in 81 Sea Zone
French attack with 1 fighter
Italians defend with 1 cruiser and 1 submarine
1 submarine owned by the Italians Submerged
French roll dice for 1 fighter in 81 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 cruiser in 81 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French and 1 cruiser owned by the Italians lost in 81 Sea Zone
Italians win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 cruiser
Casualties for French: 1 fighterNon Combat Move - French
2 infantry moved from Libya to Tobruk
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneTurn Complete - French
Territory Summary for French :
37 Sea Zone : 1 destroyer
Alexandria : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tobruk : 2 infantry
Libya : 1 flag
92 Sea Zone : 2 cruisers and 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 armour, 5 artilleries, 3 fighters, 5 infantry, 14 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 mech_infantry moved from Volgograd to Russia
3 armour moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
7 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Russia
Germans attack with 10 armour, 5 artilleries, 7 bombers, 3 fighters, 5 infantry, 15 mech_infantrys and 6 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 3 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 11PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 3 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 6 armour, 5 artilleries, 4 bombers, 5 infantry and 15 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 12 artilleries, 3 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
3 fighters moved from Russia to Poland
3 tactical_bombers moved from Russia to Poland
3 tactical_bombers moved from Russia to Volgograd
8 infantry moved from Belarus to Novgorod
1 battleship moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 aaGun and 1 infantry moved from 114 Sea Zone to Poland
1 infantry moved from Western Germany to Germany
2 aaGuns moved from Western Germany to Germany
1 fighter moved from Western Germany to Egypt
3 bombers moved from Russia to Bryansk
1 mech_infantry moved from Western Germany to Germany
1 submarine moved from 113 Sea Zone to 114 Sea ZonePlace Units - Germans
3 armour, 5 fighters and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 64 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Tambov to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 1 aaGun and 3 bombers; Italians defend with 1 airfield
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Italians roll dice for 1 aaGun and 3 bombers in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
Italians roll dice for 1 aaGun and 3 bombers in Bryansk, round 3 : 0/3 hits
1 aaGun owned by the Germans lost in Bryansk
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
Italians roll dice for 3 bombers in Bryansk, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits
Italians roll dice for 3 bombers in Bryansk, round 5 : 1/3 hits
1 infantry owned by the Russians lost in Bryansk
Italians win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Smolensk : 1 infantry
110 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 carriers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Philippines to 17 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 17 Sea Zone
1 fighter moved from Kiangsu to 17 Sea Zone
2 bombers moved from Philippines to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Kiangsu to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Hunan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
1 mech_infantry moved from Dzavhan to Yenisey
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Novosibirsk
Japanese take Novosibirsk from RussiansCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 2 bombers, 8 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Americans
Japanese win with 3 fighters remaining. Battle score for attacker is 28
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 tactical_bomber and 2 transports
Casualties for Japanese: 2 bombers, 5 fighters and 5 tactical_bombersNon Combat Move - Japanese
3 fighters moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 aaGun moved from Philippines to 35 Sea Zone
1 aaGun, 2 battleships, 3 carriers, 2 cruisers, 2 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
2 artilleries moved from Amur to KoreaPlace Units - Japanese
3 carriers placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4
Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
Hey I forgot to unload my AA gun off my Transport onto Japan.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 2 factory_minors and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
1 bomber moved from United Kingdom to Germany
1 infantry moved from Denmark to Western Germany
Americans take Western Germany from Germans
1 artillery moved from Denmark to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 submarines moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 1 infantry moved from 113 Sea Zone to Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
2 carriers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to 113 Sea Zone -
Hey I forgot to unload my AA gun off my Transport onto Japan.
I’ll edit it over. No worries.
Scramble 113?
-
There is no air base in Germany so no possible scramble :)
-
Doh…i knew that :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 2 factory_minors and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 aaGun and 1 transport
EDIT: Adding units owned by Japanese to Japan: 1 aaGun
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Germany
1 infantry moved from Denmark to Western Germany
Americans take Western Germany from Germans
1 artillery moved from Denmark to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 submarines moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 1 infantry moved from 113 Sea Zone to Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
2 carriers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to GermanyCombat - Americans
Battle in Marshall Islands
Battle in 113 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Germans defend with 1 cruiser
Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
Americans win, taking Marshall Islands from Japanese with 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Germany
Americans attack with 2 artilleries, 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 aaGuns, 3 armour, 1 factory_major, 5 fighters, 3 infantry and 1 mech_infantry; Italians defend with 1 fighter
AA fire in Germany : 0/4 hits
Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 1 infantry in Germany, round 2 : 1/7 hits
Germans roll dice for 2 aaGuns, 3 armour, 6 fighters, 3 infantry and 1 mech_infantry in Germany, round 2 : 8/13 hits
1 bomber owned by the Americans, 1 aaGun owned by the Germans, 2 artilleries owned by the Americans, 1 infantry owned by the Americans and 3 fighters owned by the Americans lost in Germany
Germans win with 1 aaGun, 3 armour, 6 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -48
Casualties for Germans: 1 aaGun
Casualties for Americans: 2 artilleries, 1 bomber, 3 fighters and 1 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour moved from Central America to Mexico
1 mech_infantry moved from Central America to Central United States
1 destroyer moved from 34 Sea Zone to 23 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 factory_minor placed in Denmark
Americans undo move 2.
1 factory_minor placed in Alaska
Americans undo move 2.
1 factory_minor placed in Denmark
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 artilleries and 1 infantry
Marshall Islands : 1 flag, 1 infantry and 1 mech_infantry
Mexico : 1 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
43 Sea Zone : 1 flag
32 Sea Zone : 1 transport
23 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Gibraltar : 1 artillery and 1 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Denmark : 1 flag, 1 factory_minor
113 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Brazil : 1 flag, 3 infantry
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 5 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 4 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Hunan, round 2 : 2/7 hits
Japanese roll dice for 4 mech_infantrys in Hunan, round 2 : 0/4 hits
2 mech_infantrys owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Hunan, round 3 : 0/7 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Hunan, round 4 : 1/6 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 4 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Hunan, round 5 : 4/6 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 4 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Hunan to KwangsiPlace Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 fighter and 4 infantry
Hunan : 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 artillery moved from Persia to Iraq
British take Iraq from Italians
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 artilleries and 5 infantry moved from Kwangsi to Kwangtung
1 fighter moved from India to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Normandy Bordeaux
Battle in Szechwan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
British win, taking Normandy Bordeaux from Germans, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
British attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
British roll dice for 2 artilleries, 1 fighter and 5 infantry in Kwangtung, round 2 : 1/8 hits
Japanese roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 4/8 hits
1 infantry owned by the Japanese and 4 infantry owned by the British lost in Kwangtung
2 artilleries owned by the British and 1 infantry owned by the British retreated to Kwangsi
Japanese win with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Kwangtung to Kwangsi
2 aaGuns, 1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
1 artillery and 8 infantry moved from India to Burma
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Nigeria
1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Denmark to Norway
1 fighter moved from Denmark to Norway
1 destroyer moved from 42 Sea Zone to 41 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 3 aaGuns, 3 artilleries, 1 fighter and 4 infantry
Siam : 1 flag
Kweichow : 1 infantry
Szechwan : 1 artillery and 2 infantry
Shan State : 2 infantry
Burma : 1 artillery and 8 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
42 Sea Zone : 1 flag
41 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour and 2 artilleries
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Nigeria : 1 fighter
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 2 armour, 2 infantry and 7 mech_infantrys
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Norway : 2 fighters
Denmark : 2 artilleries and 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 2 artilleries and 1 infantry
Eastern Persia : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
110 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
1 fighter moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Greater Southern Germany to Western Germany
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to CaucasusCombat - Italians
Battle in Western Germany
Italians attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 aaGuns moved from Northern Italy to Southern Italy
4 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs