@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Fire på rad
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover War BondsActivate Technology - Germans
Germans activating War BondsPurchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
7 infantry moved from Finland to Karelia
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
18 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
9 artilleries moved from Poland to Baltic States
2 fighters moved from Western Germany to Karelia
4 tactical_bombers moved from Western Germany to Karelia
3 bombers moved from Western Germany to Karelia
4 mech_infantrys moved from Western Germany to Poland
7 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
8 artilleries moved from Germany to Poland
6 armour moved from Slovakia Hungary to Poland
3 armour moved from Romania to Poland
2 infantry moved from Bulgaria to RomaniaCombat - Germans
Battle in Karelia
Germans attack with 3 bombers, 2 fighters, 7 infantry and 4 tactical_bombers
Russians defend with 3 artilleries and 10 infantry
Germans win, taking Karelia from Russians with 3 bombers, 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 5 infantry
Casualties for Russians: 3 artilleries and 10 infantryNon Combat Move - Germans
4 tactical_bombers moved from Karelia to Finland
2 fighters moved from Karelia to Finland
3 bombers moved from Karelia to Poland
3 aaGuns moved from Western Germany to Northern Italy
2 aaGuns moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 infantry moved from Romania to BulgariaPlace Units - Germans
6 mech_infantrys placed in Western Germany
7 mech_infantrys placed in Germany
Germans undo move 2.
Germans undo move 1.
9 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
Germans undo move 2.
1 mech_infantry placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 43 PUs (3 lost to blockades); end with 45 PUs total
Germans collect 5 PUs from War Bonds; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 1 techTokens; 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 armour moved from Novgorod to Finland
1 bomber, 2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 artillery and 3 infantry moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to BessarabiaAirborne Attack Move - Russians
Russians creates battle in territory 125 Sea Zone
2 infantry moved from Novgorod to FinlandCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 fighters and 4 tactical_bombers
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for Germans: 3 tactical_bombers
Casualties for Russians: 1 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Karelia
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians winRussians win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Belarus to Novgorod
1 artillery and 5 infantry moved from Belarus to Archangel
1 aaGun, 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Bryansk to Smolensk
5 infantry moved from Russia to Smolensk
1 aaGun, 1 artillery and 10 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Karelia
1 infantry moved from Rostov to Ukraine
2 infantry moved from Rostov to Bryansk
6 infantry moved from Timguska to Novosibirsk
1 aaGun and 6 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries and 6 infantry placed in Russia
1 artillery and 1 infantry placed in Ukraine
1 armour placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rollsPurchase Units - Japanese
Japanese buy 1 battleship, 2 destroyers, 1 infantry and 7 mech_infantrys; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Sikang
2 mech_infantrys moved from Kweichow to Shensi
2 mech_infantrys moved from Shensi to Sikang
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 7 infantry moved from Kweichow to Yunnan
1 infantry moved from Shan State to Burma
3 bombers moved from Shan State to Sikang
1 armour, 2 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 battleship, 2 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 38 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma
1 tactical_bomber moved from Shan State to Sikang
1 fighter moved from Shan State to Sikang
2 fighters moved from 37 Sea Zone to Burma
1 tactical_bomber moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
1 armour moved from Malaya to BurmaCombat - Japanese
Battle in Siberia
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 7 infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 3 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 4 infantry
Japanese win, taking Sikang from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Burma
Japanese attack with 2 armour, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun and 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 bombers moved from Sikang to Shan State
2 fighters moved from Burma to 38 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Burma to Shan State
2 tactical_bombers moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 aaGun moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery moved from Hopei to Shensi
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 battleship and 2 destroyers placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Americans
Americans spend 5 on tech rollsPurchase Units - Americans
Americans buy 2 bombers, 2 fighters and 2 tactical_bombers; Remaining resources: 1 techTokens; 4 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in 92 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
Units damaged: 1 battleship owned by the Italians
Americans win with 2 bombers, 1 carrier and 2 fighters remaining. Battle score for attacker is 47
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 2 submarines and 3 transports
Casualties for Americans: 2 cruisers, 1 destroyer and 1 submarine
Battle in CelebesNon Combat Move - Americans
5 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from 92 Sea Zone to Gibraltar
1 bomber moved from Western United States to Queensland
1 bomber moved from Dutch New Guinea to QueenslandPlace Units - Americans
1 fighter and 1 tactical_bomber placed in Eastern United States
2 bombers, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,3
Americans collect 53 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Italians
Purchase Units - Italians
Italians buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 infantry placed in Northern Italy
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 44 Sea Zone
2 fighters moved from Dutch New Guinea to 44 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in Java
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Rockets AdvanceActivate Technology - Germans
Germans activating Rockets AdvancePurchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in Gibraltar does 1 damage to harbour owned by British
Rockets in France roll: 1
Rocket attack in United Kingdom does 6 damage to harbour owned by British
Rockets in Western Germany roll: 6
9 artilleries and 18 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Bulgaria to Greece
3 bombers moved from Poland to Greece
2 artilleries and 5 infantry moved from Romania to Bessarabia
8 artilleries and 9 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
8 armour moved from Poland to Belarus
2 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Belarus
1 fighter moved from Finland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 3 bombers and 2 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 8 artilleries, 9 infantry and 10 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 8 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
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2 bombers moved from Greece to Romania
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from 112 Sea Zone to FinlandPlace Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Germans collect 5 PUs from War Bonds; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Rockets AdvanceActivate Technology - Germans
Germans activating Rockets AdvancePurchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in Gibraltar does 1 damage to harbour owned by British
Rockets in France roll: 1
Rocket attack in United Kingdom does 6 damage to harbour owned by British
Rockets in Western Germany roll: 6
9 artilleries and 18 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
2 infantry moved from Bulgaria to Greece
3 bombers moved from Poland to Greece
2 artilleries and 5 infantry moved from Romania to Bessarabia
8 artilleries and 9 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
8 armour moved from Poland to Belarus
2 mech_infantrys moved from Poland to Novgorod
2 mech_infantrys moved from Poland to Belarus
1 fighter moved from Finland to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 artilleries and 5 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 3 bombers and 2 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 8 artilleries, 9 infantry and 10 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Eastern Poland from Russians with 1 armour, 8 artilleries, 7 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
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2 bombers moved from Greece to Romania
1 fighter moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from 112 Sea Zone to FinlandPlace Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Germans collect 5 PUs from War Bonds; end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Archangel to Novgorod
2 infantry moved from Archangel to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea ZoneAirborne Attack Move - Russians
1 infantry moved from Russia to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Smolensk to Russia
1 aaGun moved from Bryansk to Russia
2 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Novosibirsk to Samara
2 infantry moved from Novosibirsk to Vologda
1 aaGun and 6 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to Timguska
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
3 infantry moved from Bryansk to Russia
2 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 armour moved from Smolensk to Vologda
1 armour moved from Russia to Tambov
1 mech_infantry moved from Smolensk to Tambov
1 mech_infantry moved from Smolensk to Vologda
2 infantry moved from Smolensk to Russia
3 infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Russia
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Amur to Sakha
1 aaGun moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Archangel to NovgorodPlace Units - Russians
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover AA RadarActivate Technology - Japanese
Japanese activating AA RadarPurchase Units - Japanese
Japanese buy 4 artilleries, 2 bombers, 5 infantry and 4 mech_infantrys; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Shan State to 41 Sea Zone
2 fighters moved from 38 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 battleship, 2 carriers, 2 destroyers and 4 fighters moved from 35 Sea Zone to 44 Sea Zone
3 bombers, 1 fighter and 3 tactical_bombers moved from Shan State to 44 Sea Zone
4 tactical_bombers moved from Philippines to 44 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hawaiian Islands
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer, 2 submarines and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking Hawaiian Islands from Americans, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 destroyer, 2 submarines and 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 3 bombers, 2 carriers, 2 destroyers, 9 fighters and 7 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier, 1 cruiser and 2 fighters
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 3 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 104
Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers and 4 fightersNon Combat Move - Japanese
1 tactical_bomber could not land in 44 Sea Zone and was removed
3 bombers, 5 fighters and 4 tactical_bombers moved from 44 Sea Zone to French Indo China
2 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to Burma
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from French Indo China to Burma
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Shensi to Sikang
2 mech_infantrys moved from Kiangsu to Hunan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
2 bombers and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 infantry, 4 submarines and 1 transport; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from 92 Sea Zone to Tunisia
1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
5 submarines moved from 54 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Battle in 26 Sea Zone
Americans attack with 1 fighter, 1 tactical_bomber and 1 transport
Japanese defend with 1 transport
Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 42 Sea Zone
Americans attack with 2 bombers and 5 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 bombers and 5 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombersNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 bomber moved from Hawaiian Islands to Wake Island
1 bomber moved from Hawaiian Islands to Wake Island
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from Tunisia to Algeria
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 bomber placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 1x harbour; Remaining resources: 42 PUs;
British buy 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Romania
1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Romania
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 2 bombers
British win, taking Holland Belgium from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 bombersNon Combat Move - British
1 fighter moved from Algeria to 99 Sea Zone
1 fighter moved from Romania to 99 Sea Zone
1 tactical_bomber moved from Romania to Rostov
2 aaGuns, 1 armour, 3 fighters, 8 infantry and 1 tactical_bomber moved from India to West India
1 armour, 1 artillery and 2 infantry moved from Persia to Eastern Persia
1 armour moved from Eastern Persia to West India
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 cruiser, 1 destroyer and 2 submarines moved from 80 Sea Zone to 79 Sea Zone
2 mech_infantrys moved from Iraq to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 fighter moved from Iraq to West India
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United KingdomPlace Units - British
1 artillery and 1 infantry placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 artillery placed in Iraq
1 transport placed in 106 Sea Zone
1 tactical_bomber placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
1 aaGun and 1 infantry placed in West IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in West India change ownership: 1 aaGun and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Southern France to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Normandy Bordeaux
3 infantry moved from Northern Italy to Western Germany
3 infantry moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
1 artillery and 1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 infantry moved from Egypt to AlexandriaNon Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Germans
Rocket attack in Gibraltar does 1 damage to harbour owned by British
Rockets in France roll: 1
Rocket attack in Scotland does 1 damage to airfield owned by British
Rockets in Western Germany roll: 1
2 artilleries moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Western Ukraine
10 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Smolensk
7 armour, 9 artilleries, 17 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Finland to Smolensk
1 infantry moved from Eastern Poland to Baltic States
8 artilleries and 6 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Western Germany to Germany
1 submarine moved from 125 Sea Zone to 123 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Bryansk
Germans attack with 7 armour, 9 artilleries, 17 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 7 armour, 9 artilleries, 17 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns moved from Poland to Germany
3 aaGuns moved from Northern Italy to Western Germany
1 tactical_bomber moved from Smolensk to Belarus
2 fighters moved from Smolensk to BelarusPlace Units - Germans
1 artillery, 4 bombers and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Germans collect 5 PUs from War Bonds; end with 50 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 2 cruisers, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Amur
2 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Amur
2 infantry moved from Burma to India
3 bombers moved from French Indo China to India
1 fighter moved from Burma to India
3 fighters moved from French Indo China to India
4 tactical_bombers moved from French Indo China to India
1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 41 Sea Zone
2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Amur
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 3 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 bombers, 4 fighters and 4 tactical_bombers moved from India to Burma
1 infantry and 2 mech_infantrys moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Sikang to Yunnan
1 artillery moved from Sikang to Szechwan
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangtung to Yunnan
2 fighters moved from French Indo China to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from Kwangtung to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 submarine moved from 1 Sea Zone to 15 Sea Zone
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
2 cruisers, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 66 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs





