@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 bomber moved from Central United States to Western United States
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery placed in Western United States
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - British
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia -
Scramble sz97 Caesar?
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Yes scramble the two italian fighters and the german one.
About the scramble orders on the Philippines I assumed you wouldn’t scramble. It was pretty obvious but I forgot to write it here. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to EthiopiaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British win, taking Ethiopia from Italians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 110 Sea Zone
British attack with 1 battleship, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 2 submarines
British win with 1 battleship, 1 destroyer and 2 fighters remaining. Battle score for attacker is 32
Casualties for Germans: 1 battleship and 2 submarines
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer and 1 transport
British win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 fighter
Casualties for British: 1 bomber, 1 carrier, 1 cruiser and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transportNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Burma to India
1 infantry moved from Burma to IndiaPlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour, 2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry -
Quite right - I would not have scrambled the Philippines.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 artillery and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Greece, round 2 : 0/5 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 0/4 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 1/4 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 4 : 1/3 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 4 : 0/4 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Greece, round 5 : 2/3 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 5 : 1/3 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 1 artillery in Greece, round 6 : 1/2 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 6 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 artillery and 2 infantry
Neutral_Allies defend with 3 infantry
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/4 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians roll dice for 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 3 : 1/4 hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Yugoslavia
Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 3 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 96 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiserNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
3 infantry moved from Southern Italy to Northern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 artillery moved from Libya to Tobruk
1 infantry moved from Libya to TobrukPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 1 factory_major and 3 infantry
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Greece : 1 flag, 1 armour and 1 artillery
97 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Yugoslavia : 1 flag, 1 armour, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 38
Japanese : 39 / 45
Americans : 52 / 78
Chinese : 10 / 13
British : 29 / 35
UK_Pacific : 10 / 12
Italians : 13 / 13
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 14 times
Average roll : 3,959
Median : 4,000
Variance : 1,396
Standard Deviation : 1,181
Total rolls : 49Italians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3,821
Median : 4,000
Variance : 0,370
Standard Deviation : 0,609
Total rolls : 28British Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 4,200
Median : 4,000
Variance : 2,316
Standard Deviation : 1,522
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 aaGuns moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to South Australia: 2 infantry
EDIT: Removing units owned by ANZAC from Queensland: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneTurn Complete - French
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That is the first time Vichy France has occurred in a game with me. It will be interesting!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 artilleries and 14 infantry moved from Poland to Eastern Poland
2 armour, 2 artilleries, 1 infantry and 6 marines moved from Slovakia Hungary to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 tactical_bomber moved from Northern Italy to 110 Sea Zone -
Scramble in 110?
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No thanks Caesar
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 artilleries and 14 infantry moved from Poland to Eastern Poland
2 armour, 2 artilleries, 1 infantry and 6 marines moved from Slovakia Hungary to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 tactical_bomber moved from Northern Italy to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 3 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship and 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 1/8 hits
British roll dice for 1 battleship and 1 destroyer in 110 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans roll dice for 1 cruiser, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 3 : 6/8 hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 cruiser owned by the Germans lost in 110 Sea Zone
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 cruiser and 1 submarine
Casualties for British: 1 battleship and 1 destroyer
Battle in Eastern Poland
Germans attack with 4 armour, 5 artilleries, 15 infantry, 6 marines and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 5 artilleries, 15 infantry, 6 marines and 6 mech_infantrys in Eastern Poland, round 2 : 13/36 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 5 artilleries, 14 infantry, 6 marines and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 infantry moved from Bulgaria to Romania
3 aaGuns moved from Poland to Eastern Poland
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
3 armour moved from France to GermanyPlace Units - Germans
1 destroyer and 2 submarines placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Germans collect 41 PUs (1 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 4 fighters, 1 harbour, 1 infantry and 3 tactical_bombers
Romania : 4 infantry
Germany : 4 armour, 1 factory_major and 5 mech_infantrys
Holland Belgium : 2 aaGuns, 1 artillery, 1 infantry and 1 tactical_bomber
Karelia : 1 flag, 6 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 4 armour, 5 artilleries, 14 infantry, 6 marines and 6 mech_infantrys
Bessarabia : 1 flag, 1 infantry
112 Sea Zone : 1 destroyer, 2 submarines and 1 transport
Bulgaria : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 42 / 46
Russians : 34 / 38
Japanese : 39 / 45
Americans : 52 / 78
Chinese : 10 / 13
British : 29 / 35
UK_Pacific : 10 / 12
Italians : 13 / 13
ANZAC : 10 / 21
French : 1 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 15 times
6 was rolled 8 times
Average roll : 3,339
Median : 3,500
Variance : 1,410
Standard Deviation : 1,187
Total rolls : 62Null / Other
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Germans Combat
1 was rolled 13 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 13 times
6 was rolled 8 times
Average roll : 3,434
Median : 4,000
Variance : 1,135
Standard Deviation : 1,065
Total rolls : 53British Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3,000
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2,667
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
2 infantry moved from Belarus to Baltic States
1 fighter moved from Western Ukraine to Baltic States
1 tactical_bomber moved from Western Ukraine to Baltic StatesCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Bessarabia to Bryansk
3 artilleries moved from Ukraine to Bryansk
5 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
4 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Smolensk
2 armour moved from Bryansk to Smolensk
2 mech_infantrys moved from Bryansk to Smolensk
5 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
3 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Archangel
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Archangel
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
3 artilleries and 2 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 bombers moved from Kwangsi to Suiyuyan
2 fighters moved from Kwangsi to Kweichow
2 tactical_bombers moved from Kwangsi to Kweichow
3 fighters and 3 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Battle in Hunan
Japanese attack with 3 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Hunan, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Java from Dutch, taking Hunan from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Guam
Battle in Celebes
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch, taking Yunnan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Jehol to Chahar
1 aaGun and 4 infantry moved from Jehol to Anhwe
3 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Korea
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 armour moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 cruiser moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Kweichow to French Indo China
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Suiyuyan to Anhwe
2 tactical_bombers moved from Kweichow to French Indo China
1 tactical_bomber moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
3 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 1 infantry
Korea : 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 3 infantry
Suiyuyan : 1 flag, 1 infantry and 1 mech_infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag, 3 artilleries and 4 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, 1 aaGun, 2 bombers and 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 2 infantry and 6 tactical_bombers
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 2 transports
21 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer, 3 submarines and 2 transportsProduction/PUs Summary :
Germans : 41 / 46
Russians : 35 / 43
Japanese : 55 / 61
Americans : 52 / 78
Chinese : 5 / 13
British : 29 / 35
UK_Pacific : 10 / 12
Italians : 13 / 13
ANZAC : 10 / 21
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 12 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 8 times
Average roll : 3,581
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 31Chinese Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,800
Median : 5,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Japanese Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3,346
Median : 3,000
Variance : 0,560
Standard Deviation : 0,748
Total rolls : 26 -
Here we are with Japan.
It’s fun to play with people that post regularly, this make the game more exciting. :lol: -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 46 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Neutral_Axis defend with 1 infantry
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Midway
2 fighters moved from Hawaiian Islands to Midway
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
5 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs





