Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - British
                British repair damage of 5x factory_major; Remaining resources: 31 PUs;
                British buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                1 fighter moved from Gibraltar to Scotland
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - British
                British creates battle in territory 97 Sea Zone
                Battle in Iraq
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win, taking Iraq from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in French Madagascar
                Battle in Scotland
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 airfield and 2 infantry
                    British win, taking French Madagascar from Neutral_Axis, taking Scotland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Scotland to United Kingdom
                1 fighter moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,2,4,3,6,3,4,5,3,2,4,5,1,2,4,1,1,5,3
                British collect 28 PUs (8 lost to blockades); end with 29 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Changing ownership of Turkmenistan from Germans to British
                EDIT: Adding units owned by British to Turkmenistan: 3 aaGuns, 1 artillery and 9 infantry
                EDIT: Removing units owned by British from Eastern Persia: 3 aaGuns, 1 artillery and 9 infantry
                EDIT: Turning off Edit Mode

    triplea_37706_UK_20.tsvg


  • Please forgive the edit Caesar - I missed an obvious move!

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                2 tactical_bombers moved from Western Germany to Eire

    Place Units - Italians
                1 destroyer placed in 105 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6,4,6,5,2,3,3
                Italians collect 10 PUs (8 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Shensi : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Albania : 2 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag
        Smolensk : 1 flag
        Eire : 2 tactical_bombers
        Bulgaria : 2 infantry
        109 Sea Zone : 1 destroyer and 2 submarines
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 armour
        98 Sea Zone : 1 submarine
        105 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 75 / 106
        Russians : 0 / 0
        Japanese : 67 / 84
        Americans : 57 / 88
        Chinese : 1 / 3
        British : 36 / 35
        UK_Pacific : 0 / 0
        Italians : 18 / 10
        ANZAC : 10 / 18
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4,300
            Median : 4,000
            Variance : 1,111
            Standard Deviation : 1,054
            Total rolls : 10

    Null / Other
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4,300
            Median : 4,000
            Variance : 1,111
            Standard Deviation : 1,054
            Total rolls : 10

    triplea_37706_Ita20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 infantry placed in Queensland
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_37706_ANZ20.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone

    triplea_37706_Fre20.tsvg

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 destroyer, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 carriers moved from 109 Sea Zone to 123 Sea Zone
                3 submarines moved from 109 Sea Zone to 123 Sea Zone
                2 destroyers moved from 109 Sea Zone to 123 Sea Zone
                2 tactical_bombers moved from 109 Sea Zone to 123 Sea Zone
                2 fighters moved from 109 Sea Zone to 123 Sea Zone
                3 submarines moved from 112 Sea Zone to 123 Sea Zone
                1 bomber moved from Western Germany to 123 Sea Zone
                1 fighter moved from Western Germany to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                4 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                6 infantry and 3 transports moved from 112 Sea Zone to 109 Sea Zone
                6 infantry moved from 109 Sea Zone to Scotland
                1 tactical_bomber moved from Western Germany to Scotland
                1 bomber moved from Northwest Persia to Egypt
                1 tactical_bomber moved from Northwest Persia to 80 Sea Zone
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                3 tactical_bombers moved from Northwest Persia to Eastern Persia
                3 bombers moved from Northwest Persia to Eastern Persia
                15 armour moved from Persia to Iraq
                1 tactical_bomber moved from Northwest Persia to Eastern Persia
                3 mech_infantrys moved from Northwest Persia to Iraq
                1 armour and 3 mech_infantrys moved from Caucasus to Iraq

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Eastern Persia
                    Germans attack with 3 bombers, 1 mech_infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 3 bombers, 1 mech_infantry and 4 tactical_bombers in Eastern Persia, round 2 :  4/8 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                    Germans win with 3 bombers and 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Scotland
                    Germans attack with 6 infantry and 1 tactical_bomber
                    British defend with 1 airfield and 1 artillery
                        Germans roll dice for 6 infantry and 1 tactical_bomber in Scotland, round 2 :  2/7 hits
                        British roll dice for 1 artillery in Scotland, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Iraq
                    Germans attack with 16 armour and 6 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 16 armour and 6 mech_infantrys in Iraq, round 2 :  7/22 hits
                        British roll dice for 1 artillery and 1 infantry in Iraq, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 16 armour and 6 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 123 Sea Zone
                    Germans attack with 1 bomber, 2 carriers, 2 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers
                    Americans defend with 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                        Germans roll dice for 6 submarines in 123 Sea Zone, round 2 :  2/6 hits
                    Units damaged: 2 carriers owned by the Americans
                        Germans roll dice for 1 bomber, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 123 Sea Zone, round 2 :  1/7 hits
                        Americans roll dice for 1 submarine in 123 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 123 Sea Zone, round 2 :  5/7 hits
                        1 carrier owned by the Germans, 1 submarine owned by the Americans and 3 submarines owned by the Germans lost in 123 Sea Zone
                        Germans roll dice for 3 submarines in 123 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 123 Sea Zone, round 3 :  2/7 hits
                        Americans roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 123 Sea Zone, round 3 :  3/7 hits
                        3 submarines owned by the Germans, 2 carriers owned by the Americans and 1 destroyer owned by the Americans lost in 123 Sea Zone
                        Germans roll dice for 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 123 Sea Zone, round 4 :  3/7 hits
                        Americans roll dice for 3 fighters, 1 tactical_bomber and 3 transports in 123 Sea Zone, round 4 :  4/4 hits
                        1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 2 destroyers owned by the Germans and 2 fighters owned by the Americans lost in 123 Sea Zone
                        Germans roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 123 Sea Zone, round 5 :  2/3 hits
                        Americans roll dice for 1 fighter and 3 transports in 123 Sea Zone, round 5 :  0/1 hits
                        1 transport owned by the Americans and 1 fighter owned by the Americans lost in 123 Sea Zone
                        2 transports owned by the Americans lost in 123 Sea Zone
                    Germans win with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 carrier, 2 destroyers, 1 fighter, 6 submarines and 1 tactical_bomber
                    Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 8,8 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 tactical_bomber moved from Scotland to 109 Sea Zone
                1 bomber moved from 123 Sea Zone to Eire
                3 bombers and 4 tactical_bombers moved from Eastern Persia to Persia
                1 tactical_bomber moved from 80 Sea Zone to Persia
                1 aaGun moved from Persia to Iraq
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 bomber moved from Egypt to Persia

    Place Units - Germans
                3 armour placed in Persia
                1 fighter placed in Western Germany
                1 destroyer and 5 transports placed in 113 Sea Zone
                1 artillery and 1 infantry placed in Germany
                4 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 79 PUs; end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 110 PUs

    Territory Summary for Germans :

    Kansu : 1 flag
        Tsinghai : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        Scotland : 1 flag, 1 airfield and 6 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Germany : 1 artillery, 1 factory_major and 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 factory_minor
        Samara : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer and 5 transports
        123 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        Eire : 1 flag, 1 bomber and 1 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        Iraq : 1 flag, 1 aaGun, 16 armour, 1 factory_minor and 6 mech_infantrys
        Northwest Persia : 1 flag, 3 mech_infantrys
        Persia : 1 flag, 2 aaGuns, 1 airfield, 3 armour, 4 bombers, 1 factory_minor and 5 tactical_bombers
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 79 / 110
        Russians : 0 / 0
        Japanese : 63 / 84
        Americans : 57 / 88
        Chinese : 1 / 3
        British : 32 / 35
        UK_Pacific : 0 / 0
        Italians : 18 / 10
        ANZAC : 14 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 30 times
                2 was rolled 20 times
                3 was rolled 25 times
                4 was rolled 27 times
                5 was rolled 29 times
                6 was rolled 43 times
            Average roll : 3,770
            Median : 4,000
            Variance : 1,723
            Standard Deviation : 1,312
            Total rolls : 174

    Null / Other
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 20 times
            Average roll : 3,890
            Median : 4,000
            Variance : 1,153
            Standard Deviation : 1,074
            Total rolls : 73

    Germans Combat
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 20 times
            Average roll : 3,890
            Median : 4,000
            Variance : 1,153
            Standard Deviation : 1,074
            Total rolls : 73

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3,000
            Median : 3,000
            Variance : 0,571
            Standard Deviation : 0,756
            Total rolls : 8

    Americans Combat
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3,200
            Median : 3,000
            Variance : 0,947
            Standard Deviation : 0,973
            Total rolls : 20

    triplea_37706_Ger21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Combat Move - Russians

    Turn Complete - Russians

    triplea_37706_Rus21.tsvg


  • No need to stop for Russia Caesar - they’ve got nothing left!

  • '18 '16

    You’re right!

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 battleship moved from 25 Sea Zone to 26 Sea Zone
                      Japanese take 26 Sea Zone from Americans
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 battleship and 1 marine moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 marine moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 25 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 21 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 cruiser, 2 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 marine moved from 35 Sea Zone to Philippines
                5 tactical_bombers moved from 33 Sea Zone to Philippines
                5 fighters moved from 33 Sea Zone to Philippines
                3 submarines moved from 33 Sea Zone to 49 Sea Zone
                3 submarines moved from 49 Sea Zone to 54 Sea Zone
                3 bombers moved from Caroline Islands to 54 Sea Zone
                1 fighter moved from Caroline Islands to 54 Sea Zone
                1 armour moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from Eastern Persia to West India

    Combat - Japanese
                Japanese creates battle in territory 42 Sea Zone
                ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 54 Sea Zone
                    Japanese attack with 3 bombers, 1 fighter and 3 submarines
                    ANZAC defend with 1 destroyer, 3 fighters and 1 transport
                        Japanese roll dice for 3 submarines in 54 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 3 bombers and 1 fighter in 54 Sea Zone, round 2 :  3/4 hits
                        ANZAC roll dice for 1 destroyer, 3 fighters and 1 transport in 54 Sea Zone, round 2 :  3/4 hits
                        3 submarines owned by the Japanese, 1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 54 Sea Zone
                        Japanese roll dice for 3 bombers and 1 fighter in 54 Sea Zone, round 3 :  3/4 hits
                        ANZAC roll dice for 1 fighter and 1 transport in 54 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the ANZAC and 1 fighter owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 3 bombers and 1 fighter remaining. Battle score for attacker is 27
                    Casualties for ANZAC: 1 destroyer, 3 fighters and 1 transport
                    Casualties for Japanese: 3 submarines
                Battle in 35 Sea Zone
                    Japanese attack with 1 cruiser and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 5 fighters, 2 infantry, 1 marine and 5 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 5 fighters, 2 infantry, 1 marine and 5 tactical_bombers in Philippines, round 2 :  5/13 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 5 fighters, 2 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Hawaiian Islands
                    Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
                    Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 :  2/2 hits
                        Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Hawaiian Islands, round 2 :  3/5 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 2 artilleries owned by the Americans and 2 infantry owned by the Americans lost in Hawaiian Islands
                    Japanese win, taking Hawaiian Islands from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 2 artilleries and 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 6 carriers, 7 fighters and 5 tactical_bombers; ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 carriers, 1 destroyer, 7 fighters, 5 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  8/19 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win with 6 carriers, 1 destroyer, 7 fighters, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 battleship, 1 carrier, 2 destroyers and 3 submarines moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 33 Sea Zone to 27 Sea Zone
                1 destroyer moved from 25 Sea Zone to 12 Sea Zone
                1 destroyer moved from 25 Sea Zone to 13 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                6 carriers, 3 destroyers and 2 fighters moved from 33 Sea Zone to 21 Sea Zone
                1 battleship, 7 carriers, 5 destroyers, 2 fighters and 3 submarines moved from 21 Sea Zone to 35 Sea Zone
                2 fighters moved from Caroline Islands to 35 Sea Zone
                5 fighters and 5 tactical_bombers moved from Philippines to 35 Sea Zone
                1 bomber moved from Japan to Caroline Islands
                1 fighter moved from 54 Sea Zone to New Guinea
                3 bombers moved from 54 Sea Zone to New Guinea
                1 aaGun, 6 armour, 3 artilleries and 6 mech_infantrys moved from West India to India
                10 mech_infantrys moved from Yunnan to India
                1 mech_infantry moved from Hunan to Yunnan

    Place Units - Japanese
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 aaGun placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4,2,5
                Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 mech_infantry
        Kweichow : 1 flag, 8 armour and 3 mech_infantrys
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 mech_infantry
        Hopei : 1 flag, 1 mech_infantry
        Tsinghai : 1 mech_infantry
        Szechwan : 1 flag, 1 mech_infantry
        Chahar : 1 flag, 1 mech_infantry
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag, 1 mech_infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 2 aaGuns, 1 airfield, 6 armour, 3 artilleries, 1 factory_minor, 1 harbour and 16 mech_infantrys
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 2 infantry and 2 marines
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag, 1 infantry
        Solomon Islands : 1 flag
        New Guinea : 1 flag, 3 bombers and 1 fighter
        Philippines : 1 flag, 1 airfield, 1 harbour, 2 infantry and 1 marine
        Guam : 1 flag, 1 airfield
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 1 marine
        Midway : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 5 destroyers, 9 fighters, 3 submarines, 5 tactical_bombers and 1 transport
        26 Sea Zone : 1 flag, 2 battleships, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        27 Sea Zone : 1 destroyer
        13 Sea Zone : 1 destroyer
        12 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 2 submarines and 1 transport
        West India : 1 flag, 1 armour
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 79 / 110
        Russians : 0 / 0
        Japanese : 66 / 79
        Americans : 54 / 88
        Chinese : 1 / 3
        British : 32 / 35
        UK_Pacific : 0 / 0
        Italians : 18 / 10
        ANZAC : 14 / 15
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 16 times
                3 was rolled 20 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 21 times
            Average roll : 3,611
            Median : 3,000
            Variance : 0,840
            Standard Deviation : 0,917
            Total rolls : 95

    Null / Other
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3,862
            Median : 4,000
            Variance : 0,679
            Standard Deviation : 0,824
            Total rolls : 29

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,200
            Median : 3,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3,862
            Median : 4,000
            Variance : 0,679
            Standard Deviation : 0,824
            Total rolls : 29

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 4 times
                3 was rolled 9 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3,219
            Median : 3,000
            Variance : 0,839
            Standard Deviation : 0,916
            Total rolls : 32

    triplea_37706_Jap21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 10 Sea Zone to 13 Sea Zone
                2 fighters and 1 tactical_bomber moved from 10 Sea Zone to 12 Sea Zone
                1 destroyer moved from 10 Sea Zone to 13 Sea Zone
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone

    Combat - Americans
                Battle in 13 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 12 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from 12 Sea Zone to 10 Sea Zone
                2 fighters and 1 tactical_bomber moved from 13 Sea Zone to 10 Sea Zone
                6 carriers, 7 fighters and 5 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone

    Place Units - Americans
                2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_37706_Ame21.tsvg


  • Hi Caesar

    I did do the US and start China but then decided it is time to surrender. All hail the victor!

    In any case I understand there is a forum bug at the moment meaning that save game files posted to the forum cannot be opened.

    Happy to play another game if you wish.

    Cheers
    PP


  • According to Panther the forum is working again now:

    http://www.axisandallies.org/forums/index.php?topic=38443.msg1573562

  • '18 '16

    Hi PP,

    ok we can start a new game with the same rules with inverted sides if you agree.


  • Okay - so I am axis this time - happy to start it - but perhaps we should move on to Balanced Mod version 2?


  • BTW - I am away Sunday & Monday

  • '18 '16

    Ok, where can I find v2 rules?

    Do I have to download something?


  • '18 '16

    Ok, it’s all pretty clear! Thanks  :wink:.

    We can start whenever you want. Maybe the best option it’s to open a new topic, make a test and then you can do the German open


  • Okay Caesar. There’s a forum bug at the moment that won’t allow games to be properly posted, so let’s wait for that to be solved ……

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