Just trying to set up a new forum for a private game.
Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
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Yes it was a bit risky. However I sacrified two bombers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
1 bomber moved from Hawaiian Islands to 62 Sea ZoneCombat - Americans
Battle in 62 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 62 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from 62 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 97 Sea Zone to 93 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to HopeiCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber
Japanese win with 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
retreated to Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
12 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
2 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 40 PUs;
British buy 2 artilleries, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
5 infantry moved from Iraq to Northwest Persia
4 artilleries moved from Iraq to Northwest Persia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
3 fighters moved from Persia to Egypt
1 bomber moved from Persia to India
1 tactical_bomber moved from Persia to India
3 infantry moved from Eastern Persia to West India
4 armour and 4 mech_infantrys moved from Eastern Persia to India
3 fighters moved from Scotland to United Kingdom
3 infantry moved from Scotland to United Kingdom
3 artilleries moved from Scotland to United Kingdom
5 aaGuns moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to 101 Sea Zone
1 fighter moved from United Kingdom to 101 Sea Zone
1 carrier and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 123 Sea Zone to 106 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Volgograd to PersiaCombat - Italians
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.Non Combat Move - Italians
1 bomber moved from Persia to Volgograd
1 infantry moved from France to Western Germany
4 infantry moved from Normandy Bordeaux to France
1 armour and 2 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Volgograd: 1 armour
EDIT: Removing units owned by Italians from Volgograd: 1 mech_infantry
EDIT: Removing units owned by Italians from Volgograd: 1 tactical_bomber
EDIT: Adding units owned by Italians to Kazakhstan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Caucasus: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1,3,5,1,6
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Kazakhstan : 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 4 infantry
Western Germany : 1 aaGun, 1 armour, 2 fighters and 2 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Volgograd : 1 bomber
Caucasus : 1 tactical_bomber
Smolensk : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 71 / 93
Russians : 0 / 0
Japanese : 63 / 69
Americans : 55 / 80
Chinese : 4 / 4
British : 37 / 43
UK_Pacific : 6 / 9
Italians : 17 / 10
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,556
Median : 4,000
Variance : 0,353
Standard Deviation : 0,594
Total rolls : 18Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,556
Median : 4,000
Variance : 0,375
Standard Deviation : 0,612
Total rolls : 9British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,556
Median : 4,000
Variance : 0,375
Standard Deviation : 0,612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to South Australia
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to New ZealandPlace Units - ANZAC
1 cruiser placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 fighter moved from Kansu to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 factory_minor, 2 infantry, 7 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Iceland to 109 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 carriers, 3 destroyers and 3 fighters moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to Iraq
1 infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Samara to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from ChineseCombat - Germans
Battle in Eire
Battle in Shensi
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Shensi
Germans win, taking Eire from Neutral_Allies, taking Shensi from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 1/3 hits
1 tactical_bomber killed by AA
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Gibraltar causes 9 damage total. Damaged units is as follows: harbour = 4, airfield = 5
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.Non Combat Move - Germans
2 tactical_bombers moved from Gibraltar to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Iceland
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Rostov to Kazakhstan
1 mech_infantry moved from Volgograd to Turkmenistan
1 infantry moved from Volgograd to Caucasus
1 artillery, 2 fighters and 4 tactical_bombers moved from Volgograd to Caucasus
2 infantry and 2 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Amur to Jehol
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
1 factory_minor placed in Caucasus
2 bombers placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 mech_infantry placed in Western Ukraine
1 transport placed in 113 Sea Zone
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,4,4,2,4,6,5,1,3
Germans collect 71 PUs (3 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUsTerritory Summary for Germans :
Jehol : 1 armour
Shensi : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
Iceland : 1 flag, 1 airfield, 1 fighter, 2 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 factory_major
Holland Belgium : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Rostov : 1 flag, 2 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 flag, 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 aaGuns, 43 armour, 10 artilleries, 1 factory_minor, 2 fighters, 5 infantry, 6 marines, 24 mech_infantrys and 4 tactical_bombers
Samara : 1 flag
112 Sea Zone : 2 submarines
125 Sea Zone : 1 flag
113 Sea Zone : 1 transport
Eire : 1 flag, 2 infantry
Bulgaria : 1 flag
109 Sea Zone : 4 carriers, 5 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Eastern Persia : 1 flag, 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 74 / 96
Russians : 0 / 0
Japanese : 63 / 69
Americans : 55 / 80
Chinese : 1 / 4
British : 37 / 43
UK_Pacific : 6 / 9
Italians : 17 / 10
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,357
Median : 3,500
Variance : 0,615
Standard Deviation : 0,784
Total rolls : 14Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,600
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10British Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2,750
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
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The Russians were too drunk on Vodka to do anything ……
Поехали! [pa-yé-kha-lee]
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Eheheheh! :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter, 1 infantry, 2 marines, 3 mech_infantrys and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 mech_infantrys moved from Yunnan to Burma
1 tactical_bomber moved from Hunan to Burma
1 fighter moved from Hunan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 marines moved from New Guinea to 46 Sea Zone
2 battleships, 4 carriers, 3 destroyers, 6 fighters, 2 infantry, 2 marines, 3 submarines, 2 tactical_bombers and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
3 bombers moved from Hunan to Philippines
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
3 infantry moved from French Indo China to Yunnan
1 aaGun moved from Hunan to Yunnan
1 mech_infantry moved from Chahar to Hunan
2 mech_infantrys moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
2 marines moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to ManchuriaPlace Units - Japanese
1 fighter, 1 infantry and 1 marine placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
2 armour and 1 marine placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour, 2 infantry and 2 marines
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 marine
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun, 7 armour, 4 artilleries, 3 infantry and 13 mech_infantrys
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 3 bombers and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 marine and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 6 carriers, 3 destroyers, 8 fighters, 4 submarines, 4 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 2 destroyers and 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 74 / 96
Russians : 0 / 0
Japanese : 64 / 69
Americans : 55 / 80
Chinese : 1 / 4
British : 37 / 43
UK_Pacific : 5 / 9
Italians : 17 / 10
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,556
Median : 4,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9Americans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,857
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 5 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
5 submarines moved from 93 Sea Zone to 91 Sea ZonePlace Units - Americans
3 destroyers and 2 submarines placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Shensi from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 3x factory_minor, 4x harbour, 5x airfield; Remaining resources: 31 PUs;
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
1 fighter moved from Egypt to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Eastern Persia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 fighter moved from Eastern Persia to PersiaPlace Units - British
4 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
2 infantry placed in Iraq
British undo move 3.
2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,5,6,1,5,2,1,3,2,5,2,6,4,5,1,6,2,3,1,3,5,4
British collect 29 PUs (8 lost to blockades); end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 4 PUs;Combat Move - Italians
2 fighters moved from Western Germany to 104 Sea Zone
1 bomber moved from Volgograd to IraqCombat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in 104 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 104 Sea Zone to Eire
1 fighter moved from Southern Italy to Western Germany
2 infantry moved from France to Northern Italy
2 infantry moved from Yugoslavia to Albania
1 tactical_bomber moved from Caucasus to Southern Italy
1 armour moved from Western Germany to Yugoslavia
1 mech_infantry moved from Kazakhstan to Sikang
1 armour moved from Kazakhstan to Szechwan
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
1 bomber moved from Iraq to CaucasusPlace Units - Italians
1 submarine placed in 105 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2,4,5,1,3
Italians collect 7 PUs (10 lost to blockades); end with 11 PUs totalTerritory Summary for Italians :
Szechwan : 1 armour
Sikang : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 fighter
Albania : 2 infantry
Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Baltic States : 1 flag
Bryansk : 1 flag
Caucasus : 1 bomber
Smolensk : 1 flag
Eire : 2 fighters
Greece : 1 flag
Yugoslavia : 1 flag, 1 armour and 2 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 73 / 96
Russians : 0 / 0
Japanese : 63 / 69
Americans : 55 / 80
Chinese : 2 / 3
British : 37 / 33
UK_Pacific : 6 / 9
Italians : 17 / 11
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2,818
Median : 2,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,700
Median : 2,000
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,700
Median : 2,000
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from New Zealand to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 6 artilleries, 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eire to 109 Sea Zone
4 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
4 tactical_bombers moved from Caucasus to Eastern Persia
2 fighters moved from Caucasus to Eastern PersiaCombat - Germans
Battle in Eastern Persia
Germans attack with 2 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Eastern Persia, round 2 : 4/8 hits
British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 4 carriers, 5 destroyers, 4 fighters, 1 infantry, 3 submarines, 4 tactical_bombers and 1 transport
British defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 2 carriers, 1 destroyer, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 4 carriers, 5 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 5/15 hits
Units damaged: 1 carrier owned by the British and 1 carrier owned by the Americans
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 5/11 hits
3 submarines owned by the Americans, 3 submarines owned by the Germans and 5 destroyers owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 3 : 7/10 hits
Americans roll dice for 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 5/11 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the British, 1 carrier owned by the Germans, 1 bomber owned by the Germans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Americans and 1 destroyer owned by the British lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 4 : 2/2 hits
1 carrier owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 4 : 3/7 hits
Americans roll dice for 4 fighters and 1 transport in 91 Sea Zone, round 4 : 2/4 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the British and 2 fighters owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 5 : 4/5 hits
Americans roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 5 : 1/1 hits
1 bomber owned by the Germans, 1 fighter owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
2 carriers owned by the Germans, 1 transport owned by the Germans and 1 infantry owned by the Germans retreated to 104 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is -6
Casualties for Germans: 2 bombers, 2 carriers, 5 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transportNon Combat Move - Germans
2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern Persia to Caucasus
4 tactical_bombers moved from Eastern Persia to Caucasus
1 mech_infantry moved from Tsinghai to Szechwan
1 armour moved from Jehol to Kweichow
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Western Ukraine to Rostov
3 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
3 artilleries placed in Caucasus
3 artilleries placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Western Ukraine
3 armour placed in Russia
1 bomber placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 73 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUsTerritory Summary for Germans :
Kweichow : 1 armour
Kansu : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 mech_infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
Iceland : 1 flag, 1 airfield, 1 fighter, 2 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Rostov : 1 flag, 1 mech_infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 artilleries, 1 factory_minor and 3 mech_infantrys
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 aaGuns, 43 armour, 14 artilleries, 1 factory_minor, 2 fighters, 7 infantry, 6 marines, 29 mech_infantrys and 4 tactical_bombers
Samara : 1 flag
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 transport
104 Sea Zone : 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
Eire : 1 flag, 1 infantry
Bulgaria : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 73 / 98
Russians : 0 / 0
Japanese : 59 / 69
Americans : 55 / 80
Chinese : 2 / 3
British : 37 / 33
UK_Pacific : 6 / 9
Italians : 17 / 11
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3,432
Median : 4,000
Variance : 0,874
Standard Deviation : 0,935
Total rolls : 88Germans Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 13 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3,542
Median : 4,000
Variance : 1,234
Standard Deviation : 1,111
Total rolls : 48British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3,368
Median : 4,000
Variance : 0,865
Standard Deviation : 0,930
Total rolls : 38 -
I sacrified my destroyers too early!





