@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
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Yes it was a bit risky. However I sacrified two bombers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone
1 bomber moved from Hawaiian Islands to 62 Sea ZoneCombat - Americans
Battle in 62 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 62 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from 62 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 97 Sea Zone to 93 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 fighters placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to HopeiCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber
Japanese win with 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
retreated to Hopei
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
12 infantry moved from Shensi to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
2 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 40 PUs;
British buy 2 artilleries, 1 destroyer, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from JapaneseCombat - British
Non Combat Move - British
5 infantry moved from Iraq to Northwest Persia
4 artilleries moved from Iraq to Northwest Persia
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
3 fighters moved from Persia to Egypt
1 bomber moved from Persia to India
1 tactical_bomber moved from Persia to India
3 infantry moved from Eastern Persia to West India
4 armour and 4 mech_infantrys moved from Eastern Persia to India
3 fighters moved from Scotland to United Kingdom
3 infantry moved from Scotland to United Kingdom
3 artilleries moved from Scotland to United Kingdom
5 aaGuns moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to 101 Sea Zone
1 fighter moved from United Kingdom to 101 Sea Zone
1 carrier and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 123 Sea Zone to 106 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Volgograd to PersiaCombat - Italians
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.Non Combat Move - Italians
1 bomber moved from Persia to Volgograd
1 infantry moved from France to Western Germany
4 infantry moved from Normandy Bordeaux to France
1 armour and 2 fighters moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Volgograd: 1 armour
EDIT: Removing units owned by Italians from Volgograd: 1 mech_infantry
EDIT: Removing units owned by Italians from Volgograd: 1 tactical_bomber
EDIT: Adding units owned by Italians to Kazakhstan: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Caucasus: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1,3,5,1,6
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs totalTerritory Summary for Italians :
Kazakhstan : 1 armour and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 4 infantry
Western Germany : 1 aaGun, 1 armour, 2 fighters and 2 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Baltic States : 1 flag
Bryansk : 1 flag
Volgograd : 1 bomber
Caucasus : 1 tactical_bomber
Smolensk : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 71 / 93
Russians : 0 / 0
Japanese : 63 / 69
Americans : 55 / 80
Chinese : 4 / 4
British : 37 / 43
UK_Pacific : 6 / 9
Italians : 17 / 10
ANZAC : 10 / 13
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3,556
Median : 4,000
Variance : 0,353
Standard Deviation : 0,594
Total rolls : 18Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,556
Median : 4,000
Variance : 0,375
Standard Deviation : 0,612
Total rolls : 9British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,556
Median : 4,000
Variance : 0,375
Standard Deviation : 0,612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to South Australia
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to New ZealandPlace Units - ANZAC
1 cruiser placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 fighter moved from Kansu to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 bombers, 1 factory_minor, 2 infantry, 7 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Iceland to 109 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 carriers, 3 destroyers and 3 fighters moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Western Germany to Iraq
1 infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
1 mech_infantry moved from Kazakhstan to Sikang
1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Samara to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Volgograd to Tsinghai
Germans take Tsinghai from ChineseCombat - Germans
Battle in Eire
Battle in Shensi
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Shensi
Germans win, taking Eire from Neutral_Allies, taking Shensi from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 1/3 hits
1 tactical_bomber killed by AA
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Gibraltar causes 9 damage total. Damaged units is as follows: harbour = 4, airfield = 5
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.Non Combat Move - Germans
2 tactical_bombers moved from Gibraltar to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Iceland
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Rostov to Kazakhstan
1 mech_infantry moved from Volgograd to Turkmenistan
1 infantry moved from Volgograd to Caucasus
1 artillery, 2 fighters and 4 tactical_bombers moved from Volgograd to Caucasus
2 infantry and 2 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Western Ukraine to Rostov
2 mech_infantrys moved from Russia to Volgograd
1 armour moved from Amur to Jehol
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
1 factory_minor placed in Caucasus
2 bombers placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 mech_infantry placed in Western Ukraine
1 transport placed in 113 Sea Zone
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,4,4,2,4,6,5,1,3
Germans collect 71 PUs (3 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUsTerritory Summary for Germans :
Jehol : 1 armour
Shensi : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
Iceland : 1 flag, 1 airfield, 1 fighter, 2 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 mech_infantry
Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 factory_major
Holland Belgium : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Rostov : 1 flag, 2 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 flag, 1 mech_infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 aaGuns, 43 armour, 10 artilleries, 1 factory_minor, 2 fighters, 5 infantry, 6 marines, 24 mech_infantrys and 4 tactical_bombers
Samara : 1 flag
112 Sea Zone : 2 submarines
125 Sea Zone : 1 flag
113 Sea Zone : 1 transport
Eire : 1 flag, 2 infantry
Bulgaria : 1 flag
109 Sea Zone : 4 carriers, 5 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 1 transport
Eastern Persia : 1 flag, 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 74 / 96
Russians : 0 / 0
Japanese : 63 / 69
Americans : 55 / 80
Chinese : 1 / 4
British : 37 / 43
UK_Pacific : 6 / 9
Italians : 17 / 10
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,357
Median : 3,500
Variance : 0,615
Standard Deviation : 0,784
Total rolls : 14Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,600
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10British Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2,750
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
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The Russians were too drunk on Vodka to do anything ……
Поехали! [pa-yé-kha-lee]
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Eheheheh! :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter, 1 infantry, 2 marines, 3 mech_infantrys and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
2 mech_infantrys moved from Yunnan to Burma
1 tactical_bomber moved from Hunan to Burma
1 fighter moved from Hunan to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 marines moved from New Guinea to 46 Sea Zone
2 battleships, 4 carriers, 3 destroyers, 6 fighters, 2 infantry, 2 marines, 3 submarines, 2 tactical_bombers and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
3 bombers moved from Hunan to Philippines
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
3 infantry moved from French Indo China to Yunnan
1 aaGun moved from Hunan to Yunnan
1 mech_infantry moved from Chahar to Hunan
2 mech_infantrys moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
2 marines moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to ManchuriaPlace Units - Japanese
1 fighter, 1 infantry and 1 marine placed in Japan
1 carrier and 1 submarine placed in 6 Sea Zone
2 armour and 1 marine placed in French Indo China
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour, 2 infantry and 2 marines
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 marine
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 aaGun, 7 armour, 4 artilleries, 3 infantry and 13 mech_infantrys
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag, 2 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 3 bombers and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 marine and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 6 carriers, 3 destroyers, 8 fighters, 4 submarines, 4 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 2 destroyers and 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 74 / 96
Russians : 0 / 0
Japanese : 64 / 69
Americans : 55 / 80
Chinese : 1 / 4
British : 37 / 43
UK_Pacific : 5 / 9
Italians : 17 / 10
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,556
Median : 4,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9Americans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1UK_Pacific Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,857
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 5 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
1 destroyer moved from 54 Sea Zone to 49 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
3 carriers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 91 Sea Zone
5 submarines moved from 93 Sea Zone to 91 Sea ZonePlace Units - Americans
3 destroyers and 2 submarines placed in 10 Sea Zone
2 destroyers and 1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Shensi from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SuiyuyanPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 3x factory_minor, 4x harbour, 5x airfield; Remaining resources: 31 PUs;
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from India to Burma
2 infantry moved from India to Burma
1 fighter moved from Egypt to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win, taking Eastern Persia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 fighter moved from Eastern Persia to PersiaPlace Units - British
4 infantry placed in United Kingdom
3 mech_infantrys placed in Persia
2 infantry placed in Iraq
British undo move 3.
2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,5,6,1,5,2,1,3,2,5,2,6,4,5,1,6,2,3,1,3,5,4
British collect 29 PUs (8 lost to blockades); end with 30 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 4 PUs;Combat Move - Italians
2 fighters moved from Western Germany to 104 Sea Zone
1 bomber moved from Volgograd to IraqCombat - Italians
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in 104 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 fighters moved from 104 Sea Zone to Eire
1 fighter moved from Southern Italy to Western Germany
2 infantry moved from France to Northern Italy
2 infantry moved from Yugoslavia to Albania
1 tactical_bomber moved from Caucasus to Southern Italy
1 armour moved from Western Germany to Yugoslavia
1 mech_infantry moved from Kazakhstan to Sikang
1 armour moved from Kazakhstan to Szechwan
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
1 bomber moved from Iraq to CaucasusPlace Units - Italians
1 submarine placed in 105 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2,4,5,1,3
Italians collect 7 PUs (10 lost to blockades); end with 11 PUs totalTerritory Summary for Italians :
Szechwan : 1 armour
Sikang : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 fighter
Albania : 2 infantry
Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Baltic States : 1 flag
Bryansk : 1 flag
Caucasus : 1 bomber
Smolensk : 1 flag
Eire : 2 fighters
Greece : 1 flag
Yugoslavia : 1 flag, 1 armour and 2 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 73 / 96
Russians : 0 / 0
Japanese : 63 / 69
Americans : 55 / 80
Chinese : 2 / 3
British : 37 / 33
UK_Pacific : 6 / 9
Italians : 17 / 11
ANZAC : 10 / 14
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2,818
Median : 2,000
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 22Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,700
Median : 2,000
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2,700
Median : 2,000
Variance : 0,889
Standard Deviation : 0,943
Total rolls : 10Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from New Zealand to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 6 artilleries, 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eire to 109 Sea Zone
4 carriers, 5 destroyers, 4 fighters, 1 infantry, 1 submarine, 4 tactical_bombers and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 mech_infantry moved from Kazakhstan to Eastern Persia
4 tactical_bombers moved from Caucasus to Eastern Persia
2 fighters moved from Caucasus to Eastern PersiaCombat - Germans
Battle in Eastern Persia
Germans attack with 2 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Eastern Persia, round 2 : 4/8 hits
British roll dice for 2 infantry in Eastern Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers, 4 carriers, 5 destroyers, 4 fighters, 1 infantry, 3 submarines, 4 tactical_bombers and 1 transport
British defend with 1 carrier, 1 destroyer and 2 fighters; Americans defend with 2 carriers, 1 destroyer, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 2 bombers, 4 carriers, 5 destroyers, 4 fighters, 4 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 5/15 hits
Units damaged: 1 carrier owned by the British and 1 carrier owned by the Americans
Americans roll dice for 5 submarines in 91 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 5/11 hits
3 submarines owned by the Americans, 3 submarines owned by the Germans and 5 destroyers owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 91 Sea Zone, round 3 : 7/10 hits
Americans roll dice for 3 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 5/11 hits
1 tactical_bomber owned by the Germans, 1 carrier owned by the British, 1 carrier owned by the Germans, 1 bomber owned by the Germans, 2 carriers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 destroyer owned by the Americans, 1 fighter owned by the Americans and 1 destroyer owned by the British lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 4 : 2/2 hits
1 carrier owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 91 Sea Zone, round 4 : 3/7 hits
Americans roll dice for 4 fighters and 1 transport in 91 Sea Zone, round 4 : 2/4 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 fighter owned by the British and 2 fighters owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 submarines in 91 Sea Zone, round 5 : 0/2 hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 5 : 4/5 hits
Americans roll dice for 1 fighter and 1 transport in 91 Sea Zone, round 5 : 1/1 hits
1 bomber owned by the Germans, 1 fighter owned by the British and 1 transport owned by the Americans lost in 91 Sea Zone
2 carriers owned by the Germans, 1 transport owned by the Germans and 1 infantry owned by the Germans retreated to 104 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is -6
Casualties for Germans: 2 bombers, 2 carriers, 5 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Casualties for British: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transportNon Combat Move - Germans
2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern Persia to Caucasus
4 tactical_bombers moved from Eastern Persia to Caucasus
1 mech_infantry moved from Tsinghai to Szechwan
1 armour moved from Jehol to Kweichow
1 mech_infantry moved from Kansu to Tsinghai
1 mech_infantry moved from Novosibirsk to Kansu
1 mech_infantry moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Kazakhstan
1 artillery and 2 infantry moved from Volgograd to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Western Ukraine to Rostov
3 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
2 infantry moved from Holland Belgium to Western GermanyPlace Units - Germans
3 artilleries placed in Caucasus
3 artilleries placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Western Ukraine
3 armour placed in Russia
1 bomber placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 73 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUsTerritory Summary for Germans :
Kweichow : 1 armour
Kansu : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 mech_infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
Iceland : 1 flag, 1 airfield, 1 fighter, 2 infantry and 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Rostov : 1 flag, 1 mech_infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag, 3 armour, 1 factory_minor and 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 artilleries, 1 factory_minor and 3 mech_infantrys
Turkmenistan : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 3 aaGuns, 43 armour, 14 artilleries, 1 factory_minor, 2 fighters, 7 infantry, 6 marines, 29 mech_infantrys and 4 tactical_bombers
Samara : 1 flag
112 Sea Zone : 1 submarine
125 Sea Zone : 1 flag
113 Sea Zone : 1 transport
104 Sea Zone : 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
Eire : 1 flag, 1 infantry
Bulgaria : 1 flag
Eastern Persia : 1 flag, 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 73 / 98
Russians : 0 / 0
Japanese : 59 / 69
Americans : 55 / 80
Chinese : 2 / 3
British : 37 / 33
UK_Pacific : 6 / 9
Italians : 17 / 11
ANZAC : 14 / 18
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 14 times
3 was rolled 10 times
4 was rolled 21 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3,432
Median : 4,000
Variance : 0,874
Standard Deviation : 0,935
Total rolls : 88Germans Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 13 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3,542
Median : 4,000
Variance : 1,234
Standard Deviation : 1,111
Total rolls : 48British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3,368
Median : 4,000
Variance : 0,865
Standard Deviation : 0,930
Total rolls : 38 -
I sacrified my destroyers too early!





