Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod

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    Us Brits always like to almost lose a war before we truly start to fight!

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - Russians

    Turn Complete - Russians

    triplea_37706_Rus17.tsvg

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    Is there a war on?

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    I think peace is no more an option

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 49 Sea Zone to 30 Sea Zone
                8 fighters and 4 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 marine moved from 42 Sea Zone to Java
                2 bombers moved from Philippines to Java
                1 infantry moved from Yunnan to Burma
                2 mech_infantrys moved from Yunnan to Burma
                1 fighter moved from French Indo China to Burma
                1 tactical_bomber moved from French Indo China to Burma
                1 bomber moved from Kweichow to Burma
                1 mech_infantry moved from Yunnan to Burma

    Combat - Japanese
                Battle in Java
                    Japanese attack with 2 bombers, 1 infantry and 1 marine
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 1 marine in Java, round 2 :  4/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Burma
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  2/7 hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 :  3/4 hits
                        1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 3 :  1/2 hits
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 infantry and 3 mech_infantrys
                Battle in 30 Sea Zone
                    Japanese attack with 8 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 8 fighters and 4 tactical_bombers in 30 Sea Zone, round 2 :  5/12 hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 8 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 submarine moved from 49 Sea Zone to 62 Sea Zone
                1 marine moved from Solomon Islands to 49 Sea Zone
                2 battleships, 6 carriers, 2 destroyers and 1 marine moved from 49 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                8 fighters and 4 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 marine moved from Japan to 6 Sea Zone
                1 carrier, 1 cruiser, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 marine moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                2 armour and 1 infantry moved from French Indo China to Yunnan
                3 mech_infantrys moved from Malaya to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 bombers moved from Java to Celebes
                1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 fighter moved from Philippines to Yunnan

    Place Units - Japanese
                2 infantry placed in Japan
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Malaya
                3 armour placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 harbour, 2 infantry and 3 marines
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 mech_infantry
        Yunnan : 1 flag, 1 aaGun, 11 armour, 3 artilleries, 1 bomber, 2 fighters, 1 infantry, 19 mech_infantrys and 1 tactical_bomber
        Kweichow : 1 flag
        Hunan : 1 flag, 1 mech_infantry
        Hopei : 1 flag, 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Britain : 1 flag, 1 infantry
        Solomon Islands : 1 flag
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 3 armour and 1 factory_minor
        Celebes : 1 flag, 2 bombers
        Java : 1 flag, 1 infantry and 1 marine
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 2 battleships, 8 carriers, 1 cruiser, 3 destroyers, 9 fighters, 1 submarine, 5 tactical_bombers and 1 transport
        30 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        62 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 74 / 99
        Russians : 0 / 0
        Japanese : 64 / 74
        Americans : 55 / 80
        Chinese : 2 / 2
        British : 35 / 40
        UK_Pacific : 6 / 9
        Italians : 17 / 7
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3,676
            Median : 4,000
            Variance : 0,306
            Standard Deviation : 0,553
            Total rolls : 37

    ANZAC Combat
                6 was rolled 2 times
            Average roll : 6,000
            Median : 6,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 2

    Americans Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,500
            Median : 2,000
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3,679
            Median : 3,500
            Variance : 0,741
            Standard Deviation : 0,861
            Total rolls : 28

    triplea_37706_Jap17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
                3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 5 fighters and 5 tactical_bombers
                    Japanese defend with 1 submarine
                    Americans win with 1 bomber, 1 destroyer, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 30 Sea Zone to Western United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 49 Sea Zone
                5 fighters and 4 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                5 carriers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 10 Sea Zone to 29 Sea Zone
                2 destroyers moved from 10 Sea Zone to 29 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                Americans undo move 5.
                Americans undo move 4.
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_37706_Ame17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    triplea_37706_Chi17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 34 PUs;
                British buy 1 artillery, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 transport; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 bomber moved from India to 42 Sea Zone

    Combat - British
                Battle in 42 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Scotland
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from Scotland to United Kingdom
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                3 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from India to Burma
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 fighter moved from Egypt to Gibraltar
                2 fighters moved from Egypt to Northwest Persia
                3 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 bomber moved from 42 Sea Zone to India

    Place Units - British
                1 submarine placed in 81 Sea Zone
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Iraq
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,4,6,5,2,4,5,5,2,4
                British collect 29 PUs (8 lost to blockades); end with 30 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_37706_UK_17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Western Germany to 104 Sea Zone
                1 bomber moved from Caucasus to Iraq

    Combat - Italians
                Strategic bombing raid in Iraq
                        AA fire in Iraq :  0/1 hits
                    Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.
                Battle in 104 Sea Zone
                    Italians attack with 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 tactical_bomber in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Italians win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
                1 bomber moved from Iraq to Caucasus

    Place Units - Italians
                1 submarine placed in 105 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,4,2,2,2,5
                Italians collect 8 PUs (9 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    Sikang : 1 mech_infantry
        Anhwe : 1 armour
        Iceland : 3 fighters
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 tactical_bomber
        Albania : 2 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 6 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
        Baltic States : 1 flag
        Bryansk : 1 flag
        Caucasus : 1 bomber
        Smolensk : 1 flag
        104 Sea Zone : 1 submarine
        Bulgaria : 2 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 armour
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 72 / 99
        Russians : 0 / 0
        Japanese : 63 / 74
        Americans : 55 / 82
        Chinese : 3 / 5
        British : 37 / 33
        UK_Pacific : 6 / 11
        Italians : 17 / 9
        ANZAC : 10 / 17
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3,905
            Median : 4,000
            Variance : 1,850
            Standard Deviation : 1,360
            Total rolls : 21

    Null / Other
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,778
            Median : 4,000
            Variance : 1,125
            Standard Deviation : 1,061
            Total rolls : 9

    British Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,778
            Median : 4,000
            Variance : 1,125
            Standard Deviation : 1,061
            Total rolls : 9

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Americans Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37706_Ita17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,3
                ANZAC collect 7 PUs (3 lost to blockades); end with 9 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs

    triplea_37706_ANZ17.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

    triplea_37706_Fre17.tsvg

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    Hail Caesar! For how much longer are you going to put up with my nonsense?! :roll:

  • 18 16

    I just focused this game on economical power so it’s obvious this will be a long game. I think now only a mistake of mine could bring the victory to you. Next turn you have to retreat from NW Persia but, I think it will take another 3 or 4 turns for me to capture another capital in Europe. Moreover Calcutta is about to fall again.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 3 bombers and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 109 Sea Zone to 91 Sea Zone
                2 destroyers moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans

    triplea_37706_Ger18.tsvg

  • 18 16

    scramble in 91?

  • 25 24 23 22 21 20 19 18 17 16

    @Caesar1:

    I just focused this game on economical power so it’s obvious this will be a long game. I think now only a mistake of mine could bring the victory to you. Next turn you have to retreat from NW Persia but, I think it will take another 3 or 4 turns for me to capture another capital in Europe. Moreover Calcutta is about to fall again.Â

    I see that I have suckered you into my devious plan ……

    No scramble thanks.

  • 18 16

    :-o
    :lol:

  • 18 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 3 bombers and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                2 carriers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 109 Sea Zone to 91 Sea Zone
                2 destroyers moved from 112 Sea Zone to 91 Sea Zone
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                2 bombers moved from Western Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 2 bombers, 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 bombers, 2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 :  4/4 hits
                        2 submarines owned by the Germans, 1 bomber owned by the Germans, 1 carrier owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 bomber, 1 destroyer and 2 submarines
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Southern France
                3 armour and 3 artilleries moved from Volgograd to Caucasus
                3 armour and 1 mech_infantry moved from Rostov to Caucasus
                3 armour moved from Ukraine to Caucasus
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                1 infantry moved from Eire to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Novosibirsk to Caucasus
                1 tactical_bomber moved from Novosibirsk to Caucasus

    Place Units - Germans
                3 artilleries placed in Caucasus
                3 armour placed in Volgograd
                3 tactical_bombers placed in Russia
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 73 PUs; end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs

    Territory Summary for Germans :

    Kweichow : 1 armour
        Kansu : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag, 1 mech_infantry
        Szechwan : 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Kazakhstan : 1 flag, 1 mech_infantry
        Buryatia : 1 flag
        Iceland : 1 flag, 1 airfield and 2 infantry
        Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
        Germany : 1 factory_major
        Southern Italy : 1 fighter and 1 tactical_bomber
        Belarus : 1 flag
        Karelia : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 tactical_bombers
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag, 1 factory_minor
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 4 armour, 1 factory_minor and 1 mech_infantry
        Turkmenistan : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 aaGuns, 55 armour, 26 artilleries, 1 factory_minor, 2 fighters, 7 infantry, 6 marines, 33 mech_infantrys and 4 tactical_bombers
        Samara : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 transport
        Eire : 1 flag, 1 infantry
        Bulgaria : 1 flag
        91 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 73 / 98
        Russians : 0 / 0
        Japanese : 63 / 74
        Americans : 55 / 82
        Chinese : 2 / 5
        British : 37 / 33
        UK_Pacific : 6 / 11
        Italians : 17 / 9
        ANZAC : 10 / 12
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,143
            Median : 3,000
            Variance : 1,231
            Standard Deviation : 1,109
            Total rolls : 14

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,700
            Median : 3,000
            Variance : 1,556
            Standard Deviation : 1,247
            Total rolls : 10

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 1,750
            Median : 1,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 4

    triplea_37706_Ger18.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Northwest Persia

    Turn Complete - Russians

    triplea_37706_Rus18.tsvg

  • 25 24 23 22 21 20 19 18 17 16

    Stand and fight, win or die orders have been issued!

    Will the weak bourgoise Anglo-Saxons stand shoulder to shoulder with their Slavic brothers?

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