doesn’t seem that regretful, your odds look fairly good, and better than moscow if I’m reading the gamestate and my available countermoves correctly.
Caesar1 (Axis) and Private Panic (Allies) play Balanced Mod
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Sorry for the delay.
Unbelivable the battle in 44 :-o :-o
You’ll find just a little edit because I just retreated in the wrong territory. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 26 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from Caroline Islands to 45 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone -
I am not complaining about sz44!
Kamikaze in sz22 & 17?
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no kamikaze
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from 26 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from Caroline Islands to 45 Sea Zone
1 fighter moved from Caroline Islands to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Battle in Paulau Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Holland Belgium from Germans, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in MarianasNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
3 fighters moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from 45 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 3 mech_infantrys moved from Algeria to Libya
1 mech_infantry moved from Morocco to Tunisia
1 submarine moved from 96 Sea Zone to 97 Sea ZonePlace Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
Americans undo move 1.
2 artilleries and 2 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
4 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 fighter moved from Kansu to SzechwanCombat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Kweichow
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 fighter
retreated to Szechwan
Japanese win, taking Suiyuyan from Japanese with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 tactical_bomber
Japanese win with 1 aaGun and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Szechwan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
Sorry - out of time - it is the A&A Battle of Britain event today.
Will probably not be able to do the UK until tomorrow.
Have a good Sunday!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 2 artilleries, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Turkmenistan to Caucasus
1 fighter moved from Egypt to CaucasusCombat - British
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Caucasus to Russia
1 fighter moved from Turkmenistan to Russia
2 tactical_bombers moved from Caucasus to Persia
1 fighter moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Persia to Turkmenistan
3 fighters moved from India to Persia
3 aaGuns, 1 armour, 3 artilleries and 17 infantry moved from India to West India
2 armour and 4 mech_infantrys moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Tunisia to Tobruk
3 artilleries and 2 infantry moved from Tunisia to Libya
1 fighter moved from Gibraltar to EgyptPlace Units - British
1 airfield placed in Persia
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
1 submarine placed in 81 Sea Zone
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 armour moved from Tambov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 bomber moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to CaucasusCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Italians attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
2 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Caucasus to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
2 mech_infantrys moved from Romania to Ukraine
1 artillery and 1 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,4,3,3,4,3,2,5,4,2
Italians collect 9 PUs (12 lost to blockades); end with 9 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 2 artilleries and 2 infantry
Western Germany : 1 armour
Northern Italy : 1 aaGun, 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Rostov : 1 flag
Tambov : 1 flag
Ukraine : 2 mech_infantrys
Caucasus : 1 flag, 1 armour and 1 mech_infantry
Greece : 1 flag
Yugoslavia : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 45 / 75
Russians : 15 / 19
Japanese : 62 / 64
Americans : 58 / 90
Chinese : 4 / 4
British : 37 / 46
UK_Pacific : 5 / 8
Italians : 21 / 9
ANZAC : 13 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3,750
Median : 4,000
Variance : 0,348
Standard Deviation : 0,590
Total rolls : 24Null / Other
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,667
Median : 4,000
Variance : 1,455
Standard Deviation : 1,206
Total rolls : 12Italians Combat
1 was rolled 4 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2,875
Median : 1,500
Variance : 1,714
Standard Deviation : 1,309
Total rolls : 8Americans Combat
6 was rolled 2 times
Average roll : 6,000
Median : 6,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2Russians Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
You will find two emails for the battle in normandy because I relized too late I was attacking only with land unit in caucasus! So I edited to respect the first dice rolls in normandy. Sorry!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 44 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to West India
1 submarine moved from 44 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to GibraltarTurn Complete - French
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You will find two emails for the battle in normandy because I relized too late I was attacking only with land unit in caucasus! So I edited to respect the first dice rolls in normandy. Sorry!
No problem Caesar! :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Kazakhstan to Samara
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Samara
3 bombers moved from Novgorod to Russia
2 fighters moved from Bryansk to Russia
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 tactical_bombers moved from Western Germany to Holland Belgium
1 mech_infantry moved from Volgograd to Samara
2 mech_infantrys moved from Novgorod to Archangel
1 tactical_bomber moved from Bryansk to ArchangelCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits
Bombing raid in Russia rolls: 8,3,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Novgorod
1 armour moved from Novgorod to Bryansk
1 tactical_bomber moved from Samara to Bryansk
1 fighter moved from Samara to Bryansk
1 bomber moved from Samara to Novgorod
1 armour moved from Karelia to Novgorod
1 mech_infantry moved from Karelia to Novgorod
1 armour moved from Vyborg to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
2 tactical_bombers moved from Holland Belgium to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Rostov to Volgograd
2 armour moved from Volgograd to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Volgograd
4 armour and 5 mech_infantrys moved from Germany to Poland
4 armour and 5 mech_infantrys moved from Poland to Eastern Poland
3 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
2 armour and 1 artillery placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Novgorod
2 tactical_bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Germans undo move 1.
Germans undo move 1.
2 armour and 1 artillery placed in Volgograd
3 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 infantry
EDIT: Adding units owned by Germans to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter
EDIT: Removing units owned by Germans from Novgorod: 2 tactical_bombers
EDIT: Adding units owned by Germans to Bryansk: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 mech_infantrys and 4 tactical_bombers
Poland : 3 armour and 2 mech_infantrys
Germany : 1 factory_major
Holland Belgium : 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 3 aaGuns, 18 armour, 8 artilleries, 3 fighters, 11 infantry, 6 marines, 8 mech_infantrys and 3 tactical_bombers
Vyborg : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 1 flag, 4 armour and 5 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 5 armour, 4 bombers, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 2 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 2 destroyers and 2 submarines
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Finland : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 51 / 72
Russians : 12 / 19
Japanese : 58 / 64
Americans : 55 / 90
Chinese : 4 / 4
British : 37 / 46
UK_Pacific : 5 / 8
Italians : 21 / 9
ANZAC : 17 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 15 times
4 was rolled 9 times
5 was rolled 4 times
6 was rolled 12 times
Average roll : 3,377
Median : 3,000
Variance : 1,183
Standard Deviation : 1,088
Total rolls : 61Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3,423
Median : 3,000
Variance : 0,720
Standard Deviation : 0,849
Total rolls : 26Germans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 3,423
Median : 3,000
Variance : 0,720
Standard Deviation : 0,849
Total rolls : 26Americans Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3,125
Median : 3,000
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8 -
sorry for the multiple edit I’m so tired today! just wrong non com moves. I assumed you wouldn’t scramble! In case you have a different opinion I will do again the turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 7 PUs;
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Samara from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Samara to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Urals to VologdaPlace Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs -
sorry for the multiple edit I’m so tired today! just wrong non com moves. I assumed you wouldn’t scramble! In case you have a different opinion I will do again the turn.
No problem re the edits. :-)
I probably would not have scrambled, but it’s a close call …… :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 fighter moved from Szechwan to Shensi
2 infantry moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Burma to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from Kweichow to Shensi
1 bomber moved from French Indo China to India
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
2 marines moved from Guam to 21 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 21 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from 35 Sea Zone to 22 Sea Zone
2 marines moved from 34 Sea Zone to Paulau Island
1 tactical_bomber moved from 35 Sea Zone to Paulau Island
2 fighters moved from 35 Sea Zone to Paulau Island
5 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
1 fighter moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to India
1 submarine moved from 6 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer and 1 transport in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 4 submarines
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 4 submarines in 34 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 battleship, 5 carriers, 2 cruisers and 2 destroyers in 34 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 battleship, 5 carriers, 2 cruisers, 2 destroyers and 4 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Paulau Island
Japanese attack with 2 fighters, 2 marines and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 2 fighters, 2 marines and 1 tactical_bomber in Paulau Island, round 2 : 3/5 hits
Americans roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits
1 marine owned by the Japanese and 1 artillery owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 marine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 2/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Celebes from ANZAC, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in India, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from 22 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Paulau Island to 34 Sea Zone
2 fighters moved from Paulau Island to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 22 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 carrier moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 34 Sea Zone
1 fighter moved from 46 Sea Zone to 34 Sea Zone
1 fighter moved from 42 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from French Indo China to 34 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 marine moved from Burma to 38 Sea Zone
1 battleship, 1 carrier, 1 marine, 2 submarines and 3 transports moved from 38 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 fighters moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from India to French Indo China
1 tactical_bomber moved from Shensi to French Indo China
1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Kweichow
6 armour and 10 mech_infantrys moved from Burma to Yunnan
1 bomber moved from India to French Indo China
1 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Szechwan to Sikang
1 aaGun moved from Kweichow to Szechwan
1 fighter moved from Shensi to SzechwanPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
1 fighter and 1 tactical_bomber placed in Japan
1 carrier and 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 marine
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 6 armour and 10 mech_infantrys
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 aaGun and 1 fighter
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 1 aaGun and 4 artilleries
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 3 bombers, 1 factory_minor, 1 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 1 carrier, 2 submarines, 2 tactical_bombers and 3 transports
34 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 5 submarines and 5 tactical_bombers
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier and 2 destroyersProduction/PUs Summary :
Germans : 49 / 72
Russians : 15 / 17
Japanese : 69 / 87
Americans : 55 / 90
Chinese : 3 / 4
British : 37 / 46
UK_Pacific : 2 / 0
Italians : 20 / 9
ANZAC : 10 / 25
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 4 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3,188
Median : 3,000
Variance : 0,979
Standard Deviation : 0,989
Total rolls : 48Americans Combat
1 was rolled 3 times
2 was rolled 1 times
Average roll : 1,250
Median : 1,000
Variance : 3,333
Standard Deviation : 1,826
Total rolls : 4ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,667
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2UK_Pacific Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Japanese Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3,432
Median : 3,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 37 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour and 3 mech_infantrys moved from Libya to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to Queensland
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 carrier and 4 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total





