@sunkhareb no scram thanks
Odonis (Axis) vs. Ferrousgryphon (Allies +22) No Tech, G4016L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 46 Sea Zone to 34 Sea Zone
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 46 Sea Zone to 55 Sea Zone
2 fighters moved from 46 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 45 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 submarine moved from 106 Sea Zone to 104 Sea Zone
2 bombers moved from Western United States to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 34 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 2 bombers and 1 submarine
Germans defend with 1 carrier
Units damaged: 1 carrier owned by the Germans
Americans win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 carrier
Casualties for Americans: 1 submarine
Battle in Southern FranceNon Combat Move - Americans
2 carriers, 2 destroyers and 4 fighters moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from 104 Sea Zone to United Kingdom
1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 fighters placed in Eastern United States
2 infantry placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Tunisia to Algeria
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
British creates battle in territory 93 Sea Zone
Battle in Algeria
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
British win, taking Algeria from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Persia to Russia
2 artilleries and 2 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 aaGun moved from Egypt to 98 Sea Zone
2 infantry moved from Egypt to 98 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 98 Sea Zone to 93 Sea Zone
1 aaGun, 2 artilleries, 2 fighters and 5 infantry moved from 93 Sea Zone to Southern France
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 98 Sea Zone to Southern France
1 battleship, 1 carrier, 2 cruisers and 4 destroyers moved from 98 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Romania to Yugoslavia
2 artilleries moved from Albania to Yugoslavia
1 aaGun moved from Albania to Yugoslavia
1 aaGun and 7 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,2
Italians collect 5 PUs (5 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from South Australia to Northern Territory
1 fighter moved from 54 Sea Zone to Northern Territory
1 fighter moved from New Guinea to Northern TerritoryCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Northern Territory from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
2 fighters moved from Northern Territory to Queensland
1 fighter moved from Persia to Russia
3 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from Persia to Northwest PersiaPlace Units - ANZAC
1 fighter and 1 infantry placed in PersiaTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Eastern Poland to Rostov
1 tactical_bomber moved from Eastern Poland to Tambov
1 fighter moved from Eastern Poland to Tambov
1 tactical_bomber moved from Eastern Poland to Rostov
1 infantry moved from Bryansk to Tambov
1 bomber and 2 fighters moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Eastern Poland to Rostov
1 tactical_bomber moved from Eastern Poland to Tambov
1 fighter moved from Eastern Poland to Tambov
1 tactical_bomber moved from Eastern Poland to Rostov
1 infantry moved from Bryansk to Tambov
1 bomber and 2 fighters moved from Novgorod to Belarus
1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Belarus
Germans attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 3 mech_infantrys
Germans win, taking Belarus from Russians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Rostov
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Tambov to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from Rostov to Novgorod
1 bomber moved from Tambov to Novgorod
1 bomber moved from Belarus to Novgorod
3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
2 armour moved from Novgorod to Bryansk
2 artilleries moved from France to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 105 Sea Zone to 91 Sea ZonePlace Units - Germans
1 infantry placed in France
2 artilleries and 2 mech_infantrys placed in Western Germany
3 infantry placed in Western Germany
3 armour placed in Ukraine
3 armour placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,4
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
1 bomber moved from Russia to Ukraine
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
1 artillery, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Malaya to Burma
1 armour moved from Malaya to Burma
1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Western Australia to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from Philippines to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Yunnan to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 fighters and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Shantung to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 mech_infantrys moved from Malaya to Burma
1 armour moved from Malaya to Burma
1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Western Australia to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from Philippines to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Australia to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Yunnan to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 tactical_bomber moved from 20 Sea Zone to 34 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser and 1 destroyerNon Combat Move - Japanese
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers and 1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Shantung to Hunan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Suiyuyan to Hopei
1 bomber moved from Suiyuyan to Jehol
1 mech_infantry moved from Shantung to HopeiPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Shantung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
2 bombers moved from United Kingdom to 91 Sea Zone
2 carriers and 2 destroyers moved from 93 Sea Zone to 91 Sea Zone
Americans take 93 Sea Zone from Italians
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 mech_infantry moved from Queensland to Western Australia
ANZAC take Western Australia from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 45 Sea Zone to 34 Sea Zone
5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 2 bombers, 2 carriers, 3 destroyers, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win with 2 bombers, 2 carriers, 3 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Borneo
Battle in Java
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Borneo from Japanese, taking Java from Japanese, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Southern France
3 transports moved from 93 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 bombers moved from 91 Sea Zone to Southern France
5 fighters and 2 tactical_bombers moved from 34 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 infantry placed in Southern France
1 tactical_bomber placed in Western United States
2 destroyers placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
3 infantry moved from Shensi to SikangCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry and 1 tactical_bomber
Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
4 infantry moved from Shensi to Tsinghai
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
4 fighters and 3 infantry moved from Southern France to Northern ItalyCombat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 mech_infantrys
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Cyprus
British attack with 1 armour and 1 infantry
Germans defend with 1 armour
British win, taking Cyprus from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Northern Italy
British attack with 4 fighters and 3 infantry
Italians defend with 1 factory_major and 2 infantry
British converts factory_major into different units
British win, taking Northern Italy from Italians with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 3 transports moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from Northern Italy to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Northern Italy to 98 Sea Zone
2 fighters moved from Northern Italy to Southern France
1 armour moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
1 artillery and 1 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 mech_infantrys moved from Yugoslavia to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 mech_infantrys moved from Yugoslavia to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Italians attack with 2 artilleries, 2 fighters and 2 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Italians win, taking Northern Italy from British with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,4
Italians collect 6 PUs (4 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
2 fighters moved from Russia to RostovCombat - ANZAC
Battle in Rostov
ANZAC attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
ANZAC win, taking Rostov from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Rostov to Russia
1 fighter moved from Persia to Russia
3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 fighter placed in Persia
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Novgorod to Archangel
1 mech_infantry moved from Smolensk to Russia
1 armour moved from Belarus to Russia
12 armour, 12 artilleries, 5 fighters, 11 infantry, 29 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
3 bombers moved from Novgorod to Russia
3 armour moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Novgorod to Archangel
1 mech_infantry moved from Smolensk to Russia
1 armour moved from Belarus to Russia
12 armour, 12 artilleries, 5 fighters, 11 infantry, 29 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
3 bombers moved from Novgorod to Russia
3 armour moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Archangel
Germans attack with 3 armour
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 3 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 16 armour, 12 artilleries, 4 bombers, 5 fighters, 11 infantry, 30 mech_infantrys and 3 tactical_bombers
ANZAC defend with 3 fighters; British defend with 2 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 11 artilleries, 1 factory_major, 2 fighters, 50 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 4 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 87
Casualties for ANZAC: 3 fighters
Casualties for Germans: 5 armour, 12 artilleries, 1 fighter, 11 infantry and 30 mech_infantrys
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 1 armour, 11 artilleries, 2 fighters, 50 infantry, 4 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
3 tactical_bombers moved from Russia to Ukraine
1 aaGun moved from Bryansk to Russia
4 fighters moved from Russia to Novgorod
3 bombers moved from Russia to Novgorod
1 bomber moved from Russia to Smolensk
1 aaGun moved from Bryansk to Ukraine
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 infantry placed in France
3 artilleries, 4 infantry and 3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Germans undo move 2.
3 artilleries, 4 infantry and 2 mech_infantrys placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 mech_infantry placed in Germany
Germans undo move 5.
Germans undo move 2.
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Ukraine
Germans undo move 2.
1 artillery and 1 infantry placed in Ukraine
2 artilleries, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,5
Germans collect 56 PUs (1 lost to blockades); end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs