16L G40 Balanced Mod cyanight(axis) vs axis-dominion(allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour moved from Tunisia to Algeria
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 carrier moved from 92 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
                1 marine moved from Algeria to 92 Sea Zone
                2 artilleries, 3 infantry, 1 marine and 3 transports moved from 92 Sea Zone to 110 Sea Zone
                2 artilleries, 3 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Gibraltar to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to British Guiana
                1 destroyer moved from 101 Sea Zone to 28 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from New Zealand to Queensland
                1 fighter moved from Hawaiian Islands to Queensland
                1 destroyer moved from 63 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in Eastern United States
                Americans undo move 4.
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_37697.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan
                2 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Chinese retreated to Kansu
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    triplea_37697.0_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Burma to India
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
                1 fighter moved from Gibraltar to Normandy Bordeaux
                2 battleships and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 battleship moved from 76 Sea Zone to 80 Sea Zone

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 3 infantry

    triplea_37697.0_UK_4.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Baltic States
                    Italians attack with 2 artilleries and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Cyprus
                Battle in Normandy Bordeaux
                    Italians attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 aaGun, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry, 1 marine and 4 mech_infantrys
                    Americans win, taking Cyprus from British with 4 artilleries, 1 fighter, 9 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -13
                    Casualties for Italians: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                3 mech_infantrys moved from Southern Italy to Western Germany
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                5 infantry moved from Southern Italy to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_37697.0_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from India: 1 fighter
                EDIT: Adding units owned by ANZAC to Kansu: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_37697.0_Fre4.tsvg


  • swapped aa gun back in fyi

  • '14 Customizer

    np, I forgot to mention that.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Eastern Poland to Normandy Bordeaux
                1 armour, 3 bombers, 1 fighter and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                4 fighters moved from United Kingdom to Normandy Bordeaux
                2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux
                4 mech_infantrys moved from Eastern Poland to Novgorod
                1 armour moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                3 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Germans attack with 1 armour and 5 mech_infantrys
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Novgorod from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 aaGun and 3 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 4 bombers, 6 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 1 aaGun, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry, 1 marine and 4 mech_infantrys
                    Germans win, taking Normandy Bordeaux from Americans with 1 armour, 4 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
                    Casualties for Germans: 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys
                    Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Americans: 2 artilleries, 5 infantry, 1 marine and 4 mech_infantrys

    Non Combat Move - Germans
                2 fighters moved from Normandy Bordeaux to United Kingdom
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                3 bombers moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Normandy Bordeaux to France
                3 armour moved from Southern Italy to France
                10 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Bulgaria to Romania

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,5
                Germans collect 50 PUs (9 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_37697.0_Ger5.tsvg


  • gg

  • '14 Customizer

    gg, I got really lucky this game .  Thanks for playing :)


  • it happens

    u purposely played an extremely dicey game, and it happened to go almost all in your favor, especially whenever it really counted.

    i can’t help but notice that whenever i take on too many games, the dice start turning against me in very clear ways. it’s like someone or perhaps another part of me is sending me a strong signal that i need to cut back. and it usually works  :lol:

    @cyanight:

    gg, I got really lucky this game .  Thanks for playing :)


  • good game dudes.

    Cyanite, up up for a game?


  • anyway i will most likely want a rematch at some point, but the way i lost this one was very upsetting, particularly the normandy dicing. i need to cool off of it for a bit, and plus i have a lot of games going on anyway.

  • '14 Customizer

    I understand completely.  I honestly was going to play a pretty conservative game until on round 1 I misplaced the Bomber to hit Normandy which made the battle in 110 hopeless.  Let me know when you want to play again.

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