@donutgold no scram
Screenshot (25).png
if you look in the top left corner there is the option to save to forum under the file tab
fight for one round let’s see what happens
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Bessarabia
2 infantry moved from Romania to Bessarabia
3 fighters moved from Western Germany to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to 110 Sea Zone
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 5 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer and 2 submarines
retreated to 110 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for Americans: 1 cruiser and 1 destroyer
Non Combat Move - Germans
3 aaGuns, 1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
2 artilleries moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Western Germany
1 armour moved from Yugoslavia to Eastern Poland
1 fighter moved from 110 Sea Zone to Western Germany
4 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Western Germany to France
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from Baltic States to Western Germany
Place Units - Germans
3 infantry placed in United Kingdom
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Belarus to Baltic States
1 fighter moved from Belarus to Western Ukraine
1 tactical_bomber moved from Belarus to Baltic States
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Baltic States to Russia
1 infantry moved from Novgorod to Belarus
2 artilleries moved from Bryansk to Belarus
7 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
2 infantry moved from Novosibirsk to Kansu
2 infantry moved from Tsagaan Olom to Kansu
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Dzavhan
1 submarine moved from 123 Sea Zone to 125 Sea Zone
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Russia to Belarus
4 mech_infantrys moved from Russia to Vologda
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Novgorod
2 infantry placed in Ukraine
1 mech_infantry placed in Volgograd
1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 infantry, 1 marine, 12 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 cruisers moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 artilleries moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 10 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
2 fighters and 2 tactical_bombers moved from Buryatia to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Anhwe to Suiyuyan
1 bomber moved from Anhwe to Szechwan
2 fighters moved from Yunnan to Szechwan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 1 bomber, 5 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Non Combat Move - Japanese
5 fighters moved from Szechwan to Yunnan
1 infantry moved from Hunan to Kweichow
1 bomber moved from Szechwan to Hopei
1 aaGun moved from Anhwe to Kweichow
1 bomber moved from Suiyuyan to Hopei
1 mech_infantry moved from Shantung to Hopei
2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 artillery moved from Shan State to Yunnan
3 tactical_bombers moved from Szechwan to Yunnan
1 infantry moved from Siberia to Amur
2 carriers moved from 42 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 destroyers moved from 42 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 aaGun
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun
EDIT: Turning off Edit Mode
1 transport placed in 6 Sea Zone
1 artillery, 2 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Algeria
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 110 Sea Zone to 109 Sea Zone
1 carrier moved from 92 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 3 infantry moved from Algeria to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
2 artilleries, 3 infantry, 1 marine and 3 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries, 3 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to 110 Sea Zone
1 bomber moved from 110 Sea Zone to British Guiana
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from New Zealand to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 infantry placed in Central United States
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 4.
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
2 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Chinese retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to Burma
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries and 2 infantry moved from Algeria to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
2 battleships and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Baltic States
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Cyprus
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 1 tactical_bomber
British defend with 1 aaGun, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry, 1 marine and 4 mech_infantrys
Americans win, taking Cyprus from British with 4 artilleries, 1 fighter, 9 infantry, 1 marine, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -13
Casualties for Italians: 1 fighter and 1 tactical_bomber
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
3 mech_infantrys moved from Southern Italy to Western Germany
1 submarine moved from 97 Sea Zone to 96 Sea Zone
5 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Adding units owned by ANZAC to Kansu: 1 fighter
EDIT: Turning off Edit Mode
swapped aa gun back in fyi
np, I forgot to mention that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Eastern Poland to Normandy Bordeaux
1 armour, 3 bombers, 1 fighter and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
4 fighters moved from United Kingdom to Normandy Bordeaux
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
4 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 armour and 5 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 4 bombers, 6 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry, 1 marine and 4 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 4 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 2 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys
Casualties for British: 1 aaGun, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries, 5 infantry, 1 marine and 4 mech_infantrys
Non Combat Move - Germans
2 fighters moved from Normandy Bordeaux to United Kingdom
2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to France
3 armour moved from Southern Italy to France
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Bulgaria to Romania
Place Units - Germans
10 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,6,5
Germans collect 50 PUs (9 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
gg
gg, I got really lucky this game . Thanks for playing :)
it happens
u purposely played an extremely dicey game, and it happened to go almost all in your favor, especially whenever it really counted.
i can’t help but notice that whenever i take on too many games, the dice start turning against me in very clear ways. it’s like someone or perhaps another part of me is sending me a strong signal that i need to cut back. and it usually works :lol:
gg, I got really lucky this game . Thanks for playing :)
good game dudes.
Cyanite, up up for a game?
anyway i will most likely want a rematch at some point, but the way i lost this one was very upsetting, particularly the normandy dicing. i need to cool off of it for a bit, and plus i have a lot of games going on anyway.
I understand completely. I honestly was going to play a pretty conservative game until on round 1 I misplaced the Bomber to hit Normandy which made the battle in 110 hopeless. Let me know when you want to play again.