still 3 uk figs on us carrier
Surprise Attack Axis vs Entek + 12 Allies
-
Scramble in sz 98?
I think I forgot my fleet in 54 off Australia -
You’ll remember next turn!
Yes, all crews to their fighters!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Rostov to Volgograd
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Tambov
Italians attack with 1 artillery and 1 infantry
Russians defend with 4 infantry
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 4 infantry in Tambov, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Tambov, round 3 : 0/3 hits
1 artillery owned by the Italians retreated to Bryansk
Russians win with 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 factory_minor and 4 infantry
Italians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits
Russians roll dice for 4 infantry in Volgograd, round 2 : 2/4 hits
2 infantry owned by the Italians lost in Volgograd
Italians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits
Russians roll dice for 4 infantry in Volgograd, round 3 : 4/4 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Volgograd
Russians win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 artillery and 3 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 carrier, 2 fighters and 1 transport
Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 1/3 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 2/2 hits
British roll dice for 1 carrier, 2 fighters and 1 transport in 98 Sea Zone, round 3 : 1/3 hits
1 carrier owned by the British, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber in 98 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 fighter and 1 transport in 98 Sea Zone, round 4 : 1/1 hits
1 bomber owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 6
Casualties for Italians: 1 bomber, 1 destroyer and 1 fighter
Casualties for British: 1 carrier and 2 fighters
Battle in SyriaNon Combat Move - Italians
1 infantry moved from Tunisia to Libya
1 armour, 1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 artillery placed in Southern Italy
1 armour and 1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs totalDice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.270
Median : 3.000
Variance : 0.194
Standard Deviation : 0.441
Total rolls : 37Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.400
Median : 4.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.429
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.067
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea Zone -
OOL for Sz 54 please
-
Tip CV
Tac
Fig
Sink CV
BB -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 54 Sea ZoneCombat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 2 destroyers and 2 fighters
Japanese defend with 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
ANZAC roll dice for 2 destroyers and 2 fighters in 54 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
ANZAC roll dice for 1 destroyer and 2 fighters in 54 Sea Zone, round 3 : 2/3 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 1/4 hits
1 fighter owned by the Japanese, 1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
ANZAC roll dice for 2 fighters in 54 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 battleship and 1 carrier in 54 Sea Zone, round 4 : 0/2 hits
1 carrier owned by the Japanese lost in 54 Sea Zone
ANZAC roll dice for 2 fighters in 54 Sea Zone, round 5 : 1/2 hits
Japanese roll dice for 1 battleship in 54 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the Japanese lost in 54 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 41
Casualties for ANZAC: 2 destroyers
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomberNon Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 60 / 80
Russians : 14 / 21
Japanese : 45 / 50
Americans : 59 / 85
Chinese : 7 / 13
British : 33 / 40
UK_Pacific : 14 / 14
Italians : 17 / 17
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 60 / 80
Russians : 14 / 21
Japanese : 45 / 50
Americans : 59 / 85
Chinese : 7 / 13
British : 33 / 40
UK_Pacific : 14 / 14
Italians : 17 / 17
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Tambov
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Nenetsia to Vologda
1 artillery and 6 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
1 artillery and 6 infantry moved from Belarus to Smolensk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Alexandria
Germans take Alexandria from British
2 infantry moved from Libya to Tobruk
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Tambov
1 armour moved from Nenetsia to Urals
Germans take Urals from Russians
1 armour moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Nenetsia to Vologda
1 artillery and 6 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
1 artillery and 6 infantry moved from Belarus to Smolensk
1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Alexandria
Germans take Alexandria from British
2 infantry moved from Libya to Tobruk
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to EgyptCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in 98 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Germans win, taking 98 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tambov
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Tambov, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Tambov, round 3 : 1/4 hits
Russians roll dice for 3 infantry in Tambov, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 4 : 2/3 hits
Russians roll dice for 2 infantry in Tambov, round 4 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 4 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits
Russians roll dice for 4 infantry in Volgograd, round 2 : 3/4 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Volgograd
1 armour owned by the Germans retreated to Rostov
Russians win with 3 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Egypt to Greece
1 tactical_bomber moved from Volgograd to Rostov
1 fighter moved from Tambov to Rostov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery and 4 infantry moved from Ukraine to Rostov
1 fighter moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 infantry moved from Western Germany to France
1 artillery moved from France to Southern France
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to DenmarkPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
2 destroyers placed in 93 Sea Zone
1 submarine placed in 110 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
1 infantry placed in France
1 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 61 PUs (3 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.444
Median : 3.500
Variance : 0.528
Standard Deviation : 0.727
Total rolls : 54Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.062
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16Germans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 4.095
Median : 4.000
Variance : 0.950
Standard Deviation : 0.975
Total rolls : 21British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.062
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 armour moved from Tsagaan Olom to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 3/3 hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
1 armour owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to RussiaPlace Units - Russians
7 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Egypt: 1 armour
EDIT: Adding units owned by Russians to Iraq: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag
Russia : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 48 infantry and 1 tactical_bomber
Novosibirsk : 1 armour
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 61 / 77
Russians : 13 / 19
Japanese : 44 / 50
Americans : 59 / 85
Chinese : 8 / 13
British : 33 / 40
UK_Pacific : 14 / 14
Italians : 17 / 17
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 armour moved from Central Mongolia to Shensi
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 20 Sea Zone to 44 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to 44 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 armour moved from Central Mongolia to Shensi
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 20 Sea Zone to 44 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to 44 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea ZoneCombat - Japanese
Americans scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 submarines
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 carrier and 1 fighter
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Americans lost in 35 Sea Zone
2 submarines owned by the Japanese Submerged
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 fighter and 3 transports
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier and 3 transports in 44 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 fighter in 44 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Americans lost in 44 Sea Zone
2 transports owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Americans: 1 carrier, 1 fighter and 3 transports
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
1 fighter owned by the Americans forced to land in PhilippinesNon Combat Move - Japanese
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
1 bomber moved from 44 Sea Zone to Kiangsi
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Hunan to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Kiangsu
2 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
1 destroyer and 1 submarine placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,3,5,3,1,3,1,2,6
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs totalDice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.411
Median : 3.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 56Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.320
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from West Indies to 89 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Caroline Islands to 44 Sea Zone
3 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 20 Sea Zone
3 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Philippines to 20 Sea Zone
1 bomber moved from Western United States to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea ZoneCombat - Americans
-
Kamis?
-
One on each BB
one on each CV
One on each CR -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from West Indies to 89 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Caroline Islands to 44 Sea Zone
3 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 20 Sea Zone
3 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Philippines to 20 Sea Zone
1 bomber moved from Western United States to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 battleship owned by the Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 transports
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 2 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Morocco
Americans attack with 2 artilleries and 1 infantry
Germans defend with 2 infantry
Germans win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
Japanese defend with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber -
OOL?
Man only missed 2 out of 6 kamis, that’s tough!
-
take the CV first, then DD’s, CR’s, then the Tac, then Fig. if any planes survive land them in Kwantung
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from West Indies to 89 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Caroline Islands to 44 Sea Zone
3 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 36 Sea Zone to 20 Sea Zone
3 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Philippines to 20 Sea Zone
1 bomber moved from Western United States to 91 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 battleship owned by the Americans
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 bomber, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 91 Sea Zone
Americans win with 1 bomber, 1 fighter and 2 transports remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Morocco
Americans attack with 2 artilleries and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 2 artilleries and 1 infantry in Morocco, round 2 : 0/3 hits
Germans roll dice for 2 infantry in Morocco, round 2 : 2/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits
Germans roll dice for 2 infantry in Morocco, round 3 : 0/2 hits
Americans roll dice for 1 artillery in Morocco, round 4 : 0/1 hits
Germans roll dice for 2 infantry in Morocco, round 4 : 0/2 hits
Americans roll dice for 1 artillery in Morocco, round 5 : 0/1 hits
Germans roll dice for 2 infantry in Morocco, round 5 : 1/2 hits
1 artillery owned by the Americans lost in Morocco
Germans win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Americans: 2 artilleries and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
Japanese defend with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 20 Sea Zone, round 2 : 6/8 hits
Japanese roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the Americans
2 destroyers owned by the Japanese, 2 cruisers owned by the Japanese, 1 carrier owned by the Americans, 1 cruiser owned by the Americans and 1 carrier owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 20 Sea Zone, round 3 : 3/7 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 : 2/2 hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 2 battleships, 1 carrier, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 33
Casualties for Americans: 1 carrier, 1 cruiser and 2 destroyers
Casualties for Japanese: 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Battle in Kiangsi
Americans attack with 3 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 artillery, 1 bomber and 2 infantry
Americans roll dice for 3 artilleries and 2 infantry in Kiangsi, round 2 : 1/5 hits
Japanese roll dice for 1 aaGun, 1 artillery, 1 bomber and 2 infantry in Kiangsi, round 2 : 1/4 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsi
Americans roll dice for 3 artilleries and 1 infantry in Kiangsi, round 3 : 0/4 hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kiangsi, round 3 : 1/4 hits
1 infantry owned by the Americans lost in Kiangsi
Americans roll dice for 3 artilleries in Kiangsi, round 4 : 2/3 hits
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kiangsi, round 4 : 0/4 hits
1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Kiangsi
Americans roll dice for 3 artilleries in Kiangsi, round 5 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 5 : 0/2 hits
1 infantry owned by the Japanese lost in Kiangsi
Americans roll dice for 3 artilleries in Kiangsi, round 6 : 0/3 hits
Japanese roll dice for 1 artillery in Kiangsi, round 6 : 0/1 hits
Americans roll dice for 3 artilleries in Kiangsi, round 7 : 1/3 hits
Japanese roll dice for 1 artillery in Kiangsi, round 7 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 3 artilleries remaining. Battle score for attacker is 21
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 1 bomber and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 bomber moved from 44 Sea Zone to French Indo China
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
3 fighters moved from 16 Sea Zone to Midway
5 bombers moved from Western United States to Midway
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea ZonePlace Units - Americans
1 factory_minor placed in French Indo China
1 carrier placed in 10 Sea Zone
1 destroyer and 1 fighter placed in 10 Sea Zone
1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1,5,6
Americans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsi : 3 artilleries
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 5 bombers and 3 fighters
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 2 fighters and 1 tactical_bomber
Celebes : 1 flag, 3 artilleries and 2 infantry
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag, 2 battleships, 1 carrier and 3 transports
10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
16 Sea Zone : 1 destroyer
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Gibraltar : 2 artilleries and 1 bomber
89 Sea Zone : 1 flag
92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
101 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 61 / 77
Russians : 12 / 19
Japanese : 48 / 48
Americans : 59 / 79
Chinese : 5 / 13
British : 33 / 40
UK_Pacific : 14 / 14
Italians : 17 / 17
ANZAC : 14 / 25
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0