Please use last map with DD from sz55 moving to sz43 instead of sz36.
Surprise Attack Axis vs Entek + 12 Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 bombers moved from French Indo China to 45 Sea Zone
1 armour moved from Shensi to Yunnan
1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter moved from Kwangsi to Hunan
1 armour moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
1 artillery moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 carrier moved from 41 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 mech_infantrys in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 fighters; Chinese defend with 3 infantry
Japanese roll dice for 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits
Chinese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 3/5 hits
1 armour owned by the Japanese, 3 infantry owned by the Chinese, 2 mech_infantrys owned by the Japanese and 2 fighters owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 2 fighters
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in 45 Sea Zone
Japanese attack with 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 5/10 hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 carrier, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese, 1 carrier owned by the ANZAC, 1 submarine owned by the Japanese, 1 cruiser owned by the ANZAC, 1 transport owned by the ANZAC and 1 fighter owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Malaya
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 harbour and 4 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 4/10 hits
UK_Pacific roll dice for 5 infantry in Malaya, round 2 : 3/5 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Malaya, round 3 : 4/7 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for British: 4 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 bombers moved from 45 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Malaya to French Indo China
1 artillery moved from Timguska to Kansu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 16 Sea Zone to 14 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
2 fighters moved from Hunan to KwangtungPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 infantry and 1 tactical_bomber placed in Japan
1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.305
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 59ANZAC Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.535
Median : 3.000
Variance : 1.119
Standard Deviation : 1.058
Total rolls : 43 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 14 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 14 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 88 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
3 mech_infantrys moved from Central United States to Central America
1 mech_infantry moved from Western United States to Southeast Mexico
1 battleship and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 90 Sea Zone
1 bomber moved from Eastern United States to 90 Sea ZoneCombat - Americans
Battle in Central America
Americans attack with 3 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 3 mech_infantrys in Central America, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Central America, round 2 : 0/1 hits
Americans roll dice for 3 mech_infantrys in Central America, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Central America, round 3 : 0/1 hits
Americans roll dice for 3 mech_infantrys in Central America, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Central America, round 4 : 0/1 hits
Americans roll dice for 3 mech_infantrys in Central America, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Central America, round 5 : 0/1 hits
Americans roll dice for 3 mech_infantrys in Central America, round 6 : 0/3 hits
Germans roll dice for 1 infantry in Central America, round 6 : 1/1 hits
1 mech_infantry owned by the Americans lost in Central America
Americans roll dice for 2 mech_infantrys in Central America, round 7 : 0/2 hits
Germans roll dice for 1 infantry in Central America, round 7 : 1/1 hits
1 mech_infantry owned by the Americans lost in Central America
Americans roll dice for 1 mech_infantry in Central America, round 8 : 0/1 hits
Germans roll dice for 1 infantry in Central America, round 8 : 1/1 hits
1 mech_infantry owned by the Americans lost in Central America
Germans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 3 mech_infantrys
Battle in 14 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 14 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 transports
2 transports owned by the Germans lost in 89 Sea Zone
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 91 Sea Zone
Americans attack with 1 battleship and 2 destroyers
Italians defend with 1 submarine
Americans roll dice for 1 battleship and 2 destroyers in 91 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 2 destroyers in 91 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 cruiser
Battle in 90 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 battleship and 1 cruiser
Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship and 1 cruiser in 90 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 90 Sea Zone
Americans roll dice for 1 bomber in 90 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 battleship and 1 cruiser in 90 Sea Zone, round 3 : 2/2 hits
1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 90 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -14
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 bomber, 1 destroyer and 1 submarineNon Combat Move - Americans
1 transport moved from 83 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 3 infantry and 3 transports moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 55 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
1 fighter moved from 14 Sea Zone to Midway
2 fighters moved from 16 Sea Zone to Midway
1 fighter moved from Brazil to French GuianaPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Americans undo move 3.
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,2
Americans collect 48 PUs (2 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 3 fighters
41 Sea Zone : 3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer
14 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 fighters and 3 transports
Central United States : 1 factory_major
Southeast Mexico : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
French Guiana : 1 fighter
89 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 battleship, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 55 / 61
Russians : 22 / 31
Japanese : 71 / 76
Americans : 50 / 64
Chinese : 2 / 11
British : 31 / 31
UK_Pacific : 7 / 9
Italians : 15 / 29
ANZAC : 10 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 artilleries, 1 fighter and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 2 armour
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 2/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 armourNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 2 artilleries and 3 infantry
Kweichow : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 fighterProduction/PUs Summary :
Germans : 55 / 61
Russians : 22 / 31
Japanese : 67 / 76
Americans : 50 / 64
Chinese : 6 / 14
British : 31 / 31
UK_Pacific : 7 / 9
Italians : 15 / 29
ANZAC : 10 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Tobruk
2 infantry moved from Nigeria to French West Africa
British take French West Africa from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 armour and 1 mech_infantry moved from Egypt to Syria
1 infantry moved from French Equatorial Africa to Nigeria
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 armour and 1 mech_infantry moved from Shan State to MalayaCombat - British
Battle in Tobruk
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British win, taking Tobruk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 98 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports -
OOL for Sz 37 please
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Tip CV
Sink CV
Tac
Fig
TT’s -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Tobruk
2 infantry moved from Nigeria to French West Africa
British take French West Africa from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 armour and 1 mech_infantry moved from Egypt to Syria
1 infantry moved from French Equatorial Africa to Nigeria
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 armour and 1 mech_infantry moved from Shan State to MalayaCombat - British
Battle in Tobruk
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 98 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits
Turning on Edit Mode
EDIT: Removing units owned by British from Queensland: 2 infantry
EDIT: Removing units owned by British from 54 Sea Zone: 1 transport
EDIT: Changing ownership of Sumatra from Japanese to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Sumatra: 2 infantry
EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Battle in 112 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 2 fighters in 112 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in Syria
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 fighter
British roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 1/2 hits
Germans roll dice for 1 fighter in Syria, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Syria
British win, taking Syria from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 fighter
Battle in Malaya
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
2 fighters moved from 98 Sea Zone to Egypt
2 fighters moved from 112 Sea Zone to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 98 Sea Zone
1 artillery and 1 mech_infantry placed in Egypt
1 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
British collect 32 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in Sumatra change ownership: 2 infantry
Some Units in 41 Sea Zone change ownership: 1 transportTerritory Summary for British and UK_Pacific :
Yunnan : 2 infantry
Szechwan : 3 aaGuns and 2 infantry
Burma : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 18 infantry
Malaya : 1 armour and 1 harbour
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 battleship and 1 cruiser
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Nigeria : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Syria : 1 flag, 1 armour
French West Africa : 1 flag, 2 infantry
Tobruk : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 61
Russians : 22 / 31
Japanese : 60 / 76
Americans : 50 / 64
Chinese : 6 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 29
ANZAC : 10 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 submarines
Americans defend with 1 battleship, 2 destroyers and 1 transport
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Italians and 1 destroyer owned by the Italians lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 1 destroyer and 2 submarines
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern Italy
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Ukraine
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Italians Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.286
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 54 / 61
Russians : 22 / 31
Japanese : 56 / 76
Americans : 50 / 64
Chinese : 6 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 54 / 61
Russians : 22 / 31
Japanese : 56 / 76
Americans : 50 / 64
Chinese : 6 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
3 armour moved from Ukraine to Bryansk
1 artillery moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 bomber moved from Gibraltar to 91 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
1 battleship moved from 90 Sea Zone to 91 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
1 fighter moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
3 armour moved from Ukraine to Bryansk
1 artillery moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 bomber moved from Gibraltar to 91 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
1 battleship moved from 90 Sea Zone to 91 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
1 fighter moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 4 armour, 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour, 2 artilleries and 6 infantry
Germans roll dice for 4 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/9 hits
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Bryansk, round 2 : 6/9 hits
4 infantry owned by the Russians, 3 infantry owned by the Germans, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Bryansk
2 armour owned by the Germans retreated to Ukraine
Russians win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers and 1 fighter
Americans defend with 1 battleship, 1 destroyer and 1 transport
Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 91 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the Americans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Americans: 1 battleship, 1 destroyer and 1 transport
Battle in Rostov
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 2 artilleries, 1 fighter and 6 infantry
Russians defend with 2 artilleries and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Belarus, round 2 : 3/10 hits
Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 2 : 1/6 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Belarus, round 3 : 4/9 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 2/3 hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 4 infantryNon Combat Move - Germans
1 fighter moved from Gibraltar to France
2 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from 91 Sea Zone to Western Germany
2 infantry moved from France to Southern France
3 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Belarus to Ukraine
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to France
2 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
1 aaGun moved from Baltic States to BelarusPlace Units - Germans
1 submarine placed in 93 Sea Zone
1 fighter placed in Western Germany
2 infantry placed in Ukraine
1 artillery placed in Ukraine
2 destroyers placed in 93 Sea Zone
1 artillery and 2 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 6.
1 artillery placed in Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,2
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsDice Statistics:
Total
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.141
Median : 3.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 64Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.343
Median : 3.000
Variance : 0.206
Standard Deviation : 0.454
Total rolls : 35Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.952
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
2 fighters, 20 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Urals
1 mech_infantry moved from Novosibirsk to Urals
1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
1 infantry moved from Kazakhstan to Volgograd
1 armour moved from Iraq to EgyptCombat - Russians
Battle in Kansu
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Urals
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Urals
Russians win, taking Urals from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 armour and 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 2/5 hits
Germans roll dice for 2 armour and 1 infantry in Rostov, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Rostov
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 1/3 hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 2 fighters, 20 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour, 2 artilleries and 3 infantry
AA fire in Belarus : 1/3 hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 1 fighter, 20 infantry and 1 tactical_bomber in Belarus, round 2 : 2/22 hits
Germans roll dice for 1 aaGun, 1 armour, 2 artilleries and 3 infantry in Belarus, round 2 : 1/6 hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 19 infantry and 1 tactical_bomber in Belarus, round 3 : 5/21 hits
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Belarus, round 3 : 2/5 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 17 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries and 3 infantry
Casualties for Russians: 1 fighter and 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
4 infantry moved from Russia to Bryansk
2 aaGuns moved from Novgorod to BelarusPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Kansu : 1 armour
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Belarus : 2 aaGuns and 17 infantry
Bryansk : 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Rostov : 2 artilleries
Urals : 1 armour
Russia : 1 airfield, 1 factory_major and 10 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 57
Russians : 26 / 35
Japanese : 53 / 76
Americans : 50 / 64
Chinese : 7 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangsi to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 bombers moved from Kwangtung to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangsi to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 bombers moved from Kwangtung to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangsi to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 bombers moved from Kwangtung to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 bombers in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 1 battleship and 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry; Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 4/11 hits
Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 5/7 hits
1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Chinese, 2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 3 : 4/6 hits
Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 2/3 hits
1 fighter owned by the Japanese, 2 artilleries owned by the Chinese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -31
Casualties for British: 2 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Casualties for Japanese: 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier, 2 fighters and 3 transports
Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 3 transports in 10 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 carrier and 3 transports in 10 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 10 Sea Zone
Americans win with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
2 fighters owned by the Americans forced to land in Western United StatesNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Kweichow to French Indo ChinaPlace Units - Japanese
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.349
Median : 4.000
Variance : 2.071
Standard Deviation : 1.439
Total rolls : 43British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.455
Median : 2.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.655
Median : 4.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 14 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 1 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 fighter moved from French Guiana to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central America
1 bomber moved from Eastern United States to Central America
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Central America
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Central America, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Central America, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Central America
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central America: 1 bomber
EDIT: Changing ownership of Central America from Germans to Americans
EDIT: Adding units owned by Americans to Central America: 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 battleship
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 battleship owned by the Germans lost in 91 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship
Casualties for Americans: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 41 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
2 fighters moved from 1 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from 91 Sea Zone to French GuianaPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Americans :
India : 3 artilleries and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 artilleries, 3 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
39 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 carrier, 2 fighters and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 3 destroyers and 1 fighter
1 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
French Guiana : 1 fighter
89 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 51 / 57
Russians : 26 / 35
Japanese : 54 / 54
Americans : 51 / 66
Chinese : 6 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 51 / 57
Russians : 26 / 35
Japanese : 54 / 54
Americans : 51 / 66
Chinese : 6 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from French West Africa to Gold Coast
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
British creates battle in territory 98 Sea Zone
Battle in Gold Coast
British attack with 2 infantry
Italians defend with 1 artillery
British roll dice for 2 infantry in Gold Coast, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Gold Coast, round 2 : 1/1 hits
1 infantry owned by the British lost in Gold Coast
British roll dice for 1 infantry in Gold Coast, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Gold Coast, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Gold Coast
British win, taking 98 Sea Zone from Italians, taking Gold Coast from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in BorneoNon Combat Move - British
1 infantry moved from Nigeria to French West Africa
2 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Union of South Africa to Tanganyika Territory
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from Syria to Persia
2 infantry moved from Burma to Yunnan
3 aaGuns and 1 infantry moved from Szechwan to Yunnan
2 infantry moved from India to Burma
2 infantry moved from India to BurmaPlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 98 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
UK_Pacific collect 18 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 1 armour
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Removing units owned by British from Egypt: 2 fighters
EDIT: Adding units owned by British to 98 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 1 armour and 3 infantry
Kweichow : 1 infantry
Burma : 4 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 16 infantry
Malaya : 1 harbour
Borneo : 2 infantry
Sumatra : 1 flag
43 Sea Zone : 1 transport
39 Sea Zone : 1 destroyer, 1 fighter and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Gold Coast : 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Tanganyika Territory : 1 armour
French Equatorial Africa : 1 flag
Syria : 1 flag
French West Africa : 1 flag, 1 infantry
Tobruk : 1 flag, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Ethiopia : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag, 1 armour
98 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 57
Russians : 26 / 35
Japanese : 49 / 54
Americans : 51 / 66
Chinese : 7 / 14
British : 34 / 36
UK_Pacific : 18 / 18
Italians : 13 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0