Surprise Attack Axis vs Entek + 12 Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Rostov to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 tactical_bomber moved from Ukraine to Volgograd
                1 artillery and 4 infantry moved from Novgorod to Archangel
                1 artillery and 4 infantry moved from Novgorod to Belarus
                2 infantry moved from Baltic States to Belarus
                2 infantry moved from Novgorod to Archangel
                3 infantry moved from Eastern Poland to Belarus
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry moved from France to Southern France
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 93 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Archangel
                    Germans attack with 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 6 infantry in Archangel, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 9 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 9 infantry in Belarus, round 2 :  3/10 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 infantry moved from Western Ukraine to Bryansk
                1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 6 infantry moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                2 infantry moved from Karelia to Novgorod
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Algeria to Tunisia
                2 infantry moved from 92 Sea Zone to Algeria
                1 artillery moved from Bessarabia to Ukraine
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
                2 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 armour and 2 infantry placed in Ukraine
                1 armour and 2 infantry placed in Novgorod
                1 destroyer and 1 submarine placed in 93 Sea Zone
                1 fighter placed in Western Germany
                1 artillery and 1 infantry placed in France
                2 infantry placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Western Germany
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 8 times
            Average roll : 3.645
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 31

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.762
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 21

    Russians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_37678.0_Ger9.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 armour moved from Russia to Volgograd
                1 armour moved from Kazakhstan to Volgograd
                1 infantry moved from Tambov to Volgograd
                1 armour moved from Yenisey to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 armour moved from Yakut S.S.R. to Yenisey
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Ethiopia

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Russia to Tambov
                2 aaGuns moved from Smolensk to Russia
                14 infantry moved from Smolensk to Russia
                1 infantry moved from Russia to Vologda
                4 infantry moved from Russia to Tambov

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs

    Territory Summary for Russians :

    Yenisey : 1 armour
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 armour
        Russia : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 37 infantry and 1 tactical_bomber
        Tambov : 5 infantry
        Vologda : 1 infantry
        Volgograd : 2 armour and 1 factory_minor
        Smolensk : 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 18 / 24
        Japanese : 47 / 49
        Americans : 51 / 66
        Chinese : 7 / 12
        British : 34 / 34
        UK_Pacific : 17 / 16
        Italians : 16 / 21
        ANZAC : 14 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Rus9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Amur to Buryatia
                1 armour moved from Jehol to Amur
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to Borneo
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Hopei to Shensi
                1 tactical_bomber moved from Hopei to Kweichow
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    triplea_37678.0_Jap9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 infantry moved from Amur to Buryatia
                1 armour moved from Jehol to Amur
                1 artillery moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to Borneo
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 armour moved from Kwangsi to Yunnan
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Hopei to Shensi
                1 tactical_bomber moved from Hopei to Kweichow
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour and 1 infantry in Kweichow, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Kweichow
                        Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kweichow, round 3 :  1/3 hits
                        Chinese roll dice for 1 armour in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from UK_Pacific with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 :  0/3 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 :  1/3 hits
                        UK_Pacific roll dice for 2 infantry in Borneo, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                        Japanese roll dice for 1 artillery and 1 fighter in Borneo, round 4 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Borneo, round 5 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 5 :  1/1 hits
                        1 fighter owned by the Japanese and 1 infantry owned by the British lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 3 aaGuns and 1 infantry; Chinese defend with 2 artilleries, 1 fighter and 4 infantry
                        AA fire in Yunnan :  1/4 hits
                        1 tactical_bomber owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  6/9 hits
                        Chinese roll dice for 3 aaGuns, 2 artilleries, 1 fighter and 5 infantry in Yunnan, round 2 :  3/8 hits
                        2 infantry owned by the Japanese, 2 infantry owned by the Chinese, 3 aaGuns owned by the British, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  2/6 hits
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Yunnan, round 3 :  3/5 hits
                        1 armour owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 2 artilleries and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for British: 3 aaGuns and 1 infantry
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 fighter
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 fighter in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Shensi, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Shensi, round 4 :  2/2 hits
                        Chinese roll dice for 1 infantry in Shensi, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Malaya

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kiangsu
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Kweichow to Kiangsu
                1 fighter moved from Shensi to Shantung
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 16 times
            Average roll : 3.603
            Median : 4.000
            Variance : 0.776
            Standard Deviation : 0.881
            Total rolls : 68

    British Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.526
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 5.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.595
            Standard Deviation : 0.771
            Total rolls : 38

    triplea_37678.0_Jap9.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from British Guiana to Gibraltar
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
                3 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                3 artilleries and 3 infantry moved from Burma to 38 Sea Zone
                3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 2 tactical_bombers and 3 transports moved from 38 Sea Zone to 37 Sea Zone
                3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters and 3 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 3 transports in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 fighters and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 2 destroyers, 1 fighter and 2 transports
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 carrier, 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 3 :  3/3 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 2 destroyers, 1 fighter and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
                        Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Gibraltar, round 2 :  0/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 :  0/3 hits
                        Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Gibraltar, round 3 :  1/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 3 :  2/3 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Gibraltar
                        Americans roll dice for 2 artilleries and 1 fighter in Gibraltar, round 4 :  1/3 hits
                        Germans roll dice for 1 armour and 1 artillery in Gibraltar, round 4 :  0/2 hits
                        1 artillery owned by the Germans lost in Gibraltar
                        Americans roll dice for 2 artilleries and 1 fighter in Gibraltar, round 5 :  1/3 hits
                        Germans roll dice for 1 armour in Gibraltar, round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Philippines
                Battle in 37 Sea Zone
                    British loiter and taunt; Americans attack with 2 battleships, 2 carriers, 2 cruisers, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 tactical_bomber and 3 transports in 37 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking Philippines from Japanese, taking 37 Sea Zone from Japanese with 2 battleships, 2 carriers, 2 cruisers, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Malaya
                    Americans attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        Americans roll dice for 3 artilleries and 3 infantry in Malaya, round 2 :  1/6 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                    Americans win, taking Malaya from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                3 fighters moved from 16 Sea Zone to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                2 destroyers placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Malaya : 3 artilleries and 2 infantry
        Philippines : 1 airfield, 3 artilleries, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 3 fighters
        33 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
        37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 1 tactical_bomber and 3 transports
        35 Sea Zone : 1 carrier, 2 fighters and 3 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 2 artilleries
        89 Sea Zone : 1 flag
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 17 / 24
        Japanese : 52 / 57
        Americans : 53 / 73
        Chinese : 5 / 12
        British : 34 / 34
        UK_Pacific : 13 / 16
        Italians : 16 / 21
        ANZAC : 14 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Ame9.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 artillery moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 fighter
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery and 1 fighter in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Kweichow, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Yunnan : 1 fighter and 4 infantry
        Kweichow : 1 artillery
        Hunan : 1 artillery

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 17 / 24
        Japanese : 50 / 57
        Americans : 53 / 73
        Chinese : 7 / 13
        British : 34 / 34
        UK_Pacific : 13 / 16
        Italians : 16 / 21
        ANZAC : 14 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Chi9.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to 92 Sea Zone
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                2 fighters moved from 98 Sea Zone to Caucasus
                1 fighter moved from Egypt to Libya
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Tobruk to Libya
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Gold Coast to French West Africa
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 transport; Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 3 :  2/3 hits
                        Italians roll dice for 1 cruiser and 2 transports in 92 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                        1 transport owned by the Germans lost in 92 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 transport
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Libya
                    British attack with 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery and 4 infantry; Italians defend with 1 armour and 1 infantry
                        British roll dice for 2 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Libya, round 2 :  1/7 hits
                        Italians roll dice for 1 armour, 1 artillery and 5 infantry in Libya, round 2 :  2/7 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Libya
                        British roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in Libya, round 3 :  0/5 hits
                        Italians roll dice for 1 armour, 1 artillery and 4 infantry in Libya, round 3 :  2/6 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the British lost in Libya
                    2 armour owned by the British retreated to Tobruk
                    Italians win with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
                Battle in Caucasus
                    British attack with 2 fighters
                    Germans defend with 1 armour
                        British roll dice for 2 fighters in Caucasus, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Caucasus
                    British win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                2 fighters moved from Caucasus to Volgograd
                1 fighter moved from Libya to 98 Sea Zone
                4 infantry moved from Burma to Yunnan
                4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 fighters moved from 92 Sea Zone to Gibraltar

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 airfield placed in Gibraltar
                1 fighter placed in 98 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
                British collect 31 PUs (3 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in India change ownership: 5 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 4 infantry
        Burma : 5 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 18 infantry
        Malaya : 1 harbour
        Philippines : 1 fighter and 1 tactical_bomber
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French Central Africa : 1 infantry
        Syria : 1 flag
        French West Africa : 1 flag, 1 infantry
        Tobruk : 1 flag, 2 armour
        Ethiopia : 1 flag
        Volgograd : 2 fighters
        109 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 17 / 24
        Japanese : 50 / 57
        Americans : 53 / 73
        Chinese : 7 / 13
        British : 34 / 37
        UK_Pacific : 13 / 14
        Italians : 16 / 21
        ANZAC : 14 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_UK_9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Bryansk to Tambov
                1 bomber moved from Rostov to Tambov
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Albania to Greece
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Southern France to Northern Italy
                1 armour moved from Northern Italy to Yugoslavia
                1 armour and 1 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 armour moved from Algeria to Libya
                1 infantry moved from Algeria to Tunisia

    triplea_37678.0_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Bryansk to Tambov
                1 bomber moved from Rostov to Tambov
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 destroyer moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Albania to Greece
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Southern France to Northern Italy
                1 armour moved from Northern Italy to Yugoslavia
                1 armour and 1 infantry moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 armour moved from Algeria to Libya
                1 infantry moved from Algeria to Tunisia

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour and 1 infantry
                    British defend with 2 armour
                        Italians roll dice for 1 armour and 1 infantry in Tobruk, round 2 :  1/2 hits
                        British roll dice for 2 armour in Tobruk, round 2 :  2/2 hits
                        1 armour owned by the Italians, 1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    British win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for British: 1 armour
                Battle in Tambov
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 5 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 :  1/4 hits
                        Russians roll dice for 5 infantry in Tambov, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
                    1 artillery owned by the Italians and 1 infantry owned by the Italians retreated to Bryansk
                    Russians win with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Rostov
                1 bomber moved from Rostov to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.077
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    British Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_37678.0_Ita9.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 49 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 56 Sea Zone to 55 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2,3,2,1
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 2 destroyers and 1 transport
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        55 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 17 / 24
        Japanese : 50 / 57
        Americans : 53 / 73
        Chinese : 7 / 13
        British : 34 / 37
        UK_Pacific : 13 / 14
        Italians : 16 / 16
        ANZAC : 14 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_ANZ9.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 78
        Russians : 17 / 24
        Japanese : 50 / 57
        Americans : 53 / 73
        Chinese : 7 / 13
        British : 34 / 37
        UK_Pacific : 13 / 14
        Italians : 16 / 16
        ANZAC : 14 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Fre9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 4 destroyers, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                2 fighters moved from 93 Sea Zone to 98 Sea Zone
                1 carrier moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from Rostov to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 artillery and 3 infantry moved from Archangel to Vologda
                1 artillery and 3 infantry moved from Belarus to Smolensk
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 artillery and 3 infantry moved from Libya to Tobruk
                2 infantry moved from Algeria to Morocco
                1 tactical_bomber moved from Ukraine to Volgograd

    triplea_37678.0_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 4 destroyers, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer and 1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                2 fighters moved from 93 Sea Zone to 98 Sea Zone
                1 carrier moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from Rostov to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 artillery and 3 infantry moved from Archangel to Vologda
                1 artillery and 3 infantry moved from Belarus to Smolensk
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 artillery and 3 infantry moved from Libya to Tobruk
                2 infantry moved from Algeria to Morocco
                1 tactical_bomber moved from Ukraine to Volgograd

    Combat - Germans
                Battle in Tobruk
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 armour
                        Germans roll dice for 1 artillery and 3 infantry in Tobruk, round 2 :  2/4 hits
                        British roll dice for 1 armour in Tobruk, round 2 :  0/1 hits
                        1 armour owned by the British lost in Tobruk
                    Germans win, taking Tobruk from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 109 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter in 109 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Volgograd
                    Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 fighters; Russians defend with 2 armour and 1 factory_minor
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/7 hits
                        Russians roll dice for 2 armour and 2 fighters in Volgograd, round 2 :  2/4 hits
                        2 armour owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 3 :  3/5 hits
                        Russians roll dice for 2 fighters in Volgograd, round 3 :  2/2 hits
                        2 fighters owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 2 fighters
                    Casualties for Russians: 2 armour
                Battle in 98 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    British defend with 1 carrier, 3 destroyers, 2 fighters and 1 transport
                        Germans roll dice for 2 submarines in 98 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber, 1 carrier, 2 destroyers and 2 fighters in 98 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 1 carrier owned by the Germans
                        2 submarines owned by the Germans and 1 destroyer owned by the Germans lost in 98 Sea Zone
                        Germans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 98 Sea Zone, round 3 :  2/4 hits
                        British roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 3 :  2/6 hits
                        1 fighter owned by the Germans, 1 destroyer owned by the Germans and 2 destroyers owned by the British lost in 98 Sea Zone
                        Germans roll dice for 1 bomber, 1 carrier and 1 fighter in 98 Sea Zone, round 4 :  1/2 hits
                        British roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 4 :  2/4 hits
                        1 carrier owned by the Germans, 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
                    retreated to 98 Sea Zone
                    British win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -40
                    Casualties for Germans: 1 carrier, 2 destroyers, 2 fighters and 2 submarines
                    Casualties for British: 3 destroyers
                Battle in Smolensk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                    2 fighters owned by the British forced to land in Egypt

    Non Combat Move - Germans
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
                1 fighter moved from 109 Sea Zone to Normandy Bordeaux
                1 artillery moved from Novgorod to Archangel
                5 infantry moved from Novgorod to Archangel
                1 artillery moved from Eastern Poland to Belarus
                1 artillery and 2 infantry moved from Ukraine to Rostov
                2 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Novgorod to Archangel
                1 armour moved from Archangel to Nenetsia
                1 infantry moved from Western Germany to France
                2 infantry moved from Tunisia to Libya

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Germany
                1 artillery placed in Western Germany
                2 destroyers and 1 submarine placed in 93 Sea Zone
                2 destroyers and 1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 16 times
                3 was rolled 9 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 15 times
            Average roll : 3.305
            Median : 3.000
            Variance : 0.864
            Standard Deviation : 0.930
            Total rolls : 82

    Null / Other
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.818
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Germans Combat
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3.619
            Median : 3.500
            Variance : 0.195
            Standard Deviation : 0.442
            Total rolls : 42

    British Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.167
            Median : 3.500
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    Russians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.818
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    triplea_37678.0_Ger10.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 armour moved from Yenisey to Tsagaan Olom
                1 armour moved from Ethiopia to Egypt

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Volgograd, round 2 :  2/6 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                4 infantry moved from Russia to Tambov

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 armour
        Egypt : 1 armour
        Italian Somaliland : 1 flag
        Russia : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 41 infantry and 1 tactical_bomber
        Tambov : 4 infantry
        Volgograd : 1 factory_minor and 4 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 61 / 80
        Russians : 15 / 21
        Japanese : 50 / 57
        Americans : 53 / 73
        Chinese : 7 / 13
        British : 34 / 37
        UK_Pacific : 13 / 14
        Italians : 16 / 16
        ANZAC : 14 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Rus10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Amur to Central Mongolia
                      Japanese take Ulaanbaatar from Russians
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Shantung to Anhwe
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 cruiser moved from 43 Sea Zone to 20 Sea Zone

    triplea_37678.0_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Amur to Central Mongolia
                      Japanese take Ulaanbaatar from Russians
                      Japanese take Central Mongolia from Russians
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 artillery and 2 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Shantung to Anhwe
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 cruiser moved from 43 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 2 destroyers and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Japanese and 2 destroyers owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 2 destroyers and 1 transport
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Shantung to Kwangtung
                1 tactical_bomber moved from Kiangsu to Kwangtung
                1 bomber moved from Kiangsu to Kwangtung

    Place Units - Japanese
                3 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu
                1 fighter placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,3,2,4,5
                Japanese collect 50 PUs (2 lost to blockades); end with 50 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.636
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.833
            Median : 2.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_37678.0_Jap10.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                2 artilleries and 2 infantry moved from 89 Sea Zone to West Indies
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                3 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 2 infantry, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 36 Sea Zone
                3 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                2 destroyers moved from 33 Sea Zone to 36 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                3 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 44 Sea Zone
                3 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                1 carrier moved from 33 Sea Zone to 44 Sea Zone
                1 fighter moved from 33 Sea Zone to 44 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Caroline Islands
                1 fighter moved from Midway to Caroline Islands
                1 fighter moved from Western United States to Midway

    Combat - Americans
                Battle in West Indies
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in West Indies, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in West Indies, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in West Indies
                    Americans win, taking West Indies from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 92 Sea Zone
                    Americans attack with 2 destroyers and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 destroyers and 2 fighters in 92 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 92 Sea Zone
                    Americans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Celebes
                Battle in 36 Sea Zone
                    Americans attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 2 :  6/9 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  0/4 hits
                        1 destroyer owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking Celebes from Japanese, taking 36 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 45
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                Battle in French Indo China

    Non Combat Move - Americans
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 carrier and 2 transports moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber, 1 fighter and 1 harbour
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 3 fighters
        French Indo China : 1 flag, 3 artilleries and 2 infantry
        Celebes : 1 flag, 3 artilleries and 2 infantry
        44 Sea Zone : 1 carrier, 1 fighter and 3 transports
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        35 Sea Zone : 1 flag, 1 carrier and 1 fighter
        26 Sea Zone : 2 destroyers
        25 Sea Zone : 1 destroyer
        1 Sea Zone : 1 flag
        West Indies : 2 artilleries and 1 infantry
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 artilleries
        89 Sea Zone : 1 flag, 2 transports
        92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 14 / 21
        Japanese : 47 / 50
        Americans : 59 / 85
        Chinese : 6 / 13
        British : 34 / 37
        UK_Pacific : 13 / 14
        Italians : 16 / 16
        ANZAC : 14 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Ame10.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery moved from Kweichow to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Sikang
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Yunnan : 2 artilleries, 1 fighter and 4 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 14 / 21
        Japanese : 47 / 50
        Americans : 59 / 85
        Chinese : 6 / 13
        British : 34 / 37
        UK_Pacific : 13 / 14
        Italians : 16 / 16
        ANZAC : 14 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Chi10.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 destroyers and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                5 infantry moved from Burma to Shan State
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 infantry moved from Yunnan to Kweichow

    Combat - British
                Battle in Shan State
                    British attack with 5 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 5 infantry in Shan State, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 5 infantry in Shan State, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                5 infantry moved from India to West India
                5 infantry moved from India to Burma
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from French West Africa to French Central Africa

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                2 fighters placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 armour
                EDIT: Adding units owned by British to Iraq: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 infantry
        Kweichow : 3 infantry
        Shan State : 5 infantry
        Burma : 5 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Philippines : 1 fighter and 1 tactical_bomber
        Sumatra : 1 flag
        West India : 5 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag, 1 infantry
        French Central Africa : 1 infantry
        Syria : 1 flag
        French West Africa : 1 flag
        Ethiopia : 1 flag
        109 Sea Zone : 2 destroyers
        Iraq : 1 armour
        Eastern Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 60 / 80
        Russians : 14 / 21
        Japanese : 45 / 50
        Americans : 59 / 85
        Chinese : 7 / 13
        British : 34 / 40
        UK_Pacific : 14 / 14
        Italians : 16 / 16
        ANZAC : 14 / 22
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_UK_10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Rostov to Volgograd
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    triplea_37678.0_Ita10.tsvg

Suggested Topics

  • 2
  • 65
  • 40
  • 211
  • 195
  • 153
  • 208
  • 2.6k
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.7k

Users

40.4k

Topics

1.8m

Posts