@Stucifer Hey, I am back. I managed to get arrested, once. Situation is getting bit calmer now, Summer is taking its toll. But we will win, question is how long it will take.
Surprise Attack Axis vs Entek + 12 Allies
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 bombers moved from French Indo China to 45 Sea Zone
1 armour moved from Shensi to Yunnan
1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter moved from Kwangsi to Hunan
1 armour moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
1 artillery moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 carrier moved from 41 Sea Zone to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
2 bombers moved from French Indo China to 45 Sea Zone
1 armour moved from Shensi to Yunnan
1 armour and 2 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter moved from Kwangsi to Hunan
1 armour moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone
1 artillery moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 carrier moved from 41 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 mech_infantrys in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 fighters; Chinese defend with 3 infantry
Japanese roll dice for 3 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 6/8 hits
Chinese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 3/5 hits
1 armour owned by the Japanese, 3 infantry owned by the Chinese, 2 mech_infantrys owned by the Japanese and 2 fighters owned by the ANZAC lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 2 fighters
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in 45 Sea Zone
Japanese attack with 2 bombers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 1 fighter and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 2 bombers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 5/10 hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 carrier, 1 cruiser and 1 transport in 45 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese, 1 carrier owned by the ANZAC, 1 submarine owned by the Japanese, 1 cruiser owned by the ANZAC, 1 transport owned by the ANZAC and 1 fighter owned by the ANZAC lost in 45 Sea Zone
Japanese win with 2 bombers, 1 cruiser, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 fighter and 1 transport
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Malaya
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 harbour and 4 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 4/10 hits
UK_Pacific roll dice for 5 infantry in Malaya, round 2 : 3/5 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Malaya, round 3 : 4/7 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for British: 4 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 bombers moved from 45 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Malaya to French Indo China
1 artillery moved from Timguska to Kansu
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 16 Sea Zone to 14 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
2 fighters moved from Hunan to KwangtungPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 infantry and 1 tactical_bomber placed in Japan
1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 13 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 3.305
Median : 3.000
Variance : 1.224
Standard Deviation : 1.106
Total rolls : 59ANZAC Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7UK_Pacific Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Japanese Combat
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 9 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.535
Median : 3.000
Variance : 1.119
Standard Deviation : 1.058
Total rolls : 43 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 14 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 14 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 88 Sea Zone to 90 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
3 mech_infantrys moved from Central United States to Central America
1 mech_infantry moved from Western United States to Southeast Mexico
1 battleship and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 103 Sea Zone to 90 Sea Zone
1 bomber moved from Eastern United States to 90 Sea ZoneCombat - Americans
Battle in Central America
Americans attack with 3 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 3 mech_infantrys in Central America, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Central America, round 2 : 0/1 hits
Americans roll dice for 3 mech_infantrys in Central America, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Central America, round 3 : 0/1 hits
Americans roll dice for 3 mech_infantrys in Central America, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Central America, round 4 : 0/1 hits
Americans roll dice for 3 mech_infantrys in Central America, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Central America, round 5 : 0/1 hits
Americans roll dice for 3 mech_infantrys in Central America, round 6 : 0/3 hits
Germans roll dice for 1 infantry in Central America, round 6 : 1/1 hits
1 mech_infantry owned by the Americans lost in Central America
Americans roll dice for 2 mech_infantrys in Central America, round 7 : 0/2 hits
Germans roll dice for 1 infantry in Central America, round 7 : 1/1 hits
1 mech_infantry owned by the Americans lost in Central America
Americans roll dice for 1 mech_infantry in Central America, round 8 : 0/1 hits
Germans roll dice for 1 infantry in Central America, round 8 : 1/1 hits
1 mech_infantry owned by the Americans lost in Central America
Germans win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 3 mech_infantrys
Battle in 14 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 14 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 14 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 89 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 transports
2 transports owned by the Germans lost in 89 Sea Zone
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 0/1 hits
Americans win, taking 89 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 91 Sea Zone
Americans attack with 1 battleship and 2 destroyers
Italians defend with 1 submarine
Americans roll dice for 1 battleship and 2 destroyers in 91 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship and 2 destroyers in 91 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 battleship and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 fighter owned by the Americans lost in 45 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 cruiser
Battle in 90 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 battleship and 1 cruiser
Americans roll dice for 1 submarine in 90 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 90 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship and 1 cruiser in 90 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 90 Sea Zone
Americans roll dice for 1 bomber in 90 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 battleship and 1 cruiser in 90 Sea Zone, round 3 : 2/2 hits
1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 90 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is -14
Casualties for Germans: 1 cruiser
Casualties for Americans: 1 bomber, 1 destroyer and 1 submarineNon Combat Move - Americans
1 transport moved from 83 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 3 infantry and 3 transports moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 55 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
1 fighter moved from 14 Sea Zone to Midway
2 fighters moved from 16 Sea Zone to Midway
1 fighter moved from Brazil to French GuianaPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Americans undo move 3.
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,2
Americans collect 48 PUs (2 lost to blockades); end with 49 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 3 fighters
41 Sea Zone : 3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer
14 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 fighters and 3 transports
Central United States : 1 factory_major
Southeast Mexico : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major and 1 harbour
French Guiana : 1 fighter
89 Sea Zone : 1 flag, 1 submarine
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 battleship, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 55 / 61
Russians : 22 / 31
Japanese : 71 / 76
Americans : 50 / 64
Chinese : 2 / 11
British : 31 / 31
UK_Pacific : 7 / 9
Italians : 15 / 29
ANZAC : 10 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 artilleries, 1 fighter and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 2 armour
Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 2 armour in Yunnan, round 2 : 2/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 armourNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 2 artilleries and 3 infantry
Kweichow : 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 fighterProduction/PUs Summary :
Germans : 55 / 61
Russians : 22 / 31
Japanese : 67 / 76
Americans : 50 / 64
Chinese : 6 / 14
British : 31 / 31
UK_Pacific : 7 / 9
Italians : 15 / 29
ANZAC : 10 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Tobruk
2 infantry moved from Nigeria to French West Africa
British take French West Africa from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 armour and 1 mech_infantry moved from Egypt to Syria
1 infantry moved from French Equatorial Africa to Nigeria
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 armour and 1 mech_infantry moved from Shan State to MalayaCombat - British
Battle in Tobruk
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British win, taking Tobruk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 98 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports -
OOL for Sz 37 please
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Tip CV
Sink CV
Tac
Fig
TT’s -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Tobruk
2 infantry moved from Nigeria to French West Africa
British take French West Africa from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 armour and 1 mech_infantry moved from Egypt to Syria
1 infantry moved from French Equatorial Africa to Nigeria
1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 armour and 1 mech_infantry moved from Shan State to MalayaCombat - British
Battle in Tobruk
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 98 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits
Turning on Edit Mode
EDIT: Removing units owned by British from Queensland: 2 infantry
EDIT: Removing units owned by British from 54 Sea Zone: 1 transport
EDIT: Changing ownership of Sumatra from Japanese to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Sumatra: 2 infantry
EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 2 transports in 37 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
2 transports owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Japanese with 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Battle in 112 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 2 fighters in 112 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 112 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in Syria
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 fighter
British roll dice for 1 armour and 1 mech_infantry in Syria, round 2 : 1/2 hits
Germans roll dice for 1 fighter in Syria, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 fighter owned by the Italians lost in Syria
British win, taking Syria from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 fighter
Battle in Malaya
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
2 fighters moved from 98 Sea Zone to Egypt
2 fighters moved from 112 Sea Zone to United KingdomPlace Units - British
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 98 Sea Zone
1 artillery and 1 mech_infantry placed in Egypt
1 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
British collect 32 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in Sumatra change ownership: 2 infantry
Some Units in 41 Sea Zone change ownership: 1 transportTerritory Summary for British and UK_Pacific :
Yunnan : 2 infantry
Szechwan : 3 aaGuns and 2 infantry
Burma : 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 18 infantry
Malaya : 1 armour and 1 harbour
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag, 1 battleship and 1 cruiser
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Nigeria : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Syria : 1 flag, 1 armour
French West Africa : 1 flag, 2 infantry
Tobruk : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 61
Russians : 22 / 31
Japanese : 60 / 76
Americans : 50 / 64
Chinese : 6 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 29
ANZAC : 10 / 22
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 submarines
Americans defend with 1 battleship, 2 destroyers and 1 transport
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 destroyers and 1 transport in 91 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 91 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Italians and 1 destroyer owned by the Italians lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Italians: 1 destroyer and 2 submarines
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 91 Sea Zone to Southern Italy
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Ukraine
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 armour moved from Northern Italy to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.500
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Italians Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.286
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 carrier and 1 submarine
Egypt : 2 infantryProduction/PUs Summary :
Germans : 54 / 61
Russians : 22 / 31
Japanese : 56 / 76
Americans : 50 / 64
Chinese : 6 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 54 / 61
Russians : 22 / 31
Japanese : 56 / 76
Americans : 50 / 64
Chinese : 6 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
3 armour moved from Ukraine to Bryansk
1 artillery moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 bomber moved from Gibraltar to 91 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
1 battleship moved from 90 Sea Zone to 91 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
1 fighter moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
3 armour moved from Ukraine to Bryansk
1 artillery moved from Baltic States to Belarus
3 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 bomber moved from Gibraltar to 91 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
1 battleship moved from 90 Sea Zone to 91 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from Algeria to Tunisia
1 fighter moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 4 armour, 1 artillery, 3 infantry and 1 tactical_bomber
Russians defend with 1 armour, 2 artilleries and 6 infantry
Germans roll dice for 4 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/9 hits
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Bryansk, round 2 : 6/9 hits
4 infantry owned by the Russians, 3 infantry owned by the Germans, 1 artillery owned by the Germans and 2 armour owned by the Germans lost in Bryansk
2 armour owned by the Germans retreated to Ukraine
Russians win with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 armour, 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers and 1 fighter
Americans defend with 1 battleship, 1 destroyer and 1 transport
Germans roll dice for 1 battleship, 2 bombers and 1 fighter in 91 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 battleship, 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the Americans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 battleship and 1 bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Americans: 1 battleship, 1 destroyer and 1 transport
Battle in Rostov
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 2 artilleries, 1 fighter and 6 infantry
Russians defend with 2 artilleries and 4 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 6 infantry in Belarus, round 2 : 3/10 hits
Russians roll dice for 2 artilleries and 4 infantry in Belarus, round 2 : 1/6 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in Belarus, round 3 : 4/9 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 2/3 hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 4 infantryNon Combat Move - Germans
1 fighter moved from Gibraltar to France
2 infantry moved from 92 Sea Zone to Algeria
1 bomber moved from 91 Sea Zone to Western Germany
2 infantry moved from France to Southern France
3 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Poland to Baltic States
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Belarus to Ukraine
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 armour moved from Germany to Poland
1 armour moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to France
2 infantry moved from Germany to Poland
2 infantry moved from Norway to Finland
1 aaGun moved from Baltic States to BelarusPlace Units - Germans
1 submarine placed in 93 Sea Zone
1 fighter placed in Western Germany
2 infantry placed in Ukraine
1 artillery placed in Ukraine
2 destroyers placed in 93 Sea Zone
1 artillery and 2 infantry placed in Western Germany
3 infantry placed in Germany
Germans undo move 6.
1 artillery placed in Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,2
Germans collect 52 PUs (5 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsDice Statistics:
Total
1 was rolled 14 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.141
Median : 3.000
Variance : 0.540
Standard Deviation : 0.735
Total rolls : 64Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Germans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.343
Median : 3.000
Variance : 0.206
Standard Deviation : 0.454
Total rolls : 35Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.952
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
2 fighters, 20 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 armour moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Timguska to Urals
1 mech_infantry moved from Novosibirsk to Urals
1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
1 infantry moved from Kazakhstan to Volgograd
1 armour moved from Iraq to EgyptCombat - Russians
Battle in Kansu
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Urals
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Urals
Russians win, taking Urals from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 armour and 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Rostov, round 2 : 2/5 hits
Germans roll dice for 2 armour and 1 infantry in Rostov, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Rostov
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 1/3 hits
Germans roll dice for 1 armour in Rostov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour and 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 2 fighters, 20 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour, 2 artilleries and 3 infantry
AA fire in Belarus : 1/3 hits
1 fighter owned by the Russians lost in Belarus
Russians roll dice for 1 fighter, 20 infantry and 1 tactical_bomber in Belarus, round 2 : 2/22 hits
Germans roll dice for 1 aaGun, 1 armour, 2 artilleries and 3 infantry in Belarus, round 2 : 1/6 hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 19 infantry and 1 tactical_bomber in Belarus, round 3 : 5/21 hits
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Belarus, round 3 : 2/5 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 17 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries and 3 infantry
Casualties for Russians: 1 fighter and 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
4 infantry moved from Russia to Bryansk
2 aaGuns moved from Novgorod to BelarusPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Kansu : 1 armour
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Belarus : 2 aaGuns and 17 infantry
Bryansk : 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
Rostov : 2 artilleries
Urals : 1 armour
Russia : 1 airfield, 1 factory_major and 10 infantry
Volgograd : 1 factory_minor and 1 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 57
Russians : 26 / 35
Japanese : 53 / 76
Americans : 50 / 64
Chinese : 7 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangsi to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 bombers moved from Kwangtung to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangsi to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 bombers moved from Kwangtung to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
2 infantry moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangsi to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 bombers moved from Kwangtung to Kweichow
1 armour moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour and 2 bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 bombers in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 1 battleship and 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry; Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 4/11 hits
Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 5/7 hits
1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Chinese, 2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 fighters and 3 tactical_bombers in Yunnan, round 3 : 4/6 hits
Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 2/3 hits
1 fighter owned by the Japanese, 2 artilleries owned by the Chinese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -31
Casualties for British: 2 infantry
Casualties for Chinese: 2 artilleries and 3 infantry
Casualties for Japanese: 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier, 2 fighters and 3 transports
Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 3 transports in 10 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 carrier and 3 transports in 10 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 10 Sea Zone
Americans win with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
2 fighters owned by the Americans forced to land in Western United StatesNon Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour and 2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Kweichow to French Indo ChinaPlace Units - Japanese
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.349
Median : 4.000
Variance : 2.071
Standard Deviation : 1.439
Total rolls : 43British Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.455
Median : 2.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.655
Median : 4.000
Variance : 1.679
Standard Deviation : 1.296
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 14 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 1 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 fighter moved from French Guiana to 91 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central America
1 bomber moved from Eastern United States to Central America
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Central America
Americans attack with 1 bomber and 1 mech_infantry
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Central America, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Central America, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Central America
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central America: 1 bomber
EDIT: Changing ownership of Central America from Germans to Americans
EDIT: Adding units owned by Americans to Central America: 1 mech_infantry
EDIT: Turning off Edit Mode
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 battleship
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship in 91 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 battleship owned by the Germans lost in 91 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 battleship
Casualties for Americans: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 41 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
2 fighters moved from 1 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from 91 Sea Zone to French GuianaPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Americans :
India : 3 artilleries and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 artilleries, 3 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
39 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 carrier, 2 fighters and 3 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 3 destroyers and 1 fighter
1 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major and 1 harbour
French Guiana : 1 fighter
89 Sea Zone : 1 flag
101 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 51 / 57
Russians : 26 / 35
Japanese : 54 / 54
Americans : 51 / 66
Chinese : 6 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Szechwan to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 51 / 57
Russians : 26 / 35
Japanese : 54 / 54
Americans : 51 / 66
Chinese : 6 / 14
British : 33 / 33
UK_Pacific : 14 / 14
Italians : 14 / 19
ANZAC : 14 / 24
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0