still 3 uk figs on us carrier
Surprise Attack Axis vs Entek + 12 Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsi to Hunan
1 armour moved from Shantung to Kweichow
1 armour moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from ANZAC
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 33 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 33 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Shantung
2 infantry moved from Kiangsu to Kiangsi
1 artillery and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Shantung
1 infantry placed in Japan
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21Americans Combat
1 was rolled 1 times
5 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4Chinese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.929
Median : 2.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from Gibraltar to 92 Sea Zone
3 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
3 armour, 1 infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
3 armour and 1 infantry moved from 19 Sea Zone to Shantung
5 bombers moved from French Indo China to Shantung
3 artilleries moved from Kwangsi to Kwangtung
2 armour moved from French Indo China to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 armour moved from French Indo China to Hunan
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
3 fighters moved from Midway to 16 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to FranceCombat - Americans
Battle in Kwangtung
Americans attack with 3 artilleries
Japanese defend with 1 armour and 1 harbour
Americans roll dice for 3 artilleries in Kwangtung, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 armour
Battle in Hunan
Americans attack with 3 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 : 3/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the Americans lost in Hunan
Americans win, taking Hunan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Americans: 2 armour
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 33 Sea Zone
Americans attack with 2 destroyers and 2 submarines
Japanese defend with 1 submarine
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 destroyers in 33 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 2 destroyers in 33 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 bombers and 2 destroyers
Italians defend with 2 submarines
Americans roll dice for 2 bombers and 2 destroyers in 92 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Italians lost in 92 Sea Zone
Americans win with 2 bombers and 2 destroyers remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in Shantung
Americans attack with 3 armour, 5 bombers and 1 infantry
Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
Americans roll dice for 3 armour, 5 bombers and 1 infantry in Shantung, round 2 : 4/9 hits
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 0/4 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 3 armour, 5 bombers and 1 infantry remaining. Battle score for attacker is 23
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 1 infantry
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
1 bomber moved from France to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery moved from Central United States to Eastern United States
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
6 transports moved from 91 Sea Zone to 101 Sea Zone
2 bombers moved from 92 Sea Zone to Gibraltar
5 bombers moved from Shantung to Formosa
1 carrier moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 19 Sea Zone
3 fighters moved from 16 Sea Zone to Midway
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
1 cruiser and 2 destroyers placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
8 submarines placed in 10 Sea Zone
1 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 3 armour and 1 infantry
Formosa : 5 bombers
Hunan : 1 armour
Kwangtung : 2 artilleries
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 3 fighters and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag
33 Sea Zone : 2 destroyers and 2 submarines
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
25 Sea Zone : 1 destroyer and 1 submarine
20 Sea Zone : 1 flag
10 Sea Zone : 8 submarines
19 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
16 Sea Zone : 1 destroyer
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 6 infantry
Gibraltar : 1 artillery, 2 bombers and 1 infantry
United Kingdom : 1 bomber
Morocco : 1 flag
Algeria : 1 flag
89 Sea Zone : 1 flag
109 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
92 Sea Zone : 2 destroyers
101 Sea Zone : 1 cruiser, 2 destroyers and 6 transports
Brazil : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 57 / 69
Russians : 11 / 14
Japanese : 39 / 47
Americans : 61 / 86
Chinese : 6 / 13
British : 35 / 44
UK_Pacific : 22 / 27
Italians : 14 / 14
ANZAC : 18 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery, 1 fighter and 4 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 57 / 69
Russians : 11 / 14
Japanese : 39 / 47
Americans : 61 / 86
Chinese : 6 / 12
British : 35 / 44
UK_Pacific : 22 / 27
Italians : 14 / 14
ANZAC : 18 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Caucasus to Rostov
1 armour moved from Kazakhstan to Urals
Russians take Novosibirsk from Germans
Russians take Urals from Germans
1 armour and 1 mech_infantry moved from Kazakhstan to Tambov
2 armour moved from Volgograd to TambovCombat - British
Battle in Tambov
British attack with 3 armour and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 3 armour and 1 mech_infantry in Tambov, round 2 : 3/4 hits
Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tambov
British win, taking Tambov from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 2/6 hits
Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 2/4 hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Rostov
British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Rostov, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 4 : 2/3 hits
Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 infantry and 1 mech_infantryNon Combat Move - British
3 armour moved from Eastern Persia to Kazakhstan
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Iraq to Caucasus
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
3 infantry moved from Burma to YunnanPlace Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 109 Sea Zone
1 destroyer placed in 98 Sea Zone
1 artillery and 2 infantry placed in Persia
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by UK_Pacific to Burma: 2 infantry
EDIT: Removing units owned by British from India: 2 armour, 2 infantry and 2 mech_infantrys
EDIT: Turning off Edit Mode
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Units Change Ownership
Some Units in Burma change ownership: 2 infantry
Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 3 infantry
Burma : 2 infantry
India : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 1 fighter and 1 tactical_bomber
Kazakhstan : 3 armour
Sumatra : 1 flag
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Rostov : 1 armour, 1 artillery and 1 mech_infantry
Urals : 1 armour
Tambov : 3 armour and 1 mech_infantry
Caucasus : 1 mech_infantry
109 Sea Zone : 1 destroyer
Iraq : 1 armour and 3 mech_infantrys
Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
Northwest Persia : 1 flag, 3 artilleries and 6 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 1 flag, 2 destroyersProduction/PUs Summary :
Germans : 53 / 69
Russians : 16 / 14
Japanese : 39 / 47
Americans : 61 / 86
Chinese : 6 / 12
British : 35 / 40
UK_Pacific : 22 / 27
Italians : 13 / 14
ANZAC : 18 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 3 infantry in Rostov, round 3 : 2/4 hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 3 : 1/3 hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 4 : 1/3 hits
Russians roll dice for 1 armour in Rostov, round 4 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from Romania to Bessarabia
1 armour moved from Northern Italy to Romania
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.500
Median : 3.000
Variance : 0.824
Standard Deviation : 0.907
Total rolls : 18Italians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Russians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.857
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
3 armour moved from Volgograd to Rostov
1 infantry and 3 mech_infantrys moved from Caucasus to Rostov
1 fighter moved from Formosa to Yunnan
1 carrier and 2 fighters moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 45 Sea Zone to 21 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from Northern Territory to PhilippinesCombat - ANZAC
Battle in Rostov
ANZAC attack with 3 armour, 1 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
ANZAC roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 4/7 hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the ANZAC, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
ANZAC win, taking Rostov from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 armour moved from Iraq to CaucasusPlace Units - ANZAC
3 armour placed in Iraq
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Formosa : 1 flag
Yunnan : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 fighter
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
34 Sea Zone : 1 destroyer
21 Sea Zone : 1 submarine
19 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
54 Sea Zone : 1 flag
62 Sea Zone : 1 transport
Syria : 1 flag
Rostov : 3 armour and 3 mech_infantrys
Caucasus : 3 armour
Iraq : 1 flag, 3 armour and 1 factory_minorProduction/PUs Summary :
Germans : 53 / 69
Russians : 16 / 14
Japanese : 39 / 47
Americans : 61 / 86
Chinese : 6 / 12
British : 35 / 40
UK_Pacific : 22 / 27
Italians : 13 / 16
ANZAC : 18 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 53 / 69
Russians : 16 / 14
Japanese : 39 / 47
Americans : 61 / 86
Chinese : 6 / 12
British : 35 / 40
UK_Pacific : 22 / 27
Italians : 13 / 16
ANZAC : 18 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 65 PUs;
Germans buy 1 armour, 1 destroyer, 1 fighter, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone -
Scramble in sz 109 Mr. Churchill?
-
Send 'em up!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 65 PUs;
Germans buy 1 armour, 1 destroyer, 1 fighter, 9 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea ZoneCombat - Germans
Americans scrambles 1 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 bomber, 2 fighters and 2 submarines
British defend with 1 destroyer and 1 fighter; Americans defend with 1 cruiser, 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter and 2 transports in 109 Sea Zone, round 2 : 4/4 hits
2 submarines owned by the Germans, 2 fighters owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
Germans roll dice for 1 bomber in 109 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 109 Sea Zone, round 3 : 2/3 hits
1 bomber owned by the Germans lost in 109 Sea Zone
Americans win with 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -36
Casualties for Germans: 1 bomber, 2 fighters and 2 submarines
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 4 : 2/4 hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Moving scrambled unit from 109 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
2 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
1 artillery moved from Belarus to Archangel
1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 artillery and 4 infantry moved from Germany to Poland
2 infantry moved from France to Southern France
2 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Western Germany to France
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to GermanyPlace Units - Germans
3 infantry placed in Novgorod
1 infantry placed in Southern France
1 infantry placed in France
1 fighter and 1 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 93 Sea Zone
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.467
Median : 3.500
Variance : 0.897
Standard Deviation : 0.947
Total rolls : 30Germans Combat
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.778
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 1.571
Median : 1.000
Variance : 2.167
Standard Deviation : 1.472
Total rolls : 7Russians Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 5.000
Median : 6.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery and 4 infantry moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/4 hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 0/4 hits
Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 5 : 3/4 hits
Italians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 1/5 hits
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag
Bryansk : 6 infantry
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 33 infantry and 1 tactical_bomber
Vologda : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 artillery and 3 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 53 / 64
Russians : 17 / 20
Japanese : 39 / 47
Americans : 61 / 86
Chinese : 6 / 12
British : 35 / 40
UK_Pacific : 22 / 27
Italians : 12 / 16
ANZAC : 18 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Anhwe to Shantung
1 armour moved from Kweichow to Shantung
1 artillery and 1 infantry moved from Kweichow to Hunan
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Anhwe to Shantung
1 armour moved from Kweichow to Shantung
1 artillery and 1 infantry moved from Kweichow to Hunan
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery and 1 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Chinese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits
Chinese roll dice for 1 armour in Hunan, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits
Chinese roll dice for 1 armour in Hunan, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Hunan, round 5 : 0/1 hits
Chinese roll dice for 1 armour in Hunan, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Hunan
Chinese win with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Shantung
Japanese attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 3 armour and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shantung, round 2 : 1/3 hits
Chinese roll dice for 3 armour and 1 infantry in Shantung, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Shantung
Japanese roll dice for 1 armour and 1 artillery in Shantung, round 3 : 1/2 hits
Chinese roll dice for 3 armour in Shantung, round 3 : 1/3 hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Shantung
1 armour owned by the Japanese retreated to Anhwe
Chinese win with 2 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 1 artillery and 2 infantry
EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Sikang to Shensi
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 artillery, 1 fighter and 3 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,2,2,6,3,4,6,1
Japanese collect 32 PUs (8 lost to blockades); end with 34 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 4.167
Median : 4.500
Variance : 1.586
Standard Deviation : 1.259
Total rolls : 30Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.889
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 5 times
Average roll : 4.182
Median : 4.000
Variance : 2.100
Standard Deviation : 1.449
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.400
Median : 5.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
Sorry for the edit I wasnt paying attention when I did the German deploy
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 5 artilleries, 2 bombers, 4 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Shantung
1 armour moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Kiangsu to Shantung
1 infantry moved from French Indo China to Kwangsi
2 artilleries moved from Kwangtung to Kwangsi
1 armour moved from Hunan to Hopei
Chinese take Kweichow from Japanese
Chinese take Hopei from Japanese
3 bombers moved from Formosa to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
2 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
-
Scramble for Sz 6?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 5 artilleries, 2 bombers, 4 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 armour moved from Jehol to Shantung
1 armour moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Kiangsu to Shantung
1 infantry moved from French Indo China to Kwangsi
2 artilleries moved from Kwangtung to Kwangsi
1 armour moved from Hunan to Hopei
Chinese take Kweichow from Japanese
Chinese take Hopei from Japanese
3 bombers moved from Formosa to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
2 destroyers and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 bombers, 4 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 1 cruiser, 4 destroyers, 2 submarines and 1 transport
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 3 bombers, 4 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 7/12 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser, 4 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/5 hits
4 destroyers owned by the Japanese, 2 submarines owned by the Americans, 1 cruiser owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
Americans win, taking 6 Sea Zone from Japanese with 3 bombers, 4 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 cruiser, 4 destroyers, 2 submarines and 1 transport
Battle in 93 Sea Zone
Americans attack with 1 bomber and 2 destroyers
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 bomber and 2 destroyers in 93 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 destroyer
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Kwangsi
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Kwangsi
Americans roll dice for 2 artilleries in Kwangsi, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 94 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 94 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber moved from 94 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to United Kingdom
1 cruiser and 2 transports moved from 109 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 1 cruiser, 2 destroyers, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
8 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to Shantung
3 bombers moved from 6 Sea Zone to Shantung
1 tactical_bomber moved from 6 Sea Zone to Shantung
2 bombers moved from Formosa to India
1 bomber moved from 93 Sea Zone to GibraltarPlace Units - Americans
5 artilleries and 4 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
2 bombers placed in French Indo ChinaTurn Complete - Americans
Americans collect 61 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 2 armour, 3 bombers, 2 fighters and 1 tactical_bomber
Kwangsi : 2 artilleries
Hopei : 1 armour
India : 2 bombers
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 1 harbour
Celebes : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag
25 Sea Zone : 8 submarines
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
19 Sea Zone : 1 carrier, 2 fighters and 3 transports
17 Sea Zone : 1 flag
1 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 4 destroyers and 1 submarine
Central United States : 1 factory_major
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 7 artilleries, 2 bombers and 7 infantry
United Kingdom : 1 bomber
Morocco : 1 flag
Algeria : 1 flag
94 Sea Zone : 1 destroyer
89 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 destroyer
101 Sea Zone : 4 transports
Brazil : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 9 transportsProduction/PUs Summary :
Germans : 53 / 64
Russians : 17 / 20
Japanese : 33 / 34
Americans : 61 / 88
Chinese : 12 / 12
British : 35 / 40
UK_Pacific : 22 / 27
Italians : 12 / 16
ANZAC : 18 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0