Surprise Attack Axis vs Entek + 12 Allies

  • '20 '19 '18 '17 '16

    Yes, scramble both fighters.

    No problem about the sporadic posting.  Life happens.

    Have fun at the con, hopefully you’ll get to enjoy it and life won’t get in the way too much


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 artillery and 1 infantry moved from Rostov to Volgograd
                1 armour moved from Ukraine to Volgograd

    Combat - Italians
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 92 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 2 fighters; Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 submarines
                Battle in Volgograd
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 3 armour; Russians defend with 1 factory_minor
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Volgograd, round 2 :  2/3 hits
                        Russians roll dice for 3 armour in Volgograd, round 2 :  2/3 hits
                        1 artillery owned by the Italians, 2 armour owned by the British and 1 infantry owned by the Italians lost in Volgograd
                        Italians roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Volgograd, round 3 :  1/1 hits
                        1 armour owned by the Italians lost in Volgograd
                    Russians win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 2 armour
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Ukraine to Rostov
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.500
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                1 was rolled 3 times
                4 was rolled 1 times
            Average roll : 1.750
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    triplea_37678.0_Ita17.tsvg

  • '20 '19 '18 '17 '16

    Hey the forum was having a problem with the save files yesterday.  I can’t get this one to work.  Did you happen to save it before closing out?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 artillery and 1 infantry moved from Rostov to Volgograd
                1 armour moved from Ukraine to Volgograd

    triplea_37678.0_Ita17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 artillery and 1 infantry moved from Rostov to Volgograd
                1 armour moved from Ukraine to Volgograd

    Combat - Italians
                Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in Volgograd
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 3 armour; Russians defend with 1 factory_minor
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 3 armour in Volgograd, round 2 :  2/3 hits
                        1 artillery owned by the Italians, 1 armour owned by the British and 1 infantry owned by the Italians lost in Volgograd
                        Italians roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        Russians roll dice for 2 armour in Volgograd, round 3 :  1/2 hits
                        1 armour owned by the Italians lost in Volgograd
                    Russians win with 2 armour remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                    Casualties for British: 1 armour
                Battle in 92 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 2 fighters; Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 :  0/3 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 92 Sea Zone
                    2 submarines owned by the Italians Submerged
                    Americans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.733
            Median : 3.000
            Variance : 1.214
            Standard Deviation : 1.102
            Total rolls : 15

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 2.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Russians Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_37678.0_Ita17.tsvg


  • This was the most recent one I could load without an error, the results were a little different at Gib., maybe average the two diff. results

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 3 armour and 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 armour moved from Caucasus to Volgograd
                1 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from New South Wales to Northern Territory

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 armour placed in Iraq
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        Formosa : 1 flag, 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 fighter
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        45 Sea Zone : 1 submarine
        35 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        19 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 destroyer
        Syria : 1 flag
        Volgograd : 3 armour
        Caucasus : 1 infantry and 3 mech_infantrys
        Iraq : 1 flag, 3 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 9 / 13
        Japanese : 40 / 44
        Americans : 61 / 86
        Chinese : 5 / 13
        British : 38 / 44
        UK_Pacific : 22 / 27
        Italians : 14 / 14
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_ANZ17.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 56 / 71
        Russians : 9 / 13
        Japanese : 40 / 44
        Americans : 61 / 86
        Chinese : 5 / 13
        British : 38 / 44
        UK_Pacific : 22 / 27
        Italians : 14 / 14
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Fre17.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Finland to Norway
                1 bomber and 4 fighters moved from Western Germany to Norway
                1 artillery and 2 infantry moved from Samara to Volgograd
                3 infantry moved from Rostov to Volgograd
                2 infantry moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from Novosibirsk to Kazakhstan

    triplea_37678.0_Ger18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 9 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Finland to Norway
                1 bomber and 4 fighters moved from Western Germany to Norway
                1 artillery and 2 infantry moved from Samara to Volgograd
                3 infantry moved from Rostov to Volgograd
                2 infantry moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from Novosibirsk to Kazakhstan

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 artillery, 1 bomber, 4 fighters and 2 infantry
                    British defend with 1 airfield and 2 fighters; Americans defend with 2 artilleries, 1 fighter and 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 2 infantry in Norway, round 2 :  4/8 hits
                        British roll dice for 2 artilleries, 3 fighters and 2 infantry in Norway, round 2 :  2/7 hits
                        2 artilleries owned by the Americans, 2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Norway
                        Germans roll dice for 1 artillery, 1 bomber and 4 fighters in Norway, round 3 :  2/6 hits
                        British roll dice for 3 fighters in Norway, round 3 :  2/3 hits
                        2 fighters owned by the Germans, 1 fighter owned by the British and 1 fighter owned by the Americans lost in Norway
                        Germans roll dice for 1 artillery, 1 bomber and 2 fighters in Norway, round 4 :  3/4 hits
                        British roll dice for 1 fighter in Norway, round 4 :  1/1 hits
                        1 fighter owned by the Germans and 1 fighter owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 3 fighters and 2 infantry
                    Casualties for British: 2 fighters
                    Casualties for Americans: 2 artilleries, 1 fighter and 2 infantry
                Battle in Volgograd
                    Germans attack with 1 artillery and 5 infantry
                    British defend with 2 armour; ANZAC defend with 3 armour; Russians defend with 1 factory_minor
                        Germans roll dice for 1 artillery and 5 infantry in Volgograd, round 2 :  0/6 hits
                        Russians roll dice for 5 armour in Volgograd, round 2 :  4/5 hits
                        4 infantry owned by the Germans lost in Volgograd
                    1 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Rostov
                    Russians win with 5 armour remaining. Battle score for attacker is -12
                    Casualties for Germans: 4 infantry
                Battle in Kazakhstan
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 2 armour and 2 mech_infantrys
                        Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 :  1/3 hits
                        Russians roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 :  3/4 hits
                        1 mech_infantry owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Kazakhstan
                    Russians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 bomber and 1 fighter moved from Norway to Western Germany
                1 artillery and 2 infantry moved from Karelia to Novgorod
                1 armour and 1 mech_infantry moved from Baltic States to Bessarabia
                3 infantry moved from Slovakia Hungary to Romania
                1 artillery and 1 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Slovakia Hungary
                2 armour moved from Normandy Bordeaux to Western Germany
                3 infantry moved from Normandy Bordeaux to France
                3 artilleries moved from Normandy Bordeaux to France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to France
                1 artillery and 4 infantry moved from Western Germany to Germany
                1 artillery and 2 infantry moved from France to Western Germany
                1 artillery moved from Western Germany to Germany
                1 artillery moved from France to Western Germany
                1 artillery moved from Western Germany to Germany
                1 infantry moved from France to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour and 1 mech_infantry placed in Germany
                1 fighter placed in Western Germany
                2 infantry placed in Germany
                2 infantry placed in Western Germany
                1 infantry placed in France
                1 infantry placed in Western Germany
                1 artillery placed in Western Germany
                1 destroyer and 2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.489
            Median : 3.000
            Variance : 0.891
            Standard Deviation : 0.944
            Total rolls : 47

    Germans Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.885
            Standard Deviation : 0.941
            Total rolls : 27

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Russians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.778
            Median : 2.000
            Variance : 1.625
            Standard Deviation : 1.275
            Total rolls : 9

    triplea_37678.0_Ger18.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Samara
                      Russians take Samara from Germans
                1 armour moved from Samara to Russia
                2 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 :  3/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 14 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 43 infantry and 1 tactical_bomber
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        113 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 11 / 14
        Japanese : 40 / 44
        Americans : 61 / 86
        Chinese : 5 / 13
        British : 35 / 44
        UK_Pacific : 22 / 27
        Italians : 14 / 14
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Rus18.tsvg

  • '20 '19 '18 '17 '16

    I’ve got the save, saved just in case the one I uploaded didn’t work. Let me know if you need me to email/upload it.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Kiangsi to Hunan
                1 armour moved from Shantung to Kweichow
                1 armour moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from ANZAC
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone

    triplea_37678.0_Jap18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Kiangsi to Hunan
                1 armour moved from Shantung to Kweichow
                1 armour moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Japanese take 19 Sea Zone from ANZAC
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer in 33 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 33 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 20 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 20 Sea Zone to Shantung
                2 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Shantung
                1 infantry placed in Japan
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

    Americans Combat
                1 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Chinese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.929
            Median : 2.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    triplea_37678.0_Jap18.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 8 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                2 bombers moved from Gibraltar to 92 Sea Zone
                3 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                3 armour, 1 infantry and 3 transports moved from 36 Sea Zone to 19 Sea Zone
                3 armour and 1 infantry moved from 19 Sea Zone to Shantung
                5 bombers moved from French Indo China to Shantung
                3 artilleries moved from Kwangsi to Kwangtung
                2 armour moved from French Indo China to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                1 armour moved from French Indo China to Hunan
                2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                3 fighters moved from Midway to 16 Sea Zone
                1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Battle in Kwangtung
                    Americans attack with 3 artilleries
                    Japanese defend with 1 armour and 1 harbour
                        Americans roll dice for 3 artilleries in Kwangtung, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kwangtung, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 artillery owned by the Americans lost in Kwangtung
                    Americans win, taking Kwangtung from Japanese with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 armour
                Battle in Hunan
                    Americans attack with 3 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 :  3/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 armour owned by the Americans lost in Hunan
                    Americans win, taking Hunan from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Americans: 2 armour
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 33 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Japanese defend with 1 submarine
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 2 destroyers in 33 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 2 destroyers in 33 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 submarines in 33 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers and 2 destroyers
                    Italians defend with 2 submarines
                        Americans roll dice for 2 bombers and 2 destroyers in 92 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 bombers and 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 submarines
                Battle in Shantung
                    Americans attack with 3 armour, 5 bombers and 1 infantry
                    Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 infantry
                        Americans roll dice for 3 armour, 5 bombers and 1 infantry in Shantung, round 2 :  4/9 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 :  0/4 hits
                        1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Japanese lost in Shantung
                    Americans win, taking Shantung from Japanese with 3 armour, 5 bombers and 1 infantry remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter and 1 infantry
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                1 bomber moved from France to United Kingdom
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to Eastern United States
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                6 transports moved from 91 Sea Zone to 101 Sea Zone
                2 bombers moved from 92 Sea Zone to Gibraltar
                5 bombers moved from Shantung to Formosa
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to 19 Sea Zone
                3 fighters moved from 16 Sea Zone to Midway
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 cruiser and 2 destroyers placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                8 submarines placed in 10 Sea Zone
                1 infantry placed in French Indo China

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shantung : 3 armour and 1 infantry
        Formosa : 5 bombers
        Hunan : 1 armour
        Kwangtung : 2 artilleries
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 3 fighters and 1 harbour
        French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag
        33 Sea Zone : 2 destroyers and 2 submarines
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        25 Sea Zone : 1 destroyer and 1 submarine
        20 Sea Zone : 1 flag
        10 Sea Zone : 8 submarines
        19 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        16 Sea Zone : 1 destroyer
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Gibraltar : 1 artillery, 2 bombers and 1 infantry
        United Kingdom : 1 bomber
        Morocco : 1 flag
        Algeria : 1 flag
        89 Sea Zone : 1 flag
        109 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        92 Sea Zone : 2 destroyers
        101 Sea Zone : 1 cruiser, 2 destroyers and 6 transports
        Brazil : 1 flag
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 11 / 14
        Japanese : 39 / 47
        Americans : 61 / 86
        Chinese : 6 / 13
        British : 35 / 44
        UK_Pacific : 22 / 27
        Italians : 14 / 14
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Ame18.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 1 artillery, 1 fighter and 4 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 57 / 69
        Russians : 11 / 14
        Japanese : 39 / 47
        Americans : 61 / 86
        Chinese : 6 / 12
        British : 35 / 44
        UK_Pacific : 22 / 27
        Italians : 14 / 14
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Chi18.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Caucasus to Rostov
                1 armour moved from Kazakhstan to Urals
                      Russians take Novosibirsk from Germans
                      Russians take Urals from Germans
                1 armour and 1 mech_infantry moved from Kazakhstan to Tambov
                2 armour moved from Volgograd to Tambov

    Combat - British
                Battle in Tambov
                    British attack with 3 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 3 armour and 1 mech_infantry in Tambov, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tambov
                    British win, taking Tambov from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    British attack with 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Rostov, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 2 infantry owned by the British lost in Rostov
                        British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Rostov, round 3 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 4 :  2/3 hits
                        Germans roll dice for 1 artillery in Rostov, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for British: 2 infantry and 1 mech_infantry

    Non Combat Move - British
                3 armour moved from Eastern Persia to Kazakhstan
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Iraq to Caucasus
                2 artilleries and 2 infantry moved from Iraq to Northwest Persia
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 infantry moved from Burma to Yunnan

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer placed in 109 Sea Zone
                1 destroyer placed in 98 Sea Zone
                1 artillery and 2 infantry placed in Persia
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by British to Eastern Persia: 2 armour and 2 mech_infantrys
                EDIT: Adding units owned by UK_Pacific to Burma: 2 infantry
                EDIT: Removing units owned by British from India: 2 armour, 2 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Units Change Ownership
                    Some Units in Burma change ownership: 2 infantry
                    Some Units in India change ownership: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        Yunnan : 3 infantry
        Burma : 2 infantry
        India : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Philippines : 1 fighter and 1 tactical_bomber
        Kazakhstan : 3 armour
        Sumatra : 1 flag
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 armour, 1 artillery and 1 mech_infantry
        Urals : 1 armour
        Tambov : 3 armour and 1 mech_infantry
        Caucasus : 1 mech_infantry
        109 Sea Zone : 1 destroyer
        Iraq : 1 armour and 3 mech_infantrys
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Northwest Persia : 1 flag, 3 artilleries and 6 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        98 Sea Zone : 1 flag, 2 destroyers

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 16 / 14
        Japanese : 39 / 47
        Americans : 61 / 86
        Chinese : 6 / 12
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 13 / 14
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_UK_18.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Ukraine to Rostov

    triplea_37678.0_Ita18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                        Italians roll dice for 1 artillery and 3 infantry in Rostov, round 2 :  0/4 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery and 3 infantry in Rostov, round 3 :  2/4 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Rostov, round 3 :  1/3 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 1 artillery and 2 infantry in Rostov, round 4 :  1/3 hits
                        Russians roll dice for 1 armour in Rostov, round 4 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Bessarabia to Ukraine
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 armour moved from Northern Italy to Romania
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Italians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.857
            Median : 4.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    triplea_37678.0_Ita18.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 3 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 armour moved from Volgograd to Rostov
                1 infantry and 3 mech_infantrys moved from Caucasus to Rostov
                1 fighter moved from Formosa to Yunnan
                1 carrier and 2 fighters moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 19 Sea Zone from Japanese
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 submarine moved from 45 Sea Zone to 21 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 fighter moved from Northern Territory to Philippines

    Combat - ANZAC
                Battle in Rostov
                    ANZAC attack with 3 armour, 1 infantry and 3 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Rostov, round 2 :  4/7 hits
                        Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Rostov
                    ANZAC win, taking Rostov from Italians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 armour moved from Iraq to Caucasus

    Place Units - ANZAC
                3 armour placed in Iraq
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        Formosa : 1 flag
        Yunnan : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 fighter
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        34 Sea Zone : 1 destroyer
        21 Sea Zone : 1 submarine
        19 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 2 fighters
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 transport
        Syria : 1 flag
        Rostov : 3 armour and 3 mech_infantrys
        Caucasus : 3 armour
        Iraq : 1 flag, 3 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 16 / 14
        Japanese : 39 / 47
        Americans : 61 / 86
        Chinese : 6 / 12
        British : 35 / 40
        UK_Pacific : 22 / 27
        Italians : 13 / 16
        ANZAC : 18 / 30
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_ANZ18.tsvg

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