Please use last map with DD from sz55 moving to sz43 instead of sz36.
Surprise Attack Axis vs Entek + 12 Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
2 fighters moved from 35 Sea Zone to KiangsiCombat - ANZAC
Battle in Kiangsi
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsi, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kiangsi
ANZAC win, taking Kiangsi from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
2 fighters moved from Kiangsi to 35 Sea Zone
1 carrier and 1 fighter moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
3 armour moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
3 mech_infantrys placed in IraqTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Formosa : 1 flag
Kiangsi : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
35 Sea Zone : 1 carrier and 2 fighters
20 Sea Zone : 1 carrier, 1 fighter and 1 transport
19 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 flag
62 Sea Zone : 1 submarine
Syria : 1 flag
Caucasus : 3 armour
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 57 / 76
Russians : 8 / 8
Japanese : 41 / 41
Americans : 63 / 89
Chinese : 3 / 2
British : 37 / 42
UK_Pacific : 22 / 27
Italians : 14 / 15
ANZAC : 18 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 57 / 76
Russians : 8 / 8
Japanese : 41 / 41
Americans : 63 / 89
Chinese : 3 / 2
British : 37 / 42
UK_Pacific : 22 / 27
Italians : 14 / 15
ANZAC : 18 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
5 infantry moved from Holland Belgium to Normandy Bordeaux
3 artilleries and 5 infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Norway
1 armour moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Vologda to Novosibirsk
5 infantry moved from Volgograd to Caucasus
2 artilleries moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Samara
1 artillery and 2 infantry moved from Volgograd to Samara
3 infantry moved from Ukraine to Rostov
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 armour moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
5 infantry moved from Holland Belgium to Normandy Bordeaux
3 artilleries and 5 infantry moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Norway
1 armour moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Vologda to Novosibirsk
5 infantry moved from Volgograd to Caucasus
2 artilleries moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Samara
1 artillery and 2 infantry moved from Volgograd to Samara
3 infantry moved from Ukraine to Rostov
1 infantry moved from Smolensk to Vologda
1 infantry moved from Belarus to Smolensk
1 armour moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 artilleries, 1 bomber, 2 fighters and 13 infantry
Americans defend with 6 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 13 infantry in Normandy Bordeaux, round 2 : 7/21 hits
Americans roll dice for 6 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 6/12 hits
1 artillery owned by the Americans, 6 infantry owned by the Americans and 6 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour, 3 artilleries, 1 bomber, 2 fighters and 7 infantry in Normandy Bordeaux, round 3 : 6/15 hits
Americans roll dice for 5 artilleries in Normandy Bordeaux, round 3 : 0/5 hits
5 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour, 3 artilleries, 1 bomber, 2 fighters and 7 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 6 infantry
Casualties for Americans: 6 artilleries and 6 infantry
Battle in Norway
Germans attack with 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries, 1 fighter and 2 infantry; Americans defend with 1 fighter and 1 tactical_bomber
Germans roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 4/10 hits
British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 6/7 hits
2 mech_infantrys owned by the Germans, 2 infantry owned by the Germans, 2 artilleries owned by the British, 1 artillery owned by the Germans, 2 infantry owned by the British and 1 armour owned by the Germans lost in Norway
Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Norway, round 3 : 1/4 hits
British roll dice for 2 fighters and 1 tactical_bomber in Norway, round 3 : 3/3 hits
1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Norway
retreated to Norway
British win with 2 fighters remaining. Battle score for attacker is -26
Casualties for Germans: 2 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 artilleries and 2 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Novosibirsk
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the British lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Samara, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Samara
Germans roll dice for 1 artillery and 3 infantry in Samara, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 3 infantry in Samara, round 4 : 2/4 hits
Russians roll dice for 1 infantry in Samara, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 3 artilleries and 7 infantry
British defend with 2 artilleries, 4 infantry and 5 mech_infantrys; ANZAC defend with 3 armour
Germans roll dice for 3 artilleries and 7 infantry in Caucasus, round 2 : 4/10 hits
Russians roll dice for 3 armour, 2 artilleries, 4 infantry and 5 mech_infantrys in Caucasus, round 2 : 4/14 hits
4 infantry owned by the Germans and 4 infantry owned by the British lost in Caucasus
Germans roll dice for 3 artilleries and 3 infantry in Caucasus, round 3 : 4/6 hits
Russians roll dice for 3 armour, 2 artilleries and 5 mech_infantrys in Caucasus, round 3 : 4/10 hits
4 mech_infantrys owned by the British, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
2 artilleries owned by the Germans retreated to Volgograd
Russians win with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 7 infantry
Casualties for British: 4 infantry and 4 mech_infantrysNon Combat Move - Germans
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 94 Sea Zone
1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Norway to Western Germany
1 artillery and 2 infantry moved from Karelia to Finland
1 artillery and 2 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Germany to Baltic States
1 artillery and 3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to France
3 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 destroyer and 1 submarine placed in 93 Sea Zone
1 infantry placed in Southern France
1 infantry placed in France
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 artillery and 1 fighter placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsDice Statistics:
Total
1 was rolled 27 times
2 was rolled 25 times
3 was rolled 19 times
4 was rolled 25 times
5 was rolled 25 times
6 was rolled 16 times
Average roll : 3.321
Median : 3.000
Variance : 0.713
Standard Deviation : 0.845
Total rolls : 137Germans Combat
1 was rolled 16 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 17 times
5 was rolled 14 times
6 was rolled 9 times
Average roll : 3.309
Median : 3.000
Variance : 0.688
Standard Deviation : 0.829
Total rolls : 81British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
Average roll : 2.100
Median : 2.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.647
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 17Russians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.586
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 29 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 13 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag
Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 42 infantry and 1 tactical_bomber
Vologda : 1 infantry
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 59 / 71
Russians : 8 / 13
Japanese : 41 / 41
Americans : 61 / 89
Chinese : 3 / 2
British : 37 / 42
UK_Pacific : 22 / 27
Italians : 14 / 15
ANZAC : 18 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 armour moved from Shantung to Kiangsi
2 submarines moved from 6 Sea Zone to 21 Sea Zone
2 submarines moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 armour moved from Shantung to Kiangsi
2 submarines moved from 6 Sea Zone to 21 Sea Zone
2 submarines moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 carrier, 1 fighter and 1 transport
Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the ANZAC
ANZAC roll dice for 1 carrier and 1 transport in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the ANZAC lost in 20 Sea Zone
Japanese roll dice for 2 submarines in 20 Sea Zone, round 4 : 0/2 hits
Japanese roll dice for 2 submarines in 20 Sea Zone, round 5 : 0/2 hits
Japanese roll dice for 2 submarines in 20 Sea Zone, round 6 : 1/2 hits
1 transport owned by the ANZAC lost in 20 Sea Zone
2 submarines owned by the Japanese Submerged
ANZAC win with 1 fighter remaining. Battle score for attacker is 23
Casualties for ANZAC: 1 carrier and 1 transport
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsi, round 2 : 0/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsi, round 3 : 3/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 0/2 hits
1 artillery owned by the ANZAC and 1 infantry owned by the ANZAC lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
1 fighter owned by the ANZAC forced to land in FormosaNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Japan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Shantung to KiangsuPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Shantung
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.615
Median : 4.000
Variance : 0.720
Standard Deviation : 0.849
Total rolls : 26ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Japanese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.450
Median : 4.000
Variance : 0.632
Standard Deviation : 0.795
Total rolls : 20 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 1 destroyer, 1 harbour, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 armour moved from French Indo China to Kwangsi
3 bombers moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 bombers moved from French Indo China to Szechwan
3 transports moved from 35 Sea Zone to 44 Sea Zone
3 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 44 Sea Zone to 36 Sea Zone
3 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
3 bombers moved from Kwangsi to 20 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to 92 Sea Zone
1 bomber moved from Egypt to 92 Sea Zone
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Szechwan
Americans attack with 2 bombers
Germans defend with 1 armour
Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits
Germans roll dice for 1 armour in Szechwan, round 2 : 0/1 hits
1 armour owned by the Germans lost in Szechwan
Americans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 20 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Japanese defend with 2 submarines
Americans roll dice for 3 bombers and 1 destroyer in 20 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Japanese lost in 20 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 92 Sea Zone
British loiter and taunt; Americans attack with 2 bombers, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 92 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kwangsi
Americans attack with 3 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 3 armour, 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 5/10 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 3 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
6 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 bombers moved from 92 Sea Zone to Gibraltar
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
2 bombers moved from Szechwan to French Indo China
3 bombers moved from 20 Sea Zone to French Indo China
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
4 artilleries and 6 infantry placed in Eastern United States
2 artilleries placed in Central United States
3 armour placed in French Indo China
1 destroyer and 1 submarine placed in 10 Sea Zone
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 3 armour, 3 artilleries and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield, 3 fighters and 1 harbour
French Indo China : 1 flag, 1 airfield, 3 armour, 5 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Celebes : 1 flag
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 carrier and 3 transports
35 Sea Zone : 1 flag
26 Sea Zone : 2 destroyers and 2 submarines
25 Sea Zone : 1 destroyer and 1 submarine
20 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 destroyer and 1 submarine
1 Sea Zone : 1 flag
Central United States : 2 artilleries and 1 factory_major
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
Gibraltar : 2 bombers
United Kingdom : 1 bomber
Morocco : 1 flag
Algeria : 1 flag
Norway : 2 artilleries, 1 fighter and 2 infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
89 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 6 transportsProduction/PUs Summary :
Germans : 59 / 71
Russians : 8 / 13
Japanese : 42 / 44
Americans : 61 / 86
Chinese : 2 / 2
British : 37 / 42
UK_Pacific : 22 / 27
Italians : 14 / 15
ANZAC : 18 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from GermansCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Yunnan : 1 fighter and 1 infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 58 / 71
Russians : 8 / 13
Japanese : 40 / 44
Americans : 61 / 86
Chinese : 5 / 13
British : 37 / 42
UK_Pacific : 22 / 27
Italians : 14 / 15
ANZAC : 18 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 airfield, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 26 PUs;
UK_Pacific buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Egypt to 98 Sea Zone
3 armour, 1 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
2 artilleries and 1 mech_infantry moved from Caucasus to Volgograd
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Libya to Tunisia
British take Tunisia from Italians
1 fighter moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea ZoneCombat - British
Battle in Volgograd
British attack with 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
Germans defend with 2 artilleries, 1 factory_minor and 4 infantry; Italians defend with 1 armour and 1 mech_infantry
British roll dice for 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 3/8 hits
Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 3/8 hits
2 mech_infantrys owned by the British, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
British roll dice for 3 armour and 2 artilleries in Volgograd, round 3 : 3/5 hits
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 1/5 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Volgograd
British roll dice for 3 armour and 1 artillery in Volgograd, round 4 : 1/4 hits
Germans roll dice for 1 armour and 1 artillery in Volgograd, round 4 : 1/2 hits
1 artillery owned by the British and 1 artillery owned by the Germans lost in Volgograd
British roll dice for 3 armour in Volgograd, round 5 : 2/3 hits
Germans roll dice for 1 armour in Volgograd, round 5 : 0/1 hits
1 armour owned by the Italians lost in Volgograd
British win, taking Volgograd from Germans with 3 armour remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for British: 2 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in 98 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 98 Sea Zone
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 94 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British lost in 94 Sea Zone
retreated to 94 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Norway
1 fighter moved from United Kingdom to Gibraltar
3 fighters moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Persia to Northwest Persia
1 armour moved from Iraq to Caucasus
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
3 armour moved from India to Eastern Persia
3 infantry moved from India to BurmaPlace Units - British
1 airfield placed in Norway
1 artillery and 2 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 armour, 2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour, 2 infantry and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Burma : 3 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 1 fighter and 1 tactical_bomber
Kazakhstan : 2 armour and 2 mech_infantrys
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 2 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 1 infantry
Norway : 1 flag, 1 airfield and 2 fighters
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Volgograd : 3 armour
Caucasus : 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Iraq : 2 artilleries, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 3 armour
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 56 / 71
Russians : 10 / 13
Japanese : 40 / 44
Americans : 61 / 86
Chinese : 5 / 13
British : 38 / 44
UK_Pacific : 22 / 27
Italians : 13 / 15
ANZAC : 18 / 28
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 artillery and 1 infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd -
Scramble in sz 92?
Sorry my posts have been slow, I have a lot going on in my life now. . . too much to list
Next weekend I’m off to Toronto Ont. Canada to attend F.M.G.'s Game Con at the 420 wing in Oshawa (Toronto) so my posts will be off for a few days
Kris -
Yes, scramble both fighters.
No problem about the sporadic posting. Life happens.
Have fun at the con, hopefully you’ll get to enjoy it and life won’t get in the way too much
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 artillery and 1 infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to VolgogradCombat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 2 submarines
British defend with 2 fighters; Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
Battle in Volgograd
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 3 armour; Russians defend with 1 factory_minor
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Volgograd, round 2 : 2/3 hits
Russians roll dice for 3 armour in Volgograd, round 2 : 2/3 hits
1 artillery owned by the Italians, 2 armour owned by the British and 1 infantry owned by the Italians lost in Volgograd
Italians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 armour in Volgograd, round 3 : 1/1 hits
1 armour owned by the Italians lost in Volgograd
Russians win with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for British: 2 armour
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
1 artillery and 3 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalDice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 4.500
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Russians Combat
1 was rolled 3 times
4 was rolled 1 times
Average roll : 1.750
Median : 1.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
Hey the forum was having a problem with the save files yesterday. I can’t get this one to work. Did you happen to save it before closing out?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 artillery and 1 infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
1 artillery and 1 infantry moved from Rostov to Volgograd
1 armour moved from Ukraine to VolgogradCombat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Volgograd
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 3 armour; Russians defend with 1 factory_minor
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Volgograd, round 2 : 1/3 hits
Russians roll dice for 3 armour in Volgograd, round 2 : 2/3 hits
1 artillery owned by the Italians, 1 armour owned by the British and 1 infantry owned by the Italians lost in Volgograd
Italians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
Russians roll dice for 2 armour in Volgograd, round 3 : 1/2 hits
1 armour owned by the Italians lost in Volgograd
Russians win with 2 armour remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 armour
Battle in 92 Sea Zone
Italians attack with 2 submarines
British defend with 2 fighters; Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 0/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 92 Sea Zone
2 submarines owned by the Italians Submerged
Americans win with 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
1 artillery and 3 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
6 was rolled 5 times
Average roll : 3.733
Median : 3.000
Variance : 1.214
Standard Deviation : 1.102
Total rolls : 15Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.333
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Americans Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.750
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
This was the most recent one I could load without an error, the results were a little different at Gib., maybe average the two diff. results
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 3 armour and 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
3 armour moved from Caucasus to Volgograd
1 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to Northern TerritoryCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 armour placed in Iraq
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Formosa : 1 flag, 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
Northern Territory : 1 fighter
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
45 Sea Zone : 1 submarine
35 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
19 Sea Zone : 1 flag
54 Sea Zone : 1 flag
62 Sea Zone : 1 destroyer
Syria : 1 flag
Volgograd : 3 armour
Caucasus : 1 infantry and 3 mech_infantrys
Iraq : 1 flag, 3 armour and 1 factory_minorProduction/PUs Summary :
Germans : 56 / 71
Russians : 9 / 13
Japanese : 40 / 44
Americans : 61 / 86
Chinese : 5 / 13
British : 38 / 44
UK_Pacific : 22 / 27
Italians : 14 / 14
ANZAC : 18 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 56 / 71
Russians : 9 / 13
Japanese : 40 / 44
Americans : 61 / 86
Chinese : 5 / 13
British : 38 / 44
UK_Pacific : 22 / 27
Italians : 14 / 14
ANZAC : 18 / 30
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0