Surprise Attack Axis vs Entek + 12 Allies

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery, 1 fighter and 2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  2/3 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 artillery and 1 fighter in Hunan, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Sikang
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 2 artilleries, 1 fighter and 3 infantry
        Kweichow : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 77
        Russians : 12 / 19
        Japanese : 47 / 48
        Americans : 59 / 79
        Chinese : 6 / 12
        British : 33 / 40
        UK_Pacific : 14 / 14
        Italians : 17 / 17
        ANZAC : 14 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Chi11.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 34 PUs;
                British buy 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Kweichow to Shensi
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 2 destroyers and 2 fighters
                    Germans defend with 1 submarine
                        British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    British win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Shensi
                    British attack with 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour in Shensi, round 2 :  0/1 hits
                        British roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Shensi
                    1 infantry owned by the British retreated to Kweichow
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                4 infantry moved from Shan State to French Indo China
                5 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Eastern Persia
                5 infantry moved from West India to Eastern Persia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 fighters moved from 110 Sea Zone to United Kingdom

    Place Units - British
                2 destroyers placed in 98 Sea Zone
                1 fighter placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 5 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 10 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Philippines : 1 fighter and 1 tactical_bomber
        French Indo China : 4 infantry
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        French West Africa : 1 flag
        Ethiopia : 1 flag
        Iraq : 1 armour
        Eastern Persia : 1 flag, 5 infantry and 2 mech_infantrys
        Persia : 1 flag
        98 Sea Zone : 2 destroyers
        110 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 61 / 77
        Russians : 12 / 19
        Japanese : 45 / 48
        Americans : 59 / 79
        Chinese : 7 / 12
        British : 33 / 31
        UK_Pacific : 15 / 15
        Italians : 17 / 17
        ANZAC : 14 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_UK_11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Syria to Trans-Jordan
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 infantry moved from Libya to Tobruk
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Bessarabia
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Bryansk to Rostov

    triplea_37678.0_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour, 1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 artillery moved from Syria to Trans-Jordan
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 infantry moved from Libya to Tobruk
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Bessarabia
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Bryansk to Rostov

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria

    Place Units - Italians
                1 armour, 2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
                Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    triplea_37678.0_Ita11.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                      ANZAC take 54 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        45 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        54 Sea Zone : 1 flag
        62 Sea Zone : 1 carrier and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 77
        Russians : 12 / 19
        Japanese : 45 / 48
        Americans : 59 / 79
        Chinese : 7 / 12
        British : 32 / 31
        UK_Pacific : 15 / 15
        Italians : 18 / 21
        ANZAC : 14 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_ANZ11.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 77
        Russians : 12 / 19
        Japanese : 45 / 48
        Americans : 59 / 79
        Chinese : 7 / 12
        British : 32 / 31
        UK_Pacific : 15 / 15
        Italians : 18 / 21
        ANZAC : 14 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Fre11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 3 destroyers, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern France to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 destroyers moved from 94 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from Alexandria to Egypt
                1 bomber moved from Greece to Egypt
                1 artillery and 3 infantry moved from Rostov to Volgograd
                1 armour and 1 infantry moved from Rostov to Caucasus
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 artillery and 8 infantry moved from Bryansk to Russia
                1 artillery and 8 infantry moved from Smolensk to Russia
                1 artillery moved from Smolensk to Russia
                2 artilleries and 8 infantry moved from Vologda to Russia
                1 infantry moved from Samara to Russia
                1 artillery moved from Tambov to Russia

    triplea_37678.0_Ger12.tsvg


  • Scramble orders in 98 and 110

  • '20 '19 '18 '17 '16

    No Scramble in 98, but scramble both fighters in 110


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 3 destroyers, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern France to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 destroyers moved from 94 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from Alexandria to Egypt
                1 bomber moved from Greece to Egypt
                1 artillery and 3 infantry moved from Rostov to Volgograd
                1 armour and 1 infantry moved from Rostov to Caucasus
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                1 artillery and 8 infantry moved from Bryansk to Russia
                1 artillery and 8 infantry moved from Smolensk to Russia
                1 artillery moved from Smolensk to Russia
                2 artilleries and 8 infantry moved from Vologda to Russia
                1 infantry moved from Samara to Russia
                1 artillery moved from Tambov to Russia

    Combat - Germans
                British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 2 destroyers and 2 fighters
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 2 destroyers and 2 fighters in 110 Sea Zone, round 2 :  3/4 hits
                        1 tactical_bomber owned by the Germans, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
                    retreated to 110 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for British: 2 destroyers
                Battle in 98 Sea Zone
                    Germans attack with 3 destroyers and 1 submarine
                    British defend with 2 destroyers
                        Germans roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 3 destroyers in 98 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 2 destroyers in 98 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the British lost in 98 Sea Zone
                        Germans roll dice for 3 destroyers in 98 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 98 Sea Zone
                    Germans win with 3 destroyers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 submarine
                    Casualties for British: 2 destroyers
                Battle in Egypt
                    Germans attack with 1 artillery, 1 bomber and 3 infantry
                    British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry; ANZAC defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Egypt, round 2 :  1/5 hits
                        British roll dice for 2 artilleries, 1 fighter and 5 infantry in Egypt, round 2 :  3/8 hits
                        1 infantry owned by the ANZAC and 3 infantry owned by the Germans lost in Egypt
                    1 artillery owned by the Germans retreated to Alexandria
                    British win with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Volgograd
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 3 :  0/4 hits
                        Russians roll dice for 2 infantry in Volgograd, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 4 :  0/4 hits
                        Russians roll dice for 2 infantry in Volgograd, round 4 :  0/2 hits
                        Germans roll dice for 1 artillery and 3 infantry in Volgograd, round 5 :  0/4 hits
                        Russians roll dice for 2 infantry in Volgograd, round 5 :  1/2 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 6 :  1/3 hits
                        Russians roll dice for 2 infantry in Volgograd, round 6 :  0/2 hits
                        1 infantry owned by the Russians lost in Volgograd
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 7 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 7 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 6 artilleries, 1 fighter, 25 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 48 infantry and 1 tactical_bomber
                        AA fire in Russia :  0/2 hits
                        Germans roll dice for 6 artilleries, 1 fighter, 25 infantry and 1 tactical_bomber in Russia, round 2 :  6/33 hits
                        Russians roll dice for 2 aaGuns, 1 fighter, 48 infantry and 1 tactical_bomber in Russia, round 2 :  12/50 hits
                        4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 12 infantry owned by the Germans lost in Russia
                        Germans roll dice for 6 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber in Russia, round 3 :  6/21 hits
                        Russians roll dice for 1 fighter, 44 infantry and 1 tactical_bomber in Russia, round 3 :  13/46 hits
                        6 infantry owned by the Russians and 13 infantry owned by the Germans lost in Russia
                    6 artilleries owned by the Germans retreated to Smolensk
                    Russians win with 1 fighter, 38 infantry and 1 tactical_bomber remaining. Battle score for attacker is -35
                    Casualties for Germans: 25 infantry
                    Casualties for Russians: 2 aaGuns and 10 infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine
                2 infantry moved from Belarus to Smolensk
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Tobruk to Alexandria
                1 artillery moved from Southern France to France
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                1 infantry moved from Western Germany to Denmark
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 bomber moved from Egypt to Alexandria
                1 aaGun moved from France to Southern France

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in France
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Western Germany
                1 destroyer placed in 93 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                Germans collect 63 PUs (2 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

    Dice Statistics:

    Total
                1 was rolled 34 times
                2 was rolled 50 times
                3 was rolled 73 times
                4 was rolled 48 times
                5 was rolled 55 times
                6 was rolled 73 times
            Average roll : 3.778
            Median : 4.000
            Variance : 3.503
            Standard Deviation : 1.872
            Total rolls : 333

    Null / Other
                1 was rolled 11 times
                2 was rolled 15 times
                3 was rolled 29 times
                4 was rolled 14 times
                5 was rolled 18 times
                6 was rolled 25 times
            Average roll : 3.786
            Median : 4.000
            Variance : 2.198
            Standard Deviation : 1.483
            Total rolls : 112

    Germans Combat
                1 was rolled 11 times
                2 was rolled 16 times
                3 was rolled 14 times
                4 was rolled 18 times
                5 was rolled 17 times
                6 was rolled 18 times
            Average roll : 3.723
            Median : 4.000
            Variance : 0.430
            Standard Deviation : 0.656
            Total rolls : 94

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Russians Combat
                1 was rolled 11 times
                2 was rolled 15 times
                3 was rolled 29 times
                4 was rolled 14 times
                5 was rolled 18 times
                6 was rolled 25 times
            Average roll : 3.786
            Median : 4.000
            Variance : 2.198
            Standard Deviation : 1.483
            Total rolls : 112

    triplea_37678.0_Ger12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Novosibirsk to Samara
                      Russians take Samara from Germans
                1 armour moved from Samara to Russia
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                4 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 :  3/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Bryansk to Russia
                1 infantry moved from Russia to Samara

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Russians :

    Olgiy : 1 flag
        Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag
        Bryansk : 4 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 37 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 62 / 83
        Russians : 12 / 19
        Japanese : 45 / 48
        Americans : 59 / 79
        Chinese : 7 / 12
        British : 32 / 31
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 14 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Rus12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                2 infantry moved from Yenisey to Timguska
                1 armour moved from Shensi to Szechwan
                2 submarines moved from 35 Sea Zone to 45 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kwangsi to Hunan
                2 infantry moved from Anhwe to Hunan
                1 armour and 1 mech_infantry moved from Shantung to Kiangsi
                1 artillery moved from Shantung to Kiangsu
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 infantry moved from Kwangsi to Kiangsi
                4 infantry moved from Japan to 6 Sea Zone

    triplea_37678.0_Jap12.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                2 infantry moved from Yenisey to Timguska
                1 armour moved from Shensi to Szechwan
                2 submarines moved from 35 Sea Zone to 45 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 20 Sea Zone
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Kwangsi to Hunan
                2 infantry moved from Anhwe to Hunan
                1 armour and 1 mech_infantry moved from Shantung to Kiangsi
                1 artillery moved from Shantung to Kiangsu
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 infantry moved from Kwangsi to Kiangsi
                4 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour in Szechwan, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  1/1 hits
                        1 armour owned by the Japanese lost in Szechwan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 2 battleships, 1 carrier and 3 transports
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 2 battleships, 1 carrier and 3 transports in 20 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 2 battleships and 3 transports in 20 Sea Zone, round 3 :  2/2 hits
                        1 fighter owned by the Japanese, 2 battleships owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                        3 transports owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 53
                    Casualties for Americans: 2 battleships, 1 carrier and 3 transports
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Americans defend with 3 artilleries
                        Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Kiangsi, round 2 :  2/7 hits
                        Chinese roll dice for 3 artilleries in Kiangsi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Americans lost in Kiangsi
                        Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kiangsi, round 3 :  3/6 hits
                        Chinese roll dice for 1 artillery in Kiangsi, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 artilleries
                    Casualties for Japanese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 3 submarines
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 3 submarines in 45 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 16 Sea Zone to Japan
                4 infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from 20 Sea Zone to Kiangsu

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Shantung
                2 artilleries and 2 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 12 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.560
            Median : 3.000
            Variance : 0.939
            Standard Deviation : 0.969
            Total rolls : 50

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.029
            Standard Deviation : 1.015
            Total rolls : 35

    triplea_37678.0_Jap12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 bomber moved from Gibraltar to 99 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                2 bombers moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi

    Combat - Americans

    triplea_37678.0_Ame12.tsvg

  • '20 '19 '18 '17 '16

    Scramble Sz 6?


  • Scramble him up, ughh that was a tough choice

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                2 artilleries moved from Gibraltar to 92 Sea Zone
                2 artilleries moved from 92 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 fighter moved from 92 Sea Zone to 94 Sea Zone
                1 bomber moved from Gibraltar to 99 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                2 bombers moved from Midway to 6 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 bomber moved from Midway to 45 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 3 bombers
                    Japanese defend with 1 destroyer, 1 fighter, 1 submarine and 2 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 3 bombers in 6 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 2 transports in 6 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Japanese, 1 bomber owned by the Americans, 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 destroyer, 1 fighter and 2 transports
                Battle in 99 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Morocco
                    Americans attack with 3 artilleries
                    Germans defend with 2 infantry
                        Americans roll dice for 1 battleship in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 3 artilleries in Morocco, round 2 :  1/3 hits
                        Germans roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Morocco
                        Americans roll dice for 2 artilleries in Morocco, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Germans with 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 artillery
                Battle in Kwangsi
                    Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Kwangsi, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 94 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 94 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 45 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 2 submarines
                        Americans roll dice for 2 bombers and 1 destroyer in 45 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 :  0/2 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                        Americans roll dice for 2 bombers and 1 destroyer in 45 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines

    Non Combat Move - Americans
                2 bombers moved from 45 Sea Zone to Dutch New Guinea
                2 bombers moved from 6 Sea Zone to Philippines
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 bomber moved from 99 Sea Zone to Egypt
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 artilleries and 1 infantry placed in French Indo China
                2 artilleries and 2 infantry placed in Eastern United States
                1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield, 2 bombers and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 3 fighters
        French Indo China : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
        Celebes : 1 flag, 3 artilleries and 2 infantry
        Dutch New Guinea : 2 bombers
        45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        26 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        1 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Central America : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Egypt : 1 bomber
        Morocco : 1 flag, 2 artilleries
        94 Sea Zone : 1 destroyer
        89 Sea Zone : 1 flag
        92 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
        101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 battleship, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 10 / 19
        Japanese : 49 / 49
        Americans : 60 / 86
        Chinese : 5 / 12
        British : 32 / 31
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 14 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Ame12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 artilleries and 2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 :  1/3 hits
                        1 infantry owned by the Chinese lost in Hunan
                    2 artilleries owned by the Chinese retreated to Yunnan
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Shensi : 1 infantry
        Yunnan : 2 artilleries, 1 fighter and 5 infantry
        Kansu : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 10 / 19
        Japanese : 45 / 49
        Americans : 60 / 86
        Chinese : 9 / 15
        British : 32 / 31
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 14 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_Chi12.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                5 infantry moved from Yunnan to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 5 infantry in Hunan, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                        British roll dice for 4 infantry in Hunan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    British win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - British
                4 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Siam to French Indo China
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                5 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
                1 mech_infantry moved from Persia to Northwest Persia
                5 infantry moved from India to Burma
                5 infantry moved from India to West India
                1 fighter moved from Gibraltar to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                1 factory_minor placed in Persia
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,2
                British collect 30 PUs (2 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 infantry and 3 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kwangsi : 4 infantry
        Siam : 1 flag
        Kweichow : 1 infantry
        Hunan : 3 infantry
        Burma : 5 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Malaya : 1 harbour
        Philippines : 1 fighter and 1 tactical_bomber
        French Indo China : 1 infantry
        Sumatra : 1 flag
        West India : 5 infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 fighter and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Equatorial Africa : 1 flag
        French West Africa : 1 flag
        Ethiopia : 1 flag
        109 Sea Zone : 1 destroyer
        Iraq : 1 armour
        Eastern Persia : 1 flag, 1 armour and 2 mech_infantrys
        Northwest Persia : 1 mech_infantry
        Persia : 1 flag, 1 factory_minor, 5 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 61 / 83
        Russians : 10 / 19
        Japanese : 44 / 49
        Americans : 60 / 86
        Chinese : 10 / 15
        British : 32 / 32
        UK_Pacific : 15 / 15
        Italians : 17 / 21
        ANZAC : 14 / 25
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37678.0_UK_12.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Syria to Iraq
                1 artillery moved from Rostov to Tambov
                1 armour moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 artillery and 3 infantry moved from Romania to Bessarabia
                1 infantry moved from Tobruk to Alexandria

    triplea_37678.0_Ita12.tsvg

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