still 3 uk figs on us carrier
Surprise Attack Axis vs Entek + 12 Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 cruisers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
2 bombers moved from Philippines to Kwangsi
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
2 bombers moved from Dutch New Guinea to 35 Sea Zone
2 artilleries moved from Morocco to Algeria
Americans take Algeria from Italians
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Egypt to Northwest PersiaCombat - Americans
Battle in 35 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kwangsi
Americans attack with 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Americans roll dice for 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/9 hits
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/5 hits
2 infantry owned by the Japanese, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangsi
Americans roll dice for 1 artillery, 3 bombers, 2 fighters and 1 tactical_bomber in Kwangsi, round 3 : 4/7 hits
Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 artillery, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Northwest Persia
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Northwest Persia
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 104 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from 35 Sea Zone to French Indo China
2 bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to French Indo China
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Northwest Persia to PersiaPlace Units - Americans
3 armour placed in French Indo China
2 cruisers, 2 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 artillery
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 3 fighters
French Indo China : 1 flag, 3 armour, 5 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber
Celebes : 1 flag, 3 artilleries and 2 infantry
33 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 destroyer
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 artilleries and 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries
104 Sea Zone : 1 destroyer
86 Sea Zone : 1 transport
89 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 fighter
101 Sea Zone : 2 cruisers, 2 destroyers and 2 transports
Brazil : 1 flag, 2 infantry
Persia : 1 bomber
91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 65 / 86
Russians : 4 / 8
Japanese : 48 / 49
Americans : 61 / 86
Chinese : 6 / 15
British : 33 / 32
UK_Pacific : 15 / 15
Italians : 17 / 21
ANZAC : 14 / 35
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 cruisers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
2 bombers moved from Philippines to Kwangsi
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
2 bombers moved from Dutch New Guinea to 35 Sea Zone
2 artilleries moved from Morocco to Algeria
Americans take Algeria from Italians
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Egypt to Northwest PersiaCombat - Americans
Battle in 35 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 2 bombers and 1 destroyer in 35 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kwangsi
Americans attack with 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Americans roll dice for 2 artilleries, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/9 hits
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/5 hits
2 infantry owned by the Japanese, 1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Kwangsi
Americans roll dice for 1 artillery, 3 bombers, 2 fighters and 1 tactical_bomber in Kwangsi, round 3 : 4/7 hits
Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 3 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Americans win, taking Kwangsi from Japanese with 1 artillery, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Northwest Persia
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits
1 armour owned by the Germans lost in Northwest Persia
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 104 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from 35 Sea Zone to French Indo China
2 bombers moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to French Indo China
2 fighters moved from Kwangsi to French Indo China
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Northwest Persia to PersiaPlace Units - Americans
3 armour placed in French Indo China
2 cruisers, 2 destroyers and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kwangsi : 1 artillery
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 3 fighters
French Indo China : 1 flag, 3 armour, 5 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber
Celebes : 1 flag, 3 artilleries and 2 infantry
33 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 destroyer
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 artilleries and 2 infantry
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries
104 Sea Zone : 1 destroyer
86 Sea Zone : 1 transport
89 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 2 destroyers and 1 fighter
101 Sea Zone : 2 cruisers, 2 destroyers and 2 transports
Brazil : 1 flag, 2 infantry
Persia : 1 bomber
91 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 4 transportsProduction/PUs Summary :
Germans : 65 / 86
Russians : 4 / 8
Japanese : 48 / 49
Americans : 61 / 86
Chinese : 6 / 15
British : 33 / 32
UK_Pacific : 15 / 15
Italians : 17 / 21
ANZAC : 14 / 35
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiPlace Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Kweichow
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Kwangsi : 1 fighter and 2 infantry
Kweichow : 2 infantry
Hunan : 1 artillery and 2 infantry
Szechwan : 1 artillery and 2 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 65 / 86
Russians : 4 / 8
Japanese : 48 / 49
Americans : 61 / 86
Chinese : 6 / 12
British : 33 / 32
UK_Pacific : 15 / 15
Italians : 17 / 21
ANZAC : 14 / 35
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 artilleries, 2 fighters and 7 infantry moved from Egypt to Alexandria
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
4 infantry and 1 mech_infantry moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Hunan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
5 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Eastern Persia
5 infantry moved from West India to Eastern Persia
1 infantry moved from India to West India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Alexandria
British attack with 2 artilleries, 2 fighters and 7 infantry
Germans defend with 1 artillery and 2 infantry; Italians defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 2 artilleries, 2 fighters and 7 infantry in Alexandria, round 2 : 3/11 hits
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 2/7 hits
2 infantry owned by the Germans, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 2 artilleries, 2 fighters and 5 infantry in Alexandria, round 3 : 4/9 hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 3 : 2/4 hits
1 artillery owned by the Italians, 1 armour owned by the Italians, 2 infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Germans with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 4 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in Iraq
British attack with 4 infantry and 1 mech_infantry
Italians defend with 2 artilleries
British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 2 : 0/5 hits
Italians roll dice for 2 artilleries in Iraq, round 2 : 0/2 hits
British roll dice for 4 infantry and 1 mech_infantry in Iraq, round 3 : 0/5 hits
Italians roll dice for 2 artilleries in Iraq, round 3 : 2/2 hits
2 infantry owned by the British lost in Iraq
British roll dice for 2 infantry and 1 mech_infantry in Iraq, round 4 : 1/3 hits
Italians roll dice for 2 artilleries in Iraq, round 4 : 2/2 hits
1 artillery owned by the Italians and 2 infantry owned by the British lost in Iraq
1 mech_infantry owned by the British retreated to Persia
Italians win with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 4 infantry
Casualties for Italians: 1 artillery
Battle in Kazakhstan
British attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
British roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Alexandria to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - British
2 transports placed in 110 Sea Zone
2 artilleries placed in United Kingdom
1 artillery and 2 infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Kwangsi : 4 infantry
Siam : 1 flag
Yunnan : 5 infantry
Hopei : 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Philippines : 1 fighter and 1 tactical_bomber
Kazakhstan : 1 armour and 2 mech_infantrys
Sumatra : 1 flag
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 2 artilleries and 3 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Ethiopia : 1 flag
Eastern Persia : 1 flag, 5 infantry and 3 mech_infantrys
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
110 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 64 / 86
Russians : 5 / 8
Japanese : 47 / 49
Americans : 61 / 86
Chinese : 7 / 12
British : 33 / 38
UK_Pacific : 15 / 16
Italians : 17 / 21
ANZAC : 14 / 35
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 artillery moved from Iraq to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 artillery and 3 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 artillery moved from Iraq to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery
British defend with 1 infantry
Italians roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 artillery owned by the Italians lost in Northwest Persia
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUsDice Statistics:
Total
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 12 PUs;Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
ANZAC take Iraq from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery and 2 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 transport
35 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
20 Sea Zone : 1 submarine
54 Sea Zone : 1 flag
62 Sea Zone : 2 destroyers and 1 transport
Iraq : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 64 / 86
Russians : 5 / 8
Japanese : 47 / 49
Americans : 61 / 86
Chinese : 7 / 12
British : 33 / 38
UK_Pacific : 15 / 16
Italians : 15 / 19
ANZAC : 16 / 38
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 64 / 86
Russians : 5 / 8
Japanese : 47 / 49
Americans : 61 / 86
Chinese : 7 / 12
British : 33 / 38
UK_Pacific : 15 / 16
Italians : 15 / 19
ANZAC : 16 / 38
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 16 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Ukraine to Germany
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Tambov to Kazakhstan
1 fighter moved from Southern Italy to 92 Sea Zone
3 destroyers moved from 94 Sea Zone to 92 Sea Zone
2 destroyers and 2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone -
Any scramble orders for Gibraltar?
-
Send up the fighter
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 16 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Archangel to Smolensk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Ukraine to Germany
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Tambov to Kazakhstan
1 fighter moved from Southern Italy to 92 Sea Zone
3 destroyers moved from 94 Sea Zone to 92 Sea Zone
2 destroyers and 2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea ZoneCombat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 1 bomber, 5 destroyers, 1 fighter and 2 submarines
British defend with 1 fighter; Americans defend with 1 battleship, 1 carrier, 2 destroyers and 1 fighter
Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 bomber, 5 destroyers and 1 fighter in 92 Sea Zone, round 2 : 2/7 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 92 Sea Zone, round 2 : 2/6 hits
2 destroyers owned by the Germans lost in 92 Sea Zone
Germans roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 bomber, 3 destroyers and 1 fighter in 92 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 1 battleship, 1 carrier, 2 destroyers and 2 fighters in 92 Sea Zone, round 3 : 2/6 hits
1 carrier owned by the Americans, 2 destroyers owned by the Americans and 2 destroyers owned by the Germans lost in 92 Sea Zone
Germans roll dice for 2 submarines in 92 Sea Zone, round 4 : 1/2 hits
1 battleship owned by the Americans lost in 92 Sea Zone
Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 92 Sea Zone, round 4 : 2/3 hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 4 : 2/2 hits
1 fighter owned by the Germans, 1 fighter owned by the British, 1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 92 Sea Zone
Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 22
Casualties for Germans: 5 destroyers and 1 fighter
Casualties for British: 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 2 destroyers and 1 fighter
Battle in Smolensk
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Smolensk, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 armour and 2 mech_infantrys
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/7 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Kazakhstan, round 3 : 3/6 hits
Russians roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - Germans
1 artillery and 1 infantry moved from Vologda to Samara
1 artillery moved from Archangel to Vologda
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery moved from Rostov to Tambov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 bomber moved from 92 Sea Zone to France
1 aaGun moved from Southern France to France
3 artilleries moved from France to Western Germany
1 artillery moved from Germany to Western GermanyPlace Units - Germans
2 infantry placed in Novgorod
2 infantry placed in Volgograd
1 artillery placed in Volgograd
3 infantry placed in Ukraine
6 infantry placed in Western Germany
1 infantry placed in France
1 fighter placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
1 submarine placed in 93 Sea Zone
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 16 times
6 was rolled 11 times
Average roll : 3.520
Median : 4.000
Variance : 0.392
Standard Deviation : 0.626
Total rolls : 75Null / Other
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.889
Median : 5.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9Germans Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.233
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 43Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.929
Median : 4.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14Russians Combat
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.889
Median : 5.000
Variance : 1.875
Standard Deviation : 1.369
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
4 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 6 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 9 PUsTerritory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Italian Somaliland : 1 flag
Bryansk : 3 infantry
Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 39 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 65 / 83
Russians : 4 / 9
Japanese : 47 / 49
Americans : 61 / 86
Chinese : 7 / 12
British : 33 / 38
UK_Pacific : 15 / 16
Italians : 15 / 19
ANZAC : 16 / 38
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Hopei
1 tactical_bomber moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Hopei
1 tactical_bomber moved from Suiyuyan to Hopei
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 2/2 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits
1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 0/2 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits
1 infantry owned by the Japanese lost in Hunan
1 artillery owned by the Japanese retreated to Kiangsi
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarineNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Kiangsu
1 infantry moved from Kiangsi to Kwangtung
3 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Hopei to Kiangsu
1 artillery and 2 infantry moved from Shantung to Anhwe
2 infantry moved from Kansu to Shensi
2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour and 2 infantry placed in Shantung
Japanese undo move 2.
Japanese undo move 1.
1 armour and 2 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Shantung
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.667
Median : 3.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 33ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.077
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.421
Median : 3.000
Variance : 0.278
Standard Deviation : 0.527
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 2 artilleries, 1 battleship, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 armour, 5 bombers, 2 fighters and 1 tactical_bomber moved from French Indo China to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Battle in Kiangsi
Americans attack with 3 armour, 1 artillery, 5 bombers, 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
Americans roll dice for 3 armour, 1 artillery, 5 bombers, 2 fighters and 1 tactical_bomber in Kiangsi, round 2 : 9/12 hits
Japanese roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 : 2/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Kiangsi
Americans win, taking Holland Belgium from Germans, taking Kiangsi from Japanese with 2 armour, 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 armour and 1 artillery
Casualties for Japanese: 1 artillery and 3 infantry
Battle in 92 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 2 submarines
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Germans lost in 92 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 92 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from Algeria to Morocco
1 carrier, 1 destroyer and 1 fighter moved from 33 Sea Zone to 36 Sea Zone
5 bombers, 2 fighters and 1 tactical_bomber moved from Kiangsi to French Indo ChinaPlace Units - Americans
1 airfield placed in French Indo China
2 destroyers and 1 transport placed in 36 Sea Zone
1 battleship and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsi : 2 armour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield and 3 fighters
French Indo China : 1 flag, 1 airfield, 5 bombers, 1 factory_minor, 2 fighters and 1 tactical_bomber
Celebes : 1 flag, 3 artilleries and 2 infantry
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 1 fighter and 1 transport
35 Sea Zone : 1 flag, 1 destroyer
25 Sea Zone : 1 destroyer
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Central America : 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 artilleries and 2 infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
Algeria : 1 flag
Holland Belgium : 1 flag, 2 artilleries and 2 infantry
89 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
101 Sea Zone : 1 battleship and 4 transports
Brazil : 1 flag
Persia : 1 bomber
91 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
110 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 62 / 83
Russians : 4 / 9
Japanese : 48 / 49
Americans : 64 / 87
Chinese : 6 / 12
British : 33 / 38
UK_Pacific : 15 / 16
Italians : 15 / 19
ANZAC : 16 / 38
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 2 artilleries and 3 infantry in Kweichow, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 2 artilleries and 1 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
2 artilleries owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantry
Battle in Kwangtung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to YunnanPlace Units - Chinese
1 infantry placed in Kiangsi
1 infantry placed in Hunan
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Kiangsi : 1 infantry
Yunnan : 1 fighter and 2 infantry
Hunan : 1 infantry
Szechwan : 2 artilleries
Sikang : 2 infantry
Kwangtung : 1 infantryProduction/PUs Summary :
Germans : 62 / 83
Russians : 4 / 9
Japanese : 45 / 49
Americans : 64 / 87
Chinese : 6 / 12
British : 33 / 38
UK_Pacific : 18 / 16
Italians : 15 / 19
ANZAC : 16 / 38
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
5 infantry moved from Yunnan to KweichowCombat - British
Battle in Kweichow
British attack with 5 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 5 infantry in Kweichow, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British roll dice for 4 infantry in Kweichow, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in NorwayNon Combat Move - British
4 infantry moved from Kwangsi to Kiangsi
5 infantry and 3 mech_infantrys moved from Eastern Persia to Turkmenistan
1 infantry moved from West India to Eastern Persia
1 artillery, 2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 armour and 2 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 destroyer placed in 98 Sea Zone
1 destroyer placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,3
UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Kiangsi : 4 infantry
Siam : 1 flag
Kweichow : 4 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 1 fighter and 1 tactical_bomber
Sumatra : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
French West Africa : 1 flag
Norway : 1 flag, 2 artilleries and 2 infantry
Tobruk : 1 flag, 1 infantry
Ethiopia : 1 flag
Turkmenistan : 5 infantry and 3 mech_infantrys
125 Sea Zone : 1 destroyer and 2 transports
Iraq : 2 mech_infantrys
Eastern Persia : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Northwest Persia : 1 flag, 1 artillery, 3 infantry and 1 mech_infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
98 Sea Zone : 1 destroyer
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 59 / 83
Russians : 4 / 9
Japanese : 44 / 49
Americans : 64 / 87
Chinese : 7 / 12
British : 36 / 41
UK_Pacific : 18 / 20
Italians : 15 / 19
ANZAC : 16 / 38
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 3 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Bryansk, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Bryansk, round 3 : 3/5 hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 92 Sea Zone
Italians attack with 2 destroyers
Americans defend with 1 destroyer
Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 artillery, 3 infantry and 1 mech_infantry
Italians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits
British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/5 hits
1 mech_infantry owned by the Italians and 2 infantry owned by the British lost in Northwest Persia
Italians roll dice for 2 armour in Northwest Persia, round 3 : 1/2 hits
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northwest Persia, round 3 : 3/3 hits
2 armour owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
British win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 2 armour and 1 mech_infantry
Casualties for British: 3 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 artillery and 3 infantry moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Greece to Albania
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
1 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
Italians collect 16 PUs; end with 16 PUs totalDice Statistics:
Total
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.805
Median : 3.000
Variance : 2.175
Standard Deviation : 1.475
Total rolls : 41Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Italians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
Average roll : 2.529
Median : 3.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 9Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 4.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5