TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 armour moved from Central Mongolia to Shensi
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 20 Sea Zone to 44 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Hunan
1 bomber moved from Kwangtung to 44 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 submarines
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 carrier and 1 fighter
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits
1 carrier owned by the Americans lost in 35 Sea Zone
2 submarines owned by the Japanese Submerged
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 carrier, 1 fighter and 3 transports
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier and 3 transports in 44 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 fighter in 44 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Americans lost in 44 Sea Zone
2 transports owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Americans: 1 carrier, 1 fighter and 3 transports
Battle in Shensi
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
1 fighter owned by the Americans forced to land in Philippines
Non Combat Move - Japanese
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 destroyer moved from 22 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 20 Sea Zone
1 bomber moved from 44 Sea Zone to Kiangsi
1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Hunan to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Hopei
2 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Kiangsu
2 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 artillery and 1 mech_infantry placed in Shantung
1 destroyer and 1 submarine placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,3,5,3,1,3,1,2,6
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs total
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 14 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.411
Median : 3.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 56
Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.308
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 13
Chinese Combat
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.320
Median : 3.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25
triplea_37678.0_Jap11.tsvg