@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40 League MrRoboto vs Shrike Balanced Mod
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer and 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 60 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 7 infantry moved from Hopei to Shensi
2 bombers moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma -
No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer and 2 factory_minors; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 60 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 7 infantry moved from Hopei to Shensi
2 bombers moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 60 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 artillery and 7 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Japanese win, taking 54 Sea Zone from Americans with 2 battleships, 2 carriers, 1 cruiser, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Americans: 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer and 2 fightersNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 54 Sea Zone: 2 fighters
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1, battleship = 1
EDIT: Turning off Edit Mode
1 infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from French Indo China to Yunnan
2 artilleries moved from Yunnan to Kweichow
1 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 artillery and 3 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from 20 Sea Zone to Kwangtung
2 bombers moved from Burma to Kwangsi
2 fighters moved from Kiangsi to JapanPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
3 armour placed in Kiangsu
3 armour placed in Manchuria
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 5 submarines; Remaining resources: 0 PUs;Politics - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModeCombat Move - Americans
1 bomber moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 5 submarines; Remaining resources: 0 PUs;Politics - Americans
Turning on Edit Mode
EDIT: Turning off Edit ModeCombat Move - Americans
1 bomber moved from United Kingdom to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 45 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - Americans
1 tactical_bomber moved from 45 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from Queensland to New South Wales
3 fighters moved from Queensland to New South Wales
1 carrier, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 104 Sea Zone to United Kingdom
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Central America to Central United States
1 carrier and 1 fighter moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
2 carriers placed in 101 Sea Zone
1 destroyer and 5 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Egypt to 97 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from India to Burma -
Scramble?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Egypt to 97 Sea Zone
1 artillery, 1 fighter and 2 infantry moved from India to BurmaCombat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports
Italians defend with 1 submarine and 1 transport
British win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Battle in Greece
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
British win, taking Greece from Germans, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Burma to India
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber moved from 97 Sea Zone to EgyptPlace Units - British
3 infantry placed in Iraq
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
British collect 35 PUs; end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Germany to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
2 armour moved from Baltic States to Western Ukraine
2 artilleries and 1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Cyprus
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Cyprus from British, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
2 infantry moved from Morocco to Algeria
2 infantry moved from Tunisia to Algeria
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
2 aaGuns moved from Eastern Poland to Western Ukraine
1 bomber moved from Bessarabia to Germany
2 aaGuns and 7 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
4 submarines placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
3 artilleries and 2 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,1,2,1,2,1,1,3,3,2,6,1,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 destroyers, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Poland to 97 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Russians with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 97 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers; Italians loiter and taunt
British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transportsNon Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 submarine moved from 119 Sea Zone to 123 Sea Zone
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 armour and 8 mech_infantrys moved from Germany to Poland
1 aaGun, 1 armour and 8 mech_infantrys moved from Poland to Eastern Poland
5 aaGuns, 14 armour, 9 artilleries, 30 infantry and 9 mech_infantrys moved from Eastern Poland to Western UkrainePlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Ukraine to Archangel
2 infantry moved from Vologda to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Archangel to Vologda
2 aaGuns, 8 armour, 10 artilleries, 3 fighters, 24 infantry and 2 mech_infantrys moved from Ukraine to Rostov
4 artilleries moved from Bryansk to Rostov
4 artilleries moved from Russia to Tambov
3 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 armour placed in Volgograd
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Shan State to Burma
2 bombers moved from Kwangsi to Burma
1 infantry moved from Shan State to Burma
1 destroyer moved from 60 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 marine moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 fighter and 1 tactical_bomber moved from Kiangsi to SuiyuyanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Alaska
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Alaska from Americans, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
3 armour moved from Manchuria to Chahar
1 artillery and 1 infantry moved from Anhwe to Hopei
1 aaGun and 2 infantry moved from Hopei to Shensi
2 artilleries moved from Kweichow to Shensi
3 armour moved from Kiangsu to Kweichow
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
2 battleships, 2 carriers, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 33 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
2 artilleries moved from Kwangsi to Yunnan
2 bombers moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Suiyuyan to ChaharPlace Units - Japanese
1 destroyer and 2 submarines placed in 37 Sea Zone
1 carrier placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 5 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 destroyer and 1 submarine moved from 104 Sea Zone to 110 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 10 Sea Zone to 2 Sea ZoneCombat - Americans
Battle in Morocco
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans win, taking Morocco from Italians with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 carrier moved from 101 Sea Zone to 64 Sea Zone
1 carrier moved from 64 Sea Zone to 11 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from 10 Sea Zone to Western United StatesPlace Units - Americans
2 armour, 5 fighters and 2 mech_infantrys placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Kansu
4 infantry moved from Tsinghai to Sikang
2 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Egypt to Alexandria
1 infantry moved from Italian Somaliland to British Somaliland
1 infantry moved from Ethiopia to British Somaliland
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery and 2 infantry moved from Greece to Bulgaria
2 artilleries, 1 fighter and 2 infantry moved from India to Burma
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis -
OOL?





