I moved air back to from sz6 to Manchuria to cover for a Russian all-in attack.
If this is not OK (with this setup you could have attacked my fleet in sz6), please let me know and I will redo Japan’s turn in more detail.
16L Adam514 (Axis) vs Giallo(Allies) Balance Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 armour moved from Rostov to Kazakhstan
1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to KazakhstanCombat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Italians attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
3 fighters moved from Northern Italy to Southern Italy
1 aaGun and 1 infantry moved from Greece to Bulgaria
1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
3 infantry placed in Rostov
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,6,6,4
Italians collect 19 PUs (4 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 10 PUs;Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in Northwest Persia
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC win, taking Northwest Persia from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
1 marine moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Volgograd to Samara
2 infantry moved from Rostov to Tambov
1 mech_infantry moved from Novgorod to Nenetsia
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
1 bomber moved from Novgorod to Vologda
1 bomber and 1 fighter moved from Novgorod to Nenetsia
1 tactical_bomber moved from Rostov to Samara
1 tactical_bomber moved from Rostov to Tambov
2 armour moved from Volgograd to Tsinghai
1 armour and 6 mech_infantrys moved from Volgograd to Tsinghai
1 bomber moved from Western Germany to Northwest Persia
2 infantry moved from Caucasus to Northwest PersiaCombat - Germans
Battle in Tsinghai
Germans attack with 3 armour and 6 mech_infantrys
British defend with 1 mech_infantry; Chinese defend with 2 infantry
Germans win, taking Tsinghai from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Samara to Rostov
1 bomber moved from Vologda to Rostov
1 bomber moved from Nenetsia to Rostov
1 fighter moved from Nenetsia to Eastern Poland
1 tactical_bomber moved from Tambov to Rostov
2 fighters moved from Western Germany to Rostov
1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
2 mech_infantrys moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Tsinghai
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Romania
1 mech_infantry moved from Ukraine to Romania
3 mech_infantrys moved from Western Germany to Yugoslavia
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Finland to Karelia
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Northern Italy
2 artilleries and 4 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from Norway to Finland
1 bomber moved from French Indo China to India
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 artillery and 5 infantry moved from Rostov to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Rostov to Caucasus
3 artilleries moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Rostov
1 armour and 7 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Volgograd to KazakhstanPlace Units - Germans
2 fighters placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5,5,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Buryatia
Russians attack with 1 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Yakut S.S.R.
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians winJapanese win with 1 infantry remaining, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 12 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Sikang to Kansu
2 bombers moved from French Indo China to Kansu
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to ShensiCombat - Japanese
Battle in Kansu
Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
Chinese defend with 1 fighter; Russians defend with 2 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 1 fighter
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Kansu to Yunnan
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from India to French Indo China
2 fighters moved from Kiangsi to Philippines
1 fighter moved from Japan to Philippines
2 tactical_bombers moved from Kiangsi to French Indo China
2 fighters moved from Japan to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Sakha to BuryatiaPlace Units - Japanese
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 fighters and 10 submarines; Remaining resources: 5 PUs;Combat Move - Americans
Non Combat Move - Americans
6 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Western United States to Alaska
4 battleships, 7 carriers, 2 cruisers, 7 destroyers, 2 fighters and 7 submarines moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 destroyers moved from 54 Sea Zone to 30 Sea Zone
9 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Sardinia to 95 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 2 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
2 destroyers moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 13 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 4 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 armour moved from Eastern Persia to Persia
1 bomber moved from Persia to IndiaCombat - British
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in India causes 3 damage total.
Battle in Northwest Persia
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from India to Persia
2 tactical_bombers moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 armour placed in Persia
3 artilleries placed in Iraq
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
1 armour moved from Kazakhstan to TimguskaCombat - Italians
Battle in Timguska
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -13
Casualties for Italians: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Rostov
3 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Kazakhstan
1 aaGun, 1 artillery and 4 infantry moved from France to Normandy Bordeaux
1 infantry moved from Northern Italy to France
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Western GermanyPlace Units - Italians
3 infantry placed in Rostov
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,3,6,3
Italians collect 13 PUs (10 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in Northwest Persia
ANZAC attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
2 infantry moved from Iraq to Northwest PersiaCombat - French
Battle in Northwest Persia
French attack with 2 infantry
Italians defend with 1 infantry
French win, taking Northwest Persia from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 13 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 bomber moved from Rostov to Tambov
1 bomber moved from Rostov to Northwest Persia
1 fighter moved from Rostov to Northwest Persia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Tambov
1 armour moved from Tsinghai to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to TsinghaiCombat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
French defend with 2 infantry
Germans win, taking Northwest Persia from French with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Northwest Persia to Rostov
1 bomber moved from India to Philippines
1 bomber moved from Northwest Persia to India
1 bomber moved from Northwest Persia to Rostov
1 bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter moved from Eastern Poland to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 3 armour, 1 artillery, 4 infantry and 12 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Kazakhstan to Northwest Persia
11 armour and 20 mech_infantrys moved from Rostov to Northwest Persia
2 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
5 mech_infantrys moved from Novosibirsk to Yenisey
2 armour and 4 mech_infantrys moved from Tsinghai to Caucasus
1 artillery moved from Rostov to Caucasus
1 aaGun and 3 infantry moved from Ukraine to Rostov
2 infantry moved from Volgograd to Rostov
2 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Nenetsia to Timguska
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Yugoslavia to Romania
3 mech_infantrys moved from Romania to Bessarabia
4 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Western Germany to Yugoslavia
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 tactical_bomber moved from Southern Italy to RostovPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,2,5,5
Germans collect 59 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
5 armour, 3 infantry and 9 mech_infantrys moved from Russia to Samara
1 infantry moved from Russia to Samara
70 infantry moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 artilleries and 70 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 2 artilleries and 69 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 6 armour, 4 infantry and 10 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 6 armour, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to TambovPlace Units - Russians
4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
6 fighters moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
2 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Caroline Islands
Battle in Dutch New Guinea
Battle in Aleutian Islands
Battle in Yakut S.S.R.
Japanese attack with 3 infantry
Russians defend with 1 infantry
1 infantry owned by the Japanese retreated to Buryatia
Russians win, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC, taking Aleutian Islands from Americans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Philippines to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 aaGun moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 submarines moved from 35 Sea Zone to 45 Sea Zone
2 destroyers moved from 35 Sea Zone to 45 Sea Zone
2 carriers moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 artilleries and 11 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kansu
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to BurmaPlace Units - Japanese
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
6 fighters moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
2 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Caroline Islands
Battle in Dutch New Guinea
Battle in Aleutian Islands
Battle in Yakut S.S.R.
Japanese attack with 3 infantry
Russians defend with 1 infantry
1 infantry owned by the Japanese retreated to Buryatia
Russians win, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC, taking Aleutian Islands from Americans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Philippines to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 aaGun moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 submarines moved from 35 Sea Zone to 45 Sea Zone
2 destroyers moved from 35 Sea Zone to 45 Sea Zone
2 carriers moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 artilleries and 11 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kansu
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to BurmaPlace Units - Japanese
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Gibraltar to Western United States
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Russia to Iraq
1 fighter moved from Russia to IraqCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
4 fighters moved from 16 Sea Zone to 26 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
15 submarines moved from 26 Sea Zone to 50 Sea Zone
1 destroyer moved from 26 Sea Zone to 50 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 transports moved from 92 Sea Zone to 102 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 13 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Russia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iraq: 1 fighter
EDIT: Turning off Edit Mode
5 armour, 1 bomber, 1 fighter, 13 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Persia to Iraq
1 transport moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Alexandria to 98 Sea ZoneNon Combat Move - British
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Trans-Jordan to IraqPlace Units - British
3 armour placed in Egypt
2 fighters and 1 infantry placed in IraqTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from Turkmenistan to Eastern Persia
Italians take Eastern Persia from BritishCombat - Italians
Non Combat Move - Italians
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
3 infantry moved from Rostov to Caucasus
1 fighter moved from Western Germany to Rostov
1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from France to Southern FrancePlace Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in RostovTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,3,6,2
Italians collect 15 PUs (8 lost to blockades); end with 18 PUs total