@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
16L Adam514 (Axis) vs Giallo(Allies) Balance Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
3 artilleries and 13 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 destroyers and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
3 destroyers moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Novosibirsk to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Russia to Eastern Persia
1 tactical_bomber moved from Russia to Northwest Persia
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from United Kingdom to GibraltarCombat - British
Battle in 80 Sea Zone
British attack with 3 destroyers
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -10
Casualties for British: 2 destroyers
Casualties for Japanese: 1 submarine
Battle in Eastern Persia
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
British attack with 1 bomber, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber and 1 tactical_bomber moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
1 mech_infantry moved from Turkmenistan to Tsinghai
10 infantry moved from Iraq to Persia
2 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from 95 Sea Zone to SardiniaPlace Units - British
3 infantry placed in Iraq
2 destroyers placed in 80 Sea Zone
1 infantry placed in Persia
2 infantry placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 armour moved from Rostov to Kazakhstan
1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to KazakhstanCombat - Italians
Battle in Northern Italy
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakhstan
Italians attack with 2 armour, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
3 fighters moved from Northern Italy to Southern Italy
1 aaGun and 1 infantry moved from Greece to Bulgaria
1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to FrancePlace Units - Italians
3 infantry placed in Rostov
1 bomber and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,6,6,4
Italians collect 19 PUs (4 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 10 PUs;Combat Move - ANZAC
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in Northwest Persia
ANZAC attack with 1 infantry
Italians defend with 1 infantry
ANZAC win, taking Northwest Persia from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - ANZAC
1 marine moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
2 infantry moved from Volgograd to Samara
2 infantry moved from Rostov to Tambov
1 mech_infantry moved from Novgorod to Nenetsia
1 infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
1 bomber moved from Novgorod to Vologda
1 bomber and 1 fighter moved from Novgorod to Nenetsia
1 tactical_bomber moved from Rostov to Samara
1 tactical_bomber moved from Rostov to Tambov
2 armour moved from Volgograd to Tsinghai
1 armour and 6 mech_infantrys moved from Volgograd to Tsinghai
1 bomber moved from Western Germany to Northwest Persia
2 infantry moved from Caucasus to Northwest PersiaCombat - Germans
Battle in Tsinghai
Germans attack with 3 armour and 6 mech_infantrys
British defend with 1 mech_infantry; Chinese defend with 2 infantry
Germans win, taking Tsinghai from Chinese with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Northwest Persia
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Nenetsia from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Samara to Rostov
1 bomber moved from Vologda to Rostov
1 bomber moved from Nenetsia to Rostov
1 fighter moved from Nenetsia to Eastern Poland
1 tactical_bomber moved from Tambov to Rostov
2 fighters moved from Western Germany to Rostov
1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
2 mech_infantrys moved from Volgograd to Novosibirsk
1 mech_infantry moved from Volgograd to Tsinghai
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Belarus to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Romania
1 mech_infantry moved from Ukraine to Romania
3 mech_infantrys moved from Western Germany to Yugoslavia
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from Finland to Karelia
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Western Germany to Northern Italy
2 artilleries and 4 infantry moved from Normandy Bordeaux to France
1 artillery and 3 infantry moved from Norway to Finland
1 bomber moved from French Indo China to India
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 artillery and 5 infantry moved from Rostov to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Rostov to Caucasus
3 artilleries moved from Ukraine to Rostov
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Rostov
1 armour and 7 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Volgograd to KazakhstanPlace Units - Germans
2 fighters placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,5,5,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Buryatia
Russians attack with 1 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Yakut S.S.R.
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians winJapanese win with 1 infantry remaining, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 2 infantry
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 12 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Sikang to Kansu
2 bombers moved from French Indo China to Kansu
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to ShensiCombat - Japanese
Battle in Kansu
Japanese attack with 1 armour, 2 bombers and 2 mech_infantrys
Chinese defend with 1 fighter; Russians defend with 2 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 1 fighter
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 2 mech_infantrys
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Kansu to Yunnan
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Yunnan to Szechwan
3 infantry moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from India to French Indo China
2 fighters moved from Kiangsi to Philippines
1 fighter moved from Japan to Philippines
2 tactical_bombers moved from Kiangsi to French Indo China
2 fighters moved from Japan to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 infantry moved from Sakha to BuryatiaPlace Units - Japanese
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 fighters and 10 submarines; Remaining resources: 5 PUs;Combat Move - Americans
Non Combat Move - Americans
6 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Western United States to Alaska
4 battleships, 7 carriers, 2 cruisers, 7 destroyers, 2 fighters and 7 submarines moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 destroyers moved from 54 Sea Zone to 30 Sea Zone
9 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland
2 artilleries and 2 infantry moved from Sardinia to 95 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 2 infantry and 4 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
2 destroyers moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 13 infantry moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 3 artilleries and 13 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 4 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Tobruk to Alexandria
2 infantry moved from Egypt to Trans-Jordan
1 fighter and 2 tactical_bombers moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 armour moved from Eastern Persia to Persia
1 bomber moved from Persia to IndiaCombat - British
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in India causes 3 damage total.
Battle in Northwest Persia
British attack with 1 fighter, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British win, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from India to Persia
2 tactical_bombers moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Persia
1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 armour placed in Persia
3 artilleries placed in Iraq
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Northwest Persia
1 infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
1 armour moved from Kazakhstan to TimguskaCombat - Italians
Battle in Timguska
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -13
Casualties for Italians: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Northwest Persia to Rostov
3 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Kazakhstan
1 aaGun, 1 artillery and 4 infantry moved from France to Normandy Bordeaux
1 infantry moved from Northern Italy to France
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Western GermanyPlace Units - Italians
3 infantry placed in Rostov
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,3,6,3
Italians collect 13 PUs (10 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Northwest PersiaCombat - ANZAC
Battle in Northwest Persia
ANZAC attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 carrier and 1 cruiser moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
2 infantry moved from Iraq to Northwest PersiaCombat - French
Battle in Northwest Persia
French attack with 2 infantry
Italians defend with 1 infantry
French win, taking Northwest Persia from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 13 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
1 bomber moved from Rostov to Tambov
1 bomber moved from Rostov to Northwest Persia
1 fighter moved from Rostov to Northwest Persia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Tambov
1 armour moved from Tsinghai to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to TsinghaiCombat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
French defend with 2 infantry
Germans win, taking Northwest Persia from French with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Northwest Persia to Rostov
1 bomber moved from India to Philippines
1 bomber moved from Northwest Persia to India
1 bomber moved from Northwest Persia to Rostov
1 bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Rostov
1 fighter moved from Eastern Poland to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 3 armour, 1 artillery, 4 infantry and 12 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Kazakhstan to Northwest Persia
11 armour and 20 mech_infantrys moved from Rostov to Northwest Persia
2 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
5 mech_infantrys moved from Novosibirsk to Yenisey
2 armour and 4 mech_infantrys moved from Tsinghai to Caucasus
1 artillery moved from Rostov to Caucasus
1 aaGun and 3 infantry moved from Ukraine to Rostov
2 infantry moved from Volgograd to Rostov
2 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Nenetsia to Timguska
1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Yugoslavia to Romania
3 mech_infantrys moved from Romania to Bessarabia
4 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Western Germany to Yugoslavia
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Karelia to Novgorod
2 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 tactical_bomber moved from Southern Italy to RostovPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
1 infantry and 2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,2,5,5
Germans collect 59 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
5 armour, 3 infantry and 9 mech_infantrys moved from Russia to Samara
1 infantry moved from Russia to Samara
70 infantry moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 artilleries and 70 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 2 artilleries and 69 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 6 armour, 4 infantry and 10 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 6 armour, 4 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to TambovPlace Units - Russians
4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
6 fighters moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
2 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Caroline Islands
Battle in Dutch New Guinea
Battle in Aleutian Islands
Battle in Yakut S.S.R.
Japanese attack with 3 infantry
Russians defend with 1 infantry
1 infantry owned by the Japanese retreated to Buryatia
Russians win, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC, taking Aleutian Islands from Americans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Philippines to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 aaGun moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 submarines moved from 35 Sea Zone to 45 Sea Zone
2 destroyers moved from 35 Sea Zone to 45 Sea Zone
2 carriers moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 artilleries and 11 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kansu
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to BurmaPlace Units - Japanese
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
6 fighters moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from Soviet Far East to 4 Sea Zone
2 infantry and 1 transport moved from 4 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in Caroline Islands
Battle in Dutch New Guinea
Battle in Aleutian Islands
Battle in Yakut S.S.R.
Japanese attack with 3 infantry
Russians defend with 1 infantry
1 infantry owned by the Japanese retreated to Buryatia
Russians win, taking Caroline Islands from Americans, taking Dutch New Guinea from ANZAC, taking Aleutian Islands from Americans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 6 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
3 fighters moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 46 Sea Zone to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 45 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun moved from Philippines to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 aaGun moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 submarines moved from 35 Sea Zone to 45 Sea Zone
2 destroyers moved from 35 Sea Zone to 45 Sea Zone
2 carriers moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 46 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
3 artilleries and 11 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Shensi to Kansu
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to BurmaPlace Units - Japanese
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
2 fighters and 2 infantry placed in Japan
2 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Gibraltar to Western United States
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
2 fighters moved from Russia to Iraq
1 fighter moved from Russia to IraqCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.
Battle in 33 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
4 fighters moved from 16 Sea Zone to 26 Sea Zone
8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
15 submarines moved from 26 Sea Zone to 50 Sea Zone
1 destroyer moved from 26 Sea Zone to 50 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 transports moved from 92 Sea Zone to 102 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries and 13 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total