I am germany
I will move today
ok G 4 done
how am i looking?
strong but, we shall see russia has advanced artillery could get ballsy and attack from bryansk, i would think he is retreating unless im crazy…
I landed 3 planes in Poland because they can reach bryansk and 2 of the 3 can reach moscow…
next turn be interesting, can produce in 2 places in russia…
57 IPC’s…
14 mechs with one IPC left? put 3 in leningrad, 3 in ukraine, rest in germany…
thougth’s?
remember i have jet power so fighters are naughty… could buy 5 fighters, 1 mech, 1 infantry or what not
russia and UK depending of course…
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 1 mech_infantry
EDIT: Turning off Edit Mode
ok updated file, lost no men in belarus on last attack…
im looking over japan……
what is your thoughts with tokyo? lots of shit in carolines…
Your kind of in 3 places with the navy… US is loaded over there… thoughts?
I think we are lucky he didn’t strafe West Ukraine.
Only 50% on Bryansk though, you would need a few more planes to make it a good attack.
Japan will be fine for a long while still, prob stacking Philippines to push him off Carolines if I can.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Russians
Turning on Edit Mode
EDIT: Adding units owned by Germans to Belarus: 1 mech_infantry
EDIT: Turning off Edit Mode
Russians spend 0 on tech rolls
Purchase Units - Russians
Russians buy 9 artilleries and 3 infantry; Remaining resources: 1 techTokens; 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
3 fighters moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
3 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
4 artilleries moved from Russia to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Korea to Amur
6 infantry moved from Timguska to Novosibirsk
2 mech_infantrys moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Iraq to Caucasus
Place Units - Russians
9 artilleries and 1 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
@ktylu:
ok updated file, lost no men in belarus on last attack…
im looking over japan……
what is your thoughts with tokyo? lots of ���� in carolines…
Your kind of in 3 places with the navy… US is loaded over there… thoughts?
those diamonds represent shit, ha :evil:
coming from lenongrad and ukrain with 6 a turn, and lots on the way too… so might just buy all planes?
or you like the 14 mech idea?
tech on both so, will be cool either way
This turn for italy im stocking italy with my 18 IPCS likely just all men.
see that cairo pile… need couple units in southern yet … agree?
Keep buying fast for now, no need to rush Russia especially with their backside now going to be conquered by Japan, and the mid-east will be ripe for the taking since his India force won’t be retreating to defend it.
Yup let’s keep an eye on that.
there going ethiopia this turn if there smart…
almost tempted to put transport and crusier back in 113… and send bismark and the sub to mediterranean, get it to scramble protection… what you think?
I think US and UK can cut you off too easily, it would prob play into their hand.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 1 techTokens; 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 artillery moved from Manchuria to Korea
Japanese take Korea from Russians
1 artillery moved from Manchuria to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 bombers moved from Anhwe to Amur
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
2 infantry moved from Hunan to Yunnan
Combat - Japanese
Battle in Amur
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Java to 37 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 3 transports moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from Malaya to Shan State
1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Hunan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from French Indo China to Philippines
1 fighter moved from Anhwe to Philippines
1 fighter moved from Japan to Philippines
2 bombers moved from Amur to Japan
1 tactical_bomber moved from Japan to Philippines
1 fighter moved from Japan to Philippines
2 tactical_bombers moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 infantry moved from Kweichow to Anhwe
2 infantry moved from Hopei to Anhwe
1 infantry moved from Shensi to Hopei
1 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
1 transport moved from 37 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Look good? Carolines is comfortably deadzoned, so next turn I can crank out the carriers.
Ok, i see what your doing, moving pieces on map now….
and yeah on atlantic
On G5 you should move to Rostov which will force Russia to retreat from Bryansk because of can openers and it will allow you to get Caucasus and Volgograd the following turns.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Americans