2016 Global 1940 Easter Game 3 (cyanight, Ferrousgryphon, Adam514, SixUnder)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Adding Technology Heavy Bomber for ANZAC
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to New South Wales
                1 fighter moved from New South Wales to South Australia
                2 fighters moved from Queensland to Caroline Islands
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_37637.0_ANZ3.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French

    triplea_37637.0_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Algeria to Tunisia

    Turn Complete - French

    triplea_37637.0_Fre3.tsvg

  • '19 '17

    Haha tech heaven for this game it seems.










  • Ok

    Latest pics uploaded

    Latest game saved

    We will back at it maybe 9 am EST? That cool with you adam?

  • '19 '17

    Hmm a bit early for me, but I’ll try to be ready between 9:30-10.


  • Perfect, it 9 AM I about to start G4…. going back over notes… :evil: :evil: :evil: :evil: :evil:


  • going to get destroyer… get rid of russian sub - 47 IPC’s

    so…
    5 mech
    3 tanks
    1 destroyer
    1 IPC left for next turn

    setting up Bryansk…
    taking belarus, baltic, and ukraine, Novgograd…


  • check that no destroyer more mechs…

    just going to neutralize 125

    7 mechs
    3 tanks
    1 left over

  • '19 '17

    Alrighty I’m ready.

    Looks like a good buy.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans
                Germans spend 0 on tech rolls

    Activate Technology - Germans
                Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Germans
                Germans buy 3 armour and 7 mech_infantrys; Remaining resources: 1 techTokens; 1 PUs;

    Combat Move - Germans
                9 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                3 artilleries moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Baltic States
                2 mech_infantrys moved from Eastern Poland to Belarus
                2 bombers moved from Western Germany to Belarus
                12 armour and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 artilleries and 27 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 armour moved from Western Germany to Poland
                2 fighters and 1 tactical_bomber moved from Western Germany to Western Ukraine
                1 fighter moved from Western Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                9 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Bessarabia to Ukraine
                1 fighter moved from Baltic States to Poland
                2 bombers moved from Belarus to Poland

    Place Units - Germans
                3 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Germans collect 46 PUs (3 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_37637.0_Ger4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Russians

    triplea_37637.0_Rus4.tsvg


  • ok G 4 done

    how am i looking?

    strong but, we shall see russia has advanced artillery could get ballsy and attack from bryansk, i would think he is retreating unless im crazy…


  • I landed 3 planes in Poland because they can reach bryansk and 2 of the 3 can reach moscow…

    next turn be interesting, can produce in 2 places in russia…


  • 57 IPC’s…

    14 mechs with one IPC left? put 3 in leningrad, 3 in ukraine, rest in germany…

    thougth’s?

    remember i have jet power so fighters are naughty… could buy 5 fighters, 1 mech, 1 infantry or what not

    russia and UK depending of course…


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Belarus: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_37637.0_Rus4.tsvg


  • ok updated file, lost no men in belarus on last attack…

    im looking over japan……

    what is your thoughts with tokyo? lots of shit in carolines…

    Your kind of in 3 places with the navy… US is loaded over there… thoughts?

  • '19 '17

    I think we are lucky he didn’t strafe West Ukraine.

    Only 50% on Bryansk though, you would need a few more planes to make it a good attack.

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