2016 Global 1940 Easter Game 3 (cyanight, Ferrousgryphon, Adam514, SixUnder)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 mech_infantry moved from Libya to Tunisia
1 bomber moved from Algeria to TunisiaCombat - British
Battle in Tunisia
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Tunisia from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 bomber moved from Tunisia to Egypt
2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Persia to Bryansk
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from French West Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 cruiser and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - British
3 fighters placed in Persia
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 mech_infantry moved from Romania to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 armour moved from Northern Italy to RomaniaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
Anzac got technology….
Heavy Bombers… good thing, they dont own any :}
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Adding Technology Heavy Bomber for ANZAC
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 fighter moved from New South Wales to South Australia
2 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to TunisiaTurn Complete - French
-
Haha tech heaven for this game it seems.
-
-
-
Ok
Latest pics uploaded
Latest game saved
We will back at it maybe 9 am EST? That cool with you adam?
-
Hmm a bit early for me, but I’ll try to be ready between 9:30-10.
-
Perfect, it 9 AM I about to start G4…. going back over notes… :evil: :evil: :evil: :evil: :evil:
-
going to get destroyer… get rid of russian sub - 47 IPC’s
so…
5 mech
3 tanks
1 destroyer
1 IPC left for next turnsetting up Bryansk…
taking belarus, baltic, and ukraine, Novgograd… -
check that no destroyer more mechs…
just going to neutralize 125
7 mechs
3 tanks
1 left over -
Alrighty I’m ready.
Looks like a good buy.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rollsActivate Technology - Germans
Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnologyPurchase Units - Germans
Germans buy 3 armour and 7 mech_infantrys; Remaining resources: 1 techTokens; 1 PUs;Combat Move - Germans
9 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 artilleries moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to Belarus
12 armour and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
5 artilleries and 27 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 armour moved from Western Germany to Poland
2 fighters and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
9 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Belarus
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Bessarabia to Ukraine
1 fighter moved from Baltic States to Poland
2 bombers moved from Belarus to PolandPlace Units - Germans
3 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Germans collect 46 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Russians
-
ok G 4 done
how am i looking?
strong but, we shall see russia has advanced artillery could get ballsy and attack from bryansk, i would think he is retreating unless im crazy…
-
I landed 3 planes in Poland because they can reach bryansk and 2 of the 3 can reach moscow…
next turn be interesting, can produce in 2 places in russia…
-
57 IPC’s…
14 mechs with one IPC left? put 3 in leningrad, 3 in ukraine, rest in germany…
thougth’s?
remember i have jet power so fighters are naughty… could buy 5 fighters, 1 mech, 1 infantry or what not
russia and UK depending of course…