any scrambles? keep in mind you can scramble the french fig to normandy as well
G40L BalMod Infrstructure vs axis-dominion
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
-
scramble?
-
I cant believe you would. We’ll go back if you would have, but im going tomake the move.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 0/3 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 110 Sea Zone, round 3 : 3/3 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Italians win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
1 bomber moved from 110 Sea Zone to Southern Italy
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
1 infantry moved from Libya to Tobruk
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Scotland to 109 Sea Zone
1 artillery and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from Holland Belgium to Western Germany
1 armour moved from Western Germany to Greater Southern Germany
1 armour moved from Slovakia Hungary to Greater Southern Germany
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea ZonePlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 52 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eire to United Kingdom
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 carrier moved from 119 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
2 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 1 marine and 3 tactical_bombers moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 battleship, 1 cruiser and 6 transports moved from 111 Sea Zone to 112 Sea Zone
3 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
2 marines moved from Western Germany to 112 Sea Zone
3 armour, 3 artilleries, 1 battleship, 1 cruiser, 6 infantry, 2 marines, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour, 3 artilleries, 6 infantry and 2 marines moved from 110 Sea Zone to United Kingdom -
no scramble
-
went quite well for you…
-
yah not bad 8-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Eire to United Kingdom
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 armour, 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 carrier moved from 119 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
2 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 1 marine and 3 tactical_bombers moved from Scotland to United Kingdom
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 battleship, 1 cruiser and 6 transports moved from 111 Sea Zone to 112 Sea Zone
3 armour and 2 artilleries moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
2 marines moved from Western Germany to 112 Sea Zone
3 armour, 3 artilleries, 1 battleship, 1 cruiser, 6 infantry, 2 marines, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
3 armour, 3 artilleries, 6 infantry and 2 marines moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 7 armour, 7 artilleries, 2 bombers, 4 fighters, 15 infantry, 3 marines and 4 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 23 infantry and 1 mech_infantry; French defend with 2 infantry
AA fire in United Kingdom : 2/10 hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits
Germans roll dice for 7 armour, 7 artilleries, 2 bombers, 2 fighters, 15 infantry, 3 marines and 4 tactical_bombers in United Kingdom, round 2 : 13/40 hits
British roll dice for 5 aaGuns, 1 artillery, 1 fighter, 25 infantry and 1 mech_infantry in United Kingdom, round 2 : 12/28 hits
5 aaGuns owned by the British, 12 infantry owned by the Germans, 7 infantry owned by the British and 2 infantry owned by the French lost in United Kingdom
Germans roll dice for 7 armour, 7 artilleries, 2 bombers, 2 fighters, 3 infantry, 3 marines and 4 tactical_bombers in United Kingdom, round 3 : 16/28 hits
British roll dice for 1 artillery, 1 fighter, 16 infantry and 1 mech_infantry in United Kingdom, round 3 : 9/19 hits
3 infantry owned by the Germans, 6 artilleries owned by the Germans and 16 infantry owned by the British lost in United Kingdom
Germans roll dice for 7 armour, 1 artillery, 2 bombers, 2 fighters, 3 marines and 4 tactical_bombers in United Kingdom, round 4 : 9/19 hits
British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in United Kingdom, round 4 : 2/3 hits
1 mech_infantry owned by the British, 1 fighter owned by the British, 1 artillery owned by the British, 1 marine owned by the Germans and 1 artillery owned by the Germans lost in United Kingdom
Germans captures 25PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 7 armour, 2 bombers, 2 fighters, 2 marines and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Germans: 7 artilleries, 2 fighters, 15 infantry and 1 marine
Casualties for British: 5 aaGuns, 1 artillery, 1 fighter, 23 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to BritishNon Combat Move - Germans
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 infantry moved from Germany to Poland
1 infantry moved from Bulgaria to Romania
3 infantry moved from Bulgaria to Yugoslavia
1 aaGun, 2 artilleries and 7 infantry moved from Western Germany to Germany
2 armour moved from Yugoslavia to Greater Southern Germany
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun moved from Slovakia Hungary to Germany
2 aaGuns and 14 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Finland to Norway
2 bombers moved from United Kingdom to Western Germany
2 fighters and 3 tactical_bombers moved from United Kingdom to Germany
1 tactical_bomber moved from United Kingdom to ScotlandPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
3 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Scotland: 1 tactical_bomber
EDIT: Adding units owned by Germans to Scotland: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Novgorod to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
1 infantry moved from Eastern Poland to Poland
9 artilleries and 9 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Poland
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Romania
Russians attack with 9 artilleries and 9 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
1 mech_infantry moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 artillery and 3 infantry moved from Belarus to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
11 infantry moved from Eastern Poland to Romania
1 fighter moved from Poland to Western Ukraine
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
5 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Western Ukraine
2 armour moved from Eastern Poland to Romania
1 armour moved from Belarus to Novgorod
1 armour moved from Belarus to Eastern Poland
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns and 16 infantry moved from Ulaanbaatar to Central Mongolia
6 infantry moved from Yakut S.S.R. to DzavhanPlace Units - Russians
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Novgorod to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Slovakia Hungary
1 infantry moved from Eastern Poland to Poland
9 artilleries and 9 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Poland
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Romania
Russians attack with 9 artilleries and 9 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 9 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
1 mech_infantry moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 artillery and 3 infantry moved from Belarus to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
11 infantry moved from Eastern Poland to Romania
1 fighter moved from Poland to Western Ukraine
1 tactical_bomber moved from Slovakia Hungary to Western Ukraine
5 armour and 1 mech_infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Western Ukraine
2 armour moved from Eastern Poland to Romania
1 armour moved from Belarus to Novgorod
1 armour moved from Belarus to Eastern Poland
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns and 16 infantry moved from Ulaanbaatar to Central Mongolia
6 infantry moved from Yakut S.S.R. to DzavhanPlace Units - Russians
1 factory_minor placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in NovgorodTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Poland: 2 aaGuns
EDIT: Adding units owned by Russians to Romania: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 14 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from Ulaanbaatar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 marines moved from Kwangtung to 20 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 20 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Siam to Burma
1 bomber moved from Kwangsi to French Indo China
1 bomber moved from Kiangsi to Philippines
1 fighter moved from Kiangsi to French Indo China
1 fighter moved from Jehol to Szechwan
1 fighter and 1 tactical_bomber moved from Jehol to Kweichow
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in Philippines
Japanese attack with 1 bomber, 2 infantry and 2 marines
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 1 bomber, 2 infantry and 2 marines in Philippines, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 2 infantry and 2 marines remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Guam
Battle in Sumatra
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Guam from Americans, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in French Indo China, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery moved from Malaya to Shan State
1 aaGun moved from Yunnan to Shan State
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 aaGun, 2 artilleries and 2 infantry moved from Chahar to Buyant-Uhaa
1 infantry moved from Amur to Buryatia
1 artillery and 7 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to Japan
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Paulau Island to Caroline Islands
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 74 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from 19 Sea Zone to Jehol
1 bomber moved from French Indo China to Caroline Islands
1 bomber moved from Philippines to Kiangsi
1 fighter moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to Yunnan
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
8 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
I will be away for the next 8-10 days.
Sorry for any inconvenience!
I look forward to our war when i return! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 3 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in GibraltarNon Combat Move - Americans
1 armour moved from Central United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
3 carriers, 2 destroyers, 4 fighters and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
5 bombers moved from Eastern United States to Western United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 marine placed in Western United States
2 infantry placed in Central United States
Americans undo move 4.
1 infantry placed in Central United States
1 infantry placed in Western United States
2 fighters placed in Eastern United States
2 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
5 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from Eastern Persia to BurmaCombat - British
Battle in Burma
British attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to Eastern Persia
1 bomber moved from Burma to Eastern Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
2 armour moved from Greater Southern Germany to Slovakia Hungary
1 bomber moved from Southern Italy to Slovakia Hungary
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Slovakia Hungary
Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Slovakia Hungary, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Slovakia Hungary to Southern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 mech_infantry moved from Algeria to Libya
1 infantry moved from British Somaliland to Italian Somaliland
1 armour, 2 artilleries and 4 infantry moved from Libya to Tobruk
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French





