@zlefin Definitely frustrating but not decisive and well within what is possible in these battles. What is more key to htis game is that I’ve made a couple of blunders and you have done a good job taking advantage of them.
G40L BalMod Infrstructure vs axis-dominion
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hmm. I wonder what i missed. I had 91 at 49% after scramble.
Oh well. I’ve messed up too much in this game.
Ill scramble into 91.
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@Infrastructure:
hmm. I wonder what i missed. I had 91 at 49% after scramble.
Oh well. I’ve messed up too much in this game.
Ill scramble into 91.
yea i was wondering about that……did u account for a russian AB in yugo, to allow me to send another 4 planes?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans repair damage of 3x factory_minor, 3x harbour; Remaining resources: 87 PUs;
Americans buy 1 aaGun, 1 armour, 1 artillery, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 2 tactical_bombers moved from Yugoslavia to 91 Sea Zone
1 bomber moved from Yugoslavia to 91 Sea Zone
2 fighters moved from French West Africa to 91 Sea Zone
2 fighters moved from 64 Sea Zone to 91 Sea Zone
2 fighters moved from 89 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 64 Sea Zone to 91 Sea Zone
1 marine moved from Yugoslavia to 97 Sea Zone
1 battleship and 1 marine moved from 97 Sea Zone to 92 Sea Zone
2 cruisers moved from 97 Sea Zone to 92 Sea Zone
7 infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
1 armour, 1 artillery, 7 infantry, 1 mech_infantry and 7 transports moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 artillery, 8 infantry, 1 mech_infantry and 7 transports moved from 94 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 8 infantry, 1 marine and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Shensi to Kweichow
1 bomber moved from Shensi to Szechwan
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
3 carriers moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Yugoslavia to 92 Sea ZoneCombat - Americans
Germans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 carriers, 3 destroyers, 8 fighters, 4 submarines, 2 tactical_bombers and 5 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 4 transports; Italians defend with 1 cruiser, 2 submarines and 1 transport
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber, 1 carrier, 3 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 72
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 4 transports
Casualties for Italians: 1 cruiser, 2 submarines and 1 transport
Casualties for Americans: 1 carrier, 3 destroyers, 5 fighters and 4 submarines
Battle in 92 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 7 transports
Germans defend with 1 destroyer
Americans win with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 7 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 5 artilleries, 14 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 aaGun, 5 infantry and 2 marines; Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 5 artilleries, 11 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 24
Casualties for Germans: 1 aaGun, 5 infantry and 2 marines
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 bomber moved from 91 Sea Zone to French West Africa
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 carrier and 1 tactical_bomber moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Yugoslavia to 99 Sea Zone
1 aaGun moved from Yugoslavia to Romania
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour moved from Syria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Kweichow to Shensi
2 destroyers and 1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from Yugoslavia to 80 Sea Zone
3 infantry moved from Iraq to Syria
1 artillery and 1 infantry moved from Queensland to New South Wales
1 cruiser, 1 destroyer and 1 transport moved from 63 Sea Zone to 26 Sea Zone
2 armour moved from Syria to Persia
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Syria to Iraq
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to French West Africa
2 fighters moved from Yugoslavia to 99 Sea Zone
1 fighter moved from Yugoslavia to GreecePlace Units - Americans
1 aaGun and 2 mech_infantrys placed in Greece
1 armour, 1 fighter and 1 infantry placed in Iraq
Americans undo move 2.
1 armour, 1 artillery and 1 infantry placed in Iraq
1 destroyer and 2 transports placed in 10 Sea Zone
3 infantry placed in Western United States
Americans undo move 4.
Americans undo move 3.
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 2.
1 armour and 1 fighter placed in Iraq
1 artillery placed in Western United States
1 infantry placed in Iraq
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
2 artilleries and 2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Yugoslavia to NovgorodCombat - British
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Novgorod causes 3 damage total.
Battle in Morocco
British attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
British win, taking Morocco from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Yugoslavia to 99 Sea Zone
3 fighters moved from Yugoslavia to Gibraltar
1 aaGun and 1 infantry moved from Yugoslavia to Romania
3 aaGuns, 2 armour, 7 artilleries and 18 infantry moved from West India to Eastern Persia
1 tactical_bomber moved from Yugoslavia to Iraq
1 tactical_bomber moved from 99 Sea Zone to Iraq
1 bomber moved from Novgorod to RomaniaTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yugoslavia: 2 aaGuns
EDIT: Adding units owned by Russians to Romania: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 1 PUs;Combat Move - Italians
4 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Greater Southern Germany to Yugoslavia
Italians take Yugoslavia from Russians
6 fighters moved from Southern Italy to Northern Italy
1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to GreeceCombat - Italians
Air Battle in Greece
Italians attacks with 4 units heading to Greece
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Greece
AA fire in Greece : 0/2 hits
Bombing raid in Greece rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Greece rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Greece causes 7 damage total. Damaged units is as follows: harbour = 4, factory_minor = 3
Battle in Northern Italy
Italians attack with 6 fighters and 4 infantry
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Italians roll dice for 6 fighters and 4 infantry in Northern Italy, round 2 : 5/10 hits
Russians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from Russians with 6 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Cleaning up after air battlesNon Combat Move - Italians
6 fighters moved from Northern Italy to Southern Italy
1 bomber, 2 fighters and 1 tactical_bomber moved from Greece to Southern ItalyPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,5,5,6
Italians collect 9 PUs (3 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to Northern Territory
5 fighters moved from Queensland to Northern Territory
1 fighter moved from New South Wales to Northern TerritoryCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 6 fighters and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Northern Territory from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 aaGuns, 3 armour, 1 artillery and 2 infantry moved from Queensland to New South Wales
6 fighters moved from Northern Territory to New South Wales
1 artillery moved from South Australia to New South Wales
2 submarines and 1 transport moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 armour, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 58 PUs;
Germans buy 1 aaGun, 1 artillery, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
3 infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Greater Southern Germany to Bulgaria
Germans take Bulgaria from Russians
1 mech_infantry moved from Greater Southern Germany to Albania
Italians take Albania from Russians
1 fighter moved from Greater Southern Germany to Slovakia Hungary
1 bomber moved from Germany to Eastern Poland
1 bomber moved from Novgorod to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Germany to Eastern PolandCombat - Germans
Battle in Slovakia Hungary
Germans attack with 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 5/9 hits
Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Archangel to Novgorod
1 bomber, 3 fighters and 2 tactical_bombers moved from Slovakia Hungary to Novgorod
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
2 aaGuns, 9 armour, 10 artilleries, 63 infantry and 2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
3 aaGuns, 2 armour, 5 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 aaGun and 2 infantry moved from France to Western GermanyPlace Units - Germans
1 aaGun and 2 infantry placed in Novgorod
6 infantry placed in Germany
2 infantry placed in France
1 artillery placed in France
5 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 armour, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 mech_infantrys moved from Belarus to Poland
2 infantry moved from Romania to Bulgaria
1 armour moved from Greece to Bulgaria
1 fighter moved from Western Ukraine to Bulgaria
1 fighter and 1 tactical_bomber moved from Western Ukraine to Poland
1 infantry moved from Urals to Timguska
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
1 infantry moved from Kansu to Timguska
2 mech_infantrys moved from Kazakhstan to Timguska
13 armour, 9 artilleries, 14 infantry and 18 mech_infantrys moved from Romania to YugoslaviaCombat - Russians
Battle in Yugoslavia
Russians attack with 13 armour, 9 artilleries, 14 infantry and 18 mech_infantrys
Italians defend with 1 airfield and 1 artillery
Russians win, taking Yugoslavia from Italians with 13 armour, 9 artilleries, 14 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Poland
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 1 armour, 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bulgaria from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 1 armour, 2 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns and 8 infantry moved from Suiyuyan to Shensi
1 infantry moved from Bessarabia to Romania
2 aaGuns moved from Romania to Yugoslavia
1 fighter moved from Bulgaria to Greece
3 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Russia
4 armour and 9 mech_infantrys moved from Belarus to Western Ukraine
3 mech_infantrys moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Volgograd to Tsinghai
1 fighter and 1 tactical_bomber moved from Poland to Western Ukraine
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Kansu to Timguska
5 infantry moved from Kansu to ShensiPlace Units - Russians
3 infantry placed in Western Ukraine
3 armour placed in Ukraine
Russians undo move 2.
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Ukraine
6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 85 PUs;
Japanese buy 2 armour, 1 bomber, 1 destroyer, 6 infantry and 5 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry and 1 transport moved from 55 Sea Zone to 63 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
3 marines moved from Java to 42 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 42 Sea Zone to 61 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 61 Sea Zone to South Australia
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 marine moved from 61 Sea Zone to South Australia
1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Northern Territory
1 infantry moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Hunan to Szechwan
2 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Central Mongolia to Tsagaan Olom
1 mech_infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
1 bomber moved from Anhwe to Szechwan
1 bomber moved from Burma to Szechwan
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to New Zealand
1 tactical_bomber moved from 55 Sea Zone to Northern Territory
1 fighter moved from 55 Sea Zone to New ZealandCombat - Japanese
Battle in New Zealand
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in New Zealand, round 2 : 3/6 hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking New Zealand from ANZAC with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Western Australia
Battle in Northern Territory
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Northern Territory, round 2 : 0/5 hits
ANZAC roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Northern Territory
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Northern Territory, round 3 : 1/4 hits
ANZAC roll dice for 1 infantry in Northern Territory, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Queensland
Battle in South Australia
Japanese attack with 1 artillery, 1 infantry and 3 marines
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in South Australia, round 2 : 1/3 hits
Japanese roll dice for 1 artillery, 1 infantry and 3 marines in South Australia, round 2 : 3/5 hits
ANZAC roll dice for 2 infantry in South Australia, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in South Australia
Japanese win, taking Queensland from ANZAC, taking South Australia from ANZAC with 1 artillery, 1 infantry and 3 marines remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers and 3 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 3 mech_infantrys in Szechwan, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits
1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers and 1 mech_infantry in Szechwan, round 3 : 3/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 2 bombers remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 mech_infantrysNon Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Burma to Yunnan
1 aaGun moved from Burma to India
1 armour moved from India to Shan State
1 armour moved from India to Shan State
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from French Indo China to Burma
4 armour and 3 mech_infantrys moved from India to Burma
4 carriers moved from 55 Sea Zone to 63 Sea Zone
3 fighters and 2 tactical_bombers moved from New Zealand to 63 Sea Zone
1 fighter moved from Dutch New Guinea to 63 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 destroyers moved from 55 Sea Zone to 63 Sea Zone
6 submarines moved from 55 Sea Zone to 63 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
3 destroyers moved from 42 Sea Zone to 61 Sea Zone
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 submarines moved from 39 Sea Zone to 73 Sea Zone
2 destroyers and 2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to Java
1 fighter moved from Burma to Java
2 fighters and 1 tactical_bomber moved from Burma to Java
2 bombers moved from Szechwan to Shan State
1 fighter moved from Caroline Islands to 63 Sea Zone
1 tactical_bomber moved from Northern Territory to 63 Sea Zone
1 tactical_bomber moved from Northern Territory to Dutch New Guinea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
3 mech_infantrys moved from Manchuria to Anhwe
1 artillery, 6 infantry and 1 mech_infantry moved from Central Mongolia to Tsagaan Olom
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Olgiy
1 infantry moved from Yenisey to DzavhanPlace Units - Japanese
2 transports placed in 37 Sea Zone
1 infantry placed in Malaya
2 transports placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 mech_infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in French Indo China
1 transport placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
3 infantry placed in India
Japanese undo move 7.
1 armour and 2 infantry placed in India
1 armour and 2 infantry placed in Kiangsu
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans repair damage of 3x factory_minor; Remaining resources: 84 PUs;
Americans buy 1 airfield, 2 armour, 1 artillery, 3 fighters, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Shensi to Hopei
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 109 Sea Zone to United KingdomCombat - Americans
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in Queensland
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Queensland from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in United KingdomNon Combat Move - Americans
1 armour and 2 mech_infantrys moved from Greece to Yugoslavia
1 aaGun moved from Romania to Yugoslavia
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 armour moved from Persia to Turkmenistan
2 infantry moved from Iraq to Persia
1 armour moved from Iraq to Eastern Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 51 Sea Zone
1 carrier moved from 91 Sea Zone to 64 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Greece to Yugoslavia
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
1 submarine moved from 92 Sea Zone to 89 Sea Zone
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Yugoslavia
4 infantry moved from Gibraltar to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Yugoslavia
3 fighters moved from 99 Sea Zone to Yugoslavia
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to Southeast Mexico
2 destroyers moved from 92 Sea Zone to 89 Sea Zone
1 marine moved from Gibraltar to 92 Sea Zone
1 battleship and 1 marine moved from 92 Sea Zone to 89 Sea Zone
1 marine moved from 89 Sea Zone to Southeast Mexico
2 cruisers moved from 92 Sea Zone to 89 Sea Zone
1 fighter moved from Iraq to Yugoslavia
2 fighters moved from 92 Sea Zone to Yugoslavia
3 carriers moved from 92 Sea Zone to 89 Sea Zone
1 fighter moved from French West Africa to Southeast Mexico
1 fighter moved from Western United States to Southeast Mexico
1 fighter moved from Western United States to Southeast Mexico
1 bomber moved from French West Africa to Southeast Mexico
2 fighters moved from 92 Sea Zone to Yugoslavia
2 fighters moved from 80 Sea Zone to 97 Sea Zone
1 cruiser and 1 destroyer moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from Syria to Iraq
1 fighter moved from 92 Sea Zone to Yugoslavia
1 fighter moved from 92 Sea Zone to Southeast Mexico
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 64 Sea Zone
2 artilleries and 2 infantry moved from 64 Sea Zone to Southeast Mexico
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 carrier and 2 fighters moved from 99 Sea Zone to 81 Sea Zone
2 carriers and 1 fighter moved from 99 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Eastern Persia to TurkmenistanPlace Units - Americans
1 airfield placed in Southeast Mexico
3 infantry placed in Greece
2 armour and 1 mech_infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Southeast Mexico: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 64 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
2 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to Suiyuyan
2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Chinese creates battle in territory Hopei
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
1 infantry moved from Shensi to HopeiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Romania to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in ScotlandNon Combat Move - British
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Yugoslavia
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to 64 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Germany to Yugoslavia
1 aaGun and 1 infantry moved from Romania to Yugoslavia
2 tactical_bombers moved from Iraq to Yugoslavia
1 armour and 1 mech_infantry moved from Syria to Persia
2 artilleries moved from Syria to IraqTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Romania to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in ScotlandNon Combat Move - British
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Yugoslavia
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to 64 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Germany to Yugoslavia
1 aaGun and 1 infantry moved from Romania to Yugoslavia
2 tactical_bombers moved from Iraq to Yugoslavia
1 armour and 1 mech_infantry moved from Syria to Persia
2 artilleries moved from Syria to IraqTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 bomber moved from Romania to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in ScotlandNon Combat Move - British
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 97 Sea Zone to Yugoslavia
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
2 fighters moved from Gibraltar to 64 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Germany to Yugoslavia
1 aaGun and 1 infantry moved from Romania to Yugoslavia
2 tactical_bombers moved from Iraq to Yugoslavia
1 armour and 1 mech_infantry moved from Syria to Persia
2 artilleries moved from Syria to IraqTurn Complete - British
British collect 29 PUs; end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Southeast Mexico: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 89 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 81 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from 81 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier
EDIT: Adding units owned by ANZAC to 92 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber, 8 fighters and 1 tactical_bomber moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 bomber, 8 fighters and 1 tactical_bomber
Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry; Russians defend with 1 fighter
AA fire in Greece : 1/3 hits
1 fighter owned by the Italians lost in Greece
Italians roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in Greece, round 2 : 5/9 hits
Americans roll dice for 1 aaGun, 1 fighter and 3 infantry in Greece, round 2 : 1/4 hits
1 aaGun owned by the Americans, 1 fighter owned by the Russians, 1 fighter owned by the Italians and 3 infantry owned by the Americans lost in Greece
Italians win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 2 fighters
Casualties for Americans: 1 aaGun and 3 infantry
Casualties for Russians: 1 fighterNon Combat Move - Italians
1 bomber, 6 fighters and 1 tactical_bomber moved from Greece to Southern Italy
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,4,5,2,3,5,2,6,6,2,2,2
Italians collect 1 PU (8 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 14 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Albania to Greece
Germans take Greece from Americans
2 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Germany to Poland
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
2 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to 109 Sea Zone
1 bomber moved from Novgorod to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to PolandCombat - Germans
Battle in Romania
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Romania, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer and 1 transport; Americans defend with 1 transport
Germans roll dice for 1 bomber in 109 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 2 transports in 109 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
British win with 2 transports remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Battle in Poland
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 mech_infantrys
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 3/5 hits
Russians roll dice for 2 mech_infantrys in Poland, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Romania to Southern Italy
1 infantry moved from Western Germany to Greater Southern Germany
1 aaGun moved from Slovakia Hungary to Germany
2 aaGuns moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Poland to Germany
1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Baltic States to Germany
1 fighter moved from Archangel to Slovakia Hungary
12 infantry moved from Western Germany to Germany
1 artillery and 2 infantry moved from France to Western GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
3 infantry placed in Novgorod
1 artillery and 8 infantry placed in Western Germany
3 infantry placed in France
Germans undo move 4.
1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 4 aaGuns, 11 armour, 10 artilleries, 2 fighters, 65 infantry, 4 mech_infantrys and 1 tactical_bomber
EDIT: Adding units owned by Germans to Greater Southern Germany: 4 aaGuns, 11 armour, 10 artilleries, 2 fighters, 65 infantry, 4 mech_infantrys and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3,6,3,2,6,3,2,1,1,1,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bulgaria to Albania
Russians take Albania from Italians
1 armour moved from Albania to Greece
1 infantry moved from Bulgaria to Greece
1 tactical_bomber moved from Western Ukraine to Greece
2 infantry moved from Yugoslavia to Northern Italy
1 artillery moved from Yugoslavia to Northern Italy
1 fighter moved from Western Ukraine to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
9 infantry moved from Yugoslavia to Romania
8 artilleries moved from Yugoslavia to Romania
1 infantry moved from Timguska to Urals
1 fighter moved from Russia to Urals
2 mech_infantrys moved from Russia to Urals
1 infantry moved from Timguska to Yenisey
1 fighter moved from Russia to Greece
1 armour and 3 mech_infantrys moved from Timguska to Yenisey
1 infantry moved from Timguska to Yenisey
1 mech_infantry moved from Russia to Urals
7 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
1 armour moved from Western Ukraine to Belarus
3 armour and 12 mech_infantrys moved from Western Ukraine to Belarus
2 infantry moved from Bessarabia to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to BelarusCombat - Russians
Battle in Northern Italy
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor and 1 infantry
Russians win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Belarus
Russians attack with 6 armour, 3 infantry and 13 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 6 armour, 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 fighter, 1 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 9 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yenisey
Russians attack with 1 armour, 2 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Yenisey from Japanese with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Greece
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Greece from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 8 artilleries and 9 infantry
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Greece to 97 Sea Zone
1 tactical_bomber moved from Greece to 97 Sea Zone
1 fighter moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Russia to Belarus
2 aaGuns and 13 infantry moved from Shensi to Hopei
2 mech_infantrys moved from Tsinghai to Hopei
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 fighter moved from Urals to Tsinghai
1 infantry moved from Northwest Persia to Persia
2 mech_infantrys moved from Russia to Novosibirsk
2 aaGuns moved from Yugoslavia to Romania
4 armour and 4 mech_infantrys moved from Yugoslavia to Romania
2 mech_infantrys moved from Yugoslavia to Romania
2 armour moved from Yugoslavia to Romania
7 armour and 12 mech_infantrys moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern PolandPlace Units - Russians
3 infantry placed in Western Ukraine
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Russians undo move 2.
1 infantry and 2 mech_infantrys placed in Ukraine
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 62 PUs





