@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Jagula (Axis) vs. Geograph (Allies), 1942.2 - Game 2
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from West Russia to Archangel
1 fighter moved from West Russia to Archangel
3 infantry moved from Novosibirsk to Evenki National Okrug
2 fighters moved from West Russia to Evenki National Okrug
1 armour moved from West Russia to Kazakh S.S.R.
6 infantry moved from Russia to Kazakh S.S.R.
5 infantry moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenki National Okrug
Russians attack with 2 fighters and 3 infantry
Japanese defend with 1 armour and 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Evenki National Okrug, round 2 : 1/5 hits
Japanese roll dice for 1 armour and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Evenki National Okrug
Russians roll dice for 2 fighters and 2 infantry in Evenki National Okrug, round 3 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Evenki National Okrug, round 3 : 0/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 armour and 11 infantry
Japanese defend with 1 armour and 4 infantry
Russians roll dice for 1 armour and 11 infantry in Kazakh S.S.R., round 2 : 1/12 hits
Japanese roll dice for 1 armour and 4 infantry in Kazakh S.S.R., round 2 : 2/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 armour and 9 infantry in Kazakh S.S.R., round 3 : 1/10 hits
Japanese roll dice for 1 armour and 3 infantry in Kazakh S.S.R., round 3 : 0/4 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 armour and 9 infantry in Kazakh S.S.R., round 4 : 2/10 hits
Japanese roll dice for 1 armour and 2 infantry in Kazakh S.S.R., round 4 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 armour and 7 infantry in Kazakh S.S.R., round 5 : 1/8 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 5 : 0/1 hits
1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 armour and 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 4 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Caucasus
2 aaGuns, 4 artilleries and 1 infantry moved from West Russia to Caucasus
2 fighters moved from Evenki National Okrug to RussiaPlace Units - Russians
4 infantry placed in Caucasus
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Archangel : 2 infantry
Caucasus : 2 aaGuns, 4 artilleries, 1 factory, 1 fighter and 5 infantry
Evenki National Okrug : 2 infantry
Kazakh S.S.R. : 1 armour and 7 infantry
Russia : 1 factory, 2 fighters and 3 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 21 / 21
Germans : 37 / 44
British : 38 / 38
Japanese : 33 / 36
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Belorussia to West Russia
1 artillery and 2 infantry moved from Ukraine S.S.R. to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 bomber moved from Karelia S.S.R. to Archangel
1 bomber moved from Italy to Archangel
2 infantry moved from Germany to France
3 fighters moved from Germany to France
2 fighters moved from Germany to Archangel
1 fighter moved from Karelia S.S.R. to Archangel
9 armour, 5 artilleries and 2 infantry moved from Karelia S.S.R. to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 9 armour, 6 artilleries and 7 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 9 armour, 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers, 3 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in France
Germans attack with 3 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking France from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from British to Germans
EDIT: Adding units owned by Germans to Trans-Jordan: 1 armour, 1 artillery and 3 infantry
EDIT: Removing units owned by Germans from Egypt: 1 armour, 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
3 fighters moved from France to Karelia S.S.R.
3 fighters moved from Archangel to Karelia S.S.R.
2 aaGuns moved from Karelia S.S.R. to West Russia
2 bombers moved from Archangel to Karelia S.S.R.
2 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
3 artilleries and 3 infantry moved from Baltic States to Karelia S.S.R.
2 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Baltic States
1 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
2 infantry moved from Italy to 15 Sea Zone
2 infantry moved from 15 Sea Zone to LibyaPlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
4 artilleries and 6 infantry placed in Germany
1 infantry placed in ItalyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 transport
Archangel : 1 flag, 1 infantry
Baltic States : 1 infantry
Egypt : 1 flag, 1 artillery and 1 infantry
France : 1 infantry
Germany : 1 aaGun, 4 artilleries, 1 factory and 6 infantry
Gibraltar : 1 flag
Italy : 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 4 artilleries, 2 bombers, 1 factory, 6 fighters and 4 infantry
Libya : 2 infantry
Poland : 3 infantry
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 3 infantry
Ukraine S.S.R. : 1 artillery and 2 infantry
West Russia : 2 aaGuns, 9 armour, 6 artilleries and 7 infantryProduction/PUs Summary :
Russians : 18 / 21
Germans : 47 / 47
British : 31 / 38
Japanese : 33 / 36
Americans : 39 / 39 -
Dang! I did not expect you to counter in both Kazak and Evenki! Japanese are not looking too strong this game for me… I knew I should have built a factory in East Indies during the first round!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 fighter and 1 infantry moved from 8 Sea Zone to France
2 infantry moved from East Indies to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 carriers, 1 destroyer, 4 fighters, 2 infantry, 3 submarines and 1 transport moved from 37 Sea Zone to 34 Sea Zone
4 fighters and 2 infantry moved from 34 Sea Zone to Trans-Jordan
1 armour and 1 bomber moved from India to Trans-Jordan
1 artillery and 1 infantry moved from India to BurmaCombat - British
Battle in France
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in France, round 2 : 0/3 hits
Germans roll dice for 1 infantry in France, round 2 : 1/1 hits
1 infantry owned by the British lost in France
British roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits
Germans roll dice for 1 infantry in France, round 3 : 0/1 hits
1 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
British roll dice for 1 armour, 1 bomber, 4 fighters and 2 infantry in Trans-Jordan, round 2 : 1/8 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/5 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
British roll dice for 1 armour, 1 bomber, 4 fighters and 1 infantry in Trans-Jordan, round 3 : 4/7 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Trans-Jordan, round 3 : 1/4 hits
1 infantry owned by the British, 2 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
4 fighters moved from Trans-Jordan to 34 Sea Zone
1 bomber moved from Trans-Jordan to India
1 fighter moved from France to 8 Sea Zone
1 aaGun and 2 infantry moved from India to PersiaPlace Units - British
1 armour placed in India
2 submarines placed in 35 Sea Zone
1 transport placed in 8 Sea Zone
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTerritory Summary for British :
8 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
34 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport
35 Sea Zone : 2 submarines
36 Sea Zone : 1 destroyer
Burma : 1 artillery
East Indies : 1 flag
Eastern Australia : 1 infantry
France : 1 flag, 1 armour
India : 1 armour, 1 bomber, 1 factory and 3 infantry
New Zealand : 1 infantry
Persia : 1 aaGun and 2 infantry
Trans-Jordan : 1 armour
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantryProduction/PUs Summary :
Russians : 18 / 21
Germans : 40 / 47
British : 39 / 39
Japanese : 32 / 36
Americans : 39 / 39 -
Don’t know. I prefer to build transports in J1 as you did.
Germany is really strong! Let’s see if I can stand it a while…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Yunnan to Evenki National Okrug
1 fighter moved from Yunnan to Evenki National Okrug
1 bomber moved from Japan to Evenki National Okrug
1 artillery moved from Szechwan to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 destroyer and 1 submarine moved from 60 Sea Zone to 36 Sea Zone
2 artilleries and 6 infantry moved from Philippine Islands to 48 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 1 destroyer, 6 infantry, 3 submarines and 4 transports moved from 48 Sea Zone to 36 Sea Zone
4 fighters moved from 48 Sea Zone to BurmaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 artilleries, 2 battleships, 2 carriers, 2 destroyers, 6 infantry, 4 submarines and 4 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 2 carriers, 2 destroyers, 4 submarines and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 4 fighters and 1 infantry
British defend with 1 artillery
Japanese win, taking Burma from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Evenki National Okrug
Japanese attack with 2 bombers, 1 fighter and 1 infantry
Russians defend with 2 infantry
Japanese win, taking Evenki National Okrug from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 fighter moved from Evenki National Okrug to Yakut S.S.R.
2 bombers moved from Evenki National Okrug to Anhwei
2 infantry moved from Manchuria to Anhwei
1 armour moved from Manchuria to Sinkiang
4 fighters moved from Burma to 36 Sea Zone
2 artilleries and 6 infantry moved from 36 Sea Zone to BurmaPlace Units - Japanese
1 armour and 2 infantry placed in Manchuria
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
1 unit repaired.Territory Summary for Japanese :
36 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 4 fighters, 4 submarines and 4 transports
62 Sea Zone : 1 carrier and 1 fighter
Anhwei : 1 flag, 2 bombers and 2 infantry
Borneo : 1 infantry
Burma : 1 flag, 3 artilleries and 7 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun and 1 factory
Manchuria : 1 armour, 1 factory and 2 infantry
New Guinea : 1 infantry
Sinkiang : 1 flag, 1 armour and 1 artillery
Soviet Far East : 1 flag
Szechwan : 1 flag
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 fighter
Yunnan : 1 flagProduction/PUs Summary :
Russians : 17 / 21
Germans : 40 / 47
British : 38 / 39
Japanese : 35 / 35
Americans : 38 / 39 -
Geo, OMG, I just realized I gave you the game with Japan. Blah. If you want to be nice, I can edit my infantry and tank placements into Japan to at least give my guys a chance to hold the capital. If not, then good game, you earned it! I learned a lot as Japan this time around!
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
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This is the move I would do, placed units in Japan and forgot to take East Indies initially. I didn’t use any amphibious units in the attack on Burma. I know it’s a combat move, so once again, this would just be if you want to keep playing. If not, we can just start another game. Either way, I learned my lesson to wait til after my daughter goes to bed before I do my turn! Sorry for the bother, no big deal either way.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Northwestern Europe
Americans take Northwestern Europe from Germans
1 fighter moved from 8 Sea Zone to 15 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Americans
Battle in 15 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
2 fighters moved from 8 Sea Zone to Iceland
1 carrier and 1 cruiser moved from 8 Sea Zone to 14 Sea Zone
1 fighter moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from Eastern United States to 8 Sea Zone
1 fighter moved from Eastern United States to 14 Sea Zone
1 armour moved from Eastern Canada to Alaska
2 infantry moved from Western United States to Western Canada
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 57 Sea Zone to 63 Sea Zone
1 destroyer and 2 submarines moved from 56 Sea Zone to 64 Sea Zone
1 aaGun moved from Western United States to Western Canada
1 infantry moved from Central United States to Eastern Canada
1 fighter and 2 infantry moved from Caucasus to RussiaPlace Units - Americans
1 transport placed in 11 Sea Zone
2 fighters placed in Eastern United States
2 submarines placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans :
8 Sea Zone : 1 artillery, 1 fighter and 1 transport
11 Sea Zone : 1 transport
14 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
56 Sea Zone : 2 submarines
63 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
64 Sea Zone : 1 destroyer and 2 submarines
Alaska : 1 armour
Eastern Canada : 1 aaGun and 2 infantry
Eastern United States : 1 factory and 2 fighters
Iceland : 2 fighters
Northwestern Europe : 1 flag, 1 infantry
Russia : 1 fighter and 2 infantry
Soviet Far East : 1 infantry
Western Canada : 1 aaGun and 2 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 18 / 21
Germans : 38 / 47
British : 34 / 39
Japanese : 38 / 39
Americans : 40 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
1 fighter moved from Caucasus to Archangel
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Archangel to Russia
2 aaGuns, 4 artilleries and 5 infantry moved from Caucasus to Russia
1 armour and 7 infantry moved from Kazakh S.S.R. to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory
Russia : 2 aaGuns, 1 armour, 4 artilleries, 1 factory, 3 fighters and 21 infantryProduction/PUs Summary :
Russians : 19 / 19
Germans : 37 / 47
British : 34 / 39
Japanese : 38 / 39
Americans : 40 / 40 -
No worries, Jagula!
You’ve seen your fault early enough, other than me last game in Archangel.And I totally agree, I always wait for my childrens bedtime, before I do my moves :-D :-D :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Karelia S.S.R. to Archangel
9 armour, 6 artilleries and 7 infantry moved from West Russia to Caucasus
Germans take Caucasus from Russians
1 artillery and 2 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Italy to France
1 infantry moved from Germany to France
2 infantry moved from Germany to Northwestern Europe
2 bombers moved from Karelia S.S.R. to France
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Karelia S.S.R. to Northwestern Europe
1 fighter moved from Karelia S.S.R. to Archangel
3 fighters moved from Karelia S.S.R. to Northwestern EuropeCombat - Germans
Battle in Northwestern Europe
Germans attack with 5 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Northwestern Europe from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 2 bombers and 2 infantry
British defend with 1 armour
Germans win, taking France from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
British defend with 1 armour
Germans win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
2 infantry moved from Libya to Egypt
2 aaGuns moved from West Russia to Caucasus
2 artilleries and 2 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Baltic States to Karelia S.S.R.
3 infantry moved from Poland to Ukraine S.S.R.
2 bombers moved from France to Karelia S.S.R.
5 fighters moved from Northwestern Europe to Karelia S.S.R.
1 fighter moved from Archangel to Karelia S.S.R.
2 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
3 artilleries and 1 infantry moved from Germany to PolandPlace Units - Germans
2 armour placed in Karelia S.S.R.
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs totalTerritory Summary for Germans :
Archangel : 1 flag, 2 artilleries and 1 infantry
Baltic States : 1 artillery and 2 infantry
Caucasus : 1 flag, 2 aaGuns, 9 armour, 7 artilleries, 1 factory and 9 infantry
Egypt : 1 flag, 2 infantry
France : 2 infantry
Germany : 1 aaGun, 5 artilleries, 1 factory and 5 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 2 armour, 2 bombers, 1 factory, 6 fighters and 1 infantry
Northwestern Europe : 2 infantry
Poland : 3 artilleries and 1 infantry
Trans-Jordan : 1 flag, 1 artillery
Ukraine S.S.R. : 3 infantry
West Russia : 2 artilleries and 2 infantryProduction/PUs Summary :
Russians : 14 / 19
Germans : 51 / 51
British : 27 / 39
Japanese : 38 / 39
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
1 fighter moved from United Kingdom to France
1 armour, 1 infantry and 1 transport moved from 8 Sea Zone to 14 Sea Zone
1 armour and 1 infantry moved from 14 Sea Zone to Morocco
British take Morocco from Germans
1 armour, 1 bomber and 3 infantry moved from India to Burma
4 fighters moved from 34 Sea Zone to Burma
1 submarine moved from 35 Sea Zone to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in France
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 : 2/4 hits
Germans roll dice for 2 infantry in France, round 2 : 0/2 hits
2 infantry owned by the Germans lost in France
British win, taking France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Burma
British attack with 1 armour, 1 bomber, 4 fighters and 3 infantry
Japanese defend with 3 artilleries and 5 infantry
British roll dice for 1 armour, 1 bomber, 4 fighters and 3 infantry in Burma, round 2 : 4/9 hits
Japanese roll dice for 3 artilleries and 5 infantry in Burma, round 2 : 0/8 hits
4 infantry owned by the Japanese lost in Burma
British roll dice for 1 armour, 1 bomber, 4 fighters and 3 infantry in Burma, round 3 : 3/9 hits
Japanese roll dice for 3 artilleries and 1 infantry in Burma, round 3 : 3/4 hits
3 infantry owned by the British, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
British roll dice for 1 armour, 1 bomber and 4 fighters in Burma, round 4 : 3/6 hits
Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 18
Casualties for Japanese: 3 artilleries and 5 infantry
Casualties for British: 3 infantryNon Combat Move - British
4 fighters moved from Burma to India
1 aaGun and 1 infantry moved from Persia to India
1 submarine moved from 35 Sea Zone to 47 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 31 Sea Zone
2 carriers, 1 destroyer and 1 transport moved from 34 Sea Zone to 28 Sea Zone
1 submarine moved from 34 Sea Zone to 32 Sea Zone
1 bomber moved from Burma to India
1 carrier, 1 destroyer and 1 fighter moved from 8 Sea Zone to 14 Sea Zone
1 fighter moved from France to 14 Sea Zone
1 fighter moved from France to United KingdomPlace Units - British
1 fighter and 2 infantry placed in India
1 artillery, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalTerritory Summary for British :
14 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
28 Sea Zone : 2 carriers, 1 destroyer and 1 transport
31 Sea Zone : 1 submarine
32 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
47 Sea Zone : 1 submarine
Burma : 1 armour
Eastern Australia : 1 infantry
France : 1 flag, 1 artillery and 1 infantry
India : 1 aaGun, 1 bomber, 1 factory, 5 fighters and 3 infantry
Morocco : 1 flag, 1 armour and 1 infantry
New Zealand : 1 infantry
Persia : 1 infantry
United Kingdom : 1 aaGun, 1 artillery, 1 factory, 2 fighters and 3 infantryProduction/PUs Summary :
Russians : 14 / 19
Germans : 44 / 51
British : 35 / 35
Japanese : 37 / 39
Americans : 38 / 40 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 fighter moved from Yakut S.S.R. to 63 Sea Zone
2 bombers moved from Anhwei to 63 Sea Zone
4 fighters moved from 36 Sea Zone to 63 Sea Zone
1 fighter moved from 62 Sea Zone to 63 Sea Zone
1 armour moved from Sinkiang to Caucasus
Japanese take Kazakh S.S.R. from Russians
1 artillery moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from RussiansCombat - Japanese
Battle in 63 Sea Zone
Japanese attack with 2 bombers and 6 fighters
Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 39
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Casualties for Japanese: 3 fightersNon Combat Move - Japanese
1 transport moved from 36 Sea Zone to 48 Sea Zone
2 infantry moved from Philippine Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from 61 Sea Zone to Kwangtung
2 battleships, 2 carriers, 2 destroyers, 4 submarines and 2 transports moved from 36 Sea Zone to 61 Sea Zone
1 carrier moved from 62 Sea Zone to 61 Sea Zone
2 bombers moved from 63 Sea Zone to Kwangtung
1 fighter moved from 63 Sea Zone to Kwangtung
1 fighter moved from 63 Sea Zone to Yakut S.S.R.
1 fighter moved from 63 Sea Zone to Buryatia S.S.R.
2 infantry moved from Anhwei to SinkiangPlace Units - Japanese
1 factory placed in East Indies
2 artilleries and 1 infantry placed in Manchuria
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs totalTerritory Summary for Japanese :
61 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 4 submarines and 3 transports
Anhwei : 1 flag
Buryatia S.S.R. : 1 flag, 1 fighter
Caroline Islands : 1 infantry
Caucasus : 1 armour
East Indies : 1 factory and 1 infantry
Evenki National Okrug : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 3 infantry
Kazakh S.S.R. : 1 flag
Kwangtung : 2 bombers, 1 fighter and 1 infantry
Manchuria : 2 artilleries, 1 factory and 1 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 artillery
Sinkiang : 1 flag, 2 infantry
Szechwan : 1 flag
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 fighter
Yunnan : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 9 / 19
Germans : 44 / 51
British : 35 / 35
Japanese : 42 / 42
Americans : 38 / 40 -
Hmm…that British counter in Burma really hurt Japan, I was not expecting that, great move! I’ve learned a lot this game though…never had to deal with an aggressive British and American navy in the Pacific. You are a creative player and you’ve definitely caught me off guard this game!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 infantry moved from Russia to VologdaCombat - Americans
Battle in Vologda
Americans attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Vologda
Americans win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Vologda to Russia
2 fighters moved from Iceland to Russia
3 fighters moved from 14 Sea Zone to Russia
2 fighters moved from Eastern United States to 14 Sea Zone
1 artillery and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 aaGun and 2 infantry moved from Western Canada to Eastern Canada
1 armour moved from Alaska to Eastern Canada
1 destroyer and 2 submarines moved from 64 Sea Zone to 52 Sea Zone
2 submarines moved from 56 Sea Zone to 52 Sea Zone
3 submarines moved from 63 Sea Zone to 64 Sea ZonePlace Units - Americans
2 transports placed in 11 Sea Zone
2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
10 Sea Zone : 2 transports
11 Sea Zone : 2 transports
14 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
52 Sea Zone : 1 destroyer and 4 submarines
64 Sea Zone : 3 submarines
Eastern Canada : 2 aaGuns, 1 armour, 1 artillery and 4 infantry
Eastern United States : 1 factory, 2 fighters and 2 infantry
Russia : 6 fighters and 1 infantry
Soviet Far East : 1 infantry
Vologda : 1 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 11 / 19
Germans : 44 / 51
British : 35 / 35
Japanese : 40 / 42
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
2 fighters moved from Russia to Archangel
1 artillery and 1 infantry moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 2 : 2/4 hits
Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 2 : 3/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 artillery owned by the Russians, 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Archangel
retreated to Archangel
Germans win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Archangel to Russia
1 armour moved from Kazakh S.S.R. to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 15 PUs totalTerritory Summary for Russians :
Novosibirsk : 1 infantry
Russia : 2 aaGuns, 1 armour, 3 artilleries, 1 factory, 2 fighters and 25 infantryProduction/PUs Summary :
Russians : 14 / 15
Germans : 44 / 51
British : 35 / 35
Japanese : 37 / 42
Americans : 38 / 38 -
Thank you! But I don’t make any progress. Japan is still in the upper 30ties, Germany is really strong and my Russians are to weak. :|
And by the way: Good defense in Archangel. Thats a killer :-o
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That stinks… I just got home late from a concert so I won’t be able to do my turn until tomorrow morning, but should be done by the time you normally do your turn.





