before i do, qq:
air can’t land on newly claimed territory, eg if you picked up Syria as italy, your ita air couldn’t land there right? idk why but can’t remember that rule clearly anymore, too many rules to keep in my head lol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 fighter and 2 infantry moved from Bryansk to Ukraine
1 fighter and 1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Kansu to Suiyuyan
2 artilleries and 30 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 30 infantry
Germans defend with 1 armour
Russians win, taking Belarus from Germans with 2 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 6 infantry
Japanese defend with 2 artilleries and 1 infantry
Russians win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
Russians win, taking Novgorod from Germans with 1 armour, 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 10 infantry and 1 mech_infantry
Casualties for Russians: 7 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Iraq to Egypt
2 aaGuns moved from Bryansk to Belarus
1 tactical_bomber moved from Novgorod to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 armour moved from Bryansk to Belarus
2 aaGuns and 12 infantry moved from Timguska to Kansu
Place Units - Russians
1 fighter and 8 infantry placed in Russia
3 infantry placed in Volgograd
Russians undo move 2.
1 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
moved the sub to z91. keep forgetting russia has a navy :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Shensi
1 mech_infantry moved from Yunnan to Shensi
2 bombers moved from Kiangsu to Shensi
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 destroyers and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 submarine and 3 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is -16
Casualties for Americans: 1 submarine
Casualties for Japanese: 2 destroyers and 1 submarine
Battle in Iwo Jima
Battle in Shensi
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Iwo Jima from Americans, taking Shensi from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Kwangsi
1 aaGun moved from Kiangsu to Kiangsi
6 mech_infantrys moved from Kiangsu to Kwangsi
5 tactical_bombers moved from Kiangsu to Kwangsi
1 armour, 2 battleships, 3 carriers, 2 cruisers, 6 fighters and 3 transports moved from 35 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from French Indo China to Szechwan
7 infantry moved from Yunnan to Szechwan
2 mech_infantrys moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 armour moved from 36 Sea Zone to French Indo China
Place Units - Japanese
4 destroyers and 1 transport placed in 6 Sea Zone
3 artilleries placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
damn, took a 1/3 shot at knocking out all those hawaiian transports…it didn’t go great haha
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 unit repaired.
1 fighter moved from Midway to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
5 submarines moved from 91 Sea Zone to 93 Sea Zone
5 submarines moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
scramble orders for italy
max scramble
actually I need ool, since it’s not obvious. I got 2 hits in round 1 and I got subs. want to lose both destroyers or a fighter?
well the subs can only hit the destroyers, but yeah, lose the two destroyers first…fighters last
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 fighters and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 unit repaired.
1 fighter moved from Midway to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 battleship moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
5 submarines moved from 91 Sea Zone to 93 Sea Zone
5 submarines moved from 93 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
Combat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
Americans attack with 2 fighters and 5 submarines
Italians defend with 2 destroyers and 3 fighters
3 submarines owned by the Americans retreated to 93 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 2 destroyers
Casualties for Americans: 2 submarines
Battle in 17 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
Americans attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
3 carriers, 1 cruiser, 3 destroyers and 6 fighters moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 carrier and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 5 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
5 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone
2 carriers and 2 destroyers moved from 10 Sea Zone to 31 Sea Zone
1 fighter moved from 17 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Midway to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
Place Units - Americans
6 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
EDIT: Adding units owned by Americans to 25 Sea Zone: 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 11 Sea Zone: 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 88 Sea Zone: 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
20 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Non Combat Move - British
2 aaGuns moved from Burma to Shan State
1 artillery and 1 infantry moved from India to Burma
1 fighter, 3 infantry and 1 tactical_bomber moved from West India to India
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Egypt to Alexandria
3 submarines moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 aaGun moved from 98 Sea Zone to Alexandria
2 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 battleship and 1 carrier moved from 81 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from Iraq to Northwest Persia
1 armour moved from Gibraltar to 92 Sea Zone
1 armour moved from 92 Sea Zone to Algeria
3 fighters and 1 tactical_bomber moved from Algeria to 98 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 aaGun moved from Burma to Shan State
Place Units - British
1 carrier placed in 98 Sea Zone
2 infantry placed in Egypt
1 submarine placed in 71 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour, 2 artilleries and 1 mech_infantry moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour, 2 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Western Ukraine: 1 mech_infantry
EDIT: Adding units owned by Italians to Western Ukraine: 1 artillery
EDIT: Turning off Edit Mode
5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,3,6,1
Italians collect 11 PUs (5 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Celebes
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 41 Sea Zone to Shan State
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Celebes
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from 41 Sea Zone to Shan State
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to 92 Sea Zone
2 infantry moved from Tunisia to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 destroyers and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 unit repaired.
3 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
5 artilleries and 24 infantry moved from Bessarabia to Ukraine
2 infantry moved from Germany to 113 Sea Zone
1 carrier, 1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
9 bombers, 4 fighters and 3 tactical_bombers moved from Western Germany to United Kingdom
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 2 artilleries
Battle in Ukraine
Germans attack with 4 armour, 5 artilleries, 24 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 4 armour, 5 artilleries, 23 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in United Kingdom
Germans attack with 9 bombers, 4 fighters, 2 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 10 infantry and 1 mech_infantry; French defend with 2 infantry
Germans captures 38PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 bombers and 1 infantry remaining. Battle score for attacker is -73
Casualties for Germans: 6 bombers, 4 fighters, 1 infantry and 3 tactical_bombers
Casualties for British: 5 aaGuns, 1 fighter, 10 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
8 mech_infantrys moved from Germany to Poland
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Eastern Poland to Poland
Place Units - Germans
3 infantry placed in France
2 bombers and 2 infantry placed in Germany
2 destroyers placed in 110 Sea Zone
Germans undo move 2.
2 bombers placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,5,2,6,4
Germans collect 52 PUs (2 lost to blockades); end with 92 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 102 PUs
ok that was interesting, didn’t see that coming :lol:
cost me a ton to do it, but had to throw a wrench in there somewhere, we’ll see if it backfires horribly (it probably will) haha