Hobo (allies +20) vs talleyrand19 (axis) LL


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 bomber and 3 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                3 fighters moved from Greece to Southern Italy
                1 bomber moved from Greece to Southern Italy
                2 artilleries and 1 infantry moved from Yugoslavia to Slovakia Hungary
                4 aaGuns moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry and 1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 3 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_37605_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone
                3 infantry moved from New South Wales to Queensland
                2 fighters moved from 55 Sea Zone to Queensland
                1 fighter moved from 46 Sea Zone to Queensland

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_37605_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 fighter moved from United Kingdom to Morocco

    Turn Complete - French

    triplea_37605_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 carrier, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans

    Combat - Germans

    Non Combat Move - Germans
                2 armour moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 11 infantry moved from Romania to Eastern Poland
                1 armour, 3 artilleries and 15 infantry moved from Poland to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                2 armour moved from Southern France to Greater Southern Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 armour moved from Western Germany to Poland
                1 infantry moved from Germany to Western Germany
                9 infantry moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Southern Italy to Eastern Poland
                1 tactical_bomber moved from Western Germany to Eastern Poland
                1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 carrier and 1 submarine placed in 112 Sea Zone
                1 bomber placed in Western Germany
                1 infantry placed in France
                5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_37605_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber moved from Novgorod to Belarus
                13 infantry moved from Bryansk to Belarus
                3 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                6 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 119 Sea Zone to 104 Sea Zone

    Place Units - Russians
                1 infantry placed in Novgorod
                1 infantry placed in Ukraine
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_37605_Rus3.tsvg


  • Hey, I’m going to be away for a few days,  probably can’t make a move until Monday


  • no worries


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 armour and 1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 artilleries and 3 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                2 fighters moved from Kwangsi to Yunnan
                2 bombers, 3 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                Battle in Yunnan
                    Japanese attack with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 artilleries and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Malaya to 36 Sea Zone
                2 carriers moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from 36 Sea Zone to French Indo China
                2 bombers moved from Yunnan to Kiangsu
                1 aaGun moved from Anhwe to Kiangsu
                3 mech_infantrys moved from Kiangsu to Kwangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 artillery and 6 infantry moved from Anhwe to Hunan
                1 fighter and 5 tactical_bombers moved from Yunnan to Kiangsu
                3 fighters moved from Yunnan to Kiangsu
                1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 44 Sea Zone to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_37605_Jap3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 battleship moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 cruisers moved from 17 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands

    triplea_37605_Ame3.tsvg


  • kamikaze orders for japan


  • no kami


  • I mean to unload on carolines, is that ok?


  • Yeah, that’s fine…what exactly happened?  Cause didn’t the bombardment still fire?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 battleship moved from 17 Sea Zone to 33 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 cruisers moved from 17 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 2 destroyers and 1 submarine
                    Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 2 destroyers and 1 submarine
                Battle in Marshall Islands
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                1 carrier moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 6 Sea Zone to 33 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
                2 fighters moved from Midway to Wake Island
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 aaGun, 1 artillery and 5 infantry moved from Central United States to Western United States
                1 carrier and 1 fighter moved from 91 Sea Zone to 88 Sea Zone
                1 destroyer moved from 91 Sea Zone to 88 Sea Zone
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 91 Sea Zone to United Kingdom

    Place Units - Americans
                5 submarines placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_37605_Ame3.tsvg


  • well I moved everything do invade then remembered you could kamikaze on z6 so I posted the moves asking for those kamikaze orders. I just pressed done when you replied forgetting I didn’t unload yet so it went to combat. the combats were basically automatic but I had already rolled the naval battle. sticking to the original rolls, your sub missed @1. the second roll was done after I unloaded to carolines then pressing done do it rerolled the battle. on the second roll you actually hit @1. we can go with either, your call.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    triplea_37605_Chi3.tsvg


  • It doesn’t actually matter right,  cause you’ll just heal the battleship next turn, so either way is fine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 battleship moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from India to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Iraq

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Iraq
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                3 infantry moved from Persia to Eastern Persia
                1 infantry moved from Burma to India
                1 armour and 1 mech_infantry moved from Kenya to Egypt
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to Rhodesia
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                2 destroyers moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                3 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Morocco to Egypt
                1 fighter moved from Morocco to 98 Sea Zone
                1 tactical_bomber moved from Morocco to 98 Sea Zone
                4 infantry moved from Brazil to British Guiana
                1 fighter moved from 88 Sea Zone to United Kingdom
                2 transports moved from 91 Sea Zone to 88 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Eire to United Kingdom
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                1 carrier and 2 destroyers placed in 98 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 3 infantry

    triplea_37605_UK_3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 armour moved from Eastern Poland to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour moved from Greece to Romania
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                4 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone
                Italians undo move 2.
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    triplea_37605_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 46 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                2 aaGuns, 1 artillery and 6 infantry moved from Queensland to South Australia
                1 fighter moved from New South Wales to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    triplea_37605_ANZ3.tsvg

Suggested Topics

  • 59
  • 68
  • 90
  • 186
  • 77
  • 37
  • 214
  • 968
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts