No scrambles
L15 G40 hobo (allies +17) vs stucktojo (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Hopei to Shensi
3 armour moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Sikang to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Sikang to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 3 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
3 bombers moved from Burma to Yunnan
3 armour moved from French Indo China to Yunnan
1 armour moved from Kiangsu to Jehol
2 armour moved from Kiangsu to Kweichow
1 aaGun and 6 infantry moved from Manchuria to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 37 Sea Zone
2 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 artillery and 5 infantry moved from Algeria to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
2 mech_infantrys moved from Queensland to 54 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 30 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline IslandsCombat - Americans
Americans creates battle in territory 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 4 submarines
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport
4 submarines owned by the Americans Submerged
2 submarines owned by the Germans Submerged
Battle in Gibraltar
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 harbour and 2 infantry
Americans winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining, taking Gibraltar from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 carrier, 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
3 carriers, 5 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
6 destroyers moved from 63 Sea Zone to 33 Sea Zone
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
2 carriers, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 4 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from French Equatorial Africa to EgyptPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 92 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 mech_infantrys
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from 97 Sea Zone to Yugoslavia
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to GreeceCombat - British
Battle in Albania
Battle in Greece
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Albania from Italians, taking Greece from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yugoslavia
British attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun and 2 infantry
British win, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun and 2 infantryNon Combat Move - British
1 fighter moved from Greece to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to Albania
2 infantry moved from Iraq to Persia
1 artillery moved from Syria to Iraq
1 armour moved from Syria to Persia
2 fighters moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 6 infantry moved from Alexandria to Tobruk
1 carrier moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
3 fighters and 1 infantry placed in United Kingdom
British undo move 2.
3 fighters placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Algeria from French with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,3,2,5,2,3,3,5
Italians collect 7 PUs (7 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Iraq to Persia
3 fighters moved from Queensland to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
17 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Germany to Novgorod
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 fighters and 2 tactical_bombers moved from Eastern Poland to YugoslaviaCombat - Germans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Ukraine
Germans attack with 17 armour, 1 infantry and 8 mech_infantrys
Russians defend with 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
Germans win, taking Ukraine from Russians with 17 armour and 8 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 2 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Yugoslavia
Germans attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 artillery
Germans win, taking Yugoslavia from British with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Yugoslavia to Southern Italy
4 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 aaGuns, 10 artilleries and 7 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Baltic States to Slovakia Hungary
3 infantry moved from Western Germany to Northern Italy
3 aaGuns moved from Western Germany to Northern Italy
1 fighter moved from 91 Sea Zone to Northern Italy
1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from Finland to Norway
1 bomber moved from Novgorod to GermanyPlace Units - Germans
1 destroyer placed in 105 Sea Zone
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,6,6,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,3,2,5,3,2,5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 39 PUs (7 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Japanese
1 armour moved from Novgorod to Finland
Russians take Finland from Germans
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
2 infantry moved from Belarus to Baltic States
2 fighters moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Amur to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
1 fighter moved from Russia to Baltic States
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
3 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
4 aaGuns, 4 artilleries and 42 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
5 infantry moved from Rostov to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
3 infantry moved from Volgograd to Rostov
3 infantry moved from Tambov to Samara
2 mech_infantrys moved from Rostov to Samara
1 infantry moved from Tambov to Rostov
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Russians
1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 armour moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
12 infantry moved from Korea to Manchuria
2 armour moved from Kweichow to Kansu
1 infantry moved from Kazakhstan to Tsinghai
Japanese take Tsinghai from Chinese
2 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
1 armour moved from Kazakhstan to Kansu
7 fighters moved from Burma to India
1 bomber moved from Yunnan to India
2 tactical_bombers moved from Burma to IndiaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Air Battle in India
Japanese attacks with 10 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in India rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in India causes 6 damage total. Damaged units is as follows: harbour = 3, airfield = 3
Battle in Manchuria
Japanese attack with 12 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 5 armour and 2 mech_infantrys
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Kansu from Chinese with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 fighter and 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 aaGun moved from Korea to Manchuria
1 armour moved from Kiangsu to Jehol
2 armour moved from Yunnan to Sikang
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 cruiser and 2 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 armour moved from Yunnan to Sikang
1 artillery and 1 infantry moved from Shan State to Yunnan
2 tactical_bombers moved from India to French Indo China
8 armour moved from Burma to Szechwan
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
4 artilleries and 2 infantry moved from Burma to Yunnan
5 fighters moved from India to French Indo China
2 fighters moved from India to Szechwan
2 tactical_bombers moved from Burma to Szechwan
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to KweichowPlace Units - Japanese
3 armour placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 infantry placed in Kwangtung
1 fighter placed in Japan
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to 105 Sea Zone
4 submarines moved from 92 Sea Zone to 105 Sea Zone
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
3 carriers, 1 cruiser, 7 destroyers, 5 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese -
scramble, kamikaze orders for japan, I assume you want max def in both naval battles
also I only meant to take 4 carriers into that battle but can’t edit during combat move, so there are still 2 carriers left at the carolines. I’ll edit in ncm and will ignore 1 carrier in z6 battle for possible hit takes.
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Scramble the plane from Japan.
Pick two carriers and do 3 kamikazes on each, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern United States to 105 Sea Zone
4 submarines moved from 92 Sea Zone to 105 Sea Zone
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
3 carriers, 1 cruiser, 7 destroyers, 5 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from JapaneseCombat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,2,4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,6,6
Battle in 6 Sea Zone
Americans attack with 4 carriers, 1 cruiser, 10 destroyers, 5 fighters, 1 mech_infantry, 3 submarines and 1 transport
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Japanese and 3 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 3 carriers, 8 destroyers, 5 fighters and 3 submarines
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Battle in 105 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Americans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 destroyer and 5 submarines remaining. Battle score for attacker is 54
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in Celebes
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Adding units owned by Americans to Korea: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from 105 Sea Zone to United Kingdom
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 2 fighters moved from 80 Sea Zone to 39 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 carrier and 1 transport
EDIT: Turning off Edit Mode
2 submarines placed in 10 Sea Zone
5 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Belarus: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Finland: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
3 fighters moved from United Kingdom to Norway
1 fighter moved from Belarus to Yugoslavia
1 fighter moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from 97 Sea Zone to Yugoslavia
2 infantry moved from Albania to Yugoslavia -
scramble italy? I assume you wouldn’t but seeing how you got a near even exchange in z6 when it should have been very bad, you might want to dice it :-P
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair 4 damage on 1 airfield and 1 harbour; Remaining resources: 42 PUs;
British buy 1 artillery, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 2 PUs;Combat Move - British
3 fighters moved from United Kingdom to Norway
1 fighter moved from Belarus to Yugoslavia
1 fighter moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from 97 Sea Zone to Yugoslavia
2 infantry moved from Albania to YugoslaviaCombat - British
Battle in Yugoslavia
British attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 artillery and 5 infantry
Germans win with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 5 infantry
Casualties for British: 1 artillery and 3 infantry
2 fighters owned by the British retreated
Battle in Norway
British attack with 3 fighters
Germans defend with 1 infantry
British win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Norway to Finland
2 fighters moved from Norway to 110 Sea Zone
2 fighters moved from Yugoslavia to 97 Sea Zone
1 aaGun and 1 infantry moved from Albania to Greece
5 infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Iraq to Syria
1 armour moved from Persia to West India
2 infantry moved from Persia to Iraq
2 tactical_bombers moved from India to 39 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 infantry moved from United Kingdom to 110 Sea ZonePlace Units - British
1 destroyer placed in 110 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 artillery