@zarhunter 2ecf35cc-116c-46cf-acf8-550d8041ef8b-image.png
L15 G40 hobo (allies +17) vs stucktojo (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Southern Italy to Ukraine
8 mech_infantrys moved from Eastern Poland to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 8 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 1 bomber and 8 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Norway
Germans attack with 2 infantry
Russians defend with 1 armour
Germans win, taking Norway from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Ukraine to Eastern Poland
2 fighters and 2 tactical_bombers moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Eastern Poland
1 artillery moved from Northern Italy to FrancePlace Units - Germans
3 infantry placed in France
2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
1 fighter and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Germans collect 39 PUs (3 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
10 infantry moved from Bryansk to Ukraine
2 fighters moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
2 artilleries moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Belarus to Novgorod
1 infantry moved from Finland to NorwayCombat - Russians
Battle in Norway
Russians attack with 1 infantry
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters, 10 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 infantry and 8 mech_infantrys
9 infantry owned by the Russians retreated to Bryansk
Germans win with 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry and 5 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Belarus
2 fighters moved from Ukraine to Belarus
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Russia to Samara
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Rostov
6 infantry moved from Russia to Bryansk
2 aaGuns and 19 infantry moved from Buryatia to SakhaPlace Units - Russians
1 infantry placed in Volgograd
1 fighter, 6 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 6 infantry
EDIT: Adding units owned by Russians to Tambov: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 mech_infantry
EDIT: Adding units owned by Russians to Egypt: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
3 armour and 1 infantry moved from Kazakhstan to CaucasusCombat - Japanese
Battle in Hopei
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Japanese attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Caucasus from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Anhwe to Burma
3 armour moved from French Indo China to Burma
2 fighters moved from Anhwe to Philippines
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Hopei to Sikang
2 mech_infantrys moved from Kweichow to SikangPlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kiangsu
2 fighters placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Queensland to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
6 destroyers and 3 fighters moved from 26 Sea Zone to 63 Sea ZoneCombat - Americans
Battle in 63 Sea Zone
Americans attack with 6 destroyers and 3 fighters
Japanese defend with 1 submarine
Americans win, taking 63 Sea Zone from Neutral with 6 destroyers and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 56 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 56 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 cruiser, 2 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 mech_infantrys moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 submarine moved from 92 Sea Zone to 105 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
4 submarines moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Morocco to Algeria
1 armour moved from French West Africa to French Equatorial Africa
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Belarus
1 battleship, 2 carriers, 2 cruisers and 4 destroyers moved from 97 Sea Zone to 98 Sea ZonePlace Units - Americans
2 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier and 2 fighters; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
1 fighter moved from 81 Sea Zone to Syria
1 armour moved from Trans-Jordan to Syria
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 97 Sea ZoneCombat - British
Battle in Greece
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win, taking Greece from Italians, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Syria
British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Italians defend with 2 infantry
British win, taking Syria from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Syria to 97 Sea Zone
1 carrier moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to AlgeriaPlace Units - British
1 carrier placed in 81 Sea Zone
2 fighters placed in 81 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
I assumed italy wouldn’t scramble the 2 fighters, but if you want to we can roll the naval battle here.
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You assumed correctly.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
2 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Slovakia Hungary to Yugoslavia
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to TunisiaPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,1,4,3,4,1,6,2,6,5
Italians collect 6 PUs (12 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
3 fighters and 3 tactical_bombers moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Norway to Finland
Germans take Finland from Russians -
Submerge your subs in sz 91?
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sorry for the late reply, been busy lately. yes submerge subs. I’ll hit you when you drinking your tea :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
3 fighters and 3 tactical_bombers moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Norway to Finland
Germans take Finland from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport
Americans defend with 4 submarines
2 submarines owned by the Germans Submerged
4 submarines owned by the Americans Submerged
Battle in Bryansk
Germans attack with 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 9 infantry
1 mech_infantry owned by the Germans retreated to Ukraine
Russians winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining with 5 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 4 infantry
Battle in GibraltarNon Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Bryansk to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Bryansk to Eastern Poland
2 infantry moved from Southern France to Northern Italy
1 artillery and 3 infantry moved from France to Northern Italy
1 infantry moved from Normandy Bordeaux to France
4 infantry moved from Western Germany to France
1 bomber moved from Eastern Poland to GermanyPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 infantry placed in Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
19 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 infantry moved from Siberia to Amur
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
4 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Russia to Ukraine
1 armour moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Belarus to Ukraine
1 fighter moved from Belarus to Western Ukraine
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from ItaliansCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Italians defend with 2 artilleries and 2 infantry
Russians win, taking Ukraine from Germans with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Novgorod to Belarus
1 armour moved from Belarus to Novgorod
2 fighters moved from Ukraine to Belarus
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Belarus to Rostov
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Ukraine to Belarus
1 fighter moved from Western Ukraine to Russia
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Tambov
2 aaGuns moved from Sakha to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Volgograd
2 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Hopei to Shensi
3 armour moved from Caucasus to Kazakhstan
2 mech_infantrys moved from Sikang to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 fighter and 1 tactical_bomber moved from Sikang to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 3 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
3 bombers moved from Burma to Yunnan
3 armour moved from French Indo China to Yunnan
1 armour moved from Kiangsu to Jehol
2 armour moved from Kiangsu to Kweichow
1 aaGun and 6 infantry moved from Manchuria to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 37 Sea Zone
2 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 artillery and 5 infantry moved from Algeria to 92 Sea Zone
1 artillery and 5 infantry moved from 92 Sea Zone to Gibraltar
2 mech_infantrys moved from Queensland to 54 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 30 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to Caroline IslandsCombat - Americans
Americans creates battle in territory 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 4 submarines
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 transport
4 submarines owned by the Americans Submerged
2 submarines owned by the Germans Submerged
Battle in Gibraltar
Americans attack with 1 artillery and 5 infantry
Germans defend with 1 harbour and 2 infantry
Americans winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining, taking Gibraltar from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 carrier, 2 destroyers and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
3 carriers, 5 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
6 destroyers moved from 63 Sea Zone to 33 Sea Zone
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
2 carriers, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 4 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from French Equatorial Africa to EgyptPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 92 Sea Zone: 4 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 3 mech_infantrys
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 3 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery moved from 97 Sea Zone to Yugoslavia
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to GreeceCombat - British
Battle in Albania
Battle in Greece
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Albania from Italians, taking Greece from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yugoslavia
British attack with 1 artillery and 1 infantry
Italians defend with 1 aaGun and 2 infantry
British win, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 1 aaGun and 2 infantryNon Combat Move - British
1 fighter moved from Greece to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Albania
1 infantry moved from 97 Sea Zone to Albania
2 infantry moved from Iraq to Persia
1 artillery moved from Syria to Iraq
1 armour moved from Syria to Persia
2 fighters moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 6 infantry moved from Alexandria to Tobruk
1 carrier moved from 81 Sea Zone to 97 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
3 fighters and 1 infantry placed in United Kingdom
British undo move 2.
3 fighters placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery