L15 G40 hobo (allies +17) vs stucktojo (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to Iraq
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 armour and 1 artillery moved from Ethiopia to Kenya
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from 80 Sea Zone to Iraq

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Iraq
                    British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 1 armour and 1 artillery
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 destroyers moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Malta to Trans-Jordan
                2 fighters moved from Malta to Trans-Jordan
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 bomber moved from Quebec to United Kingdom

    Place Units - British
                1 factory_minor placed in Egypt
                3 infantry placed in Union of South Africa
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 28 PUs (5 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 5 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Egypt: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_37604_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to Iraq
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 armour and 1 artillery moved from Ethiopia to Kenya
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from 80 Sea Zone to Iraq

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Iraq
                    British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 1 armour and 1 artillery
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 destroyers moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Malta to Trans-Jordan
                2 fighters moved from Malta to Trans-Jordan
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 bomber moved from Quebec to United Kingdom

    Place Units - British
                1 factory_minor placed in Egypt
                3 infantry placed in Union of South Africa
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 28 PUs (5 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 5 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Egypt: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
                EDIT: Adding units owned by British to Eastern United States: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_37604_UK_2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 bomber, 1 fighter and 6 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                2 armour moved from Yugoslavia to Romania
                2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Yugoslavia to Northern Italy
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 bomber and 1 fighter moved from Greece to Southern Italy
                1 artillery moved from Libya to Tobruk
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_37604_Ita2.tsvg


  • wow my dicing is really totally sucking this game  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Western Australia
                2 infantry moved from Northern Territory to Western Australia
                1 artillery moved from Northern Territory to South Australia
                1 infantry moved from Queensland to South Australia
                2 aaGuns moved from Queensland to New South Wales
                1 fighter moved from New South Wales to Western Australia
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total

    triplea_37604_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Algeria to Morocco

    Turn Complete - French

    triplea_37604_Fre2.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Tobruk to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                1 bomber moved from Western Germany to Egypt
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    triplea_37604_Ger3.tsvg

  • '19 '17 '16

    Intercept bombing raid in Egypt?


  • nah I’ll shoot them down with AA.  this time I’ll hit, my luck in this game has got to change!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Tobruk to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                1 bomber moved from Western Germany to Egypt
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    Combat - Germans
                Air Battle in Egypt
                    Germans attacks with 5 units heading to Egypt
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                    1 bomber and 1 tactical_bomber killed by AA
                    Bombing raid in Egypt rolls: 4 and causes: 1 damage to unit: harbour
                    Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 7 damage total.  Damaged units is as follows: harbour = 1, factory_minor = 6
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Egypt to Tobruk
                1 fighter moved from Egypt to Tobruk
                6 armour moved from Yugoslavia to Slovakia Hungary
                3 artilleries and 3 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Germany to Slovakia Hungary
                8 artilleries moved from Germany to Slovakia Hungary
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery moved from Southern France to Northern Italy
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 124 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
                1 aaGun moved from Slovakia Hungary to Romania

    Place Units - Germans
                1 carrier and 1 transport placed in 93 Sea Zone
                7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_37604_Ger3.tsvg

  • '19 '17 '16

    @hobo:

    nah I’ll shoot them down with AA.  this time I’ll hit, my luck in this game has got to change!

    Holy sh*t, you really did!

    Nice rolling.


  • I told you, gray planes in blue skies is asking for it!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                3 infantry moved from Ukraine to Bryansk
                6 infantry moved from Russia to Bryansk
                2 artilleries moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 artillery moved from Novgorod to Belarus
                1 mech_infantry moved from Volgograd to Rostov
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Ulaanbaatar

    Place Units - Russians
                3 infantry placed in Novgorod
                2 infantry and 1 mech_infantry placed in Ukraine
                1 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 1 artillery
                EDIT: Adding units owned by Russians to Novgorod: 1 artillery
                EDIT: Turning off Edit Mode

    triplea_37604_Rus3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 43 Sea Zone to 44 Sea Zone
                2 bombers moved from Yunnan to India
                2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Kweichow to Hopei
                3 armour moved from Kiangsu to Hopei
                2 fighters and 2 tactical_bombers moved from Jehol to Hopei
                1 armour moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 tactical_bomber moved from Yunnan to India
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Yunnan to Hopei

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Strategic bombing raid in India
                    1 tactical_bomber killed by AA
                    Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in Java
                    Japanese attack with 1 artillery and 5 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Hopei
                    Japanese attack with 3 armour, 3 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Hopei from Chinese with 3 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Amur to Manchuria
                2 fighters moved from Jehol to Japan
                2 fighters and 2 tactical_bombers moved from Hopei to Jehol
                1 fighter moved from Hopei to Yunnan
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 bombers moved from India to Kwangsi

    Place Units - Japanese
                1 carrier and 1 submarine placed in 6 Sea Zone
                1 infantry placed in Japan
                1 factory_minor placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total

    triplea_37604_Jap3.tsvg


  • wow other than 3 AA hits I can’t hit the side of a barn on defense  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Gibraltar
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 battleship moved from 64 Sea Zone to 91 Sea Zone
                1 cruiser moved from 64 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                    Italians win, taking 106 Sea Zone from Germans with 1 infantry remaining. Battle score for attacker is -16
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery, 1 bomber and 1 infantry

    Non Combat Move - Americans
                1 infantry moved from Central United States to Southeast Mexico
                1 armour moved from Central United States to Southeast Mexico
                3 transports moved from 26 Sea Zone to 64 Sea Zone
                1 aaGun moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 91 Sea Zone
                1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 64 Sea Zone to 91 Sea Zone
                1 submarine moved from 64 Sea Zone to 91 Sea Zone
                1 destroyer moved from 64 Sea Zone to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Morocco
                2 fighters moved from 10 Sea Zone to Western United States
                1 fighter moved from Hawaiian Islands to Western United States
                2 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone

    Place Units - Americans
                2 carriers and 2 destroyers placed in 10 Sea Zone
                1 fighter and 4 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_37604_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    triplea_37604_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 22 PUs;
                British buy 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                    British win, taking Gibraltar from Italians with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to Morocco
                3 fighters moved from United Kingdom to Morocco
                1 mech_infantry moved from Eire to United Kingdom
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Kenya to Egypt
                1 mech_infantry moved from Iraq to Eastern Persia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                3 infantry moved from Persia to Eastern Persia
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Egypt to Eastern Persia
                1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 submarine placed in 71 Sea Zone
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_37604_UK_3.tsvg


  • dicing has been ridiculous so far, but I’m infamous for bad dicing  :-P

    only I lose 98% battles

  • '19 '17 '16

    @hobo:

    dicing has been ridiculous so far, but I’m infamous for bad dicing  :-P

    only I lose 98% battles

    Mr. Roboto and TalleyRand have been killing me with dicing in my other games, so this must be the game where everything evens out for me  :wink:

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