L15 G40 hobo (allies +17) vs stucktojo (axis)

  • '19 '17 '16

    @hobo:

    forgot to move the 2 guys in s.africa up so can you do that on italy’s turn?  thx

    No worries. Keep it casual.  :wink:

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Albania to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 cruiser and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 infantry moved from Libya to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    British defend with 1 submarine
                    Italians win, taking 97 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    French win with 1 cruiser remaining. Battle score for attacker is -10
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 submarine
                Battle in Yugoslavia
                    Italians attack with 2 armour, 1 artillery and 1 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 bomber moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 14 PUs; end with 14 PUs total

    triplea_37604_Ita1.tsvg


  • go frenchies! gotta make up for the other incompetent allies  :lol:

  • '19 '17 '16

    @hobo:

    your hit rate has been pretty incredible so far� :evil:

    You still got to keep your friggin’ French cruiser, though.  :x


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 2 infantry
                EDIT: Adding units owned by British to Rhodesia: 2 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                2 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                2 aaGuns and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    triplea_37604_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 cruiser
                    Italians defend with 1 transport
                    French win with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Southern France
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    Germans win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for French: 1 artillery and 1 infantry

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone

    Turn Complete - French

    triplea_37604_Fre1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 8 artilleries, 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 123 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 fighter and 1 tactical_bomber moved from Northern Italy to 92 Sea Zone
                1 bomber moved from Western Germany to Egypt

    Combat - Germans
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in Egypt causes 5 damage total.
                Battle in 92 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 cruiser
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in 123 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 battleship

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 123 Sea Zone to 124 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 124 Sea Zone
                2 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
                1 armour moved from Southern France to Yugoslavia
                5 armour moved from France to Yugoslavia
                1 artillery moved from France to Southern France
                1 artillery moved from France to Northern Italy
                1 aaGun moved from France to Western Germany
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Tobruk
                1 bomber moved from Egypt to Tobruk
                1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                1 armour and 8 artilleries placed in Germany
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_37604_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 1 armour, 2 artilleries and 5 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Bryansk
                5 infantry moved from Ukraine to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Turkmenistan to Volgograd
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 111 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_37604_Rus2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                2 infantry moved from Siam to Shan State
                1 infantry moved from Yunnan to Shan State
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Hopei
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Hopei
                4 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                2 battleships moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
                3 carriers and 2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Kiangsi to Kwangtung
                2 bombers moved from Kwangsi to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                3 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Celebes
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Celebes from Dutch, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Malaya
                Battle in Shan State
                    Japanese attack with 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 3 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Hunan to Yunnan
                2 fighters moved from Kwangtung to 6 Sea Zone
                1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Kwangsi to Jehol
                2 infantry moved from Jehol to Chahar
                2 bombers moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Jehol
                3 fighters moved from Philippines to 35 Sea Zone
                3 tactical_bombers moved from Philippines to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to Yunnan

    Place Units - Japanese
                1 carrier and 1 submarine placed in 6 Sea Zone
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

    triplea_37604_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 harbour and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns, 4 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to 106 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery moved from Central United States to Southeast Mexico
                1 infantry moved from Central United States to Southeast Mexico
                1 carrier and 2 fighters moved from 31 Sea Zone to 26 Sea Zone
                1 artillery moved from Western United States to Central United States
                1 armour moved from Western United States to Central United States
                1 tactical_bomber moved from Hawaiian Islands to Western United States
                2 fighters moved from Hawaiian Islands to Western United States
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
                1 cruiser moved from 26 Sea Zone to 64 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                1 harbour placed in Southeast Mexico

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_37604_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 10 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 2 artilleries, 4 infantry and 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 2 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

    triplea_37604_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to Iraq
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 armour and 1 artillery moved from Ethiopia to Kenya
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from 80 Sea Zone to Iraq

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Iraq
                    British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 1 armour and 1 artillery
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 destroyers moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Malta to Trans-Jordan
                2 fighters moved from Malta to Trans-Jordan
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 bomber moved from Quebec to United Kingdom

    Place Units - British
                1 factory_minor placed in Egypt
                3 infantry placed in Union of South Africa
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 28 PUs (5 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 5 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Egypt: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_37604_UK_2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to Iraq
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 armour and 1 artillery moved from Ethiopia to Kenya
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from 80 Sea Zone to Iraq

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Iraq
                    British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 1 armour and 1 artillery
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 destroyers moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 tactical_bomber moved from Malta to Trans-Jordan
                2 fighters moved from Malta to Trans-Jordan
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 bomber moved from Quebec to United Kingdom

    Place Units - British
                1 factory_minor placed in Egypt
                3 infantry placed in Union of South Africa
                1 artillery and 1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 28 PUs (5 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 5 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Trans-Jordan: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Egypt: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
                EDIT: Adding units owned by British to Eastern United States: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    triplea_37604_UK_2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 infantry moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to Greece
                1 bomber moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 bomber, 1 fighter and 6 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                2 armour moved from Yugoslavia to Romania
                2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Yugoslavia to Northern Italy
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 bomber and 1 fighter moved from Greece to Southern Italy
                1 artillery moved from Libya to Tobruk
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_37604_Ita2.tsvg


  • wow my dicing is really totally sucking this game  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Western Australia
                2 infantry moved from Northern Territory to Western Australia
                1 artillery moved from Northern Territory to South Australia
                1 infantry moved from Queensland to South Australia
                2 aaGuns moved from Queensland to New South Wales
                1 fighter moved from New South Wales to Western Australia
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total

    triplea_37604_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Algeria to Morocco

    Turn Complete - French

    triplea_37604_Fre2.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Tobruk to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                1 bomber moved from Western Germany to Egypt
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    triplea_37604_Ger3.tsvg

  • '19 '17 '16

    Intercept bombing raid in Egypt?


  • nah I’ll shoot them down with AA.  this time I’ll hit, my luck in this game has got to change!

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