@cwglee51 Scramble in SZ110 and/or SZ111?
Also, can you please verify your email since I get this error message. It also worked for me to update to the latest version of the triple A engine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
3 fighters moved from United Kingdom to Eire
1 fighter moved from United Kingdom to Eire
1 bomber moved from Quebec to 118 Sea Zone
1 destroyer moved from 106 Sea Zone to 118 Sea Zone
1 armour moved from Egypt to Iraq
British take Trans-Jordan from Italians
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from India to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
Combat - British
Battle in 118 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Eire
British attack with 4 fighters and 1 mech_infantry
Germans defend with 2 infantry
retreated to Eire
Germans win with 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Italian Somaliland
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Italian Somaliland from Italians, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
4 fighters moved from Eire to United Kingdom
1 bomber moved from 118 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 carrier moved from 76 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Iraq to Eastern Persia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter, 1 infantry and 1 mech_infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,3,4,5,2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,3,2,5,5
British collect 23 PUs (10 lost to blockades); end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Place Units - UK_Pacific
2 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 2 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Non Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Libya to Tobruk
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 aaGun and 3 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 bomber and 2 fighters moved from Southern Italy to Alexandria
1 armour moved from Slovakia Hungary to Bulgaria
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Neutral_Axis
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 2 submarines; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Germans
2 infantry moved from Norway to Sweden
7 infantry moved from Finland to Sweden
1 infantry moved from Eire to 109 Sea Zone
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 109 Sea Zone to 118 Sea Zone
1 submarine moved from 112 Sea Zone to 118 Sea Zone
2 artilleries and 4 infantry moved from Normandy Bordeaux to Spain
4 armour and 1 mech_infantry moved from France to Spain
6 infantry moved from Greece to Turkey
3 armour moved from Bulgaria to Turkey
2 tactical_bombers moved from Southern Italy to Turkey
2 fighters moved from Western Germany to Sweden
1 tactical_bomber moved from Normandy Bordeaux to Spain
1 tactical_bomber moved from Normandy Bordeaux to Spain
1 bomber moved from Normandy Bordeaux to Sweden
1 bomber moved from Western Germany to Turkey
Combat - Germans
Battle in Gibraltar
Battle in 118 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 118 Sea Zone
Germans win, taking Gibraltar from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Sweden
Germans attack with 1 bomber, 2 fighters and 9 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 1 bomber, 2 fighters and 9 infantry in Sweden, round 2 : 5/12 hits
Neutral_True roll dice for 6 infantry in Sweden, round 2 : 4/6 hits
5 infantry owned by the Neutral_True and 4 infantry owned by the Germans lost in Sweden
Germans roll dice for 1 bomber, 2 fighters and 5 infantry in Sweden, round 3 : 2/8 hits
Neutral_True roll dice for 1 infantry in Sweden, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Sweden
Germans win, taking Sweden from Neutral_True with 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Neutral_True: 6 infantry
Battle in Turkey
Germans attack with 3 armour, 1 bomber, 6 infantry and 2 tactical_bombers
Neutral_True defend with 8 infantry
Germans roll dice for 3 armour, 1 bomber, 6 infantry and 2 tactical_bombers in Turkey, round 2 : 3/12 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits
3 infantry owned by the Neutral_True and 2 infantry owned by the Germans lost in Turkey
Germans roll dice for 3 armour, 1 bomber, 4 infantry and 2 tactical_bombers in Turkey, round 3 : 4/10 hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 2/5 hits
4 infantry owned by the Neutral_True and 2 infantry owned by the Germans lost in Turkey
Germans roll dice for 3 armour, 1 bomber, 2 infantry and 2 tactical_bombers in Turkey, round 4 : 3/8 hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 1/1 hits
1 infantry owned by the Neutral_True and 1 infantry owned by the Germans lost in Turkey
Germans win, taking Turkey from Neutral_True with 3 armour, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Neutral_True: 8 infantry
Battle in Spain
Germans attack with 4 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Neutral_True defend with 6 infantry
Germans roll dice for 4 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Spain, round 2 : 3/13 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits
3 infantry owned by the Neutral_True lost in Spain
Germans roll dice for 4 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Spain, round 3 : 3/13 hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 1/3 hits
3 infantry owned by the Neutral_True and 1 infantry owned by the Germans lost in Spain
Germans win, taking Spain from Neutral_True with 4 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Spain to Southern Italy
1 fighter moved from Western Germany to Egypt
1 bomber moved from Turkey to Egypt
2 tactical_bombers moved from Turkey to Greece
2 aaGuns moved from Normandy Bordeaux to Spain
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from 118 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 fighters moved from Sweden to Western Germany
1 bomber moved from Sweden to Western Germany
9 infantry moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Poland
2 armour moved from Germany to Slovakia Hungary
2 armour moved from Slovakia Hungary to Romania
Place Units - Germans
2 submarines placed in 112 Sea Zone
10 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Belarus to Novgorod
2 armour and 7 mech_infantrys moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Belarus
1 aaGun, 6 artilleries and 2 infantry moved from Ukraine to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Belarus
Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 7 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 armour moved from Manchuria to Sakha
Japanese take Amur from Russians
Japanese take Sakha from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
2 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
2 infantry moved from Kwangsi to French Indo China
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangtung
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from Siam to Java
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Siam to French Indo China
1 fighter moved from Siam to Yunnan
1 bomber moved from Siam to Kwangtung
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Sumatra
Battle in Guam
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Sumatra from UK_Pacific, taking Guam from Americans, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits
1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Mongolians defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/5 hits
Mongolians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Mongolians lost in Buyant-Uhaa
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Buyant-Uhaa, round 3 : 1/4 hits
Mongolians roll dice for 1 infantry in Buyant-Uhaa, round 3 : 0/1 hits
1 infantry owned by the Mongolians lost in Buyant-Uhaa
Japanese win, taking Buyant-Uhaa from Mongolians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Mongolians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 aaGun and 2 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Jehol
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Caroline Islands to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to Siam
1 fighter and 1 tactical_bomber moved from French Indo China to Siam
1 aaGun moved from Kwangsi to Yunnan
2 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Kweichow
1 fighter moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
2 fighters moved from Yunnan to Siam
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Java to Siam
1 bomber moved from Kwangtung to Kwangsi
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Kiangsu
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in Kiangsu
2 infantry placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers and 2 fighters; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 mech_infantry moved from Central United States to Central America
3 mech_infantrys moved from Western United States to Eastern United States
1 infantry moved from Central United States to Eastern United States
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
2 carriers placed in 101 Sea Zone
2 fighters placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
EDIT: Adding units owned by Americans to Central United States: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Shensi
4 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
did i even get 1 hit out of about 30 rolls?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 armour and 1 artillery moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
1 destroyer moved from 106 Sea Zone to 118 Sea Zone
2 fighters moved from United Kingdom to 118 Sea Zone
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to 118 Sea Zone
1 fighter moved from United Kingdom to 118 Sea Zone
1 mech_infantry moved from India to Shan State
2 fighters moved from India to Shan State
1 fighter moved from India to 41 Sea Zone
Combat - British
Battle in 118 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Scotland
British attack with 1 fighter and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Persia
1 infantry moved from West India to Afghanistan
British take Afghanistan from Neutral_True
2 fighters moved from Shan State to India
1 fighter moved from 41 Sea Zone to India
1 fighter moved from India to Persia
1 tactical_bomber moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Kenya to Angola
British take Angola from Neutral_True
1 infantry moved from Tanganyika Territory to Mozambique
British take Mozambique from Neutral_True
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 infantry moved from Persia to Iraq
4 fighters moved from 118 Sea Zone to 101 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 artillery moved from Kenya to Italian Somaliland
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 infantry placed in United Kingdom
1 artillery placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,3,1
British collect 36 PUs (1 lost to blockades); end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 fighter and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 fighter and 4 infantry
too many games open and i closed the wrong one.
luckily only 1 dice battle and you hit of course.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Bulgaria to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber and 2 fighters moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Cyprus from British, taking Trans-Jordan from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Bulgaria to Greece
1 aaGun and 2 infantry moved from Yugoslavia to Albania
Place Units - Italians
1 airfield placed in Egypt
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 airfield, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Bulgaria to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber and 2 fighters moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Trans-Jordan
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 armour
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/5 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Cyprus from British, taking Trans-Jordan from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 aaGun and 1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Bulgaria to Greece
1 aaGun and 2 infantry moved from Yugoslavia to Albania
Place Units - Italians
1 airfield placed in Egypt
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
please use second post!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Shan State
Place Units - ANZAC
1 infantry placed in New South Wales
1 carrier and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 fighter
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 factory_minor, 10 infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 118 Sea Zone
1 bomber moved from Western Germany to 118 Sea Zone
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to 71 Sea Zone
1 tactical_bomber moved from Greece to Iraq
1 tactical_bomber moved from Greece to Northwest Persia
1 armour moved from Turkey to Northwest Persia
1 armour moved from Turkey to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 armour and 1 infantry moved from Turkey to Iraq
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 fighter moved from 91 Sea Zone to 86 Sea Zone
Combat - Germans
Battle in 86 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 86 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 118 Sea Zone
Germans attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 118 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 118 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 71 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 71 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iraq
Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/4 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 armour and 1 tactical_bomber in Northwest Persia, round 2 : 2/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 tactical_bomber moved from Northwest Persia to Turkey
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Turkey to Greece
2 aaGuns, 3 artilleries and 20 infantry moved from Poland to Eastern Poland
1 aaGun, 1 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Southern Italy to Eastern Poland
1 infantry moved from Sweden to Finland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 infantry moved from Sweden to Norway
1 armour and 1 infantry moved from Spain to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 fighter moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 82 Sea Zone to French West Africa
Germans take French West Africa from Neutral_Axis
1 bomber moved from 71 Sea Zone to French Equatorial Africa
1 artillery and 2 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Spain to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to Spain
1 armour moved from Spain to Northern Italy
Germans take Southern France from Neutral_Axis
1 mech_infantry moved from Spain to Northern Italy
1 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Normandy Bordeaux to Spain
1 armour moved from Spain to Normandy Bordeaux
10 infantry moved from Germany to Poland
1 bomber moved from 118 Sea Zone to Normandy Bordeaux
Place Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
1 factory_minor placed in Turkey
1 artillery and 3 infantry placed in Western Germany
7 infantry placed in Germany
Germans undo move 4.
1 infantry placed in Normandy Bordeaux
6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,2,3,1,3
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
2 armour, 1 artillery, 1 infantry and 7 mech_infantrys moved from Karelia to Finland
1 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Finland
Russians attack with 2 armour, 1 artillery, 1 infantry and 7 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 2 armour, 1 artillery and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Tambov
3 infantry moved from Russia to Tambov
4 infantry moved from Russia to Smolensk
6 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 8 infantry moved from Yenisey to Timguska
1 aaGun moved from Karelia to Finland
1 fighter moved from Baltic States to Novgorod
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 aaGun, 7 artilleries and 6 infantry moved from Bryansk to Belarus
1 aaGun moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Belarus to Novgorod
Place Units - Russians
1 fighter and 2 mech_infantrys placed in Novgorod
1 infantry placed in Ukraine
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 factory_minors, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 21 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Sakha to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Manchuria to Amur
1 infantry moved from Buyant-Uhaa to Amur
1 fighter and 1 tactical_bomber moved from Jehol to Amur
1 bomber moved from Kwangsi to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 bomber moved from Siam to Shensi
Combat - Japanese
Battle in Shan State
Japanese attack with 2 artilleries and 6 infantry
British defend with 1 mech_infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits
UK_Pacific roll dice for 1 fighter and 1 mech_infantry in Shan State, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 fighter owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 6 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 mech_infantry
Casualties for ANZAC: 1 fighter
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/5 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Amur, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers and 3 infantry in Shensi, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Suiyuyan to Hopei
1 aaGun moved from Suiyuyan to Hopei
1 bomber moved from Shensi to French Indo China
2 infantry moved from French Indo China to Yunnan
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 marine, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Kiangsi to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Manchuria to Anhwe
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Siam to Malaya
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Shensi to Yunnan
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in Kiangsu
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 carrier and 1 submarine placed in 6 Sea Zone
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 submarines
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from French Indo China: 1 bomber, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 bomber, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Malaya: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs