@Booper Looks like we’re back! And it is definitely the same game with the Polish hero there! Will take that for the fighter in Caucasus any day, but that random red dot annoys me :P.
16L Infrastructure vs Giallo Balanced Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 1 fighter, 1 harbour, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from India to 36 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
4 bombers moved from Queensland to 19 Sea Zone
1 bomber moved from Queensland to 19 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Americans attack with 5 bombers
Japanese defend with 1 destroyer
Americans win with 5 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 36 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 armour and 1 infantry moved from 21 Sea Zone to Guam
5 bombers moved from 19 Sea Zone to Guam
1 carrier moved from 26 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 36 Sea Zone to Guam
3 battleships, 7 carriers, 3 cruisers, 3 destroyers, 11 fighters, 2 submarines and 1 tactical_bomber moved from 42 Sea Zone to 21 Sea Zone
2 infantry moved from Central America to VenezuelaPlace Units - Americans
1 harbour placed in Guam
4 transports placed in 10 Sea Zone
Americans undo move 2.
3 transports placed in 10 Sea Zone
3 artilleries, 1 fighter and 3 infantry placed in Western United States
1 artillery and 1 infantry placed in Central United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 armour
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Western United States: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 6 submarines
EDIT: Adding units owned by Americans to 86 Sea Zone: 6 submarines
EDIT: Turning off Edit Mode
1 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Persia to West India
1 infantry moved from India to West India
1 armour moved from French Central Africa to French West Africa
1 armour moved from Nigeria to French West Africa
2 fighters moved from United Kingdom to French West AfricaCombat - British
Battle in West India
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from West India to India
4 fighters moved from Persia to India
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 42 Sea Zone to 21 Sea ZonePlace Units - British
3 transports placed in 106 Sea Zone
3 artilleries placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 25 PUs (2 lost to blockades); end with 25 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 4 artilleries, 9 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from British
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Persia
3 fighters moved from Egypt to Persia
1 fighter moved from Turkey to Persia
1 infantry moved from Bryansk to Tambov
Italians take Tambov from RussiansCombat - Italians
Air Battle in Persia
Italians attacks with 5 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
AA fire in Persia : 1/1 hits
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from Persia to Egypt
3 fighters moved from Persia to Turkey
2 fighters moved from Bessarabia to Egypt
1 fighter moved from Bessarabia to Caucasus
4 infantry moved from Turkey to Caucasus
1 mech_infantry moved from Bulgaria to Turkey
2 infantry moved from Bulgaria to Greece
1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Western Ukraine to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Archangel to Smolensk
1 armour and 1 infantry moved from 72 Sea Zone to French Madagascar
Italians take French Madagascar from Neutral_Axis
1 armour, 1 battleship, 2 cruisers and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
1 artillery and 3 infantry moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Syria
1 aaGun moved from Anglo Egyptian Sudan to French Equatorial Africa
1 aaGun moved from Tanganyika Territory to Belgian Congo
5 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Northern Italy to 97 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
3 infantry and 1 mech_infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
3 mech_infantrys placed in Union of South Africa
2 artilleries and 1 infantry placed in Caucasus
1 artillery and 2 infantry placed in Egypt
1 transport placed in 97 Sea Zone
1 artillery and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 47 PUs; end with 47 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 57 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 62 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 battleship moved from 62 Sea Zone to 30 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 42 Sea Zone to 21 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
2 artilleries and 2 infantry moved from 21 Sea Zone to GuamPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 2 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
3 infantry moved from Caucasus to Volgograd
4 infantry moved from Bryansk to Russia
4 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
5 fighters and 2 tactical_bombers moved from Bryansk to Tambov
5 fighters and 2 tactical_bombers moved from Tambov to Volgograd
3 bombers moved from Western Germany to Volgograd
1 fighter moved from Turkey to Volgograd
3 bombers moved from Bryansk to RussiaCombat - Germans
Battle in Volgograd
Germans attack with 3 bombers, 6 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 bombers, 6 fighters, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 6/15 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 bombers, 6 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Russia
Germans attack with 3 bombers, 5 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 2 infantry
Germans roll dice for 3 bombers, 5 fighters, 4 infantry and 2 tactical_bombers in Russia, round 2 : 8/14 hits
Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 bombers, 5 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
6 fighters and 2 tactical_bombers moved from Volgograd to Turkey
3 bombers, 5 fighters and 2 tactical_bombers moved from Russia to Caucasus
3 bombers moved from Volgograd to Caucasus
3 bombers moved from Caucasus to Turkey
1 artillery and 3 infantry moved from Turkey to Caucasus
3 armour moved from Turkey to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 aaGun, 2 artilleries and 6 infantry moved from Belarus to Bryansk
3 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 infantry moved from Eastern Poland to Western Ukraine
6 infantry moved from Novgorod to Belarus
4 infantry moved from Finland to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
4 infantry moved from Karelia to Novgorod
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 submarine moved from 105 Sea Zone to 109 Sea Zone
1 transport moved from 100 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
13 mech_infantrys moved from Yugoslavia to Greece
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Western Germany to Northern Italy
3 mech_infantrys moved from Western Germany to YugoslaviaPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Turkey
2 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 74 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Persia to Volgograd
2 fighters and 2 tactical_bombers moved from Persia to Volgograd
3 infantry moved from Samara to Volgograd
2 artilleries and 3 infantry moved from Samara to RussiaCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 1 factory_minor and 4 infantry
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Russia
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 4 infantry
Russians win, taking Russia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters and 3 tactical_bombers moved from Volgograd to SamaraTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs -
bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 aaGuns, 1 armour, 3 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Shan State to 36 Sea Zone
3 fighters moved from Shan State to 35 Sea Zone
1 mech_infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 7 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 5/11 hits
British roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 7 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 battleships, 8 carriers, 1 cruiser, 6 destroyers and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from 36 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 artillery moved from Siberia to Amur
3 infantry moved from Amur to Manchuria
2 infantry moved from Jehol to Manchuria
3 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Hunan to Anhwe
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Kwangsi to Kiangsi
1 mech_infantry moved from Szechwan to Yunnan
1 aaGun and 3 infantry moved from Shan State to French Indo China
3 infantry moved from Yunnan to French Indo China
8 artilleries, 14 infantry and 2 marines moved from Burma to Shan State
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Sikang to Szechwan
1 aaGun moved from Tsinghai to Sikang
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Urals to Timguska
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Yunnan to Shan StatePlace Units - Japanese
6 aaGuns, 1 armour and 3 fighters placed in Japan
1 submarine placed in 19 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,4
Japanese collect 69 PUs (4 lost to blockades); end with 69 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 tactical_bombers moved from 17 Sea Zone to Japan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
11 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
1 armour and 1 infantry moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
3 battleships and 3 cruisers moved from 21 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
6 bombers moved from Guam to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Venezuela to British Guiana
6 submarines moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
5 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 carriers moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar -
scramble? kamikaze?
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one kami at each cruiser and destroyer total of 4.
no scramblekeep max defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 tactical_bombers moved from 17 Sea Zone to Japan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
11 fighters and 1 tactical_bomber moved from 21 Sea Zone to Japan
1 armour and 1 infantry moved from Guam to 21 Sea Zone
1 armour, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Japan
3 battleships and 3 cruisers moved from 21 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
6 bombers moved from Guam to 6 Sea Zone
1 carrier moved from 21 Sea Zone to 6 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Venezuela to British Guiana
6 submarines moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
5 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 carriers moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 17 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Battle in Gibraltar
Battle in Morocco
Battle in Japan
Americans attack with 1 armour, 1 artillery, 11 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 6 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Americans captures 69PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Gibraltar from Germans, taking Morocco from Germans, taking Japan from Japanese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery, 10 fighters, 2 infantry and 1 tactical_bomber
Casualties for Japanese: 6 aaGuns, 1 armour, 2 bombers, 3 fighters and 8 infantry
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to JapaneseNon Combat Move - Americans
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
6 bombers moved from 6 Sea Zone to Wake Island
7 carriers, 2 destroyers and 3 submarines moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 17 Sea Zone to 25 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Alaska to Western United StatesPlace Units - Americans
3 artilleries and 3 infantry placed in Central United States
1 carrier and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 135 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 140 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 145 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 150 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 160 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 fighters and 1 marine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from India to West India
UK_Pacific take West India from Japanese
7 fighters and 2 tactical_bombers moved from India to Samara
6 artilleries, 15 infantry and 1 marine moved from India to West India
8 armour moved from Persia to Eastern Persia
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from Japanese
1 armour moved from Eastern Persia to Afghanistan
British take Afghanistan from Japanese
7 armour moved from Eastern Persia to Afghanistan
3 artilleries and 2 infantry moved from Persia to Eastern Persia
1 battleship, 1 carrier and 2 cruisers moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 106 Sea Zone to 101 Sea Zone
2 fighters moved from French West Africa to 91 Sea Zone
1 armour moved from French West Africa to French Central Africa
1 armour moved from French West Africa to Nigeria
1 bomber moved from United Kingdom to Western GermanyCombat - British
Battle in Nigeria
British attack with 1 armour
Italians defend with 1 infantry
British win, taking Nigeria from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Central Africa
British attack with 1 armour
Italians defend with 1 infantry
Italians win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Afghanistan: 8 armour
EDIT: Adding units owned by British to Eastern Persia: 8 armour
EDIT: Changing ownership of Afghanistan from British to Japanese
EDIT: Turning off Edit Mode
1 bomber moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 aaGuns moved from India to West IndiaPlace Units - British
2 fighters and 1 marine placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,6,3
British collect 19 PUs (7 lost to blockades); end with 19 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode -
bump
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bump
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bump 3
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k gonna post this game. didnt hear anything in a month





