@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
The language you quoted is it. Its per facility–a player enforced rule. You can’t throw a ton of tac bombers/strat bombers at multiple facilities, and then choose AA casualties at will. Its broken down by facility.
as for the order of the AA rolls, the custom (as far as i know) is tac bombers get hit first. But you could be right. I’ll inquire with Germaman, who knows about these things.
Also, Hunan and Anwe need to have land units in em if you want to prevent gorillas from spawning. Care to edit?
Hey guys,
I love the sportsmanship and giving each other the benefit of the doubt.
The problem is Triple A.
Triple A rolls all the AA dice together when it should not. One way some players handle this is by rolling the AA on the forum, outside of Triple A.
You have to determine whether the AA fire was from the complex (which can only hit strat bombers) or from the base. It looks like Talleyrand sent 4 tacs at a base and 2 strats at the complex.
I don’t expect you to agree which AA dice were from which complex. I will roll a die to determine whether a strat bomber or a tac bomber was hit, that is, whether the hit came from the base or the complex.
A 1-4 result from this die roll means a tac was hit, the way Talleyrand took it. A 5-6 result means a strat bomber was hit, and since the strats rolled a 5 and a 6 and got 7 and 8 damage, it doesn’t make much difference whether you remove 7 damage or 8 (in the event I roll a 5 or a 6 and a strat is downed instead of a tac) and Kid has already offered to remove the 7 and allow the 8
Rolling 1:
(1)
I have determined a tactical bomber was hit, so no change is necessary.
In the future, you both will want to specify which AA is firing at which planes before rolling it, because Triple A does not handle it properly when there are mixed bombing runs like this
Great, thanks gamer, from now on I will roll on the forum one facility at a time…and thanks for explaining guerilla rule, I will edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier and 3 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 mech_infantry moved from Jehol to Hopei
2 fighters moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 3 transports moved from 34 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
4 infantry moved from Manchuria to Jehol
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Kiangsi
2 bombers moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kweichow: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Removing units owned by Japanese from Chahar: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair damage of 12x factory_major, 4x airfield; Remaining resources: 24 PUs;
British buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
Combat - British
Battle in 104 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 1 cruiser
British win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
retreated to Anglo Egyptian Sudan
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from Neutral_Axis to UK_Pacific
EDIT: Turning off Edit Mode
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 cruiser moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Shan State to French Indo China
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
1 mech_infantry moved from Algeria to 92 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from 109 Sea Zone to United Kingdom
5 fighters moved from 104 Sea Zone to United Kingdom
1 carrier, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern Persia to Persia
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode
1 armour and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Test summary from TripleA, engine version: 1.8.0.9, time: 07:34:12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 104 Sea Zone
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries moved from Yugoslavia to 97 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Gibraltar
Non Combat Move - Italians
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
3 fighters moved from Southern Italy to Scotland
2 armour moved from Greece to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 armour and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Italian Somaliland to Kenya
1 artillery and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 3 tactical_bombers moved from Holland Belgium to 109 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 destroyer and 2 submarines moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Battle in 109 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 carrier, 2 cruisers, 2 destroyers and 3 transports
Units damaged: 1 carrier owned by the British
Germans win, taking 109 Sea Zone from Neutral with 3 bombers, 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 3 transports
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 fighters moved from 109 Sea Zone to 111 Sea Zone
1 carrier moved from 112 Sea Zone to 111 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
6 infantry moved from Norway to 112 Sea Zone
6 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour moved from Holland Belgium to 110 Sea Zone
2 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone
2 armour and 2 infantry moved from 111 Sea Zone to Scotland
3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
6 armour and 6 infantry moved from 111 Sea Zone to Scotland
3 bombers moved from 109 Sea Zone to Western Germany
1 infantry moved from France to Western Germany
3 artilleries moved from Germany to Western Germany
7 infantry moved from Germany to Western Germany
1 infantry moved from Southern France to Normandy Bordeaux
2 fighters and 4 tactical_bombers moved from 109 Sea Zone to Scotland
3 aaGuns moved from Holland Belgium to Western Germany
3 aaGuns moved from Western Germany to Germany
1 infantry moved from Slovakia Hungary to Poland
2 artilleries and 3 infantry moved from Slovakia Hungary to Germany
5 infantry moved from Romania to Slovakia Hungary
1 armour moved from Germany to Western Germany
Place Units - Germans
5 artilleries placed in Western Germany
1 fighter placed in Western Germany
1 artillery and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
assumed no scramble, but let me know if you want to reroll anything
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour, 1 fighter, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 123 Sea Zone to 106 Sea Zone
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Baltic States to Eastern Poland
1 artillery and 5 infantry moved from Belarus to Eastern Poland
Non Combat Move - Russians
1 aaGun moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun and 4 artilleries moved from Western Ukraine to Eastern Poland
2 artilleries and 5 infantry moved from Novgorod to Baltic States
1 infantry moved from Ukraine to Bessarabia
4 infantry moved from Ukraine to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 artillery and 3 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
2 armour moved from Novgorod to Belarus
2 armour moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
Place Units - Russians
1 fighter placed in Russia
2 armour and 1 marine placed in Novgorod
1 armour and 1 mech_infantry placed in Ukraine
Russians undo move 3.
Russians undo move 2.
1 armour, 1 marine and 1 mech_infantry placed in Novgorod
2 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 6 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 12 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 12 infantry
EDIT: Adding units owned by Russians to Timguska: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
4 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Yunnan to Szechwan
2 bombers moved from Kwangsi to Suiyuyan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 2 artilleries, 2 bombers and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Suiyuyan to Anhwe
1 infantry moved from Jehol to Chahar
1 aaGun moved from Chahar to Anhwe
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
7 fighters and 4 tactical_bombers moved from Kwangsi to Hopei
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kiangsu
3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
bump
hey, not trying to be a pain, but I saw a bunch of dice come through my email from Marti that looked like they were from our game, did you just forget to post?
if I’m wrong, then ignore this email and take your time haha
Ugh. yes i did.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
Turning on Edit Mode
EDIT: Changing PUs for British from 32 to 30
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 1
EDIT: Turning off Edit Mode
British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from French Indo China to Siam
1 tactical_bomber moved from India to Siam
1 artillery and 1 infantry moved from India to 39 Sea Zone
EDIT: 1 artillery, 1 battleship, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 cruiser and 1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Egypt to Kenya
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
Combat - British
Battle in Kenya
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Siam
British attack with 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Siam from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tanganyika Territory
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 tactical_bomber moved from Siam to India
EDIT: British undo move 1.
EDIT: 1 tactical_bomber moved from Siam to Burma
2 aaGuns, 1 artillery, 11 infantry and 2 mech_infantrys moved from India to Burma
1 fighter moved from Yunnan to Burma
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Kenya to Egypt
1 infantry moved from Malaya to Shan State
Place Units - British
1 armour and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2
British collect 25 PUs (2 lost to blockades); end with 25 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Some Units in India change ownership: 1 fighter and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 mech_infantry moved from Libya to Tunisia
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Normandy Bordeaux to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Tunisia from French with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Battle in Morocco
Battle in Algeria
Non Combat Move - Italians
1 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Yugoslavia
3 armour moved from Romania to Germany
1 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
4 aaGuns moved from Southern Italy to Northern Italy
1 bomber moved from Tunisia to Libya
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
2 destroyers placed in 95 Sea Zone
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3,2
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Scotland: 3 fighters
EDIT: Adding units owned by Italians to Scotland: 3 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour, 2 fighters, 10 infantry and 4 tactical_bombers moved from Scotland to United Kingdom
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 111 Sea Zone to United Kingdom
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
8 transports moved from 111 Sea Zone to 112 Sea Zone
8 infantry moved from Western Germany to 112 Sea Zone
1 armour and 7 artilleries moved from Western Germany to 112 Sea Zone
1 armour, 7 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 armour, 7 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 9 armour, 7 artilleries, 2 bombers, 4 fighters, 18 infantry and 4 tactical_bombers
British defend with 6 aaGuns, 1 airfield, 3 armour, 1 factory_major, 5 fighters, 1 harbour, 24 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
Germans captures 31PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 6 armour, 7 artilleries, 2 fighters and 18 infantry
Casualties for British: 6 aaGuns, 3 armour, 5 fighters, 24 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to British
Non Combat Move - Germans
5 infantry moved from Slovakia Hungary to Germany
1 artillery moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
1 infantry moved from Normandy Bordeaux to France
1 fighter moved from United Kingdom to 110 Sea Zone
1 bomber moved from 110 Sea Zone to Western Germany
2 bombers, 1 fighter and 4 tactical_bombers moved from United Kingdom to Western Germany
Place Units - Germans
7 artilleries and 2 infantry placed in Germany
1 destroyer placed in 110 Sea Zone
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 91 PUs