16L Adam514 (axis) vs axis-dominion (allies) Balance Mod


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Normandy Bordeaux
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Normandy Bordeaux from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from 110 Sea Zone to French West Africa
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Iraq
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports moved from 72 Sea Zone to 71 Sea Zone
                2 artilleries and 1 infantry moved from Rhodesia to Union of South Africa

    Place Units - British
                1 carrier and 1 transport placed in 71 Sea Zone
                1 artillery placed in Union of South Africa
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Changing ownership of Syria from Italians to British
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 26 Sea Zone: 1 carrier
                EDIT: Adding units owned by British to 64 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,6,3
                British collect 29 PUs (1 lost to blockades); end with 29 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs

    Turn Complete - UK_Pacific

    triplea_37568_UK_15.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 44 to 39
                EDIT: Changing unit bombing damage for these Italians owned units to: factory_major = 8
                EDIT: Turning off Edit Mode
                Italians buy 1 fighter, 8 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from British
                1 armour moved from Syria to Trans-Jordan
                1 infantry moved from Kenya to Belgian Congo
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                3 fighters and 1 tactical_bomber moved from Egypt to Belgian Congo
                2 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 fighter and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Italians: 3 infantry
                    Casualties for British: 2 infantry
                Battle in Belgian Congo
                    Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Italians win, taking Belgian Congo from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Nigeria to Anglo Egyptian Sudan
                3 fighters and 1 tactical_bomber moved from Belgian Congo to Egypt
                2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                1 battleship moved from 98 Sea Zone to 97 Sea Zone
                1 marine moved from Southern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan
                2 mech_infantrys moved from Trans-Jordan to Egypt
                2 fighters moved from Bessarabia to Trans-Jordan
                2 infantry moved from Bessarabia to Western Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Southern Italy to Trans-Jordan
                1 fighter moved from Southern Italy to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 fighter moved from Southern Italy to Trans-Jordan

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter, 1 infantry and 1 marine placed in Southern Italy
                1 infantry placed in Northern Italy
                3 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from India: 1 bomber
                EDIT: Adding units owned by Italians to Guam: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_37568_Ita15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French

    Turn Complete - French

    triplea_37568_Fre15.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 60 PUs;
                Germans buy 3 armour, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from British
                1 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                4 fighters moved from 113 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Baltic States to Ukraine
                1 bomber moved from Western Ukraine to Ukraine
                3 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
                1 bomber moved from Ukraine to Western Germany
                4 fighters moved from Holland Belgium to 113 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Western Germany to Western Ukraine
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Western Germany to Western Ukraine
                3 armour, 2 artilleries, 7 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                4 mech_infantrys moved from Poland to Western Ukraine
                5 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                2 infantry moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to Western Ukraine

    Place Units - Germans
                1 bomber, 2 infantry and 6 mech_infantrys placed in Western Germany
                Germans undo move 1.
                1 infantry placed in France
                1 bomber, 1 infantry and 6 mech_infantrys placed in Western Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_37568_Ger16.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 60 PUs;
                Germans buy 3 armour, 1 bomber, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from British
                1 infantry moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                4 fighters moved from 113 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Baltic States to Ukraine
                1 bomber moved from Western Ukraine to Ukraine
                3 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
                1 bomber moved from Ukraine to Western Germany
                4 fighters moved from Holland Belgium to 113 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Western Germany to Western Ukraine
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Western Germany to Western Ukraine
                3 armour, 2 artilleries, 7 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                4 mech_infantrys moved from Poland to Western Ukraine
                5 mech_infantrys moved from Germany to Eastern Poland
                2 armour moved from Germany to Eastern Poland
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                2 infantry moved from Western Germany to France
                1 tactical_bomber moved from Western Germany to Western Ukraine

    Place Units - Germans
                1 bomber, 2 infantry and 6 mech_infantrys placed in Western Germany
                Germans undo move 1.
                1 infantry placed in France
                1 bomber, 1 infantry and 6 mech_infantrys placed in Western Germany
                3 armour placed in Novgorod

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Poland: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_37568_Ger16.tsvg


  • gg adam. there were some fun and interesting twists, but in the end, i think more than anything italy got too big and that did me in.

  • '19 '17

    Alrighty good game! It’s a lot more fun playing Axis in the mod that’s for sure. The Pacific is a lot more interesting especially. If you have feedback for the mod don’t hesitate to chime in in the appropriate thread.

    Yup Italy is a bigger power now that there is no bid to weaken it as easily on UK1.


  • well i can definitely say, plz don’t add +5 NO for holding london. that’ll make a successful SL impossible to beat. it’s so hard as it is for the allies to recover….

    @Adam514:

    Alrighty good game! It’s a lot more fun playing Axis in the mod that’s for sure. The Pacific is a lot more interesting especially. If you have feedback for the mod don’t hesitate to chime in in the appropriate thread.

    Yup Italy is a bigger power now that there is no bid to weaken it as easily on UK1.

  • '19 '17

    Well UK scrambled and bought a fac and bought out of South Africa… I would be worried if sealion wasn’t the right play in that situation.


  • especially since, as u say, italy is all that much more powerful in a SL game.


  • yah but then UK can never make a bold move like that? it starts to take away from the variety of options that currently exist in the standard ed. if SL is overpowered, then no one will ever take a risk and scramble…plz don’t add that NO. plz

    @Adam514:

    Well UK scrambled and bought a fac and bought out of South Africa… I would be worried if sealion wasn’t the right play in that situation.


  • UK will then always be forced to heavily guard, only making italy that much more powerful. buying a fac in egypt becomes quite risky.

    @axis-dominion:

    yah but then UK can never make a bold move like that? it starts to take away from the variety of options that currently exist in the standard ed. if SL is overpowered, then no one will ever take a risk and scramble…plz don’t add that NO. plz

    @Adam514:

    Well UK scrambled and bought a fac and bought out of South Africa… I would be worried if sealion wasn’t the right play in that situation.


  • GG dudes. this was a very fun game to spectate (especially comparing it to the parallel universe of Axis-Dom vs. Kid). I think these sealion games have been particularly fun.

  • '19 '17

    UK doesn’t need to heavily guard, all it has to do is be cautious if Japan doesn’t declare turn 1. If you bought 3 mechs out of South Africa instead of the fac I wouldn’t have sealioned, it’s just that a fac there severely undermines Italy if UK is allowed to produce units there (and the fac makes Egypt a lot more attractive), hence the sealion. And it’s significantly easier for US to liberate London without worrying about the income being plundered again, so if vanilla sealion wasn’t attractive from the get go, mod sealion is even less so.


  • at the very least, there shud be many more SL games in BM to collect more data on whether it’s necessary to add that NO. doesn’t germany have enough NOs as it is?? most likely, italy will get strong and take egypt while the allies struggle to recapture london, and then germany will get the NO for egypt.

    i’ll be happy to contribute more SL games so u guys can get more data.

  • '19 '17

    Yeah nothing is certain yet, you don’t have to worry for now.

    In our game though Italy got Egypt only at round 6-7, about the same time UK was liberated. Ideally, all out sealion from Germany should not be an optimal play, but it should be optimal if UK gets greedy with its movement and purchases.


  • @axis-dominion:

    at the very least, there shud be many more SL games in BM to collect more data on whether it’s necessary to add that NO. doesn’t germany have enough NOs as it is?? most likely, italy will get strong and take egypt while the allies struggle to recapture london, and then germany will get the NO for egypt.

    Phew. I’m relieved to hear you say that about the inevitability of Italy falling! Was starting to worry about our game.

    I’m not convinced the London NO is needed or desirable. But keepin an open mind. These games have been instructive.


  • inevitability of Egypt falling to Italy* (typo)


  • Indeed the SL games are fun. Glad to be of help. Now play your turn already :)

    Adam I’d like a rematch as allies again whenever you’re up for it.


  • @Adam514:

    In our game though Italy got Egypt only at round 6-7, about the same time UK was liberated. Ideally, all out sealion from Germany should not be an optimal play, but it should be optimal if UK gets greedy with its movement and purchases.

    Adam, outta curiosity, would u characterize the Egypt FAC as “greedy” in and of itself (like regardless of UK’s other moves)? In other words, should the UK1 FAC always implicate sealion as a viable option?

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