@surfer Scramble in either Wake or Marshall? (and if so, fighter or tac)
16L Adam514 (axis) vs axis-dominion (allies) Balance Mod
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No problem, and I would have probably submerged.
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No problem, and I would have probably submerged.
adam, hold on, looking at this again, i’m considering a small noncom change.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Eastern Persia to 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika TerritoryCombat - British
Battle in Tanganyika TerritoryNon Combat Move - British
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Eire to Scotland
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 71 Sea Zone to 83 Sea Zone
3 aaGuns, 4 artilleries and 12 infantry moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Iraq to Persia
2 artilleries moved from Iraq to Persia
2 fighters moved from United Kingdom to 110 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 carrier placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 110 Sea Zone
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 23 PUs (1 lost to blockades); end with 25 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from United Kingdom: 2 bombers
EDIT: Adding units owned by Americans to Morocco: 2 bombers
EDIT: Turning off Edit Mode -
plz use latest map, thanks
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I could attack 91 with German planes by sending a sub into 110, does that change your move?
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ahh crap, i totally forgot about that rule……yah that would wreck me. thanks for pointing it out.
so you’ll be able to send up to 4 planes (to land back on two carriers) plus a bomber, right?
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Yup.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 2 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Eastern Persia to 80 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika TerritoryCombat - British
Battle in Tanganyika TerritoryNon Combat Move - British
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Eire to Scotland
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 71 Sea Zone to 83 Sea Zone
3 aaGuns, 4 artilleries and 12 infantry moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Iraq to Persia
2 artilleries moved from Iraq to Persia
2 fighters moved from United Kingdom to 110 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 carrier placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 transport placed in 110 Sea Zone
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 23 PUs (1 lost to blockades); end with 25 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from United Kingdom: 2 bombers
EDIT: Adding units owned by Americans to Morocco: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 91 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode -
Tell me when done. I can continue live now btw.
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oh i already posted it
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hey, i haven’t analyzed it thoroughly yet, but wanted to let u know i might send one more ftr over to 110 from w.US. will that affect ita? i doubt that it will so i’m thinking go ahead with your turn while i’m thinking it thru
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actually nvm just leave as is, too much thinking into it lol
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Novgorod to Archangel
Italians take Archangel from Russians
1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians win, taking 98 Sea Zone from Americans with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Trans-Jordan
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 aaGun moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Romania to Poland
1 infantry moved from Bulgaria to Romania
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Poland
1 aaGun and 1 artillery moved from Novgorod to ArchangelPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,5,5,5,5,2,5,2,2
Italians collect 21 PUs (1 lost to blockades); end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 64 Sea Zone
2 fighters moved from 64 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 10 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from RussiansCombat - Germans
Non Combat Move - Germans
2 armour and 18 mech_infantrys moved from Novgorod to Poland
1 infantry moved from Baltic States to Poland
1 infantry moved from Novgorod to Baltic States
2 infantry moved from Denmark to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 3 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
6 artilleries moved from Novgorod to 115 Sea Zone
1 artillery moved from Novgorod to 115 Sea Zone
7 infantry moved from Novgorod to 115 Sea Zone
8 artilleries, 10 infantry and 9 transports moved from 115 Sea Zone to 114 Sea Zone
8 artilleries and 10 infantry moved from 114 Sea Zone to Poland
1 mech_infantry moved from Romania to Poland
1 mech_infantry moved from Poland to Slovakia Hungary
3 aaGuns, 13 artilleries and 24 infantry moved from Novgorod to Archangel
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
3 fighters and 3 tactical_bombers moved from Western Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
8 infantry moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to Western Germany
1 aaGun and 2 infantry moved from Norway to Finland
1 fighter moved from Western Germany to PolandPlace Units - Germans
3 infantry placed in Novgorod
2 armour and 2 mech_infantrys placed in Germany
1 fighter placed in 114 Sea Zone
2 infantry placed in Germany
1 artillery and 6 infantry placed in Western Germany
Germans undo move 3.
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 aaGun and 2 infantry
EDIT: Adding units owned by Germans to Poland: 1 aaGun and 2 infantry
EDIT: Removing units owned by Germans from Poland: 3 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 mech_infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour and 1 mech_infantry moved from Ukraine to Romania
Russians take Bessarabia from Germans
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
20 armour, 1 infantry and 29 mech_infantrys moved from Eastern Poland to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 20 armour, 1 infantry and 29 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Slovakia Hungary from Germans with 20 armour and 29 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Eastern Poland to Romania
2 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Turkmenistan to Samara
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 aaGun and 1 infantry moved from Szechwan to Shensi
2 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
3 infantry moved from Iraq to Persia
1 infantry moved from Syria to Iraq
1 submarine moved from 110 Sea Zone to 105 Sea Zone
8 mech_infantrys moved from Bryansk to Ukraine
10 mech_infantrys moved from Russia to Ukraine
1 tactical_bomber moved from Volgograd to UkrainePlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 mech_infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Ukraine: 1 mech_infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
10 infantry placed in Russia
3 mech_infantrys placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,3,3,3
Russians collect 37 PUs (1 lost to blockades); end with 37 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs -
small noncom coming hold, up
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 mech_infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour and 1 mech_infantry moved from Ukraine to Romania
Russians take Bessarabia from Germans
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
20 armour, 1 infantry and 29 mech_infantrys moved from Eastern Poland to Slovakia HungaryCombat - Russians
Battle in Slovakia Hungary
Russians attack with 20 armour, 1 infantry and 29 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Slovakia Hungary from Germans with 20 armour and 29 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Eastern Poland to Romania
2 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Turkmenistan to Samara
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 aaGun and 1 infantry moved from Szechwan to Shensi
2 infantry moved from Olgiy to Kansu
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
3 infantry moved from Iraq to Persia
1 infantry moved from Syria to Iraq
1 submarine moved from 110 Sea Zone to 105 Sea Zone
8 mech_infantrys moved from Bryansk to Ukraine
10 mech_infantrys moved from Russia to Ukraine
1 tactical_bomber moved from Volgograd to UkrainePlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 mech_infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 mech_infantry
EDIT: Removing units owned by Russians from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Russians to Ukraine: 1 mech_infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
10 infantry placed in Russia
3 mech_infantrys placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,3,3,3
Russians collect 37 PUs (1 lost to blockades); end with 37 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Romania: 1 aaGun
EDIT: Adding units owned by Russians to Slovakia Hungary: 1 aaGun
EDIT: Turning off Edit Mode -
cool game u got goin* here bros