@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Nope no nation can ever get money from London or any cap once it has been captured.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
            Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
            1 artillery moved from 94 Sea Zone to Tunisia
            2 infantry moved from 94 Sea Zone to Algeria
            1 infantry moved from 94 Sea Zone to Tunisia
            1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone
            1 bomber moved from Southern Italy to Tunisia
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            3 fighters and 2 infantry moved from Egypt to Trans-Jordan
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Egypt to Anglo Egyptian Sudan
            1 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            1 armour moved from Belarus to Baltic States
Combat - Italians
            Battle in Algeria
            Battle in Tunisia
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 infantry
                Italians win, taking Algeria from Americans, taking Tunisia from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                Italians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 3 fighters and 2 infantry
                British defend with 1 artillery and 1 infantry
                Italians win, taking Trans-Jordan from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            3 fighters moved from Trans-Jordan to Egypt
            1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
            2 infantry moved from Northern Italy to Southern France
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
            1 bomber moved from Tunisia to Southern Italy
Place Units - Italians
            3 infantry placed in Egypt
            1 fighter placed in Southern Italy
            2 infantry placed in Southern France
            1 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 30 Sea Zone
            2 infantry moved from New Zealand to 63 Sea Zone
            2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 51 Sea Zone to Queensland
            1 fighter and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Changing sub for 2 inf.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 artilleries, 9 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
            1 armour and 1 infantry moved from Finland to Karelia
            1 armour and 1 infantry moved from Finland to Vyborg
            1 tactical_bomber moved from Eastern Poland to Vyborg
            1 tactical_bomber moved from Eastern Poland to Karelia
            1 bomber moved from Western Germany to Karelia
            1 bomber moved from Eastern Poland to Vyborg
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 infantry moved from France to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Denmark
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
Combat - Germans
            Battle in Denmark
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                Germans win, taking Denmark from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 transport
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Holland Belgium
                Germans attack with 2 fighters and 2 infantry
                Americans defend with 1 mech_infantry
                Germans win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Karelia
                Germans attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                Germans win, taking Karelia from Russians with 1 armour remaining. Battle score for attacker is -19
                Casualties for Germans: 1 bomber, 1 infantry and 1 tactical_bomber
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vyborg
                Germans attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                Germans win, taking Vyborg from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
            1 tactical_bomber moved from Vyborg to Finland
            2 infantry moved from Norway to Finland
            1 fighter moved from 112 Sea Zone to Finland
            13 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Belarus
            11 artilleries moved from Eastern Poland to Baltic States
            2 infantry moved from Poland to Baltic States
            2 mech_infantrys moved from Poland to Baltic States
            5 mech_infantrys moved from Eastern Poland to Baltic States
            1 armour and 2 mech_infantrys moved from Romania to Baltic States
            2 aaGuns moved from Eastern Poland to Baltic States
            1 infantry moved from Romania to Eastern Poland
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
            1 fighter moved from Eastern Poland to Baltic States
            1 fighter moved from Eastern Poland to Baltic States
            1 aaGun moved from Bessarabia to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            1 mech_infantry moved from Western Germany to Yugoslavia
            5 mech_infantrys moved from Western Germany to Poland
            1 bomber moved from Vyborg to Poland
            1 fighter and 1 tactical_bomber moved from Denmark to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from 112 Sea Zone to Western Germany
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 artillery and 2 infantry moved from Germany to Poland
Place Units - Germans
            1 submarine placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in France
            2 artilleries and 6 infantry placed in Germany
            3 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
            Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            2 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            1 artillery and 2 infantry moved from Novgorod to Vyborg
            16 armour, 1 artillery, 9 infantry and 8 mech_infantrys moved from Novgorod to Belarus
            6 artilleries and 7 mech_infantrys moved from Bryansk to Belarus
Combat - Russians
            Battle in Karelia
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Vyborg
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                Russians win, taking Vyborg from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Belarus
                Russians attack with 16 armour, 7 artilleries, 9 infantry and 15 mech_infantrys
                Germans defend with 1 infantry
                Russians win, taking Belarus from Italians with 16 armour, 7 artilleries, 8 infantry and 15 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            2 aaGuns moved from Novgorod to Belarus
            1 aaGun moved from Bryansk to Belarus
            1 fighter moved from Russia to West India
            1 tactical_bomber moved from Russia to West India
            2 aaGuns and 17 infantry moved from Shensi to Kweichow
            1 armour and 1 mech_infantry moved from Tsinghai to Kweichow
            1 mech_infantry moved from Iraq to Persia
            3 infantry moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Novosibirsk to Kazakhstan
            2 mech_infantrys moved from Kazakhstan to Turkmenistan
            2 armour and 2 mech_infantrys moved from Russia to Belarus
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 mech_infantry moved from Russia to Belarus
            1 armour and 1 mech_infantry moved from Russia to Kazakhstan
Place Units - Russians
            1 armour and 9 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter, 11 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Wake Island
            1 battleship moved from 33 Sea Zone to 31 Sea Zone
            1 submarine moved from 33 Sea Zone to 30 Sea Zone
            2 bombers moved from Caroline Islands to 30 Sea Zone
            1 destroyer moved from 16 Sea Zone to 26 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 battleship and 1 marine moved from 33 Sea Zone to 31 Sea Zone
            1 marine moved from 31 Sea Zone to Wake Island
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
            1 artillery and 3 infantry moved from 31 Sea Zone to Wake Island
            2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
            2 fighters moved from 33 Sea Zone to 30 Sea Zone
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            1 destroyer moved from 6 Sea Zone to 31 Sea Zone
            1 submarine moved from 6 Sea Zone to 31 Sea Zone
            1 submarine moved from 33 Sea Zone to 31 Sea Zone
Combat - Japanese
            Battle in 31 Sea Zone
                Japanese attack with 2 battleships, 1 destroyer, 4 submarines and 2 transports
                Americans defend with 1 destroyer
                Units damaged: 1 battleship owned by the Japanese
                Japanese win with 2 battleships, 1 destroyer, 4 submarines and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Wake Island
                Japanese attack with 1 artillery, 2 fighters, 3 infantry, 1 marine and 2 tactical_bombers
                Americans defend with 1 airfield and 2 fighters
                Japanese win, taking Wake Island from Americans with 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 30 Sea Zone
                Japanese attack with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 cruiser and 1 destroyer; ANZAC defend with 1 cruiser
                Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Americans: 1 cruiser and 1 destroyer
                Casualties for ANZAC: 1 cruiser
                Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
            2 tactical_bombers moved from Wake Island to 31 Sea Zone
            2 fighters moved from Wake Island to 31 Sea Zone
            1 carrier moved from 6 Sea Zone to 31 Sea Zone
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 31 Sea Zone
            1 marine moved from 31 Sea Zone to Wake Island
            2 bombers moved from 30 Sea Zone to Caroline Islands
            1 infantry moved from Burma to India
            3 artilleries and 4 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Yunnan to Hunan
            2 mech_infantrys moved from Burma to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry and 3 mech_infantrys moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kiangsu to Kiangsi
            1 aaGun and 1 infantry moved from Manchuria to Jehol
            1 infantry moved from French Indo China to Kwangsi
            1 fighter moved from Yunnan to India
            1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
            1 fighter moved from Japan to Hunan
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 cruiser and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            4 carriers moved from 33 Sea Zone to 31 Sea Zone
            1 tactical_bomber moved from Hunan to India
            2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
            2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
            1 tactical_bomber moved from Japan to Hunan
            1 destroyer and 3 submarines moved from 33 Sea Zone to 31 Sea Zone
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Japan to Hunan
Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in India
            3 infantry placed in French Indo China
            1 destroyer and 3 submarines placed in 6 Sea Zone
            1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs total
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
            Americans buy 1 artillery, 8 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
            5 fighters moved from Western United States to 26 Sea Zone
            4 fighters moved from 51 Sea Zone to 26 Sea Zone
            3 fighters moved from Queensland to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from United Kingdom to Scotland
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Scotland
Combat - Americans
            Battle in Scotland
                Americans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 airfield and 1 infantry
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 26 Sea Zone
                Americans attack with 12 fighters and 1 submarine
                Japanese defend with 1 destroyer
                Americans win, taking 26 Sea Zone from Japanese with 12 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
            12 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from Southeast Mexico to 64 Sea Zone
            1 aaGun and 1 transport moved from 64 Sea Zone to 10 Sea Zone
            1 aaGun moved from 10 Sea Zone to Western United States
            2 submarines moved from 64 Sea Zone to 91 Sea Zone
            2 carriers, 1 cruiser and 1 fighter moved from 64 Sea Zone to 103 Sea Zone
            3 carriers moved from 51 Sea Zone to 64 Sea Zone
            1 armour moved from French Central Africa to French West Africa
            2 fighters and 2 tactical_bombers moved from Scotland to 110 Sea Zone
            4 transports moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 fighters placed in 10 Sea Zone
            3 fighters placed in Western United States
            2 fighters placed in 10 Sea Zone
            1 fighter placed in Western United States
Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            2 infantry moved from Kweichow to Szechwan
            1 fighter moved from Tsinghai to Szechwan
            2 infantry moved from Kweichow to Anhwe
Combat - Chinese
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                1 infantry owned by the Chinese retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kweichow
Place Units - Chinese
            2 infantry placed in Kweichow
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
            British buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
            1 infantry moved from United Kingdom to Scotland
                  British take Scotland from Germans
            1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Trans-Jordan
            1 infantry moved from Iraq to Trans-Jordan
Combat - British
            Battle in French Madagascar
            Battle in Trans-Jordan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                British win, taking French Madagascar from Neutral_Axis, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
            1 artillery moved from Iraq to 80 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 80 Sea Zone to 72 Sea Zone
            1 artillery moved from 72 Sea Zone to French Madagascar
            1 fighter moved from West India to 72 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
Place Units - British
            1 carrier and 1 fighter placed in 110 Sea Zone
Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
            British collect 26 PUs (1 lost to blockades); end with 27 PUs total
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
            Italians buy 1 armour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            2 fighters moved from Western Germany to 114 Sea Zone
            1 bomber moved from Southern Italy to 114 Sea Zone
            1 fighter moved from Southern Italy to Morocco
            2 infantry moved from Algeria to Morocco
            1 armour moved from Anglo Egyptian Sudan to Rhodesia
                  Italians take Belgian Congo from British
                  Italians take Rhodesia from British
            3 fighters and 2 infantry moved from Egypt to Trans-Jordan
Combat - Italians
            Battle in 114 Sea Zone
                Italians attack with 1 bomber and 2 fighters
                Russians defend with 1 cruiser
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 fighter
                Casualties for Russians: 1 cruiser
            Battle in Morocco
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 1 harbour and 1 mech_infantry
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Trans-Jordan
                Italians attack with 3 fighters and 2 infantry
                British defend with 1 infantry
                Italians win, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Italians
            3 fighters moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Rhodesia
            1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            1 artillery moved from Tunisia to Algeria
            1 transport moved from 94 Sea Zone to 93 Sea Zone
            2 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
            2 infantry moved from 94 Sea Zone to Algeria
            1 transport moved from 94 Sea Zone to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 fighter moved from 114 Sea Zone to Western Germany
            1 bomber moved from 114 Sea Zone to Western Germany
            1 fighter moved from Morocco to Algeria
Place Units - Italians
            1 armour and 2 mech_infantrys placed in Egypt
            2 infantry and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
            Germans buy 2 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            1 fighter, 2 infantry and 1 tactical_bomber moved from Finland to Karelia
            2 fighters moved from Baltic States to Karelia
            1 bomber moved from Poland to Karelia
            1 fighter and 1 tactical_bomber moved from Western Germany to Vyborg
            1 infantry moved from Denmark to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            1 artillery moved from Germany to 113 Sea Zone
            1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 3 infantry moved from 115 Sea Zone to Vyborg
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 cruiser moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Western Germany to 115 Sea Zone
            1 fighter moved from Western Germany to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                Russians defend with 1 submarine
                Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Karelia
                Germans attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                Germans win, taking Karelia from Russians with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Vyborg
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                Germans win, taking Vyborg from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Germans
            1 fighter moved from Western Ukraine to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Yugoslavia to 97 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Eastern Poland to Baltic States
            1 artillery and 2 infantry moved from Poland to Baltic States
            5 mech_infantrys moved from Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Vyborg to Finland
            3 fighters and 1 tactical_bomber moved from Karelia to Baltic States
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from Norway to Finland
            3 infantry moved from France to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from Karelia to Baltic States
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            4 transports moved from 113 Sea Zone to 114 Sea Zone
            1 artillery and 6 infantry moved from Germany to 114 Sea Zone
            1 artillery, 6 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 6 infantry moved from 115 Sea Zone to Baltic States
            2 mech_infantrys moved from Western Germany to Poland
            3 transports moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            3 infantry and 2 mech_infantrys placed in Western Germany
            2 infantry placed in Germany
            2 artilleries, 4 infantry and 1 mech_infantry placed in Germany
            Germans undo move 3.
            2 infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
are u enjoying yourself in this one? i don’t think i’ve ever seen u play SL, so i imagine u welcome the change from the usual. :-D
I prefer non-sealion games, and indeed I really don’t have much experience with sealion, there are some things I could have done better for sure. Of course, playing BM Axis is a lot more fun than vanilla Axis that’s for sure! What do you think of the mod?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
            Russians buy 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
            1 artillery and 1 infantry moved from Belarus to Novgorod
Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans win with no units remaining. Battle score for attacker is -4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Russians
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Persia to West India
            2 mech_infantrys moved from Turkmenistan to West India
            1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
            1 armour and 9 mech_infantrys moved from Russia to Belarus
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
            1 fighter and 9 mech_infantrys placed in Russia
Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs total
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
man i absolutely LOVE this mod. u guys are brilliant. simple and elegant changes that make a great game that much better. big kudos
altho, i am a little concerned that maybe the allies are a bit too strong hehe tho i’m not so sure how this game will go. i feel like i’ve made some progress in some areas (like getting london back and fighting back in china, but slipping behind in other areas, like russia and africa). it’s a good struggle for sure.
how do u feel about our game so far?
I prefer non-sealion games, and indeed I really don’t have much experience with sealion, there are some things I could have done better for sure. Of course, playing BM Axis is a lot more fun than vanilla Axis that’s for sure! What do you think of the mod?
btw i’m going to change russian sub to 91 instead, but i can do that on US turn. shouldn’t affect anything japan has to do
Thanks for the high praise! Humbly speaking, the mod is way better than vanilla.
We have some minor tweaks to boost Axis/nerf Allies that will be implemented in the next update, but we are really close to it being balanced, in my opinion.
I think Axis have the advantage, but it’s a close one definitely.