@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Sakha to Amur
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Amur
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to 91 Sea Zone
Scramble in sz 91?
Yes scramble all 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Sakha to Amur
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Amur
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to 91 Sea Zone
Combat - Americans
Germans scrambles 3 units out of Morocco to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 battleship, 3 bombers, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport
Germans defend with 2 destroyers, 3 fighters and 2 submarines
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win with 1 battleship, 2 bombers, 2 carriers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 46
Casualties for Germans: 2 destroyers, 3 fighters and 2 submarines
Casualties for Americans: 1 bomber
Battle in Amur
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Amur from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 tactical_bomber could not land in 91 Sea Zone and was removed
1 fighter and 1 tactical_bomber moved from Amur to Buryatia
2 mech_infantrys moved from Yakut S.S.R. to Buryatia
1 armour and 1 mech_infantry moved from Timguska to Samara
1 artillery and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Soviet Far East to Sakha
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 destroyer moved from 3 Sea Zone to 8 Sea Zone
1 battleship, 2 carriers, 2 fighters and 2 submarines moved from 3 Sea Zone to 1 Sea Zone
2 bombers moved from 91 Sea Zone to United Kingdom
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Have to remember not to automatically accept the default casualties. I meant to take a destroyer instead of keeling a carrier. Frig, why would it give you a carrier keel as a default when it knows that means you will lose your plane afterwards?!?!
Hence, the edit… again. Sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
2 artilleries and 2 infantry moved from Hopei to Chahar
1 artillery moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Chahar
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Chahar from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
3 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 22 PUs;
British buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Eastern Persia to Iraq
5 armour moved from Persia to Iraq
2 fighters moved from Anglo Egyptian Sudan to Iraq
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 fighter and 1 tactical_bomber moved from India to Iraq
Combat - British
Battle in Iraq
British attack with 5 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries and 3 infantry
British win, taking Iraq from Italians with 4 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 armour, 2 artilleries and 3 infantry
Non Combat Move - British
2 fighters moved from Persia to Russia
3 fighters and 1 tactical_bomber moved from Iraq to Persia
1 transport moved from 72 Sea Zone to 70 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 armour placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
British collect 28 PUs (1 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,6,6,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 unit repaired.
2 transports moved from 99 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to 81 Sea Zone
1 armour and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour, 1 bomber, 3 fighters and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Syria to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour, 1 bomber, 3 fighters, 2 infantry and 4 mech_infantrys
British defend with 1 aaGun, 1 infantry and 2 mech_infantrys; ANZAC defend with 1 infantry; Americans defend with 1 artillery and 3 infantry
Italians win, taking Anglo Egyptian Sudan from British with 3 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Italians: 2 fighters, 2 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun, 1 infantry and 2 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 artillery and 3 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 aaGuns and 2 infantry moved from Syria to Trans-Jordan
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Place Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Egypt
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from South Australia to Queensland
2 aaGuns, 1 artillery, 1 bomber and 2 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 mech_infantry moved from Novgorod to Archangel
1 armour moved from Smolensk to Archangel
1 mech_infantry moved from Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 artilleries moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 artillery moved from Novgorod to Belarus
10 infantry moved from Poland to Eastern Poland
1 fighter moved from Northern Italy to France
1 fighter moved from Southern France to France
1 bomber moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Western Germany to France
1 fighter moved from France to Western Germany
4 infantry moved from Germany to Western Germany
5 infantry moved from Germany to Poland
Place Units - Germans
1 artillery and 1 infantry placed in Southern France
1 transport placed in 93 Sea Zone
3 submarines placed in 105 Sea Zone
3 submarines placed in 113 Sea Zone
1 bomber and 1 fighter placed in France
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Szechwan to Yunnan
1 aaGun moved from Siberia to Soviet Far East
Place Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 artilleries, 3 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Japan to Shantung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Hainan to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 artillery moved from Shan State to French Indo China
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 carriers, 2 cruisers, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to 4 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Battle in 5 Sea Zone
Japanese attack with 2 carriers, 2 cruisers, 5 destroyers, 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win, taking Kiangsu from Chinese with 2 carriers, 2 cruisers, 5 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 4 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 bomber moved from Kwangtung to Hainan
1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from Shantung to Manchuria
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 5 Sea Zone
1 tactical_bomber moved from 4 Sea Zone to 5 Sea Zone
2 aaGuns moved from Shan State to Siam
Place Units - Japanese
5 artilleries and 5 infantry placed in Japan
3 destroyers placed in 37 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
2 mech_infantrys moved from Samara to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
2 armour moved from Soviet Far East to Amur
1 armour moved from Sakha to Amur
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Normandy Bordeaux causes 11 damage total. Damaged units is as follows: factory_minor = 6, harbour = 5
Battle in Amur
Americans attack with 3 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Americans win, taking Amur from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Americans: 2 armour
Battle in Archangel
Americans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 artillery
Casualties for Americans: 2 mech_infantrys
Battle in Morocco
Battle in Gibraltar
Non Combat Move - Americans
2 infantry moved from Soviet Far East to Siberia
2 mech_infantrys moved from Buryatia to Yenisey
1 fighter and 1 tactical_bomber moved from Amur to Yenisey
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 destroyer moved from 8 Sea Zone to 1 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 carrier moved from 1 Sea Zone to 10 Sea Zone
2 bombers moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Archangel to Russia
Place Units - Americans
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 3 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Kiangsi
1 artillery and 5 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Persia to Syria
3 fighters and 1 tactical_bomber moved from Persia to Syria
1 armour moved from Persia to Trans-Jordan
4 armour moved from Iraq to Trans-Jordan
Combat - British
Battle in Syria
British attack with 2 armour, 3 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British win, taking Syria from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 armour
Casualties for Italians: 1 artillery and 1 infantry
Battle in Trans-Jordan
British attack with 5 armour
Italians defend with 2 aaGuns and 2 infantry
British win, taking Trans-Jordan from Italians with 4 armour remaining. Battle score for attacker is 10
Casualties for British: 1 armour
Casualties for Italians: 2 aaGuns and 2 infantry
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Syria to Persia
2 mech_infantrys moved from Belgian Congo to Union of South Africa
3 artilleries and 5 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to New Brunswick Nova Scotia
1 transport moved from 70 Sea Zone to 83 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
2 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
2 armour, 1 artillery, 1 battleship, 3 cruisers, 2 infantry and 3 transports moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 2 infantry moved from 71 Sea Zone to Union of South Africa
1 armour moved from 71 Sea Zone to Union of South Africa
1 armour moved from 71 Sea Zone to Union of South Africa
Combat - Italians
Battle in Union of South Africa
Italians attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
British win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 2 armour, 1 artillery and 2 infantry
Casualties for British: 1 armour, 2 infantry and 3 mech_infantrys
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Egypt to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 99 Sea Zone to 95 Sea Zone
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 bomber moved from Queensland to New South Wales
1 fighter moved from India to Iraq
1 fighter moved from Persia to Iraq
Place Units - ANZAC
1 infantry and 1 mech_infantry placed in New South Wales
1 cruiser placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French