@donutgold no thanks
16 L G40 The Definitive S (Axis) vs Stucktojo (Allies +14)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 8 Sea Zone
Americans take 26 Sea Zone from Japanese
2 fighters moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
6 fighters moved from 92 Sea Zone to 104 Sea Zone
1 bomber moved from Gibraltar to France
1 bomber moved from Gibraltar to France
2 mech_infantrys moved from Novosibirsk to Archangel
2 fighters and 2 tactical_bombers moved from Russia to ArchangelCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France rolls: 8 and causes: 6 damage to unit: airfield
Bombing raid in France causes 6 damage total.
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 1 tactical_bomber
Germans defend with 2 submarines
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Archangel
Americans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour, 1 artillery and 1 infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from 104 Sea Zone to Gibraltar
1 battleship, 3 carriers, 1 submarine and 2 transports moved from 92 Sea Zone to 91 Sea Zone
6 fighters moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from Caucasus to Iraq
1 bomber moved from France to United KingdomPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
3 artilleries and 3 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 3 artilleries and 3 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese win, taking Jehol from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to KweichowPlace Units - Chinese
1 artillery and 5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 15 PUs;
British buy 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Yunnan to Shan StateCombat - British
Battle in Shan State
British attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 2 armour
British win, taking Shan State from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Persia to India
3 armour moved from Persia to Syria
2 fighters and 1 tactical_bomber moved from Iraq to SyriaPlace Units - British
3 infantry placed in Persia
2 infantry placed in Union of South Africa
British undo move 2.
2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,1,3,4,5
British collect 23 PUs (7 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from ANZAC
1 mech_infantry moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
2 mech_infantrys moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 carrier and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 battleship, 3 cruisers and 3 transports moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 98 Sea Zone to EgyptPlace Units - Italians
1 fighter and 2 infantry placed in EgyptTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to Queensland
2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Syria to PersiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Eastern Poland to Romania
3 fighters moved from Germany to Romania
3 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Belarus to Bessarabia
2 fighters moved from 98 Sea Zone to IraqCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 2 fighters
Americans defend with 1 armour
retreated to Iraq
British win with 1 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in Romania
Germans attack with 3 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Romania from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
3 submarines moved from 93 Sea Zone to 95 Sea Zone
3 fighters moved from Romania to Eastern Poland
7 infantry moved from Poland to Eastern Poland
1 artillery and 10 infantry moved from Germany to Poland
1 submarine moved from 109 Sea Zone to 119 Sea ZonePlace Units - Germans
1 destroyer and 2 submarines placed in 113 Sea Zone
2 artilleries and 1 infantry placed in Novgorod
1 artillery, 1 bomber, 1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
3 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 armour moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
5 infantry moved from Bryansk to Smolensk
2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Russia to Smolensk
4 aaGuns, 7 artilleries and 55 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 armour, 5 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
3 armour moved from Malaya to Shan State
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to Shan State
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Manchuria to Jehol
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Kwangtung to Kiangsu
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
1 cruiser and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 3 destroyers and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 3 artilleries and 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 artilleries and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Shan State
Japanese attack with 3 armour and 1 tactical_bomber
British defend with 1 armour and 1 artillery
Japanese win, taking Shan State from UK_Pacific with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 artillery
Casualties for Japanese: 1 armour
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to 20 Sea Zone
1 bomber moved from Kiangsu to Kwangtung
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Java to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 fighter moved from Jehol to Kwangtung
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
3 armour placed in Malaya
5 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 bomber, 1 carrier, 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
5 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
2 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 92 Sea Zone to 93 Sea Zone
3 artilleries and 7 infantry moved from 93 Sea Zone to Southern France
1 battleship moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 carriers moved from 91 Sea Zone to 93 Sea Zone
8 fighters moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in Southern FranceNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Kweichow to Szechwan
2 artilleries moved from Kweichow to ShensiPlace Units - Chinese
6 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 22 PUs;
British buy 3 armour and 1 artillery; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Syria to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Syria to Trans-Jordan
1 armour moved from Syria to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 3 armour, 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery and 1 mech_infantry
British win, taking Trans-Jordan from Italians with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
1 transport moved from 86 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
2 armour moved from Syria to Iraq
1 armour moved from Iraq to PersiaPlace Units - British
3 armour placed in Persia
1 artillery placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,1,6,3,1,1,5
British collect 21 PUs (9 lost to blockades); end with 21 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 mech_infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
2 armour, 1 artillery, 2 fighters and 4 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 1 artillery, 2 fighters and 4 infantry
British defend with 3 armour
Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 infantry
Casualties for British: 3 armourNon Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea ZonePlace Units - Italians
3 infantry placed in Egypt
1 artillery and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Persia to IndiaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 11x factory_major; Remaining resources: 52 PUs;
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 fighter moved from Eastern Poland to Archangel
3 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Iraq
2 fighters moved from 98 Sea Zone to IraqCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 5 infantry
Russians defend with 2 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 3 fighters and 1 tactical_bomber
British defend with 1 armour; Americans defend with 1 armour
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 2 fighters
Casualties for British: 1 armour
Casualties for Americans: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter moved from Iraq to Trans-Jordan
1 fighter moved from Germany to Western Germany
2 fighters moved from Eastern Poland to Western Germany
1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Bessarabia to Germany
8 infantry moved from Eastern Poland to Belarus
1 artillery and 10 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Archangel to NovgorodPlace Units - Germans
3 infantry placed in France
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in Novgorod
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 infantry moved from Smolensk to Vologda
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
5 infantry moved from Russia to Bryansk
2 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Persia to Iraq
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 armour, 5 artilleries, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Siberia to Sakha
1 artillery and 1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 bomber moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 artillery moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 armour moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Shan State
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan StateCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 5 destroyers, 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 2 carriers, 1 cruiser, 5 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from Celebes to 44 Sea Zone
3 armour moved from Malaya to Shan State
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to Hunan
2 aaGuns moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 destroyers moved from 19 Sea Zone to 6 Sea Zone
4 transports moved from 19 Sea Zone to 6 Sea Zone
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
4 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 bomber moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangsi
1 bomber moved from Kwangtung to KwangsiPlace Units - Japanese
5 artilleries and 5 infantry placed in Japan
2 armour placed in Malaya
1 destroyer placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 68 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 93 Sea Zone to 96 Sea Zone
4 fighters moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 carrier; Italians defend with 1 transport
Units damaged: 1 carrier owned by the Germans
Americans win with 4 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 carrier
Casualties for Italians: 1 transport
Casualties for Americans: 1 submarine
Battle in 96 Sea Zone
Americans attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 carrier
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 carrier
Casualties for Americans: 1 fighter
Battle in 109 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 2 submarines
Americans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - Americans
2 bombers moved from 109 Sea Zone to United Kingdom
3 artilleries and 5 infantry moved from Southern France to 93 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 93 Sea Zone to 98 Sea Zone
3 artilleries and 5 infantry moved from 98 Sea Zone to Syria
1 battleship, 4 carriers and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
4 fighters moved from 98 Sea Zone to Syria
3 fighters moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Syria
1 fighter moved from Russia to 98 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 4 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
1 artillery, 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to BrazilPlace Units - Americans
1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
1 infantry placed in Southern FranceTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
6 artilleries and 6 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total