@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Jagula (Axis) vs. Geograph (Allies) - 1942.2
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Purchase Units - Russians 
 Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 3 fighters moved from Persia to Caucasus
 1 infantry moved from Persia to Caucasus
 1 artillery and 2 infantry moved from Russia to Caucasus
 1 infantry moved from Russia to CaucasusCombat - Russians 
 Battle in Caucasus
 Russians attack with 1 artillery, 3 fighters and 4 infantry
 Japanese defend with 2 armour, 1 artillery, 1 factory and 2 infantry
 Russians roll dice for 1 artillery, 3 fighters and 4 infantry in Caucasus, round 2 : 2/8 hits
 Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 3/5 hits
 3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Caucasus
 Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Caucasus, round 3 : 5/5 hits
 Japanese roll dice for 2 armour and 1 artillery in Caucasus, round 3 : 1/3 hits
 1 infantry owned by the Russians, 2 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Caucasus
 Russians win, taking Caucasus from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 10
 Casualties for Japanese: 2 armour, 1 artillery and 2 infantry
 Casualties for Russians: 4 infantryNon Combat Move - Russians 
 3 fighters moved from Caucasus to RussiaPlace Units - Russians 
 6 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 12 PUs; end with 12 PUs totalTerritory Summary for Russians : Caucasus : 1 artillery and 1 factory 
 Russia : 2 aaGuns, 1 armour, 1 factory, 3 fighters and 13 infantryProduction/PUs Summary : Russians : 12 / 12 
 Germans : 36 / 65
 British : 34 / 38
 Japanese : 48 / 52
 Americans : 38 / 38
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Purchase Units - Germans 
 Germans buy 6 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 artillery and 2 infantry moved from Ukraine S.S.R. to Caucasus
 6 artilleries and 9 infantry moved from West Russia to Caucasus
 2 armour moved from Karelia S.S.R. to Caucasus
 1 infantry moved from Germany to Northwestern Europe
 1 artillery moved from Germany to Northwestern Europe
 1 infantry moved from Germany to France
 1 artillery moved from Germany to France
 1 bomber moved from Germany to Northwestern Europe
 1 bomber moved from Germany to France
 1 armour moved from French Equatorial Africa to French West Africa
 Germans take French West Africa from BritishCombat - Germans 
 Battle in Northwestern Europe
 Germans attack with 1 artillery, 1 bomber and 1 infantry
 British defend with 1 infantry
 Germans win, taking Northwestern Europe from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for British: 1 infantry
 Battle in France
 Germans attack with 1 artillery, 1 bomber and 1 infantry
 British defend with 1 infantry
 Germans win, taking France from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for British: 1 infantry
 Battle in Caucasus
 Germans attack with 2 armour, 7 artilleries and 11 infantry
 Russians defend with 1 artillery and 1 factory
 Germans win, taking Caucasus from Russians with 2 armour, 7 artilleries and 11 infantry remaining. Battle score for attacker is 4
 Casualties for Russians: 1 artilleryNon Combat Move - Germans 
 2 aaGuns moved from West Russia to Caucasus
 4 infantry moved from Karelia S.S.R. to West Russia
 3 artilleries moved from Karelia S.S.R. to West Russia
 5 fighters moved from Kazakh S.S.R. to India
 5 artilleries moved from Poland to Belorussia
 3 infantry moved from Poland to Belorussia
 1 battleship moved from 17 Sea Zone to 15 Sea Zone
 1 fighter moved from Karelia S.S.R. to West Russia
 1 infantry moved from Germany to Baltic States
 1 artillery moved from Germany to Baltic States
 1 bomber moved from Northwestern Europe to Germany
 1 bomber moved from France to Germany
 1 bomber moved from Karelia S.S.R. to GermanyPlace Units - Germans 
 2 infantry placed in Karelia S.S.R.
 5 artilleries, 1 fighter and 4 infantry placed in Germany
 1 artillery, 1 fighter and 1 infantry placed in ItalyTurn Complete - Germans 
 Germans collect 49 PUs; end with 49 PUs totalTerritory Summary for Germans : 5 Sea Zone : 1 submarine 
 15 Sea Zone : 1 battleship
 Anglo-Egyptian Sudan : 1 flag
 Archangel : 1 flag, 1 infantry
 Baltic States : 1 artillery and 1 infantry
 Belorussia : 5 artilleries and 3 infantry
 Caucasus : 1 flag, 2 aaGuns, 2 armour, 7 artilleries, 1 factory and 11 infantry
 Egypt : 1 flag
 France : 1 artillery
 French Equatorial Africa : 1 flag
 French West Africa : 1 flag, 1 armour
 Germany : 1 aaGun, 6 artilleries, 3 bombers, 1 factory, 1 fighter and 5 infantry
 Gibraltar : 1 flag
 India : 5 fighters
 Italy : 1 artillery, 1 factory, 1 fighter and 1 infantry
 Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
 Northwestern Europe : 1 artillery
 West Russia : 3 artilleries, 1 fighter and 4 infantryProduction/PUs Summary : Russians : 8 / 12 
 Germans : 49 / 49
 British : 25 / 38
 Japanese : 48 / 52
 Americans : 38 / 38
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Purchase Units - British 
 British buy 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British 
 1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
 1 carrier, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
 1 fighter moved from 8 Sea Zone to Karelia S.S.R.
 1 artillery and 2 infantry moved from 5 Sea Zone to Karelia S.S.R.
 1 fighter and 5 infantry moved from Persia to Kazakh S.S.R.
 1 armour moved from Trans-Jordan to Kazakh S.S.R.
 4 fighters moved from Russia to Kazakh S.S.R.
 1 armour moved from Libya to Egypt
 British take Egypt from Germans
 1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
 British take Anglo-Egyptian Sudan from Germans
 1 armour moved from Anglo-Egyptian Sudan to French Equatorial Africa
 British take French Equatorial Africa from Germans
 1 infantry moved from Belgian Congo to French Equatorial Africa
 1 infantry moved from Eastern Australia to Western Australia
 British take Western Australia from JapaneseCombat - British 
 Battle in Karelia S.S.R.
 British attack with 1 artillery, 1 fighter and 2 infantry
 Germans defend with 1 factory and 2 infantry
 British roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits
 Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
 1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
 British roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 2/3 hits
 Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
 British win, taking Karelia S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
 Casualties for Germans: 2 infantry
 Casualties for British: 2 infantry
 Battle in Kazakh S.S.R.
 British attack with 1 armour, 5 fighters and 5 infantry
 Japanese defend with 2 artilleries, 1 fighter and 3 infantry
 British roll dice for 1 armour, 5 fighters and 5 infantry in Kazakh S.S.R., round 2 : 4/11 hits
 Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 3/6 hits
 3 infantry owned by the British, 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
 British roll dice for 1 armour, 5 fighters and 2 infantry in Kazakh S.S.R., round 3 : 2/8 hits
 Japanese roll dice for 1 artillery and 1 fighter in Kazakh S.S.R., round 3 : 1/2 hits
 1 infantry owned by the British, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
 British win, taking Kazakh S.S.R. from Japanese with 1 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 15
 Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
 Casualties for British: 4 infantryNon Combat Move - British 
 1 aaGun moved from Persia to Kazakh S.S.R.
 5 fighters moved from Kazakh S.S.R. to Russia
 1 infantry moved from Persia to Trans-Jordan
 1 armour moved from Egypt to Trans-Jordan
 1 fighter moved from Karelia S.S.R. to 5 Sea Zone
 1 infantry moved from Algeria to Morocco
 1 infantry moved from Union of South Africa to 28 Sea Zone
 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 28 Sea Zone to 29 Sea Zone
 1 infantry moved from 29 Sea Zone to French Madagascar
 1 submarine moved from 33 Sea Zone to 29 Sea ZonePlace Units - British 
 2 fighters and 2 infantry placed in United Kingdom
 2 submarines placed in 28 Sea ZoneTurn Complete - British 
 British collect 29 PUs; end with 29 PUs totalTerritory Summary for British : 5 Sea Zone : 1 carrier, 1 fighter and 2 transports 
 28 Sea Zone : 2 submarines
 29 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
 Algeria : 1 flag
 Eastern Australia : 1 infantry
 French Equatorial Africa : 1 armour and 1 infantry
 French Madagascar : 1 infantry
 Karelia S.S.R. : 1 artillery
 Kazakh S.S.R. : 1 aaGun, 1 armour and 1 infantry
 Libya : 1 flag
 Morocco : 1 flag, 1 infantry
 Russia : 5 fighters
 Trans-Jordan : 1 armour and 1 infantry
 Union of South Africa : 1 factory
 United Kingdom : 1 aaGun, 1 armour, 1 factory, 2 fighters and 3 infantry
 Western Australia : 1 infantryProduction/PUs Summary : Russians : 12 / 12 
 Germans : 44 / 49
 British : 29 / 29
 Japanese : 45 / 52
 Americans : 38 / 38
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 carrier, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 infantry moved from India to Persia
 Japanese take Persia from British
 2 infantry moved from Szechwan to Kazakh S.S.R.
 1 infantry moved from Novosibirsk to Kazakh S.S.R.
 1 armour moved from Yunnan to Kazakh S.S.R.
 1 bomber moved from Yunnan to Kazakh S.S.R.Combat - Japanese 
 Battle in Kazakh S.S.R.
 Japanese attack with 1 armour, 1 bomber and 3 infantry
 British defend with 1 aaGun, 1 armour and 1 infantry
 Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
 Casualties for British: 1 aaGun, 1 armour and 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Japanese 
 1 destroyer moved from 61 Sea Zone to 37 Sea Zone
 3 transports moved from 61 Sea Zone to 62 Sea Zone
 3 armour and 3 infantry moved from Japan to 62 Sea Zone
 3 armour, 3 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
 2 infantry moved from Burma to India
 2 artilleries moved from Burma to India
 2 artilleries moved from Yunnan to Szechwan
 1 infantry moved from Yunnan to Szechwan
 2 infantry moved from Yunnan to Burma
 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
 1 infantry moved from Soviet Far East to Yakut S.S.R.
 1 bomber moved from Kazakh S.S.R. to Yunnan
 3 armour and 3 infantry moved from 61 Sea Zone to Yunnan
 1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
 1 infantry moved from 36 Sea Zone to Burma
 1 artillery moved from 36 Sea Zone to Burma
 1 infantry moved from Vologda to NovosibirskPlace Units - Japanese 
 1 fighter and 2 infantry placed in India
 1 carrier, 1 fighter and 1 submarine placed in 37 Sea Zone
 1 submarine placed in 62 Sea ZoneTurn Complete - Japanese 
 Japanese collect 48 PUs; end with 48 PUs totalTerritory Summary for Japanese : 36 Sea Zone : 1 transport 
 37 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 submarine
 61 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
 62 Sea Zone : 1 submarine
 Anhwei : 1 flag
 Borneo : 1 infantry
 Burma : 1 flag, 1 artillery and 3 infantry
 Buryatia S.S.R. : 1 flag
 Caroline Islands : 1 infantry
 East Indies : 1 factory
 Evenki National Okrug : 1 flag, 1 infantry
 India : 1 flag, 2 artilleries, 1 factory, 1 fighter and 5 infantry
 Japan : 1 aaGun and 1 factory
 Kazakh S.S.R. : 1 flag, 1 armour and 2 infantry
 New Guinea : 1 infantry
 Novosibirsk : 1 flag, 1 infantry
 Okinawa : 1 infantry
 Persia : 1 flag, 1 infantry
 Sinkiang : 1 flag
 Soviet Far East : 1 flag
 Szechwan : 1 flag, 2 artilleries and 1 infantry
 Vologda : 1 flag, 1 infantry
 Wake Island : 1 infantry
 Yakut S.S.R. : 1 flag, 1 infantry
 Yunnan : 1 flag, 3 armour, 1 bomber and 3 infantryProduction/PUs Summary : Russians : 10 / 12 
 Germans : 44 / 49
 British : 28 / 29
 Japanese : 48 / 48
 Americans : 38 / 38
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Purchase Units - Americans 
 Americans buy 2 fighters and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans 
 1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 5 Sea Zone
 1 armour and 1 infantry moved from 5 Sea Zone to Norway
 1 bomber and 2 fighters moved from Russia to ArchangelCombat - Americans 
 Battle in Archangel
 Americans attack with 1 bomber and 2 fighters
 Germans defend with 1 infantry
 Americans roll dice for 1 bomber and 2 fighters in Archangel, round 2 : 2/3 hits
 Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
 1 infantry owned by the Germans lost in Archangel
 Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Battle in 5 Sea Zone
 British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
 Germans defend with 1 submarine
 Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits
 1 submarine owned by the Germans lost in 5 Sea Zone
 Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
 Casualties for Germans: 1 submarine
 Battle in NorwayNon Combat Move - Americans 
 1 bomber and 2 fighters moved from Archangel to Russia
 2 infantry moved from Hawaiian Islands to 53 Sea Zone
 2 infantry and 1 transport moved from 53 Sea Zone to 59 Sea Zone
 1 battleship, 2 carriers, 3 destroyers, 2 fighters and 2 submarines moved from 52 Sea Zone to 59 Sea Zone
 3 submarines moved from 56 Sea Zone to 59 Sea Zone
 2 fighters moved from Western United States to 59 Sea ZonePlace Units - Americans 
 2 fighters placed in Eastern United States
 3 submarines placed in 56 Sea ZoneTurn Complete - Americans 
 Americans collect 40 PUs; end with 40 PUs totalTerritory Summary for Americans : 5 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport 
 10 Sea Zone : 1 transport
 56 Sea Zone : 3 submarines
 59 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 4 fighters, 2 infantry, 5 submarines and 1 transport
 Eastern Canada : 1 aaGun, 1 artillery and 3 infantry
 Eastern United States : 1 factory and 2 fighters
 Iwo Jima : 1 flag
 Norway : 1 flag, 1 armour and 1 infantry
 Russia : 1 bomber and 2 fighters
 Solomon Islands : 1 flag
 Western United States : 1 aaGun, 1 factory and 1 infantryProduction/PUs Summary : Russians : 10 / 12 
 Germans : 42 / 49
 British : 28 / 29
 Japanese : 48 / 48
 Americans : 40 / 40
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 6 Purchase Units - Russians 
 Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 armour moved from Russia to Archangel
 Russians take Archangel from Germans
 1 armour moved from Archangel to West Russia
 3 fighters and 13 infantry moved from Russia to West RussiaCombat - Russians 
 Battle in West Russia
 Russians attack with 1 armour, 3 fighters and 13 infantry
 Germans defend with 3 artilleries, 1 fighter and 4 infantry
 Russians roll dice for 1 armour, 3 fighters and 13 infantry in West Russia, round 2 : 4/17 hits
 Germans roll dice for 3 artilleries, 1 fighter and 4 infantry in West Russia, round 2 : 5/8 hits
 5 infantry owned by the Russians and 4 infantry owned by the Germans lost in West Russia
 8 infantry owned by the Russians and 1 armour owned by the Russians retreated to Russia
 Germans win with 3 artilleries and 1 fighter remaining. Battle score for attacker is -3
 Casualties for Germans: 4 infantry
 Casualties for Russians: 5 infantryNon Combat Move - Russians 
 3 fighters moved from West Russia to RussiaPlace Units - Russians 
 4 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 11 PUs; end with 11 PUs totalTerritory Summary for Russians : Karelia S.S.R. : 1 factory 
 Russia : 2 aaGuns, 1 armour, 1 factory, 3 fighters and 12 infantryProduction/PUs Summary : Russians : 11 / 11 
 Germans : 41 / 49
 British : 28 / 29
 Japanese : 48 / 48
 Americans : 40 / 40
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 Ouch! Good defense! 
 I tried to steal you some troops with a strafe but that made it even worse :|
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 bout time those dang Germans decided to load their guns and start playing defense! 
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 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 6 Purchase Units - Germans 
 Germans repair damage of 3x factory; Remaining resources: 46 PUs;
 Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 2 armour, 7 artilleries and 11 infantry moved from Caucasus to Russia
 3 artilleries and 1 fighter moved from West Russia to Russia
 5 fighters moved from India to Russia
 3 bombers moved from Germany to Russia
 1 infantry moved from Baltic States to Karelia S.S.R.
 1 artillery moved from Baltic States to Karelia S.S.R.
 1 infantry moved from Belorussia to Karelia S.S.R.
 1 fighter moved from Germany to Karelia S.S.R.
 1 fighter moved from Italy to Karelia S.S.R.Combat - Germans 
 Battle in Karelia S.S.R.
 Germans attack with 1 artillery, 2 fighters and 2 infantry
 British defend with 1 artillery; Russians defend with 1 factory
 Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 artillery
 Battle in Russia
 Germans attack with 2 armour, 10 artilleries, 3 bombers, 6 fighters and 11 infantry
 British defend with 5 fighters; Americans defend with 1 bomber and 2 fighters; Russians defend with 2 aaGuns, 1 armour, 1 factory, 3 fighters and 12 infantry
 Germans captures 11PUs while taking Russians capital
 Germans win, taking Russia from Russians with 1 armour, 3 bombers and 3 fighters remaining. Battle score for attacker is 55
 Casualties for Germans: 1 armour, 10 artilleries, 3 fighters and 11 infantry
 Casualties for British: 5 fighters
 Casualties for Americans: 1 bomber and 2 fighters
 Casualties for Russians: 2 aaGuns, 1 armour, 3 fighters and 12 infantryNon Combat Move - Germans 
 3 bombers moved from Russia to Caucasus
 2 fighters moved from Russia to Caucasus
 1 aaGun moved from Caucasus to Russia
 1 fighter moved from Karelia S.S.R. to Germany
 2 infantry moved from Belorussia to Karelia S.S.R.
 5 artilleries moved from Belorussia to Karelia S.S.R.
 1 artillery moved from Northwestern Europe to Germany
 1 battleship moved from 15 Sea Zone to 13 Sea Zone
 2 artilleries moved from Germany to Baltic States
 1 fighter moved from Karelia S.S.R. to Baltic States
 1 fighter moved from Russia to Baltic States
 3 infantry moved from Germany to France
 4 artilleries moved from Germany to France
 1 aaGun moved from Germany to France
 1 infantry moved from Italy to France
 1 artillery moved from Italy to France
 1 infantry moved from Germany to Baltic States
 1 infantry moved from Germany to Baltic StatesPlace Units - Germans 
 4 infantry placed in Caucasus
 4 artilleries and 6 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 51 PUs; end with 62 PUs totalTerritory Summary for Germans : 13 Sea Zone : 1 battleship 
 Baltic States : 2 artilleries, 2 fighters and 2 infantry
 Caucasus : 1 flag, 1 aaGun, 3 bombers, 1 factory, 2 fighters and 4 infantry
 France : 1 aaGun, 6 artilleries and 4 infantry
 French West Africa : 1 flag, 1 armour
 Germany : 5 artilleries, 1 factory, 1 fighter and 6 infantry
 Gibraltar : 1 flag
 Italy : 1 factory
 Karelia S.S.R. : 1 flag, 6 artilleries, 1 factory and 4 infantry
 Russia : 1 flag, 1 aaGun, 1 armour and 1 factoryProduction/PUs Summary : Russians : 1 / 0 
 Germans : 51 / 62
 British : 28 / 29
 Japanese : 48 / 48
 Americans : 40 / 40
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 Congratulations. 
 Your first forum game and your first success!Well played, I had no chance to recover from my Russia-mistake. Intrested in another game? 
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 Yeah, I fully expected to lose my first game against a human, but then after the Russia mistake I realized I had a shot to win. Plus you didn’t get a bid. You played the Allies really really well and I really liked the Pacific stuff you were doing. Yeah let’s play another game. You want to switch sides or stay as the allies? I’m cool either way. 
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 Ok, then I’ll give the Allies one more try. Will set up the game later this evening…. 




 
		 
		





