Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
You have no idea how long I agonized over whether or not you were setting me up for a tank trap, but much like chess, when I can take the Queen 9/10 times I’m taking it!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
British take Morocco from Germans
Combat - British
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Burma to India
1 infantry moved from Persia to Kazakh S.S.R.
2 fighters moved from West Russia to India
1 fighter moved from 28 Sea Zone to India
2 infantry and 1 transport moved from 25 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 infantry moved from Anglo-Egyptian Sudan to Rhodesia
1 cruiser and 1 submarine moved from 25 Sea Zone to 28 Sea Zone
1 fighter moved from United Kingdom to 11 Sea Zone
Place Units - British
3 infantry placed in India
1 armour placed in Union of South Africa
1 destroyer placed in 28 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Territory Summary for British :
11 Sea Zone : 1 fighter
13 Sea Zone : 2 transports
28 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Burma : 1 infantry
Eastern Australia : 2 infantry
India : 1 aaGun, 1 armour, 1 artillery, 1 factory, 5 fighters and 7 infantry
Kazakh S.S.R. : 1 infantry
Morocco : 1 flag, 1 armour and 3 infantry
Persia : 2 infantry
Rhodesia : 1 infantry
Union of South Africa : 1 armour and 1 factory
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
Production/PUs Summary :
Russians : 13 / 0
Germans : 51 / 78
British : 30 / 30
Japanese : 36 / 37
Americans : 38 / 39
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Western Australia
Japanese take Western Australia from British
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Szechwan to Kazakh S.S.R.
1 artillery moved from Szechwan to Kazakh S.S.R.
1 armour moved from Yunnan to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from French Indo-China Thailand to Burma
1 infantry moved from Yunnan to Burma
2 fighters moved from 36 Sea Zone to Burma
1 bomber moved from Anhwei to Burma
2 fighters moved from 61 Sea Zone to Burma
Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 4 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from British with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Manchuria to Archangel
1 battleship and 1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 61 Sea Zone to 37 Sea Zone
1 destroyer moved from 61 Sea Zone to 37 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
4 fighters moved from Burma to 37 Sea Zone
1 bomber moved from Burma to Yunnan
1 artillery moved from French Indo-China Thailand to Yunnan
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 transports moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from Japan to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from Yunnan to Szechwan
Place Units - Japanese
1 destroyer and 1 submarine placed in 62 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total
Territory Summary for Japanese :
37 Sea Zone : 2 battleships, 2 carriers, 1 destroyer and 4 fighters
38 Sea Zone : 1 transport
61 Sea Zone : 2 transports
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Anhwei : 1 flag
Archangel : 1 fighter
Borneo : 1 infantry
Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
Caroline Islands : 1 infantry
East Indies : 1 factory
Evenki National Okrug : 1 flag, 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 2 armour, 1 artillery and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Szechwan : 1 flag, 2 artilleries and 3 infantry
Wake Island : 1 infantry
Western Australia : 1 flag, 2 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 2 artilleries, 1 bomber and 4 infantry
Production/PUs Summary :
Russians : 10 / 0
Germans : 51 / 78
British : 28 / 30
Japanese : 41 / 41
Americans : 38 / 39
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Solomon Islands to 44 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 44 Sea Zone to 59 Sea Zone
1 infantry moved from 59 Sea Zone to Iwo Jima
2 fighters moved from 59 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 infantry in Iwo Jima, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 infantry in Iwo Jima, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Iwo Jima to 59 Sea Zone
1 destroyer and 1 submarine moved from 56 Sea Zone to 59 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
1 cruiser and 1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from Western United States to Central United States
1 bomber and 1 fighter moved from French West Africa to Persia
1 fighter moved from India to Persia
Place Units - Americans
1 transport placed in 11 Sea Zone
1 carrier and 1 destroyer placed in 56 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Territory Summary for Americans :
11 Sea Zone : 1 transport
13 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
56 Sea Zone : 1 carrier and 1 destroyer
59 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Central United States : 2 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory, 1 fighter and 1 infantry
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag, 1 infantry
Morocco : 1 armour and 1 infantry
Persia : 1 bomber and 2 fighters
Solomon Islands : 1 flag
Western United States : 1 aaGun, 1 factory and 1 infantry
Production/PUs Summary :
Russians : 10 / 0
Germans : 51 / 78
British : 28 / 30
Japanese : 41 / 41
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Caucasus to Persia
1 armour, 1 artillery, 3 fighters and 12 infantry moved from West Russia to Russia
4 infantry moved from Vologda to Russia
Combat - Russians
Battle in Russia
Russians attack with 1 armour, 1 artillery, 3 fighters and 16 infantry
Germans defend with 7 armour and 1 factory
Russians roll dice for 1 armour, 1 artillery, 3 fighters and 16 infantry in Russia, round 2 : 4/21 hits
Germans roll dice for 7 armour in Russia, round 2 : 3/7 hits
3 infantry owned by the Russians and 4 armour owned by the Germans lost in Russia
Russians roll dice for 1 armour, 1 artillery, 3 fighters and 13 infantry in Russia, round 3 : 5/18 hits
Germans roll dice for 3 armour in Russia, round 3 : 3/3 hits
3 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 armour, 1 artillery, 3 fighters and 10 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 7 armour
Casualties for Russians: 6 infantry
Non Combat Move - Russians
2 aaGuns moved from West Russia to Russia
3 fighters moved from Russia to Persia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Territory Summary for Russians :
Caucasus : 1 factory
Persia : 3 fighters and 1 infantry
Russia : 2 aaGuns, 1 armour, 1 artillery, 1 factory and 10 infantry
West Russia : 1 flag
Production/PUs Summary :
Russians : 18 / 18
Germans : 43 / 78
British : 28 / 30
Japanese : 41 / 41
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 2 bombers and 4 infantry; Remaining resources: 14 PUs;
Combat Move - Germans
3 infantry moved from Archangel to West Russia
Germans take West Russia from Russians
2 infantry moved from Belorussia to West Russia
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 bomber moved from Karelia S.S.R. to Russia
1 armour moved from Egypt to French Equatorial Africa
Germans take Anglo-Egyptian Sudan from British
Germans take French Equatorial Africa from British
1 artillery moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Non Combat Move - Germans
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 infantry moved from Karelia S.S.R. to West Russia
6 artilleries moved from Karelia S.S.R. to West Russia
2 aaGuns moved from Karelia S.S.R. to West Russia
3 artilleries and 4 infantry moved from Baltic States to Karelia S.S.R.
2 infantry moved from Ukraine S.S.R. to West Russia
2 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Poland to Ukraine S.S.R.
1 artillery moved from 16 Sea Zone to Caucasus
1 infantry moved from 16 Sea Zone to Caucasus
5 fighters moved from Karelia S.S.R. to Kazakh S.S.R.
1 fighter moved from Italy to Karelia S.S.R.
3 infantry moved from Germany to Poland
5 artilleries moved from Germany to Poland
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 battleship moved from 16 Sea Zone to 17 Sea Zone
1 bomber moved from Russia to Karelia S.S.R.
Place Units - Germans
2 armour placed in Karelia S.S.R.
4 artilleries, 2 bombers and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 65 PUs total
Territory Summary for Germans :
5 Sea Zone : 1 submarine
16 Sea Zone : 1 transport
17 Sea Zone : 1 battleship
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Caucasus : 1 flag, 1 artillery, 1 factory and 2 infantry
Egypt : 1 flag
French Equatorial Africa : 1 flag, 1 armour
Germany : 1 aaGun, 4 artilleries, 2 bombers, 1 factory and 4 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 2 armour, 3 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
Kazakh S.S.R. : 5 fighters
Poland : 5 artilleries and 3 infantry
Trans-Jordan : 1 flag, 1 artillery
Ukraine S.S.R. : 1 artillery and 2 infantry
West Russia : 2 aaGuns, 6 artilleries and 9 infantry
Production/PUs Summary :
Russians : 12 / 18
Germans : 51 / 65
British : 26 / 30
Japanese : 41 / 41
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Morocco to Libya
British take Algeria from Germans
British take Libya from Germans
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 2 transports moved from 13 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
British take France from Germans
1 infantry moved from 8 Sea Zone to Northwestern Europe
British take Northwestern Europe from Germans
1 armour moved from India to Trans-Jordan
2 infantry moved from Persia to Caucasus
1 artillery, 1 fighter and 1 infantry moved from India to Burma
4 fighters moved from India to Caucasus
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 3/3 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory and 2 infantry
British roll dice for 4 fighters and 2 infantry in Caucasus, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Trans-Jordan
British attack with 1 armour
Germans defend with 1 artillery
British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
4 fighters moved from Caucasus to Russia
1 fighter moved from Burma to Persia
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 submarine moved from 28 Sea Zone to 33 Sea Zone
1 infantry moved from Morocco to Algeria
1 fighter moved from 13 Sea Zone to 28 Sea Zone
1 fighter moved from United Kingdom to 8 Sea Zone
1 aaGun and 6 infantry moved from India to Persia
Place Units - British
1 carrier placed in 8 Sea Zone
1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
1 fighter placed in 28 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Territory Summary for British :
8 Sea Zone : 1 carrier, 1 fighter and 2 transports
28 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
33 Sea Zone : 1 submarine
Algeria : 1 flag, 1 infantry
Belgian Congo : 1 armour and 1 infantry
Burma : 1 artillery and 1 infantry
Caucasus : 2 infantry
Eastern Australia : 2 infantry
France : 1 flag, 1 infantry
India : 1 factory
Libya : 1 flag, 1 armour
Morocco : 1 flag
Northwestern Europe : 1 flag, 1 infantry
Persia : 1 aaGun, 1 fighter and 6 infantry
Russia : 4 fighters
Trans-Jordan : 1 armour
Union of South Africa : 1 factory and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
Production/PUs Summary :
Russians : 16 / 18
Germans : 36 / 65
British : 38 / 38
Japanese : 40 / 41
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Western Australia to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
Japanese take India from British
4 fighters moved from 37 Sea Zone to Burma
2 armour, 1 artillery and 2 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Evenki National Okrug to Vologda
Japanese take Vologda from Russians
1 infantry moved from Evenki National Okrug to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries moved from Yunnan to Burma
2 infantry moved from Yunnan to Burma
1 fighter moved from Archangel to Caucasus
1 bomber moved from Yunnan to Caucasus
Combat - Japanese
Battle in Burma
Japanese attack with 2 artilleries, 4 fighters and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from British with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Caucasus
Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 2 infantry; Russians defend with 1 factory
Japanese win, taking Caucasus from Russians with 2 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
3 infantry moved from Szechwan to Kazakh S.S.R.
2 artilleries moved from Szechwan to Kazakh S.S.R.
2 infantry moved from Yunnan to Szechwan
1 infantry moved from 61 Sea Zone to Yunnan
1 artillery moved from 61 Sea Zone to Yunnan
2 transports moved from 61 Sea Zone to 62 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to Yunnan
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
2 battleships moved from 37 Sea Zone to 61 Sea Zone
1 destroyer moved from 37 Sea Zone to 61 Sea Zone
1 carrier moved from 37 Sea Zone to 61 Sea Zone
2 fighters moved from Burma to 61 Sea Zone
1 bomber moved from Caucasus to Yunnan
2 fighters moved from Burma to 37 Sea Zone
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 armour and 1 infantry placed in East Indies
Japanese undo move 2.
1 armour and 1 infantry placed in East Indies
Japanese undo move 2.
1 artillery and 1 infantry placed in East Indies
3 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Territory Summary for Japanese :
35 Sea Zone : 1 transport
37 Sea Zone : 1 carrier, 2 fighters and 1 transport
61 Sea Zone : 2 battleships, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 3 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 2 artilleries and 2 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 flag, 2 armour, 1 artillery, 1 factory and 2 infantry
East Indies : 1 artillery, 1 factory and 1 infantry
Evenki National Okrug : 1 flag
India : 1 flag, 1 factory and 2 infantry
Japan : 1 aaGun, 3 armour, 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 2 artilleries, 1 fighter and 3 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag, 2 infantry
Vologda : 1 flag, 2 infantry
Wake Island : 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flag, 1 armour, 2 artilleries, 1 bomber and 3 infantry
Production/PUs Summary :
Russians : 8 / 18
Germans : 36 / 65
British : 34 / 38
Japanese : 52 / 52
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Persia to 16 Sea Zone
1 bomber moved from Persia to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Non Combat Move - Americans
1 fighter moved from 16 Sea Zone to Russia
1 fighter moved from Persia to Russia
1 bomber moved from 35 Sea Zone to Russia
1 armour and 1 infantry moved from Morocco to 13 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 8 Sea Zone
1 infantry moved from Iwo Jima to 59 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 59 Sea Zone to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from Central United States to Eastern Canada
Place Units - Americans
2 fighters placed in Western United States
3 submarines placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total
Territory Summary for Americans :
8 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 transport
52 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 2 fighters and 2 submarines
53 Sea Zone : 1 transport
56 Sea Zone : 3 submarines
Eastern Canada : 1 aaGun, 1 artillery and 3 infantry
Eastern United States : 1 factory
Hawaiian Islands : 2 infantry
Iwo Jima : 1 flag
Russia : 1 bomber and 2 fighters
Solomon Islands : 1 flag
United Kingdom : 1 armour and 1 infantry
Western United States : 1 aaGun, 1 factory, 2 fighters and 1 infantry
Production/PUs Summary :
Russians : 8 / 18
Germans : 36 / 65
British : 34 / 38
Japanese : 52 / 52
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters moved from Persia to Caucasus
1 infantry moved from Persia to Caucasus
1 artillery and 2 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 3 fighters and 4 infantry
Japanese defend with 2 armour, 1 artillery, 1 factory and 2 infantry
Russians roll dice for 1 artillery, 3 fighters and 4 infantry in Caucasus, round 2 : 2/8 hits
Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Caucasus, round 2 : 3/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Caucasus
Russians roll dice for 1 artillery, 3 fighters and 1 infantry in Caucasus, round 3 : 5/5 hits
Japanese roll dice for 2 armour and 1 artillery in Caucasus, round 3 : 1/3 hits
1 infantry owned by the Russians, 2 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 2 armour, 1 artillery and 2 infantry
Casualties for Russians: 4 infantry
Non Combat Move - Russians
3 fighters moved from Caucasus to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Territory Summary for Russians :
Caucasus : 1 artillery and 1 factory
Russia : 2 aaGuns, 1 armour, 1 factory, 3 fighters and 13 infantry
Production/PUs Summary :
Russians : 12 / 12
Germans : 36 / 65
British : 34 / 38
Japanese : 48 / 52
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 6 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine S.S.R. to Caucasus
6 artilleries and 9 infantry moved from West Russia to Caucasus
2 armour moved from Karelia S.S.R. to Caucasus
1 infantry moved from Germany to Northwestern Europe
1 artillery moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 artillery moved from Germany to France
1 bomber moved from Germany to Northwestern Europe
1 bomber moved from Germany to France
1 armour moved from French Equatorial Africa to French West Africa
Germans take French West Africa from British
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Germans win, taking Northwestern Europe from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in France
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Germans win, taking France from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 armour, 7 artilleries and 11 infantry
Russians defend with 1 artillery and 1 factory
Germans win, taking Caucasus from Russians with 2 armour, 7 artilleries and 11 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 aaGuns moved from West Russia to Caucasus
4 infantry moved from Karelia S.S.R. to West Russia
3 artilleries moved from Karelia S.S.R. to West Russia
5 fighters moved from Kazakh S.S.R. to India
5 artilleries moved from Poland to Belorussia
3 infantry moved from Poland to Belorussia
1 battleship moved from 17 Sea Zone to 15 Sea Zone
1 fighter moved from Karelia S.S.R. to West Russia
1 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
1 bomber moved from Northwestern Europe to Germany
1 bomber moved from France to Germany
1 bomber moved from Karelia S.S.R. to Germany
Place Units - Germans
2 infantry placed in Karelia S.S.R.
5 artilleries, 1 fighter and 4 infantry placed in Germany
1 artillery, 1 fighter and 1 infantry placed in Italy
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Territory Summary for Germans :
5 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Baltic States : 1 artillery and 1 infantry
Belorussia : 5 artilleries and 3 infantry
Caucasus : 1 flag, 2 aaGuns, 2 armour, 7 artilleries, 1 factory and 11 infantry
Egypt : 1 flag
France : 1 artillery
French Equatorial Africa : 1 flag
French West Africa : 1 flag, 1 armour
Germany : 1 aaGun, 6 artilleries, 3 bombers, 1 factory, 1 fighter and 5 infantry
Gibraltar : 1 flag
India : 5 fighters
Italy : 1 artillery, 1 factory, 1 fighter and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Northwestern Europe : 1 artillery
West Russia : 3 artilleries, 1 fighter and 4 infantry
Production/PUs Summary :
Russians : 8 / 12
Germans : 49 / 49
British : 25 / 38
Japanese : 48 / 52
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 carrier, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 fighter moved from 8 Sea Zone to Karelia S.S.R.
1 artillery and 2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 fighter and 5 infantry moved from Persia to Kazakh S.S.R.
1 armour moved from Trans-Jordan to Kazakh S.S.R.
4 fighters moved from Russia to Kazakh S.S.R.
1 armour moved from Libya to Egypt
British take Egypt from Germans
1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
1 armour moved from Anglo-Egyptian Sudan to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Eastern Australia to Western Australia
British take Western Australia from Japanese
Combat - British
Battle in Karelia S.S.R.
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory and 2 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia S.S.R., round 2 : 1/4 hits
Germans roll dice for 2 infantry in Karelia S.S.R., round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 2/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Kazakh S.S.R.
British attack with 1 armour, 5 fighters and 5 infantry
Japanese defend with 2 artilleries, 1 fighter and 3 infantry
British roll dice for 1 armour, 5 fighters and 5 infantry in Kazakh S.S.R., round 2 : 4/11 hits
Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 3/6 hits
3 infantry owned by the British, 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
British roll dice for 1 armour, 5 fighters and 2 infantry in Kazakh S.S.R., round 3 : 2/8 hits
Japanese roll dice for 1 artillery and 1 fighter in Kazakh S.S.R., round 3 : 1/2 hits
1 infantry owned by the British, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
British win, taking Kazakh S.S.R. from Japanese with 1 armour, 5 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 2 artilleries, 1 fighter and 3 infantry
Casualties for British: 4 infantry
Non Combat Move - British
1 aaGun moved from Persia to Kazakh S.S.R.
5 fighters moved from Kazakh S.S.R. to Russia
1 infantry moved from Persia to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from Union of South Africa to 28 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 28 Sea Zone to 29 Sea Zone
1 infantry moved from 29 Sea Zone to French Madagascar
1 submarine moved from 33 Sea Zone to 29 Sea Zone
Place Units - British
2 fighters and 2 infantry placed in United Kingdom
2 submarines placed in 28 Sea Zone
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Territory Summary for British :
5 Sea Zone : 1 carrier, 1 fighter and 2 transports
28 Sea Zone : 2 submarines
29 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Algeria : 1 flag
Eastern Australia : 1 infantry
French Equatorial Africa : 1 armour and 1 infantry
French Madagascar : 1 infantry
Karelia S.S.R. : 1 artillery
Kazakh S.S.R. : 1 aaGun, 1 armour and 1 infantry
Libya : 1 flag
Morocco : 1 flag, 1 infantry
Russia : 5 fighters
Trans-Jordan : 1 armour and 1 infantry
Union of South Africa : 1 factory
United Kingdom : 1 aaGun, 1 armour, 1 factory, 2 fighters and 3 infantry
Western Australia : 1 infantry
Production/PUs Summary :
Russians : 12 / 12
Germans : 44 / 49
British : 29 / 29
Japanese : 45 / 52
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from India to Persia
Japanese take Persia from British
2 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 armour moved from Yunnan to Kazakh S.S.R.
1 bomber moved from Yunnan to Kazakh S.S.R.
Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 1 bomber and 3 infantry
British defend with 1 aaGun, 1 armour and 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun, 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 61 Sea Zone to 37 Sea Zone
3 transports moved from 61 Sea Zone to 62 Sea Zone
3 armour and 3 infantry moved from Japan to 62 Sea Zone
3 armour, 3 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from Burma to India
2 artilleries moved from Burma to India
2 artilleries moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Burma
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Kazakh S.S.R. to Yunnan
3 armour and 3 infantry moved from 61 Sea Zone to Yunnan
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Burma
1 artillery moved from 36 Sea Zone to Burma
1 infantry moved from Vologda to Novosibirsk
Place Units - Japanese
1 fighter and 2 infantry placed in India
1 carrier, 1 fighter and 1 submarine placed in 37 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Territory Summary for Japanese :
36 Sea Zone : 1 transport
37 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 submarine
61 Sea Zone : 2 battleships, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports
62 Sea Zone : 1 submarine
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 artillery and 3 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 factory
Evenki National Okrug : 1 flag, 1 infantry
India : 1 flag, 2 artilleries, 1 factory, 1 fighter and 5 infantry
Japan : 1 aaGun and 1 factory
Kazakh S.S.R. : 1 flag, 1 armour and 2 infantry
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 infantry
Sinkiang : 1 flag
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 artilleries and 1 infantry
Vologda : 1 flag, 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Yunnan : 1 flag, 3 armour, 1 bomber and 3 infantry
Production/PUs Summary :
Russians : 10 / 12
Germans : 44 / 49
British : 28 / 29
Japanese : 48 / 48
Americans : 38 / 38
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 fighters and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Norway
1 bomber and 2 fighters moved from Russia to Archangel
Combat - Americans
Battle in Archangel
Americans attack with 1 bomber and 2 fighters
Germans defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 5 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 5 Sea Zone
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Non Combat Move - Americans
1 bomber and 2 fighters moved from Archangel to Russia
2 infantry moved from Hawaiian Islands to 53 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 59 Sea Zone
1 battleship, 2 carriers, 3 destroyers, 2 fighters and 2 submarines moved from 52 Sea Zone to 59 Sea Zone
3 submarines moved from 56 Sea Zone to 59 Sea Zone
2 fighters moved from Western United States to 59 Sea Zone
Place Units - Americans
2 fighters placed in Eastern United States
3 submarines placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
Territory Summary for Americans :
5 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 transport
56 Sea Zone : 3 submarines
59 Sea Zone : 1 battleship, 2 carriers, 3 destroyers, 4 fighters, 2 infantry, 5 submarines and 1 transport
Eastern Canada : 1 aaGun, 1 artillery and 3 infantry
Eastern United States : 1 factory and 2 fighters
Iwo Jima : 1 flag
Norway : 1 flag, 1 armour and 1 infantry
Russia : 1 bomber and 2 fighters
Solomon Islands : 1 flag
Western United States : 1 aaGun, 1 factory and 1 infantry
Production/PUs Summary :
Russians : 10 / 12
Germans : 42 / 49
British : 28 / 29
Japanese : 48 / 48
Americans : 40 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to West Russia
3 fighters and 13 infantry moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 1 armour, 3 fighters and 13 infantry
Germans defend with 3 artilleries, 1 fighter and 4 infantry
Russians roll dice for 1 armour, 3 fighters and 13 infantry in West Russia, round 2 : 4/17 hits
Germans roll dice for 3 artilleries, 1 fighter and 4 infantry in West Russia, round 2 : 5/8 hits
5 infantry owned by the Russians and 4 infantry owned by the Germans lost in West Russia
8 infantry owned by the Russians and 1 armour owned by the Russians retreated to Russia
Germans win with 3 artilleries and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 4 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Russians
3 fighters moved from West Russia to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Territory Summary for Russians :
Karelia S.S.R. : 1 factory
Russia : 2 aaGuns, 1 armour, 1 factory, 3 fighters and 12 infantry
Production/PUs Summary :
Russians : 11 / 11
Germans : 41 / 49
British : 28 / 29
Japanese : 48 / 48
Americans : 40 / 40
Ouch! Good defense!
I tried to steal you some troops with a strafe but that made it even worse :|
bout time those dang Germans decided to load their guns and start playing defense!
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 46 PUs;
Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour, 7 artilleries and 11 infantry moved from Caucasus to Russia
3 artilleries and 1 fighter moved from West Russia to Russia
5 fighters moved from India to Russia
3 bombers moved from Germany to Russia
1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 fighter moved from Germany to Karelia S.S.R.
1 fighter moved from Italy to Karelia S.S.R.
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery; Russians defend with 1 factory
Germans win, taking Karelia S.S.R. from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Russia
Germans attack with 2 armour, 10 artilleries, 3 bombers, 6 fighters and 11 infantry
British defend with 5 fighters; Americans defend with 1 bomber and 2 fighters; Russians defend with 2 aaGuns, 1 armour, 1 factory, 3 fighters and 12 infantry
Germans captures 11PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 3 bombers and 3 fighters remaining. Battle score for attacker is 55
Casualties for Germans: 1 armour, 10 artilleries, 3 fighters and 11 infantry
Casualties for British: 5 fighters
Casualties for Americans: 1 bomber and 2 fighters
Casualties for Russians: 2 aaGuns, 1 armour, 3 fighters and 12 infantry
Non Combat Move - Germans
3 bombers moved from Russia to Caucasus
2 fighters moved from Russia to Caucasus
1 aaGun moved from Caucasus to Russia
1 fighter moved from Karelia S.S.R. to Germany
2 infantry moved from Belorussia to Karelia S.S.R.
5 artilleries moved from Belorussia to Karelia S.S.R.
1 artillery moved from Northwestern Europe to Germany
1 battleship moved from 15 Sea Zone to 13 Sea Zone
2 artilleries moved from Germany to Baltic States
1 fighter moved from Karelia S.S.R. to Baltic States
1 fighter moved from Russia to Baltic States
3 infantry moved from Germany to France
4 artilleries moved from Germany to France
1 aaGun moved from Germany to France
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Baltic States
Place Units - Germans
4 infantry placed in Caucasus
4 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 62 PUs total
Territory Summary for Germans :
13 Sea Zone : 1 battleship
Baltic States : 2 artilleries, 2 fighters and 2 infantry
Caucasus : 1 flag, 1 aaGun, 3 bombers, 1 factory, 2 fighters and 4 infantry
France : 1 aaGun, 6 artilleries and 4 infantry
French West Africa : 1 flag, 1 armour
Germany : 5 artilleries, 1 factory, 1 fighter and 6 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 6 artilleries, 1 factory and 4 infantry
Russia : 1 flag, 1 aaGun, 1 armour and 1 factory
Production/PUs Summary :
Russians : 1 / 0
Germans : 51 / 62
British : 28 / 29
Japanese : 48 / 48
Americans : 40 / 40
Congratulations.
Your first forum game and your first success!
Well played, I had no chance to recover from my Russia-mistake.
Intrested in another game?
Yeah, I fully expected to lose my first game against a human, but then after the Russia mistake I realized I had a shot to win. Plus you didn’t get a bid. You played the Allies really really well and I really liked the Pacific stuff you were doing.
Yeah let’s play another game. You want to switch sides or stay as the allies? I’m cool either way.