G40 Balance Mod - Feedback Thread

  • '19 '17

    What about on a J2DOW? Would Japan still get +10 from FIC?

    Indeed Iwo Jima is rendered more useful in BM since Russia is not necessarily at war with Japan.
    Eh I think you’d have difficulty finding an example of an expert match where going North is better than staying in Carolines or Queens (while DEI are in Japanese hands). There isn’t much up there, and it puts the fleet out of position.

    What I meant to say then is that if the money in the Pac were more spread out you could see something other than the usual staging grounds for the massive fleets, which would be interesting.

    I understand now your reasoning against the proposed NO since in your games those islands have seen action. It surprises me of course, because I have spectated hundreds of games and played hundreds of them too, and I don’t think I’ve seen Paulau, Marshall and Marianas taken by Allies more than 5 times in vanilla, and I would remember because it seems an odd thing to do.

    Yeah never. Just goes to show how different some people play.

    I don’t think you should lump original territories NO in Z99, and the Italian NO for all 3 islands. Crete NO is also for the whole Balkans region, it just so happens that Crete is the hardest and often the last one to be taken. If most people want Crete to go though I don’t mind, it isn’t an important NO.

    Yup, well you need to remember that we don’t all have the same experiences and background. Both sides can be logical and come to different conclusions, however surprising they may be.


  • I just don’t like how a single obscure island affects multiple NO’s, and 2 of them are now in the same sea zone

    If Italy simply takes Cyprus, then the UK is denied 2 NO’s
    If Italy takes Cyprus and Crete at the same time, which is very easy to do, then Germany is set up for the +2, Italy is very close to the +3, and it will be difficult for the UK to get +3 X 2

    That’s too much importance on Z99.  Without any of these NO’s, it was already a good idea for Italy to take all these islands (didn’t have to worry about Crete unless the Allies take it) because the Allies have no place to land aircraft

    I had to spell out exactly how Iwo Jima and Sicily/Sardinia could be used, for example, to open up very effective bomber threats on Rome and Z6 (which surprises me very much).  It would take significant effort to spell out various ways that other islands (although I did spell out how Me1945, who is an expert, effectively used Cyprus against me, and I am also an expert as you say) are significant.  You don’t have to actually land anything there for it to be strategically important - just the fact that it opens up many more attack options for your aircraft, and the possibility of being able to land aircraft there immediately, AND the possibility to be able to buy an airbase at the same time as moving your fleet there, and yes, even to a spot like Z99, are all significant.

    Again, I am amazed that the balanced mod team seems to think that almost every island on the map needs an NO to make it interesting

    You’ve observed hundreds of games and played hundreds of games and very rarely saw Paulau, Marshall and Marianas taken by the Allies?  Well I guess I am a very rare player


  • @Adam514:

    What about on a J2DOW? Would Japan still get +10 from FIC?

    Haven’t played too much BM yet, but I can’t believe you’d need to incentivize a J2, so no, but you have a whole team of guys - if you’re considering my idea about the +10 from oil, you can talk about whether it applies to J2 also.

    If Dominion doesn’t do a J2 DOW on me again, I will be happy.  So it’s conventional wisdom that J2 is off the table now?  Wow.  I find that hard to believe too.  No wonder, with the China rules and a +3 for India and J3 DOW my India held the whole game - 13 rounds against Dominion

    And if you are SELDOM doing a J2, when your opponent knows that he can take even more advantage.


  • @Gamerman01:

    @Adam514:

    If Dominion doesn’t do a J2 DOW on me again, I will be happy.

    ok i made you happy  :lol:


  • great discussion, i think you will always have people who like some objectives while hating others. best way to settle this is


  • ADAM VS GAMER

    BEST OF 3!!!


  • @Adam514:

    That’s the approach I took to coming up with all the current BM NOs.

    Ahem! There is no “I” in “Mod Squad”. . .

    Also, if u get rid of the Crete/Balkans NO you would have to replace it with something else. As I said, I am a strong proponent of the “Atlantic Wall” NO. I don’t think the NO, as proposed, is difficult to grasp.  In order for Germany tog et the bonus, Normandy and Holland would have to be Axis-controlled at the start of Germany’s turn, and Germany would have to have at least one land unit in each the end of its turn. So easy.  I’ve already done the XML for this NO and it works great.

    The historic justification for the NO is clear: there was, in fact, an “atlantic wall” and it played a huge role in German wartime planning and propaganda–boosted morale, etc. If the Crete NO goes, this is the one I think should replace it.


  • about the NOs….

    Interesting discussion. First of all I agree more or less 100% with gamer. I really don’t see any need for additional NOs. Looks like the win % for allies in BM is 52-53%. That is balanced!

    Secondly, I guess some of the games are played with a small axis bid, so if you should do anything just remove the malta crete cyprus objective for UK. I agree that sz 99 is over the top. Even with this modification sz 99 will se plenty of action…

    And please no Iwo Jima/Okinawa for Japan


  • did you guys know that gamerman is really gamertron, and that he’s a super intelligent AI system?  :lol:

    of course i’m just messin’ but thought the name sounds pretty cool……


  • Was just checking on a preview of today’s NFL game, and this was on the side……  :lol:
    It’s about the strategic importance of islands  :evil:

    http://www.bloomberg.com/news/videos/2016-10-18/why-china-s-territorial-disputes-could-mean-war??cmpid=taboola.video


  • Ps. I agree with axis that this whole thing about islands can only be settled by a G40 balance mod death match between gamer and Adam. Gamer, you game?!?


  • ^^loser quits g40 forever :wink:


  • not really. it will just be fun to see a clash of the titans! lets go. You DTF, Gamer?

  • '19 '17 '16

    Curious if there would be any interest in a mod which changes 1/10 of what Balanced Mod does. So keeps the SBR changes and changes a few NOs but doesn’t add any in the Med, for example.


  • ::crickets:: on proposed death match. Gamer. . . . . . . . .


  • Re-playing Skyrim, this time on the console, so <gasp>haven’t been online for several hours
    Yeah yeah I knew it was only a matter of time before everyone wanted a match
    There’s a good chance we’ll be meeting in the playoffs in a month anyway - you know, as long as we don’t meet up with JDOW</gasp>

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    My two cents about the Med Islands: Sicily should be treated as an adjacent land territory to Southern Italy.  That would make things interesting!

  • '19 '17

    @Karl7:

    My two cents about the Med Islands: Sicily should be treated as an adjacent land territory to Southern Italy.  That would make things interesting!

    I agree, but I think that’s outside the realm of BM. It might be useful to keep this idea in mind though.


  • It sure would, because it’s not easily accessible to the Germans like North Italy


  • @Karl7:

    My two cents about the Med Islands: Sicily should be treated as an adjacent land territory to Southern Italy.  That would make things interesting!

    Woah, u just blew my mind Karl. And actually it would very easy to modify the XML so that Sicily is considered adjacent to Southern Italy for TripleA purposes. Would the consequences be staggering? How do you foresee this affecting the game?

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