@Adam514:
@Gamerman01:
They were already strategically valuable and most do not need NO’s
Especially the ones with airbases already on them
The Med island NO’s are overkill
Every one of them is already strategically valuable
What? No they weren’t, you always had either Greece or Syria as better spots for air. I might have seen a handful of times Cyprus taken without regard to denying the UK NO in vanilla.
Well I’ll add one to your handful. Me1945 put one on Cyprus against me on his way to a win
I was referring especially to Sardinia and Sicily, which are very strategic.
I understand being defensive of your own project, but I have valid criticism. The Med island NO’s are overkill. Z99 is extreme, especially when the German +2 got added to CRETE
You know, frankly I’m amazed that a guy with a record like yours is arguing that the Med islands are not strategic. Syria and Greece? No, those are on land so could be threatened by ground forces. Plus there are issues as to whether USA or UK owns a territory as to who could build an airbase. For example, UK controls Greece and Cyprus and Syria is inaccessible. USA could take Crete, and thus be able to build an airbase or naval base there. Even Eire has strategic potential. I can’t believe I have to explain this to the #1 ranked guy in the league……
Greenland is an island that has almost zero strategic value. New Hebrides, Samoa, Line, and Fiji have next to no strategic value. But the Mediterranean islands!?! Holy cow, those are very strategic and important. And with Balance Mod, there are way too many NO’s associated with them. The Med now has so much money associated with it, Axis Dominion went with this huge fleet strategy with the Axis against me, bought TWO German carriers for the Med early, and bought 3 German fighters on G1. I still cracked the Med by round 10 and started raking Allied money, but man, that’s just more evidence to me that there are too many NO’s in the Med. The Med was a hot spot without any of these new NO’s