Stuck Tojo Axis vs Surprise Attack Allies +12


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                3 infantry moved from Burma to Yunnan
                3 infantry moved from Malaya to Shan State
                1 armour moved from India to Shan State
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Persia to India
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Ethiopia to Egypt
                1 armour moved from Egypt to Alexandria
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Malaya to Shan State

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 fighter and 2 submarines
                    Germans defend with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                        British roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 fighter in 91 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  2/3 hits
                        1 carrier owned by the Germans, 2 submarines owned by the British and 1 destroyer owned by the Germans lost in 91 Sea Zone
                        British roll dice for 1 fighter in 91 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Germans lost in 91 Sea Zone
                        1 transport owned by the Germans lost in 91 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer and 1 transport
                    Casualties for British: 2 submarines
                Battle in Yunnan
                    British attack with 3 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shan State
                    British attack with 1 armour and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour and 4 infantry in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 1 armour and 3 infantry in Shan State, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        British roll dice for 1 armour and 3 infantry in Shan State, round 4 :  0/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        British roll dice for 1 armour and 3 infantry in Shan State, round 5 :  2/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery and 2 infantry moved from India to Burma

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 armour, 2 artilleries and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 16 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.475
            Median : 3.000
            Variance : 1.155
            Standard Deviation : 1.075
            Total rolls : 59

    Null / Other
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    British Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.261
            Standard Deviation : 0.511
            Total rolls : 24

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    triplea_37549.0_UK_4.tsvg


  • Sorry about the edit. I thought I landed my Rus. plane back at the Fac.
    It happens to me with the planes over a territory and then you dont realize it until its to late
    No problem Bro
    S.A.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Eastern Poland to Baltic States
                1 artillery and 2 infantry moved from Eastern Poland to Baltic States
                1 bomber moved from Normandy Bordeaux to Baltic States

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 6 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Russians: 6 infantry
                    Casualties for Italians: 2 armour, 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Eastern Poland
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Greece to Eastern Poland
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia

    Place Units - Italians
                1 cruiser and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_37549.0_Ita4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone

    triplea_37549.0_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 2 cruisers, 1 destroyer and 1 transport
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 2 cruisers and 1 transport in 37 Sea Zone, round 3 :  2/2 hits
                        2 cruisers owned by the Japanese and 2 fighters owned by the ANZAC lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 2 cruisers, 1 destroyer and 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Malaya
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    ANZAC Combat
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    triplea_37549.0_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    ANZAC Combat
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    triplea_37549.0_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                8 armour and 8 mech_infantrys moved from Eastern Poland to Novgorod
                      Germans take Baltic States from Russians
                6 artilleries and 9 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Romania to Bessarabia
                3 artilleries moved from Eastern Poland to Bessarabia
                1 fighter moved from Western Germany to Bessarabia
                1 bomber moved from Western Germany to Bessarabia
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Algeria to Gibraltar
                1 bomber moved from Algeria to Gibraltar
                2 tactical_bombers moved from 92 Sea Zone to Gibraltar
                4 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 6 artilleries and 9 infantry
                    Russians defend with 1 aaGun and 6 infantry
                    Germans win, taking Belarus from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 aaGun and 6 infantry
                Battle in Novgorod
                    Germans attack with 8 armour and 8 mech_infantrys
                    Russians defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans win, taking Novgorod from Russians with 7 armour remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 armour and 8 mech_infantrys
                    Casualties for Russians: 1 aaGun, 1 armour, 2 artilleries, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Battle in Bessarabia
                    Germans attack with 7 artilleries, 1 bomber, 1 fighter and 4 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Bessarabia from Russians with 7 artilleries, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Gibraltar
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 fighter, 1 harbour and 1 infantry
                    Germans win, taking Gibraltar from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 fighter and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Gibraltar to France
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 aaGun moved from Western Germany to France
                3 mech_infantrys moved from Eastern Poland to Novgorod
                5 infantry moved from Poland to Eastern Poland
                2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 bomber and 1 fighter moved from Bessarabia to Eastern Poland

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                2 armour and 8 mech_infantrys placed in Germany
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
                Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_37549.0_Ger5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 infantry moved from Finland to Vyborg
                1 armour, 1 artillery and 2 infantry moved from Finland to Karelia
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                4 armour, 3 artilleries and 3 infantry moved from Bryansk to Belarus
                1 armour moved from Russia to Belarus
                1 infantry moved from Urals to Evenkiyskiy
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Rostov

    triplea_37549.0_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 infantry moved from Finland to Vyborg
                1 armour, 1 artillery and 2 infantry moved from Finland to Karelia
                1 artillery and 1 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                4 armour, 3 artilleries and 3 infantry moved from Bryansk to Belarus
                1 armour moved from Russia to Belarus
                1 infantry moved from Urals to Evenkiyskiy
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Rostov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 5 armour, 4 artilleries, 4 infantry and 1 mech_infantry
                    Germans defend with 6 artilleries and 7 infantry
                        Russians roll dice for 5 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Belarus, round 2 :  8/14 hits
                        Germans roll dice for 6 artilleries and 7 infantry in Belarus, round 2 :  1/13 hits
                        1 infantry owned by the Russians, 7 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                        Russians roll dice for 5 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Belarus, round 3 :  5/13 hits
                        Germans roll dice for 5 artilleries in Belarus, round 3 :  1/5 hits
                        1 infantry owned by the Russians and 5 artilleries owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 5 armour, 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 39
                    Casualties for Germans: 6 artilleries and 7 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 aaGun moved from Bryansk to Belarus
                2 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Volgograd
                1 armour, 2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 14 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 18 times
            Average roll : 3.910
            Median : 4.000
            Variance : 1.288
            Standard Deviation : 1.135
            Total rolls : 67

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 4.250
            Median : 4.000
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 6 times
            Average roll : 4.250
            Median : 4.000
            Variance : 1.158
            Standard Deviation : 1.076
            Total rolls : 20

    Russians Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.407
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 27

    triplea_37549.0_Rus5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 carrier, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 mech_infantrys moved from Hunan to Yunnan
                1 fighter and 3 tactical_bombers moved from Hunan to Yunnan
                2 bombers moved from Caroline Islands to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery moved from Sakha to Siberia
                      Japanese take Siberia from Russians
                2 armour and 1 mech_infantry moved from Kansu to Tsinghai
                2 artilleries and 1 infantry moved from Kansu to Novosibirsk
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 armour moved from 37 Sea Zone to Malaya
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
                1 tactical_bomber moved from Caroline Islands to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    ANZAC defend with 2 destroyers and 1 submarine
                    1 submarine owned by the ANZAC Submerged
                    ANZAC win with no units remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 fighter and 2 tactical_bombers
                    Casualties for ANZAC: 2 destroyers
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers
                    ANZAC defend with 1 cruiser
                    Japanese win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Malaya
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter and 1 infantry; British defend with 1 harbour and 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 2 infantry
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 3 infantry
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
                    Casualties for Japanese: 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 infantry
                Battle in Tsinghai
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 armour, 2 artilleries and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 armour moved from Jehol to Suiyuyan
                1 aaGun and 1 infantry moved from Jehol to Chahar
                2 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
                1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                2 bombers moved from 42 Sea Zone to Kwangsi

    Place Units - Japanese
                3 armour placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 carrier and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    triplea_37549.0_Jap5.tsvg

  • '19 '17 '16

    Oh, fck these fcking dice already.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Queensland to 20 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Western United States
                1 infantry moved from Southeast Mexico to Central United States

    triplea_37549.0_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Queensland to 20 Sea Zone
                1 carrier, 1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Western United States
                1 infantry moved from Southeast Mexico to Central United States

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  3/4 hits
                        Germans roll dice for 1 artillery in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 20 Sea Zone to Guam
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 7 Sea Zone

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine placed in 101 Sea Zone
                1 infantry placed in Western United States
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
            Average roll : 1.600
            Median : 2.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    triplea_37549.0_Ame5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    triplea_37549.0_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
            Average roll : 1.600
            Median : 2.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    triplea_37549.0_Chi5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from Shan State to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 artillery and 3 infantry moved from India to Burma
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                1 mech_infantry moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Egypt to Iraq
                1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                1 armour moved from India to Burma

    triplea_37549.0_Bri5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 factory_minor, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from Shan State to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 artillery and 3 infantry moved from India to Burma
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                1 mech_infantry moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 mech_infantrys moved from Egypt to Iraq
                1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                1 armour moved from India to Burma

    Combat - British

    Non Combat Move - British
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan

    Place Units - British
                1 factory_minor placed in Egypt
                2 infantry and 1 mech_infantry placed in Union of South Africa
                1 submarine and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,6,2
                UK_Pacific collect 12 PUs (5 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                6 was rolled 1 times
            Average roll : 2.111
            Median : 2.000
            Variance : 2.875
            Standard Deviation : 1.696
            Total rolls : 9

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 2 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    triplea_37549.0_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Libya
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Russians defend with 2 infantry
                    Italians win, taking Western Ukraine from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Libya
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 armour
                    Italians win, taking Libya from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Western Ukraine to Romania
                2 infantry moved from Yugoslavia to Bulgaria
                1 fighter moved from Romania to Bulgaria
                1 aaGun moved from Romania to Eastern Poland
                1 bomber moved from Western Ukraine to Southern Italy

    Place Units - Italians
                1 armour placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_37549.0_Ita5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    triplea_37549.0_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 37 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier and 2 transports in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 carrier and 2 transports in 37 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 carrier and 2 transports in 37 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese could not land and were killed

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_37549.0_ANZ5.tsvg

Suggested Topics

  • 15
  • 119
  • 60
  • 209
  • 310
  • 935
  • 4.0k
  • 2.6k
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.7k

Users

40.4k

Topics

1.8m

Posts