Stuck Tojo Axis vs Surprise Attack Allies +12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone

    triplea_37549.0_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
                ANZAC collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_37549.0_ANZ3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    triplea_37549.0_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    triplea_37549.0_Fre3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 fighters moved from 94 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 transport moved from 94 Sea Zone to 92 Sea Zone
                2 tactical_bombers moved from Southern Italy to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Bessarabia
                2 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Bessarabia
                1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Normandy Bordeaux to Gibraltar

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 carrier, 1 destroyer, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 55
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from 91 Sea Zone: 1 submarine
                    EDIT: Removing units owned by Germans from 91 Sea Zone: 1 carrier
                    EDIT: Adding units owned by Germans to 91 Sea Zone: 1 carrier
                    EDIT: Turning off Edit Mode
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Russians defend with 3 infantry
                    2 infantry owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Eastern Poland
                    Russians win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Gibraltar
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 harbour and 2 infantry
                    British win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                    1 bomber owned by the Germans retreated

    Non Combat Move - Germans
                1 bomber moved from Gibraltar to Algeria
                1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Norway to Finland
                1 aaGun and 5 artilleries moved from Poland to Eastern Poland
                2 aaGuns and 2 armour moved from Romania to Eastern Poland
                5 armour moved from Slovakia Hungary to Eastern Poland
                8 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
                7 infantry moved from Poland to Eastern Poland
                9 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                2 armour and 4 mech_infantrys placed in Germany
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_37549.0_Ger4.tsvg

  • '19 '17 '16

    Had to do an edit and lose a tactical instead of keeling the carrier.

    I don’t know why the hell it defaults to keeling the carrier when it knows you’ll lose your planes if you do. I just quickly clicked on the default casualty then said “oh sh*t!”


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vyborg to Finland
                1 artillery and 10 infantry moved from Karelia to Finland
                3 fighters and 1 tactical_bomber moved from Novgorod to Finland
                1 armour moved from Novgorod to Finland
                1 infantry moved from Vologda to Urals
                1 infantry moved from Volgograd to Samara
                1 submarine moved from 112 Sea Zone to 105 Sea Zone

    triplea_37549.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vyborg to Finland
                1 artillery and 10 infantry moved from Karelia to Finland
                3 fighters and 1 tactical_bomber moved from Novgorod to Finland
                1 armour moved from Novgorod to Finland
                1 infantry moved from Vologda to Urals
                1 infantry moved from Volgograd to Samara
                1 submarine moved from 112 Sea Zone to 105 Sea Zone

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 armour, 1 artillery, 3 fighters, 11 infantry and 1 tactical_bomber
                    Germans defend with 11 infantry
                        Russians roll dice for 1 armour, 1 artillery, 3 fighters, 11 infantry and 1 tactical_bomber in Finland, round 2 :  3/17 hits
                        Germans roll dice for 11 infantry in Finland, round 2 :  4/11 hits
                        4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 armour, 1 artillery, 3 fighters, 7 infantry and 1 tactical_bomber in Finland, round 3 :  6/13 hits
                        Germans roll dice for 8 infantry in Finland, round 3 :  2/8 hits
                        2 infantry owned by the Russians and 6 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 armour, 1 artillery, 3 fighters, 5 infantry and 1 tactical_bomber in Finland, round 4 :  2/11 hits
                        Germans roll dice for 2 infantry in Finland, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 armour, 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 11 infantry
                    Casualties for Russians: 7 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Finland to Novgorod
                2 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Smolensk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 artillery moved from Bryansk to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour moved from Russia to Bryansk
                1 infantry moved from Smolensk to Archangel
                1 aaGun moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Baltic States
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd
                1 armour, 1 artillery and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.516
            Median : 4.000
            Variance : 0.131
            Standard Deviation : 0.362
            Total rolls : 62

    Germans Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.524
            Median : 4.000
            Variance : 0.150
            Standard Deviation : 0.387
            Total rolls : 21

    Russians Combat
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.512
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 41

    triplea_37549.0_Rus4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 35 Sea Zone to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone
                1 submarine moved from 44 Sea Zone to 45 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Kiangsu to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 cruisers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Szechwan to Yunnan
                1 armour moved from Szechwan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                1 artillery moved from Shensi to Kansu
                2 armour and 1 mech_infantry moved from Chahar to Kansu
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 fighter moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kweichow to Shan State

    Combat - Japanese
                Battle in 33 Sea Zone
                    Japanese attack with 2 bombers, 1 carrier, 3 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 46
                    Casualties for Japanese: 1 carrier, 2 fighters and 2 submarines
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 2 transports
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport
                    Americans defend with 2 submarines
                    Japanese win, taking 37 Sea Zone from Americans with 2 cruisers, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Celebes
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 armour, 1 artillery and 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Jehol
                1 armour moved from Kiangsu to Jehol
                2 mech_infantrys moved from Kiangsu to Hunan
                1 fighter moved from Kweichow to 6 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone
                1 battleship, 1 carrier and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                2 bombers, 1 fighter and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 35 Sea Zone to 43 Sea Zone
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from Shan State to 43 Sea Zone
                1 fighter and 3 tactical_bombers moved from Shan State to Hunan

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                2 armour and 1 mech_infantry placed in Kiangsu
                1 infantry placed in Japan
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    triplea_37549.0_Jap4.tsvg

  • '19 '17 '16

    I had to re-start the turn, so ignore that one dice roll that came to your email.

    Again, I put my f*ing fighters on the island instead of the sea zone where the battle was taking place. Only realized it after the first dice got thrown.

    Stupid on my part, but no harm done.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Queensland

    triplea_37549.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Queensland

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer and 1 submarine
                    Germans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier and 1 destroyer in 91 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 :  3/5 hits
                        1 carrier owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 3 :  1/5 hits
                        1 submarine owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -30
                    Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
                    2 fighters owned by the Germans could not land and were killed

    Non Combat Move - Americans

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                2 destroyers and 1 submarine placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_37549.0_Ame4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    triplea_37549.0_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.538
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_37549.0_Chi4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                2 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                3 infantry moved from Burma to Yunnan
                3 infantry moved from Malaya to Shan State
                1 armour moved from India to Shan State
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Persia to India
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Ethiopia to Egypt
                1 armour moved from Egypt to Alexandria
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Malaya to Shan State

    triplea_37549.0_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                3 infantry moved from Burma to Yunnan
                3 infantry moved from Malaya to Shan State
                1 armour moved from India to Shan State
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                2 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Persia to India
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Ethiopia to Egypt
                1 armour moved from Egypt to Alexandria
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Malaya to Shan State

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 fighter and 2 submarines
                    Germans defend with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                        British roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 fighter in 91 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  2/3 hits
                        1 carrier owned by the Germans, 2 submarines owned by the British and 1 destroyer owned by the Germans lost in 91 Sea Zone
                        British roll dice for 1 fighter in 91 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        1 battleship owned by the Germans lost in 91 Sea Zone
                        1 transport owned by the Germans lost in 91 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 39
                    Casualties for Germans: 1 battleship, 1 carrier, 1 destroyer and 1 transport
                    Casualties for British: 2 submarines
                Battle in Yunnan
                    British attack with 3 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 3 infantry in Yunnan, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shan State
                    British attack with 1 armour and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour and 4 infantry in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 1 armour and 3 infantry in Shan State, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        British roll dice for 1 armour and 3 infantry in Shan State, round 4 :  0/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        British roll dice for 1 armour and 3 infantry in Shan State, round 5 :  2/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery and 2 infantry moved from India to Burma

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 armour, 2 artilleries and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 16 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.475
            Median : 3.000
            Variance : 1.155
            Standard Deviation : 1.075
            Total rolls : 59

    Null / Other
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    British Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.261
            Standard Deviation : 0.511
            Total rolls : 24

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    triplea_37549.0_UK_4.tsvg


  • Sorry about the edit. I thought I landed my Rus. plane back at the Fac.
    It happens to me with the planes over a territory and then you dont realize it until its to late
    No problem Bro
    S.A.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Eastern Poland to Baltic States
                1 artillery and 2 infantry moved from Eastern Poland to Baltic States
                1 bomber moved from Normandy Bordeaux to Baltic States

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                    Russians defend with 6 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Russians: 6 infantry
                    Casualties for Italians: 2 armour, 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Eastern Poland
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Greece to Eastern Poland
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia

    Place Units - Italians
                1 cruiser and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_37549.0_Ita4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone

    triplea_37549.0_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 46 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 2 cruisers, 1 destroyer and 1 transport
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 2 cruisers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/3 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 3 :  2/3 hits
                        Japanese roll dice for 2 cruisers and 1 transport in 37 Sea Zone, round 3 :  2/2 hits
                        2 cruisers owned by the Japanese and 2 fighters owned by the ANZAC lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 2 cruisers, 1 destroyer and 1 transport
                Battle in 45 Sea Zone
                    ANZAC attack with 2 destroyers and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Malaya
                1 cruiser moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.500
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    ANZAC Combat
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    triplea_37549.0_ANZ4.tsvg

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